CryoSword Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -19, D:1) a +0 short sword (14, -16, D:1) a +0 club (21, -14, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (23, -4, D:1) a +0 whip (23, -2, D:1) a +0 leather armour (28, 0, D:1) a +0 helmet (34, -1, D:1) a bat corpse (skeletalised by now) (35, 0, D:1) a rat corpse (skeletalised by now) (36, -10, D:1) a +0 dagger (42, -22, D:1) a ball python corpse (skeletalised by now) (42, -21, D:1) a +0 club a ball python corpse (skeletalised by now) (56, -26, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 6, D:2) an adder corpse (skeletalised by now) (2, 4, D:2) a +0 robe (14, 24, D:2) a +0 ring mail (15, 20, D:2) a +0 dagger (19, 11, D:2) an adder skeleton (20, 13, D:2) a jackal skeleton (20, 14, D:2) a jackal skeleton (27, 23, D:2) a +0 scale mail (27, 40, D:2) a +0 hammer (28, 10, D:2) a +0 scale mail of positive energy a +0 falchion the human skeleton of Terence (30, -2, D:2) a +0 animal skin a +0 scythe the human skeleton of Sigmund (31, -3, D:2) a hobgoblin skeleton (31, 7, D:2) a hobgoblin skeleton (43, 17, D:2) a quill talisman (50, -7, D:2) a +0 long sword (51, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 17, D:3) a +0 chain mail (2, 4, D:3) a +0 war axe a +0 ring mail (9, 13, D:3) a +0 flail (10, 31, D:3) a +0 leather armour (12, 14, D:3) a +0 dagger (13, 5, D:3) a +0 trident (18, 16, D:3) a +0 dagger (19, 15, D:3) a +0 short sword a +0 leather armour a boomerang a +0 whip (19, 16, D:3) a +0 club (21, 16, D:3) a bat skeleton (24, 11, D:3) a ball python skeleton (26, 12, D:3) a +0 long sword (39, 31, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Bypt's Weapon Shop a +0 club (6 gold) a +0 hand axe (39 gold) a +0 quarterstaff (65 gold) a +0 quarterstaff (65 gold) a +0 hand axe (39 gold) 6 poisoned darts (46 gold) a +0 whip (32 gold) (1, -19, D:4) a ball python skeleton (6, 2, D:4) a +0 whip a +0 whip (7, 1, D:4) a +0 club (18, 15, D:4) a parchment of Static Discharge (26, 24, D:4) a +0 trident (30, 5, D:4) a +0 dagger a +2 whip of venom an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) (33, -10, D:4) a +0 dagger a goblin skeleton (34, -10, D:4) a +0 club a goblin skeleton (34, -9, D:4) a +0 club (35, -4, D:4) a +0 chain mail (36, 6, D:4) a +0 mace (39, 7, D:4) a +0 hand axe a +0 leather armour an orc skeleton (47, -12, D:4) a +0 spear a +0 dagger an adder skeleton a gnoll skeleton (49, -11, D:4) a +0 hand axe (56, -5, D:4) a +0 club a goblin skeleton (64, 14, D:4) an adder skeleton Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 leather armour of Xalet {+Blink Str-5 Int+6 Slay+3} (6070 gold) +Blink: It lets you blink. Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the conjuration staff of the Undead {^Fragile rF+ rC++ Stlth+ Conj} (5370 gold) [staff of conjuration] ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. the ring of Neofuan {rPois rF- Will+++ Dex+9} (7450 gold) [ring of dexterity] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Dex+9: It affects your dexterity (+9). the +3 leather armour of the Zebrataur {rCorr SInv} (3380 gold) rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the +1 robe "Zemey" {Harm} (1290 gold) Harm: It increases damage dealt and taken. the ring of the Seven Flying Hells {^Drain rElec rN+ Str+3} (3470 gold) [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the +5 ring mail "Gagemp" {rPois Int+2} (4440 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). the air staff of the Tick {^Drain rElec rPois rCorr Air} (3620 gold) [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. the hive talisman of the Known World {rC+ Dex+2} (16590 gold) [hive talisman] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). the +4 whip of Premature Burial {flame, rCorr} (3710 gold) rCorr: It protects you from acid and corrosion. the +1 robe "Yblifipn" {^Drain rC+ rN+} (1850 gold) ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. the +4 spear of Zushruj {venom, rElec rPois Int+2} (4600 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). the +0 dagger "Death Rattle" {speed, ^Contam rN+ Int+4 Stlth+} (2280 gold) ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. the amulet "Pokirer" {Regen+ rCorr Int+3} (4890 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the ring of Tantamuy {Str+6 Slay+2} (5140 gold) [ring of strength] Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of Geitol Keso {rElec rPois MP+9 Int+3} (4450 gold) [ring of magical power] rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). the +2 robe "Sesef" {rF+ Dex+4 SInv} (3750 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the ring of the Omega Point {*Slow rF+ Str+3 Int+6 SInv} (5490 gold) [ring of intelligence] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the ring "Okkineag" {+Blink Fly Slay-4 SInv Stlth+} (2170 gold) [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +7 whip of Foul Odours {antimagic, Int+4} (5790 gold) Int+4: It affects your intelligence (+4). (0, 0, D:5) a +0 robe (11, 39, D:5) a +0 halberd (12, 39, D:5) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (46, 9, D:5) a hound skeleton (49, 32, D:5) an iguana skeleton (50, 14, D:5) a parchment of Apportation (51, 14, D:5) a +0 dagger a +0 robe (52, 15, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (52, 43, D:5) a +0 war axe (55, 42, D:5) a +0 club a +0 chain mail a +0 trident (56, 42, D:5) a +0 dagger a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, 43, D:5) a +0 club (59, 5, D:5) a +0 chain mail Level 6 of the Dungeon (1, -6, D:6) a +0 dagger (2, 28, D:6) an adder corpse (skeletalised by now) (7, -9, D:6) a +0 short sword a +0 dagger 2 stones a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (22, -7, D:6) a +0 long sword (34, 29, D:6) a howler monkey skeleton (43, -11, D:6) a parchment of Vhi's Electric Charge (55, 33, D:6) a black bear skeleton (60, 10, D:6) a +0 morningstar (69, 15, D:6) an amulet of faith {!P} Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (0, 1, D:7) a +0 whip an orc corpse (skeletalised by now) (1, 0, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 1, D:7) a +0 whip an orc corpse (skeletalised by now) (4, -8, D:7) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (8, 1, D:7) 3 javelins (14, -35, D:7) a +0 whip (15, -35, D:7) a +0 club a +0 robe a +0 halberd of freezing a +0 whip a gnoll skeleton (15, -34, D:7) a +0 club (16, -36, D:7) a +0 spear a gnoll skeleton (20, -4, D:7) a +0 short sword a +0 giant club a kobold skeleton an ogre skeleton a steam dragon skeleton (21, -4, D:7) a +0 dagger a +0 short sword a kobold skeleton (22, -4, D:7) 5 stones a +0 short sword a kobold skeleton (23, -24, D:7) a +0 flail (25, 8, D:7) a +0 war axe (29, -28, D:7) a +0 short sword (32, -15, D:7) a +0 long sword (41, -15, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (47, -16, D:7) a +0 ring mail Level 8 of the Dungeon (3, -20, D:8) a ring of wizardry (7, -15, D:8) a +2 vampiric short sword (9, -20, D:8) a +0 robe (9, -19, D:8) a black bear corpse (12, -13, D:8) a +0 quarterstaff (24, -18, D:8) a +0 leather armour a +0 hand axe an orc skeleton (28, -16, D:8) a +0 robe a +0 scimitar (29, -16, D:8) a +0 leather armour a +0 falchion (33, -3, D:8) a +0 falchion an orc corpse (34, -6, D:8) a +0 scale mail (36, 0, D:8) a +0 halberd a +0 plate armour (37, 1, D:8) a +0 club a +0 chain mail a +0 whip a +0 leather armour (40, 3, D:8) a +0 mace the Ecumenical Temple