Dungeon Crawl Stone Soup version 0.30-a0-954-gcf5f444c16 (webtiles) character file. Game seed: 14337694647482440280 1309 CryoSword the Zephyrmancer (level 8, -1/41 HPs) Began as a Tengu Air Elementalist on Mar 29, 2023. Slain by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 6 of the Dungeon. The game lasted 00:06:45 (5902 turns). CryoSword the Zephyrmancer (Tengu Air Elementalist) Turns: 5902, Time: 00:06:46 Health: -1/41 AC: 3 Str: 8 XL: 8 Next: 58% Magic: 9/12 EV: 15 Int: 17 God: Gold: 172 SH: 0 Dex: 22 Spells: 5/11 levels left rFire . . . SeeInvis + g - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . w - +0 cloak rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.26/turn k - +6 ring of dexterity MPRegen 0.13/turn t - ring of see invisible @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) w - a +0 cloak (worn) (You took it off Crazy Yiuf on level 5 of the Dungeon) Jewellery k - a +6 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) t - a ring of see invisible (right hand) (You found it on level 4 of the Dungeon) u - a ring of protection from fire (You found it on level 5 of the Dungeon) Scrolls d - 3 scrolls of amnesia e - 3 scrolls of blinking h - a scroll of poison {unknown} j - a scroll of noise {unknown} m - 2 scrolls of immolation {unknown} n - a scroll of fear o - 2 scrolls of enchant armour {unknown} r - a scroll of magic mapping {unknown} v - 2 scrolls of teleportation {unknown} Potions b - 2 potions of magic c - a potion of cancellation f - 2 potions of heal wounds {unknown} i - a potion of might {unknown} l - a potion of mutation {unknown} p - 4 potions of curing {unknown} q - a potion of flight {unknown} s - a potion of resistance Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 6.0 Conjurations + Level 12.4 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 66% 2-5/arc 1% 2 S - Swiftness Air 43% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 21% 2d(4-20) 1% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Aim: an adder (almost dead, 57% to hit) The zap misses the adder. Aim: an adder (almost dead, 57% to hit) The zap misses the adder. The adder misses you. The adder is struck by an arc of lightning. You kill the adder! You are struck by an arc of lightning. The lightning grounds out. v - 2 scrolls labelled TUSUGU SIOSM (gained 1) Found a club. Found a stone staircase leading down. A scorpion comes into view. You see here 8 gold pieces. A scorpion is nearby! Aim: a scorpion (asleep, 100% to hit) The zap hits the scorpion. Aim: a scorpion (moderately wounded, 74% to hit) The zap misses the scorpion. Aim: a scorpion (moderately wounded, 74% to hit) The zap hits the scorpion. Aim: a scorpion (moderately wounded, 74% to hit) The zap hits the scorpion. Aim: a scorpion (severely wounded, 74% to hit) The zap misses the scorpion. The scorpion is struck by an arc of lightning. You are struck by an arc of lightning. The scorpion is struck by an arc of lightning. You kill the scorpion! You are struck by an arc of lightning. The lightning grounds out. You now have 172 gold pieces (gained 8). You see here a scorpion corpse. Found a mace. Edmund the Younger comes into view. He is wielding a +4 flail of protection. You see here a staff of poison. Aim: Edmund, wielding a +4 flail of protection and wearing a +0 ring mail (asleep, 100% to hit) The zap hits Edmund but does no damage. Edmund shouts! Aim: Edmund, wielding a +4 flail of protection and wearing a +0 ring mail (77% to hit) The zap hits Edmund. Aim: Edmund, wielding a +4 flail of protection and wearing a +0 ring mail (lightly wounded, 77% to hit) The zap hits Edmund. Aim: Edmund, wielding a +4 flail of protection and wearing a +0 ring mail (lightly wounded, 77% to hit) The zap hits Edmund. The zap hits Edmund but does no damage. The zap hits Edmund. x2 The zap hits Edmund. x2 Edmund hits you with a +4 flail of protection! The zap hits Edmund. x2 Edmund hits you with a +4 flail of protection. The zap hits Edmund. x2 Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * The zap misses Edmund. The zap hits Edmund. You kill Edmund! Your Air Magic skill increases to level 12! Things that are here: a +4 flail of protection; a +0 ring mail An orc comes into view. It is wielding a +0 short sword. An orc is nearby! An orc is nearby! Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (asleep, 100% to hit) The zap hits the orc. The orc shouts! Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (heavily wounded, 77% to hit) The zap misses the orc. Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (heavily wounded, 77% to hit) The zap hits the orc but does no damage. Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (heavily wounded, 77% to hit) The zap hits the orc! You kill the orc! An orc wizard comes into view. It is wielding a +0 dagger. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 67% to hit) The zap hits the orc wizard! The orc wizard shouts! You hear a shout! An orc comes into view. It is wielding a +0 club. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 67% to hit) The zap hits the orc wizard. The zap misses the orc. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 67% to hit) The zap misses the orc. The zap misses the orc wizard. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 67% to hit) The zap hits the orc wizard. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, slightly transparent, 67% to hit) The zap misses the orc. The zap hits the orc wizard. You kill the orc wizard! Aim: an orc, wielding a +0 club and wearing a +0 scale mail (77% to hit) The zap hits the orc. Aim: an orc, wielding a +0 club and wearing a +0 scale mail (lightly wounded, 77% to hit) The zap hits the orc. An orc comes into view. It is wielding a +0 hand axe. You barely miss the orc. You claw the orc, but do no damage. The orc closely misses you. You hit the orc but do no damage. The orc is poisoned. You claw the orc, but do no damage. You peck the orc, but do no damage. The orc hits you with a +0 club. You closely miss the orc. You claw the orc. You kill the orc! Things that are here: a +0 club; a +0 scale mail You hit the orc. The orc is poisoned. The orc hits you with a +0 hand axe. You hit the orc. The orc looks as sick as possible! Your kick misses the orc. You kill the orc! No target in view! An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 74% to hit) The zap hits the orc. The orc shouts! Things that are here: a +0 short sword; a +0 ring mail The orc barely misses you. You hit the orc but do no damage. The orc is poisoned. You claw the orc. You kill the orc! No target in view! Things that are here: a +0 hand axe; an orc corpse A centaur comes into view. Found 3 stones. A centaur is nearby! A centaur is nearby! A centaur is nearby! Aim: a centaur (asleep, 100% to hit) The zap hits the centaur! The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. An ogre comes into view. It is wielding a +0 giant spiked club. Aim: a centaur, wielding a +0 shortbow (moderately wounded, 84% to hit) The zap hits the centaur. The ogre shouts! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow misses you. The centaur unwields a +0 shortbow. The centaur closely misses you. The centaur misses you. Aim: a centaur (heavily wounded, 84% to hit) The zap hits the centaur. The zap hits the ogre. The zap hits the ogre! The zap hits the centaur! The centaur hits you. The centaur barely misses you. The centaur hits you. The centaur closely misses you. The centaur attacks as you move away! The centaur misses you. The centaur closely misses you. Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 88% to hit) The zap hits the centaur! You kill the centaur! The zap hits the ogre. Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 88% to hit) The zap hits the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .............. .. .....O.c....# .# ............# .## #.........# ##..### #....# ##...... #.#..# ###...... # #..##########....#.##. #...O.##.........#.... #...#.#@........##..# #..####...##..####..# #... #.####..#####.# ##.. #..###...##.).# #..# #...###..##.)### #...# ##..####.#...#.## .#..^. ###...#......)...#. ......##.........#)....... # #.........#####)....... You could see an ogre. Vanquished Creatures Edmund (D:6) A water moccasin (D:5) 2 ogres (D:5) A centaur (D:6) A bullfrog (D:4) 4 scorpions 2 hounds (D:4) Crazy Yiuf (D:5) An orc priest (D:3) Terence (D:3) 5 iguanas An orc wizard (D:6) 8 gnolls 6 adders A white imp (D:6) 2 ufetubi A worm (D:4) 3 dart slugs 9 orcs 5 bats 13 endoplasms 5 giant cockroaches 7 goblins 10 hobgoblins 5 kobolds 2 quokkas 10 ball pythons 5 frilled lizards 5 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryoSword the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 186 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 754 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/7 1144 | D:1 | Reached skill level 5 in Air Magic 1619 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 2358 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2358 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/9 2557 | D:3 | Learned a level 2 spell: Static Discharge 2561 | D:3 | Learned a level 3 spell: Swiftness 2647 | D:3 | Reached skill level 6 in Air Magic 2936 | D:3 | Noticed Terence 2945 | D:3 | Killed Terence 2946 | D:3 | Reached skill level 5 in Conjurations 3252 | D:4 | Reached XP level 6. HP: 29/32 MP: 4/10 3260 | D:4 | Reached skill level 7 in Air Magic 3801 | D:4 | Reached skill level 8 in Air Magic 3801 | D:4 | Reached XP level 7. HP: 20/36 MP: 5/11 4425 | D:5 | Entered Level 5 of the Dungeon 4432 | D:5 | Reached skill level 9 in Air Magic 4726 | D:5 | Reached skill level 10 in Air Magic 4921 | D:5 | Reached XP level 8. HP: 28/41 MP: 2/12 5124 | D:5 | Reached skill level 11 in Air Magic 5183 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5339 | D:5 | Found a runed translucent door. 5340 | D:5 | Noticed Crazy Yiuf 5404 | D:5 | Killed Crazy Yiuf 5647 | D:6 | Noticed Edmund 5664 | D:6 | Killed Edmund 5665 | D:6 | Reached skill level 12 in Air Magic 5902 | D:6 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, item_on_display_a D:2: layout_rooms D:3: layout_loops_corners, uniq_terence D:4: layout_basic, minmay_surrounded D:5: layout_rooms, nicolae_kikubaaqudgha_miasma_corner, st_stairs_11, uniq_crazy_yiuf_cottage D:6: layout_cave_pools, uniq_menkaure, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 2 3 4 5 6 | 6.0 Air Magic | 5 6 8 10 12 | 12.4 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Kick | 5 | 5 | 4 || 14 Peck | 2 | 7 | 1 || 10 Punch | 1 | | || 1 Dagger | 9 | 15 | 6 || 30 Cast: Shock | 61 | 95 | 91 || 247 Static Discharge | | 10 | 20 || 30 Use: Scroll | 2 | 2 | || 4 Stab: Sleeping | 3 | | || 3 Armour: Robe | 4 | 1 | 1 || 6 Dodge: Dodged | 8 | 25 | 27 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5735 | 5549 | 186 | 0 | 4902 | 6 | 955.8 | Dungeon | 5735 | 5549 | 186 | 0 | 4902 | 6 | 955.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1346 daAuts D:3: 1180 daAuts D:4: 1172 daAuts D:5: 884 daAuts D:2: 721 daAuts D:6: 431 daAuts