Dungeon Crawl Stone Soup version 0.30-a0-1050-g2766ea1e55 (webtiles) character file. Game seed: 13059807852269522075 2314 CryoSword the Firebug (level 9, -6/62 HPs) Began as a Yellow Draconian Fire Elementalist on Apr 11, 2023. Mangled by a yak (8 damage) ... on level 6 of the Dungeon. The game lasted 00:06:26 (5709 turns). CryoSword the Firebug (DrFE) Turns: 5709, Time: 00:06:26 Health: -6/62 AC: 7 Str: 10 XL: 9 Next: 18% Magic: 7/12 EV: 12 Int: 19 God: Gold: 315 SH: 0 Dex: 17 Spells: 9/12 levels left rFire . . . SeeInvis . u - +10 sling of Day {speed, Dex+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr + (no gloves) Will ..... (no boots) Stlth ++ b - amulet of the acrobat HPRegen 0.30/turn (no ring) MPRegen 0.13/turn (no ring) @: short of breath A: spit acid, AC +7, unfitting armour, cold-blooded, acid resistance a: Breathe Acid You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 315 gold pieces. Inventory: Hand Weapons u - the +10 sling of Day (weapon) {speed, Dex+4} (You found it on level 4 of the Dungeon) Dex: It affects your dexterity (+4). Missiles k - 3 poisoned darts r - a throwing net s - 6 boomerangs Jewellery b - an amulet of the acrobat (around neck) (You found it on level 3 of the Dungeon) Wands v - a wand of roots (2) (You took it off Ijyb on level 4 of the Dungeon) Scrolls d - 2 scrolls of enchant armour {unknown} e - 4 scrolls of teleportation {@r4} f - 2 scrolls of poison {unknown} h - a scroll of immolation {unknown} l - 5 scrolls of fear {unknown} m - a scroll of vulnerability {unknown} y - a scroll of amnesia {unknown} z - 3 scrolls of identify {@r1} A - 2 scrolls of noise {unknown} B - a scroll of acquirement {unknown} C - a scroll of magic mapping {unknown} Potions a - 2 potions of magic c - 2 potions of heal wounds {unknown} g - 3 potions of mutation {!q} i - 4 potions of lignification {!q} j - a potion of resistance {unknown} o - a potion of berserk rage {unknown} p - 2 potions of might {unknown} q - 2 potions of curing {unknown} t - a potion of brilliance {unknown} w - a potion of flight {unknown} x - a potion of attraction {unknown} Skills: * Level 7.2 Ranged Weapons - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.5 Conjurations + Level 7.2 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 58% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 4% 1 Flame Wave Conj/Fire 28% 2d9 10% 4 Inner Flame Hex/Fire 15% N/A 12% 3 Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 Frozen Ramparts Ice 2% 1d1 45% 3 Swiftness Air 1% N/A 45% 3 Tukima's Dance Hex 1% N/A 45% 3 Airstrike Air 0% 2d(1-17) 86% 4 Ice Form Ice/Tmut 1% N/A 86% 4 Passage of Golubria Tloc 1% N/A 86% 4 Petrify Tmut/Erth 1% N/A 86% 4 Summon Ice Beast Ice/Summ 1% N/A 86% 4 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 99% 5 Statue Form Tmut/Erth 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Ru Uskayaw The Shining One Annotations: D:4 3 runed translucent doors, MrShunz's ghost, amateur VSBr D:6 Edmund Innate Abilities, Weirdness & Mutations You can spit globs of acid. Your golden yellow scales are hard. (AC +7) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) Message History A white imp is nearby! You shoot a sling bullet. The sling bullet barely misses the white imp. The white imp puffs mist at you. You shoot a sling bullet. The sling bullet hits the white imp but does no damage. You shoot a sling bullet. The sling bullet hits the white imp! You kill the white imp! No target in view! Found a stone staircase leading down. C - a scroll labelled LICACUYXZU A yak comes into view. The yak bellows! You hear a bellow! x2; You hear a shout! A yak comes into view. A sleepcap comes into view. You hear a bellow! There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet hits the yak but does no damage. You shoot a sling bullet. The sling bullet hits the yak. You shoot a sling bullet. The sling bullet completely misses the yak. The sling bullet hits the sleepcap. You shoot a sling bullet. The sling bullet hits the yak! You shoot a sling bullet. The sling bullet barely misses the yak. Flames lash the sleepcap. The sleepcap's fire resistance burns away. A yak comes into view. You conjure some foxfire! The yak bellows! The yak misses you. A yak comes into view. Flames lash the sleepcap. The sleepcap is burned terribly! The foxfire hits the yak. x2 A water moccasin comes into view. Edmund the Younger comes into view. He is wielding a +0 flail of holy wrath. The yak gores you! The sleepcap misses you. The yak attacks as you move away! The yak misses you. The yak attacks as you move away! The yak gores you! Aim: a yak (heavily wounded, 78% to hit) You spit a glob of acid. The glob of acid misses the yak. The glob of acid hits the yak!! The acid corrodes the yak! The acid splashes onto the sleepcap! The sleepcap is splashed with acid! The acid corrodes the sleepcap! The acid splashes onto the yak! The yak is splashed with acid. The acid corrodes the yak! The yak gores you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: u) +10 sling of Day {speed, Dex+4} Aim: a yak (heavily wounded, covered in acid, 78% to hit) You shoot a sling bullet. The sling bullet barely misses the yak. The sling bullet hits the yak. The yak gores you! * * * LOW HITPOINT WARNING * * * Fire: u) +10 sling of Day {speed, Dex+4} Aim: a yak (heavily wounded, covered in acid, 78% to hit) You shoot a sling bullet. The sling bullet hits the yak! Fire: u) +10 sling of Day {speed, Dex+4} Aim: a yak (severely wounded, covered in acid, 78% to hit) You shoot a sling bullet. The sling bullet hits the yak. The yak gores you but does no damage. Fire: u) +10 sling of Day {speed, Dex+4} Aim: a yak (almost dead, covered in acid, 78% to hit) You shoot a sling bullet. The sling bullet hits the yak. You kill the yak! The sleepcap is no longer more vulnerable to fire. You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 19, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your scales feel tougher. The yak attacks as you move away! The yak barely misses you. Fire: u) +10 sling of Day {speed, Dex+4} Aim: a yak (severely wounded, covered in acid, 79% to hit) You shoot a sling bullet. The sling bullet barely misses the yak. Fire: u) +10 sling of Day {speed, Dex+4} Aim: a yak (severely wounded, covered in acid, 79% to hit) You shoot a sling bullet. The sling bullet hits the yak! You kill the yak! Your Ranged Weapons skill increases to level 7! Fire: u) +10 sling of Day {speed, Dex+4} Aim: a sleepcap (almost destroyed, covered in acid, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap! You destroy the sleepcap! Fire: u) +10 sling of Day {speed, Dex+4} Aim: a yak (79% to hit) You shoot a sling bullet. The sling bullet hits the yak. Flames lash the yak. The yak's fire resistance burns away. You hear a bellow! The yak gores you! * * * LOW HITPOINT WARNING * * * Flames lash the water moccasin. The water moccasin's fire resistance burns away. The yak gores you! * * * LOW HITPOINT WARNING * * * Okay, then. Blink to where? As you read the scroll of blinking, it crumbles to dust. The yak is no longer more vulnerable to fire. You have got your breath back. The water moccasin is no longer more vulnerable to fire. The water moccasin attacks as you move away! The water moccasin misses you. Aim: a water moccasin (lightly wounded, 43% to hit) You spit a glob of acid. The glob of acid hits the water moccasin! The acid corrodes the water moccasin! The water moccasin closely misses you. Fire: u) +10 sling of Day {speed, Dex+4} Aim: a water moccasin (heavily wounded, covered in acid, 57% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. The sling bullet hits the yak but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Fire: u) +10 sling of Day {speed, Dex+4} Aim: a water moccasin (heavily wounded, covered in acid, 57% to hit) You shoot a sling bullet. The sling bullet completely misses the water moccasin. The sling bullet hits the yak! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Fire: u) +10 sling of Day {speed, Dex+4} Aim: a water moccasin (heavily wounded, covered in acid, 57% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin closely misses you. Fire: u) +10 sling of Day {speed, Dex+4} Aim: a water moccasin (heavily wounded, covered in acid, 57% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin misses you. Fire: u) +10 sling of Day {speed, Dex+4} Aim: a water moccasin (almost dead, covered in acid, 57% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! Fire: u) +10 sling of Day {speed, Dex+4} Aim: a yak (severely wounded, 79% to hit) You shoot a sling bullet. The sling bullet closely misses the yak. The yak gores you but does no damage. Fire: u) +10 sling of Day {speed, Dex+4} Aim: a yak (severely wounded, 79% to hit) You shoot a sling bullet. The sling bullet hits the yak but does no damage. Fire: u) +10 sling of Day {speed, Dex+4} Aim: a yak (severely wounded, 79% to hit) You shoot a sling bullet. The sling bullet barely misses the yak. The yak gores you! You die... #.....## #.#)# #......###.#)# #..........#.# #.......####.# #.......# #.# #.......# #.# ####.##.# #.# #.##Y####.# # #########.##@#....# # #.........##.#.#### ### #.........##.#.# ..# #.........##.#.# ..# #.........##.#.# ..####...####.##.#.# ....##...# #.##.#.######## ..#.##...# #.##.#........# ..#..#...# ##.##.########.# You could see a yak. Vanquished Creatures Pikel (D:6) 2 yaks (D:6) A water moccasin (D:6) A black bear (D:4) 3 ice beasts 3 ogres A lemure (D:6) A centaur (D:6) 2 phantoms (D:5) A scorpion (D:5) 4 hounds A gnoll bouda (D:6) Ijyb (D:4) Terence (D:3) 2 sleepcaps 3 iguanas An orc wizard (D:5) 6 gnolls 3 adders (D:5) A white imp (D:6) An ufetubus (D:3) A worm (D:2) 2 dart slugs (D:1) 14 orcs 6 ball pythons 5 bats 8 endoplasms 4 giant cockroaches 19 goblins 7 hobgoblins 6 jackals 2 quokkas 2 frilled lizards (D:2) 8 kobolds 11 rats 135 creatures vanquished. Vanquished Creatures (others) 130 foxfires 14 plants (D:1) 144 creatures vanquished. Grand Total: 279 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryoSword the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 512 | D:1 | Found a faded altar of an unknown god. 812 | D:1 | Reached XP level 3. HP: 23/26 MP: 6/6 1482 | D:2 | Learned a level 2 spell: Scorch 2409 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/7 2532 | D:3 | Noticed Terence 2540 | D:3 | Killed Terence 3063 | D:3 | Found a large runed translucent door. 3064 | D:3 | Found a large runed translucent door. 3173 | D:3 | Found a glowing golden altar of the Shining One. 3173 | D:3 | Found a stormy altar of Qazlal. 3264 | D:3 | Found a hide-covered altar of Uskayaw. 3289 | D:3 | Found a sacrificial altar of Ru. 3373 | D:4 | Identified the +10 sling of Day {speed, Dex+4} 3400 | D:4 | Found a runed translucent gate. 3400 | D:4 | Found a runed translucent gate. 3400 | D:4 | Found a runed translucent gate. 3483 | D:4 | Noticed a black bear 3486 | D:4 | Reached XP level 5. HP: 34/38 MP: 3/8 3497 | D:4 | Killed a black bear 4057 | D:4 | Noticed MrShunz's ghost (amateur VSBr) 4153 | D:4 | Noticed Ijyb 4159 | D:4 | Killed Ijyb 4160 | D:4 | Reached XP level 6. HP: 41/45 MP: 4/9 4463 | D:5 | Entered Level 5 of the Dungeon 4624 | D:5 | Reached skill level 5 in Fire Magic 4682 | D:5 | Your scales start taking on a golden yellow colour. 4682 | D:5 | Reached XP level 7. HP: 49/50 MP: 10/10 4682 | D:5 | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 5041 | D:5 | Reached skill level 5 in Conjurations 5185 | D:6 | Reached XP level 8. HP: 57/57 MP: 11/11 5218 | D:6 | Reached skill level 5 in Ranged Weapons 5353 | D:6 | Noticed Pikel 5368 | D:6 | Killed Pikel 5667 | D:6 | Noticed Edmund 5678 | D:6 | Reached XP level 9. HP: 26/62 MP: 7/12 5685 | D:6 | HP: 1/62 [yak (12)] 5702 | D:6 | HP: 2/62 [water moccasin (4)] 5709 | D:6 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, hellmonk_ecumenical_altar_zigzags D:2: layout_basic D:3: layout_rooms, nicolae_overflow_two_pavilions, jmf_multi_god_temple2, fountainhead, minmay_misc_feat_nine_boxes, chequers_serial_rivers_marsh, uniq_terence D:4: layout_basic, gammafunk_ghost_icy, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_zigzag_1, infiniplex_forest_lined_corner, infiniplex_forest_diagonal, infiniplex_forest_end_2, infiniplex_forest_lined_1, infiniplex_forest_zigzag_1, uniq_ijyb D:5: layout_loops_ring, amcnicky_mini_pool_medium D:6: layout_basic, grunt_dithmenos_smoke, serial_shops, shop_scrolls, uniq_grinder, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 2 3 4 5 6 | 6.5 Fire Magic | 4 5 6 7 | 7.2 Ranged Weapons | 2 3 4 6 7 | 7.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 33 | | || 33 Unarmed | 1 | | || 1 Tailslap | 3 | | || 3 Punch | 2 | | || 2 Short sword | 19 | 3 | || 22 Trident | | 2 | || 2 Fire: Sling | | 48 | 128 || 176 Cast: Foxfire | 47 | 26 | 1 || 74 Scorch | 12 | 19 | 7 || 38 Ability: Breathe Acid | | | 6 || 6 Use: Scroll | 4 | | 1 || 5 Stab: Sleeping | 3 | 1 | || 4 Armour: Skin | 5 | 6 | 10 || 21 Dodge: Dodged | 41 | 16 | 27 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5675 | 5516 | 159 | 2 | 4728 | 6 | 945.8 | Dungeon | 5675 | 5516 | 159 | 2 | 4728 | 6 | 945.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1170 daAuts D:3: 1149 daAuts D:4: 1128 daAuts D:2: 1016 daAuts D:5: 698 daAuts D:6: 511 daAuts