Dungeon Crawl Stone Soup version 0.30-a0-1050-g2766ea1e55 (webtiles) character file. Game seed: 1996613118396279277 80 CryoSword the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Apr 9, 2023. Slain by a kobold brigand ... wielding a +0 dagger (2 damage) ... in a sewer. The game lasted 00:03:25 (1757 turns). CryoSword the Conjurer (Draconian Conjurer) Turns: 1757, Time: 00:03:26 Health: 0/33 AC: 5 Str: 9 XL: 4 Next: 18% Magic: 0/7 EV: 12 Int: 21 God: Gold: 12 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . f - +1 short sword rCold + . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn m - ring of protection from cold MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 62 gold pieces. You spent 50 gold pieces at shops. Inventory: Hand Weapons f - a +1 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles n - 3 poisoned darts (quivered) Jewellery m - a ring of protection from cold (left hand) (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of enchant weapon g - a scroll of teleportation {@r4} k - a scroll of acquirement {unknown} Potions a - a potion of magic b - a potion of ambrosia {unknown} c - a potion of resistance {unknown} d - a potion of attraction {unknown} h - a potion of flight {unknown} i - a potion of curing {unknown} j - a potion of brilliance {unknown} l - a potion of might Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Yredelemnul Shops: D:1 ! Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found 5 poisoned darts. As you open the door, it creaks loudly! There is an open door here. An endoplasm comes into view. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A quokka and a ball python come into view. There is an open door here. Aim: a quokka (71% to hit) The searing ray hits the quokka. (Press . to maintain the ray.) The ball python hisses angrily. The quokka bites you. The searing ray hits the quokka. You kill the quokka! The searing ray hits the ball python! You kill the ball python! Eustachio the Magnificent comes into view. He is wielding a +0 falchion. Found a basalt altar of Yredelemnul. You hear the slow rusting of a distant drain. Eustachio mumbles some strange words. Eustachio blinks! There is an open door here. You close the door. There is an open door here. You close the door. The endoplasm quivers. There is an open door here. Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You close the door. There is an open door here. n - 5 poisoned darts You open the door. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You see here a +0 short sword. The goblin hits you with a +0 club. Aim: a goblin, wielding a +0 club (74% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) You see here a +0 club. You hear the rusting of a drain very nearby. You open the door. A rat comes into view. There is an open door here. Aim: a rat (asleep, 100% to hit) The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) You enter the shallow water. Moving in this stuff is going to be slow. You open the large door. Found a glowing drain. There is a large open door here. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. The ball python hisses angrily. You hear a shout! A kobold brigand comes into view. It is wielding a +0 dagger and quivering poisoned darts. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Aim: a ball python (constricting you, 77% to hit) Okay, then. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python closely misses you. The ball python constricts you. The ball python bites you. The ball python constricts you. You escape the ball python's grasp. The ball python attacks as you move away! The ball python misses you. The ball python closely misses you. The ball python attacks as you move away! The ball python bites you but does no damage. The ball python barely misses you. The ball python bites you but does no damage. The ball python closely misses you. x2; The ball python barely misses you. Aim: a ball python (77% to hit) The searing ray misses the ball python. The searing ray hits the kobold brigand! (Press . to maintain the ray.) The ball python misses you. The ball python closely misses you. The searing ray hits the ball python! You kill the ball python! The searing ray hits the kobold brigand. The searing ray hits the rat. You kill the rat! The searing ray hits the kobold brigand. The kobold brigand throws a poisoned dart. The poisoned dart hits you. You are poisoned. The searing ray hits the kobold brigand! You finish channelling your searing ray. You feel sick. Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (severely wounded, 74% to hit) The searing ray misses the kobold brigand. (Press . to maintain the ray.) You feel sick. You closely miss the kobold brigand. You feel sick. The kobold brigand splashes around in the water. Throw: 5 darts (poison) Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (severely wounded, 43% to hit) You throw a poisoned dart. The poisoned dart hits the kobold brigand. The kobold brigand is poisoned. You hear a splash. You feel sick. The kobold brigand hits you with a +0 dagger! Throw: 4 darts (poison) Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (severely wounded, poisoned, 43% to hit) You throw a poisoned dart. The poisoned dart barely misses the kobold brigand. You hear a splash. You feel sick. You are no longer poisoned. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold brigand. You tail-slap the kobold brigand, but do no damage. The kobold brigand closely misses you. You closely miss the kobold brigand. The kobold brigand hits you but does no damage. You hit the kobold brigand but do no damage. The kobold brigand closely misses you. You barely miss the kobold brigand. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold brigand. The kobold brigand hits you but does no damage. You barely miss the kobold brigand. The kobold brigand hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * You hit the kobold brigand. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (almost dead, poisoned, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand looks more healthy. The kobold brigand hits you with a +0 dagger. You die... ≈# ≈# ≈# # ##≈## #.~ ##~~~## ~....####..~..#### .~.~~~~~K@~∩~~≈≈≈≈ ..~..####~∩...### #.~ ##..~## # ##≈## ≈# ≈# ≈# ~. ~. You could see a kobold brigand. Vanquished Creatures An iguana (D:2) An adder (D:2) 2 dart slugs (D:1) 9 ball pythons 2 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins 3 jackals (D:1) A quokka (D:4) 2 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryoSword the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 366 | D:1 | Learned a level 2 spell: Searing Ray 830 | D:1 | Reached skill level 5 in Conjurations 924 | D:1 | Found Voaliss's Distillery. 932 | D:1 | Bought a potion of degeneration for 10 gold pieces 932 | D:1 | Bought a potion of might for 40 gold pieces 988 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1062 | D:1 | Found a faded altar of an unknown god. 1518 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 1568 | D:2 | You fall into a shaft and drop 2 floors! 1664 | D:4 | Noticed Eustachio 1667 | D:4 | Found a basalt altar of Yredelemnul. 1730 | D:4 | Found a glowing drain. 1734 | Sewer | Entered a sewer 1737 | Sewer | Noticed a kobold brigand 1756 | Sewer | HP: 1/33 [kobold brigand/+0 dagger (4)] 1757 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_rooms, serial_shops, shop, basic_ecumenical_altar, grunt_decor_arrowhead D:2: layout_rooms, serial_shops, nicolae_square_shop, minmay_cupped D:4: layout_gridville, mainiacjoe_overflow_alcove_2, kennysheep_mini, tso_oasis_becter, gup_sewer_entry_bowl, serial_shops, shop, uniq_menkaure, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_eustachio Sewer: sewer_co_15_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Tailslap | 2 | 1 || 3 Short sword | 3 | 8 || 11 Throw: Dart | | 2 || 2 Cast: Magic Dart | 21 | 1 || 22 Searing Ray | 19 | 7 || 26 Use: Scroll | 3 | || 3 Armour: Skin | 8 | 4 || 12 Dodge: Dodged | 22 | 14 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1763 | 1727 | 36 | 0 | 1359 | 4 | 440.8 | Dungeon | 1738 | 1702 | 36 | 0 | 1359 | 3 | 579.3 | Sewer | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1265 daAuts D:2: 303 daAuts D:4: 169 daAuts Sewer: 24 daAuts