CryoSword Level 1 of the Dungeon (0, 0, D:1) a staff of alchemy (0, 5, D:1) a +0 falchion (10, -5, D:1) a +0 ring mail (16, 15, D:1) a +2 vampiric whip (18, 3, D:1) a +0 scale mail (20, 26, D:1) a frilled lizard corpse (skeletalised by now) (27, 36, D:1) 4 stones (31, 24, D:1) a bat corpse (skeletalised by now) (34, 34, D:1) a rat corpse (skeletalised by now) (35, 34, D:1) a +0 dagger a quokka corpse (skeletalised by now) (36, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 15, D:1) a +0 club a goblin skeleton (39, -14, D:1) a +0 club (43, 22, D:1) 2 stones (44, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (45, -13, D:1) 6 stones (45, 26, D:1) a quokka skeleton (48, -6, D:1) a rat skeleton (50, 38, D:1) a rat corpse (skeletalised by now) (53, 24, D:1) 2 large rocks Level 2 of the Dungeon [Shop] Viusung's Weapon Shop a +0 trident (38 gold) a +0 hand axe (33 gold) the +7 mace of the Postmodern Souls {freeze, rElec rN+ Dex+3} (713 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. 8 stones (8 gold) 5 stones (5 gold) a +0 trident (38 gold) the +5 glaive of the Guard {elec, spectral} (530 gold) the +7 short sword of Impish Expedience {protect, rElec rF+ rC- Int+2} (624 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +0 dagger (22 gold) (0, 0, D:2) a ball python skeleton (3, 5, D:2) the +7 sling of the Freezing Blowfly {freeze, rElec Will+ MP-7 SInv} rElec: It insulates you from electricity. Will+: It increases your willpower. MP-7: It affects your magic capacity (-7). SInv: It lets you see invisible. (3, 10, D:2) a +0 flail a gnoll skeleton (5, 3, D:2) a +0 dagger (6, 7, D:2) a bat skeleton (17, 15, D:2) a +0 chain mail a +0 flail a gnoll skeleton (21, 10, D:2) a +0 flail (21, 30, D:2) a +0 plate armour (23, 32, D:2) a +0 dagger (26, 29, D:2) a bat skeleton (33, 7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (5, 5, D:3) a dart slug corpse (9, 5, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (9, 23, D:3) a +0 leather armour (12, -1, D:3) a +0 ring mail (16, 26, D:3) a rat skeleton (17, 31, D:3) a +0 mace (18, 7, D:3) a +0 dagger a +0 mace a +0 leather armour a +0 club a +0 leather armour an orc skeleton an orc skeleton (18, 8, D:3) a +0 club (18, 15, D:3) a +0 arbalest (19, -1, D:3) a +0 war axe (20, 22, D:3) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (23, 29, D:3) a +0 dagger (24, 8, D:3) a +0 club a +0 chain mail (27, 27, D:3) an adder corpse (skeletalised by now) (33, 23, D:3) 6 stones (37, 0, D:3) a +0 mace (37, 12, D:3) a +0 short sword a kobold skeleton (40, 2, D:3) a +0 sling (40, 18, D:3) a +2 barding (42, 1, D:3) a +0 quarterstaff (52, 36, D:3) a +0 hammer (53, 38, D:3) a +0 hammer (53, 43, D:3) a +0 hammer (55, 43, D:3) a +0 hammer