Dungeon Crawl Stone Soup version 0.27-a0-328-g7f782ed93a (webtiles) character file. Game seed: 12063993933712051706 0 CurlyBrace the Caller (level 1, 6/7 HPs) Began as a Felid Summoner on Feb 11, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (48 turns). CurlyBrace the Caller (Felid Summoner) Turns: 48, Time: 00:00:31 Health: 6/7 AC: 1 Str: 4 XL: 1 Next: 8% Magic: 4/4 EV: 18 Int: 16 God: Gold: 4 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. You aren't carrying anything. Skills: * Level 0.0 Fighting + Level 2.7 Dodging + Level 2.7 Stealth * Level 0.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ 56% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 14% 6% 2 Call Canine Familiar Summ 14% 12% 3 Summon Guardian Golem Hex/Summ 8% 26% 3 Summon Ice Beast Ice/Summ 8% 65% 4 Summon Lightning Spire Summ/Air 8% 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History Setting a skill training target for Stealth at 3.0. Welcome, CurlyBrace the Felid Summoner. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. You open the door. There is an open door here. You open the door. There is an open door here. No target in view! You open the door. Found a tower shield. There is an open door here. Found 4 gold pieces. You see here a tower shield. A bat comes into view. You scratch the bat but do no damage. The bat misses you. The bat closely misses you. You see here 4 gold pieces. You closely miss the bat. The bat barely misses you. The bat hits you but does no damage. The bat hits you. You scratch the bat. The bat is moderately wounded. The bat misses you. You barely miss the bat. The bat is moderately wounded. The bat closely misses you. You scratch the bat. Your bite misses the bat. The bat is severely wounded. The bat closely misses you. The bat completely misses you. The bat barely misses you. You scratch the bat. You kill the bat! You now have 4 gold pieces. Found 15 bolts. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣......# ....# ♣♣♣.#..#####..... ###..##........ #(.##....... #..##....# #........# #####....## #.....# ###@#.# #.# # #.# #.# #.. ##. . .# There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CurlyBrace the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 48 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 6 Armor: Skin || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 0 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 0 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts