Curus Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (0, 1, D:1) a +0 club (2, -12, D:1) 21 poisoned needles (3, -7, D:1) a +0 club (5, 8, D:1) a +0 plate armour (7, -2, D:1) a stone (13, 0, D:1) 25 stones (16, -19, D:1) 8 stones (17, 23, D:1) a +0 robe (18, -17, D:1) a +2 dagger of holy wrath (22, 7, D:1) 14 stones (22, 12, D:1) 15 poisoned needles (23, 22, D:1) a cursed -2 club (25, 3, D:1) 18 bolts (26, 15, D:1) 17 sling bullets (47, 14, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (2, 1, D:2) a +0 whip (7, -24, D:2) a +0 club (8, -32, D:2) 17 stones (12, 8, D:2) a bat skeleton (13, -27, D:2) 20 sling bullets (13, 6, D:2) a +0 dagger (14, 13, D:2) a bat corpse (skeletalised by now) (18, -26, D:2) 10 sling bullets (28, -30, D:2) a +0 dagger (36, -23, D:2) an adder corpse (skeletalised by now) (38, -10, D:2) a +0 spear (43, 9, D:2) a +0 club (45, 6, D:2) a +0 club a hobgoblin skeleton (51, -19, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a ball python corpse (5, 11, D:3) a scroll of magic mapping (13, 4, D:3) a potion of heal wounds (13, 9, D:3) 9 gold pieces (13, 10, D:3) a book of Minor Magic (13, 11, D:3) a scroll of immolation