CryoSword Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 12, D:1) 2 stones (7, -24, D:1) a +0 hand axe (15, -2, D:1) a +0 robe (19, -5, D:1) a +0 whip (20, 4, D:1) a +0 robe (23, 8, D:1) a +0 ring mail (25, -10, D:1) a +0 club (29, -24, D:1) a +0 leather armour (35, -27, D:1) a +0 dagger 4 stones (46, 8, D:1) a +0 club Level 2 of the Dungeon [Shop] Sal Byv's Distillery a potion of attraction (36 gold) a potion of brilliance (48 gold) a potion of flight (36 gold) a potion of cancellation (96 gold) (0, 0, D:2) 3 stones (3, -8, D:2) 35 poisoned darts (5, 18, D:2) a +0 dagger (11, 2, D:2) a +0 ring mail (22, -26, D:2) a +0 club a stone (39, -16, D:2) 8 stones (47, -22, D:2) a +0 dagger (47, -18, D:2) the +3 mace "Okupem" {heavy, rElec rF- rN++ Str+3} Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. (49, -19, D:2) a +0 chain mail (53, -3, D:2) 6 stones (53, -2, D:2) a +0 dagger (55, -7, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 whip 3 stones (1, 1, D:3) a +0 club (7, -11, D:3) a +0 robe (7, 0, D:3) a +0 robe (8, -4, D:3) a +0 trident (11, 6, D:3) a +0 club (16, -11, D:3) a +0 trident (17, 24, D:3) a +0 club (18, 23, D:3) a +0 robe (21, 21, D:3) a +0 club (23, 23, D:3) 6 stones (34, -5, D:3) 10 gold pieces (36, 13, D:3) 3 stones a +0 short sword (37, -23, D:3) a +0 club (38, 11, D:3) a +0 club 3 stones a +0 whip (39, 2, D:3) a +0 whip (39, 14, D:3) a +0 club 4 stones (39, 15, D:3) a +0 dagger a stone a +0 club (39, 16, D:3) a +0 dagger (46, 7, D:3) a +0 dagger (47, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (5, 1, D:4) 7 stones (6, 21, D:4) a +0 club (7, 19, D:4) a +0 club (11, 26, D:4) a +0 scale mail (13, 31, D:4) a +0 chain mail (18, 13, D:4) a +2 dagger of draining (19, 3, D:4) a +0 scale mail (30, 29, D:4) a +0 quarterstaff (34, 0, D:4) a +0 robe (37, 3, D:4) a +0 giant club (38, 4, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 chain mail a +0 flail (0, 2, D:5) a +0 short sword (0, 10, D:5) a +0 chain mail a +0 club (1, 4, D:5) a +0 dagger (1, 11, D:5) 4 large rocks (11, -20, D:5) a +0 dagger (11, -5, D:5) a +0 robe (11, 22, D:5) a +0 giant club (26, -1, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Firel's Distillery a potion of magic (96 gold) a potion of might (48 gold) a potion of attraction (36 gold) a potion of curing (36 gold) a potion of flight (36 gold) 2 potions of curing (72 gold) a potion of degeneration (12 gold) [Shop] Myitunio's General Store a +1 scale mail of poison resistance (182 gold) an orb of energy (224 gold) a +0 falchion (42 gold) a ring of protection from fire (350 gold) a ring of positive energy (280 gold) a +0 leather armour (28 gold) a wand of charming (4) (134 gold) [Shop] Ygangeen's General Store a +4 great mace of protection (357 gold) a +0 pair of gloves (54 gold) a scroll of fear (48 gold) a +0 whip (30 gold) a scroll of poison (48 gold) a +0 scale mail (48 gold) a potion of heal wounds (60 gold) a scroll of immolation (48 gold) [Shop] Qinith's Armour Emporium a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) the +2 leather armour of the Guardian {Harm rF+} (390 gold) rF: It protects you from fire. Harm: It increases damage dealt and taken. a +2 ring mail of cold resistance (315 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) (5, -11, D:6) a +1 halberd of flaming (7, -17, D:6) a +0 robe (8, 16, D:6) a +0 ring mail a +0 falchion (12, -25, D:6) a staff of earth (13, -13, D:6) a +0 leather armour (14, -5, D:6) a +0 robe (15, 13, D:6) a +0 scale mail (24, 19, D:6) 5 stones (27, -11, D:6) a +0 mace a +0 ring mail (28, 22, D:6) a +0 leather armour (38, -27, D:6) 5 stones (39, 6, D:6) 2 potions of degeneration {!q} (40, -8, D:6) a +2 dagger of draining (42, 14, D:6) a +0 leather armour a +0 dagger (43, 14, D:6) a +0 flail a +0 leather armour a +0 club (44, 13, D:6) a +0 trident a +0 dagger (53, -22, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a book of Rime (2, -29, D:7) a +0 dagger (3, -19, D:7) a piece from Xom's chessboard (15/15) (5, 1, D:7) 8 stones (12, -22, D:7) a +0 giant club (24, -18, D:7) an orb of energy (25, -22, D:7) a +0 chain mail (26, -22, D:7) a scroll of fog (44, -8, D:7) a +0 chain mail (47, -29, D:7) a +0 dagger (55, -7, D:7) 5 stones (58, 1, D:7) a +0 flail (61, -14, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (4, -35, D:8) a +0 ring mail a +0 flail (4, -28, D:8) a +0 halberd (6, -4, D:8) the +1 quarterstaff of Hamyikuil {flame, *Corrode rPois rN++ Stlth+} rPois: It protects you from poison. rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (6, -2, D:8) 3 large rocks (8, -40, D:8) a +3 rapier (11, -42, D:8) a +0 dagger a +0 dagger a +0 dagger a +0 whip (11, -41, D:8) 4 stones a +1 whip of venom a +0 club a +0 dagger (13, -42, D:8) a +0 short sword (13, -41, D:8) a +0 dagger a +0 robe (13, -13, D:8) 3 stones (14, -41, D:8) a +0 robe a +0 dagger (15, -40, D:8) a +0 robe a +0 war axe of freezing (15, -27, D:8) a +0 whip (22, -18, D:8) a +3 whip (31, 3, D:8) 3 stones (33, -23, D:8) a +0 pair of boots (40, -21, D:8) a +0 club (40, -20, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 short sword a +0 short sword a +0 dagger 4 stones a +0 whip a +0 short sword (0, 1, D:9) a +0 whip (0, 4, D:9) a potion of degeneration (5, 4, D:9) a +1 antimagic trident a +0 chain mail (10, 7, D:9) 6 stones (19, -6, D:9) a +0 sling (20, -19, D:9) a +0 scimitar (21, -12, D:9) a +0 spear (24, 14, D:9) a +0 hand axe (25, 13, D:9) a +0 hand axe (25, 15, D:9) a +0 hand axe (26, 13, D:9) a +2 scimitar of venom (26, 14, D:9) a +0 hand axe (28, -15, D:9) a +0 short sword (28, 0, D:9) a +0 spear (30, 11, D:9) a +0 spear (32, -12, D:9) a +0 dagger a +0 robe a +0 whip (32, 11, D:9) a +0 falchion (32, 19, D:9) a +0 chain mail (33, -12, D:9) a +0 flail the +1 robe "Xissemy" {rF+ rN+ Stlth+} rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 mace (34, -12, D:9) a +0 whip (36, -16, D:9) a +0 ring mail (37, -18, D:9) a +1 dagger of chaos a +2 robe of willpower (39, 2, D:9) a +0 great mace a +0 giant club (42, -5, D:9) a +0 buckler (48, -3, D:9) a +3 leather armour a +0 buckler Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (1, 6, D:10) a +2 trident of venom (18, -9, D:10) a +0 long sword (27, -4, D:10) a +0 scimitar a +0 chain mail (27, -3, D:10) a +0 club a +0 leather armour (28, -12, D:10) a +0 chain mail (28, -3, D:10) a +0 dire flail a +0 plate armour (28, 7, D:10) a +0 hand axe a +0 mace 4 stones a +0 chain mail (28, 8, D:10) a +0 club a +0 leather armour (29, -10, D:10) 4 stones a +0 whip a +0 chain mail a +0 hand axe a +0 arbalest (29, -9, D:10) a +2 short sword of freezing (29, -8, D:10) a +0 dagger a +0 dagger a +0 club 8 stones a +0 club a +0 leather armour a +0 dagger a +0 short sword (29, -2, D:10) a +0 short sword a +0 plate armour (29, 7, D:10) a +0 dagger a +0 robe (41, -13, D:10) a +0 war axe a +0 ring mail (41, -9, D:10) a +0 dagger (42, -11, D:10) a +1 flail of protection (43, -12, D:10) a +0 club a +0 leather armour (50, 15, D:10) a +4 falchion of freezing a +0 robe (51, 15, D:10) a +0 trident a +0 robe a +0 spear a +0 robe (51, 16, D:10) a +3 falchion a +0 robe of willpower (56, -12, D:10) a +0 rapier Level 11 of the Dungeon (6, 18, D:11) 6 stones (10, 1, D:11) a +0 longbow (20, -13, D:11) a +0 ring mail (22, -10, D:11) a +0 lajatang (23, 2, D:11) a +0 leather armour a +0 mace (24, 0, D:11) a +0 dagger (24, 1, D:11) a +0 robe a +0 dagger (24, 2, D:11) a +0 club (26, 2, D:11) a +0 whip (27, 1, D:11) a +0 spear (27, 3, D:11) a +0 whip a +0 ring mail a +0 spear a +0 whip a +0 short sword a +0 robe a +0 dagger (27, 4, D:11) a +0 scale mail a +3 trident of protection (27, 5, D:11) a +0 club (29, 15, D:11) a +0 flail (29, 16, D:11) a +0 halberd (31, -2, D:11) a +0 club (32, 12, D:11) a +0 spear (40, -6, D:11) a +0 great sword of holy wrath (46, -1, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (4, 13, D:12) a scroll of vulnerability {!r} a scroll of torment {!r} a scroll of noise {!r} (5, 11, D:12) a potion of degeneration (17, -22, D:12) a +0 mace (17, -21, D:12) 4 large rocks (23, -22, D:12) a +0 dagger (25, 11, D:12) a +1 hat (34, -11, D:12) a +0 shortbow (35, -4, D:12) a +2 short sword of venom (39, -8, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club a +0 dire flail (6, -7, D:13) a +0 dagger a +0 robe (10, 34, D:13) 3 stones (18, 28, D:13) 38 gold pieces (18, 30, D:13) the Book of the Stormy Deep Freeze Spells Type Level a - Freeze Ice 1 b - Static Discharge Conjuration/Air 2 c - Freezing Cloud Conjuration/Ice/Air 5 d - Maxwell's Capacitive Coupling Air 8 (unseen) (19, 8, D:13) a +0 club a +0 leather armour (19, 11, D:13) a +0 dagger a +0 robe (19, 13, D:13) a +0 dagger a +0 robe (19, 24, D:13) 2 stones (19, 27, D:13) 21 gold pieces (19, 28, D:13) the +0 plate armour of the Unstoppable Dreams {Regen+ Dex+3 Slay-2} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). Regen: It increases your rate of health regeneration. (unseen) (19, 29, D:13) a scroll of fear (19, 30, D:13) 11 gold pieces (20, 38, D:13) a +0 hand axe (25, 19, D:13) 4 large rocks (29, 12, D:13) a +0 dagger a +0 robe (29, 13, D:13) a +0 hand axe a +2 robe of fire resistance (29, 36, D:13) a +0 leather armour (30, 12, D:13) a +0 club (31, 31, D:13) a +0 club (33, 33, D:13) a +0 robe (44, 10, D:13) a +0 leather armour a +0 hand axe (44, 12, D:13) a +0 robe a +0 war axe (47, 19, D:13) 5 large rocks Level 14 of the Dungeon [Shop] Tuisol's Weapon Emporium a +0 flail (42 gold) a +0 halberd (48 gold) a +0 short sword (36 gold) a +0 flail (42 gold) the +1 dagger of Contradiction {heavy, *Corrode rPois Str+3 Stlth+} (279 gold) Str: It affects your strength (+3). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. a +2 great mace of holy wrath (284 gold) a +0 falchion (36 gold) (0, 0, D:14) a +0 chain mail (10, 9, D:14) a +0 buckler (19, -28, D:14) a +0 plate armour (20, 21, D:14) a +0 dagger a +0 robe (27, 24, D:14) a +0 ring mail (33, -14, D:14) a +1 antimagic dagger (33, -8, D:14) 2 scrolls of noise (35, -28, D:14) a book of Winter (35, -10, D:14) a +0 buckler (37, -5, D:14) a +0 glaive (49, -26, D:14) a +0 cloak (50, -6, D:14) a +0 rapier (55, -5, D:14) a phial of floods a scroll of identify {@r1} (55, 22, D:14) a scroll of vulnerability Level 15 of the Dungeon (2, 14, D:15) a +0 flail (2, 15, D:15) a +0 hand axe a +0 war axe (11, 2, D:15) a potion of curing (11, 5, D:15) 9 gold pieces (12, 16, D:15) the +0 helmet of the Monk {rPois rF+ rN+ Dex-2} Dex: It affects your dexterity (-2). rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (12, 37, Lair:1) a +0 whip (24, 18, Lair:1) a +0 dagger (26, 2, Lair:1) 4 stones (29, 32, Lair:1) a +0 leather armour (46, -11, Lair:1) a wand of polymorph (5) Level 2 of the Lair of Beasts (24, 0, Lair:2) 6 silver javelins (26, 43, Lair:2) 6 stones (26, 44, Lair:2) 6 gold pieces (27, 40, Lair:2) a +4 ring of protection (28, 40, Lair:2) a scroll of identify (28, 42, Lair:2) 18 gold pieces (29, 11, Lair:2) a +0 chain mail (29, 40, Lair:2) 17 gold pieces (29, 41, Lair:2) 10 gold pieces (29, 42, Lair:2) 20 gold pieces (29, 44, Lair:2) a potion of attraction (38, 3, Lair:2) a +0 chain mail (45, 27, Lair:2) a +0 long sword (45, 29, Lair:2) a +0 glaive (46, 27, Lair:2) a +0 glaive (49, 22, Lair:2) a +1 scale mail of cold resistance 5 javelins a +7 great sword (55, -2, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (11, -24, Lair:3) a +6 ring of dexterity (13, 5, Lair:3) 4 stones Level 4 of the Lair of Beasts (0, 30, Lair:4) a +0 leather armour (22, 35, Lair:4) 6 stones (26, 32, Lair:4) a scroll of fear (29, 37, Lair:4) 16 gold pieces (30, 37, Lair:4) the Unrestrained Analects (31, 36, Lair:4) a +0 pair of gloves of strength (unseen) (31, 37, Lair:4) a scroll of blinking (32, 37, Lair:4) 23 gold pieces (52, 22, Lair:4) a +1 pair of boots (60, 35, Lair:4) a +0 ring mail (71, 38, Lair:4) a +0 scale mail (71, 53, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 stones (13, 16, Lair:5) a +0 pair of boots (17, -11, Lair:5) a +0 ring mail (19, -11, Lair:5) 6 stones (21, -24, Lair:5) a +0 pair of boots (25, 13, Lair:5) the +5 short sword of Sandy Trial by Ordeal {heavy, Str+4 Dex+2 Stlth-} Str: It affects your strength (+4). Dex: It affects your dexterity (+2). Stlth: It makes you less stealthy. (25, 23, Lair:5) a +0 club (25, 24, Lair:5) a +0 robe (26, 23, Lair:5) 20 gold pieces (26, 24, Lair:5) a +5 dagger of draining (unseen) (32, -5, Lair:5) a +0 plate armour (33, -22, Lair:5) a +0 quarterstaff (33, 4, Lair:5) a potion of curing (34, 4, Lair:5) 6 stones (45, 8, Lair:5) a +0 scale mail (48, 0, Lair:5) 3 stones