Curus Level 1 of the Dungeon (0, 0, D:1) 23 stones (4, -38, D:1) a +0 club (4, -23, D:1) a +0 short sword (9, -7, D:1) a +0 club (11, -45, D:1) a cursed +0 ring mail (15, -43, D:1) a cursed +0 robe (20, -12, D:1) 22 arrows (23, -28, D:1) a cursed +0 ring mail (23, -25, D:1) a +0 whip (25, -26, D:1) a +0 club (32, -39, D:1) a cursed -2 club 3 stones (32, -4, D:1) a +0 short sword (35, -14, D:1) a stone (36, -15, D:1) a stone (39, -41, D:1) 16 sling bullets (40, -28, D:1) 22 stones (40, -19, D:1) a stone (48, -19, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 2, D:2) a +0 short sword (2, -2, D:2) a +0 dagger (5, -8, D:2) a +0 dagger (7, 1, D:2) a +0 dagger (8, -23, D:2) a +0 club (13, -30, D:2) a +0 club (15, -31, D:2) a +0 ring mail of poison resistance (15, -13, D:2) a +0 dagger (21, -5, D:2) 24 stones (23, -3, D:2) a +0 hat (24, -24, D:2) 21 stones (30, -27, D:2) a +0 dagger a +0 club (31, -5, D:2) a potion of degeneration a +3 hand axe (47, -20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (3, 16, D:3) 6 boomerangs (6, 8, D:3) 10 sling bullets (6, 25, D:3) a +0 whip (9, 33, D:3) a +0 leather armour (13, 8, D:3) 23 stones (17, 11, D:3) a +0 leather armour (17, 30, D:3) a +0 club (20, 30, D:3) 20 stones (27, 39, D:3) a +0 ring mail (29, 8, D:3) a +0 hand axe (32, 25, D:3) a +0 quarterstaff (36, 16, D:3) a +0 leather armour (36, 17, D:3) a +0 club a +0 flail (36, 18, D:3) a +0 hunting sling a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (5, -29, D:4) 20 arrows (12, -12, D:4) a +0 whip of flaming a +0 robe (13, 11, D:4) 13 sling bullets (24, -30, D:4) a +0 robe (25, -24, D:4) 14 stones (33, -30, D:4) a +0 hunting sling (36, -28, D:4) a +0 whip (36, 16, D:4) a +0 long sword (40, 6, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (2, 14, D:5) a cursed -2 morningstar (3, -2, D:5) a +0 dagger (5, -3, D:5) a +0 dagger a +0 robe (13, -10, D:5) a +0 club a +0 club (14, -11, D:5) a +0 spear a throwing net a +0 spear (14, 19, D:5) a cursed +0 pair of boots (17, 18, D:5) a +0 trident (20, 1, D:5) 28 arrows (24, 22, D:5) a +0 whip (24, 23, D:5) a +0 flail (25, 22, D:5) a +0 club (27, 0, D:5) 24 arrows Level 6 of the Dungeon [Shop] Veblept's Jewellery Emporium an uncursed ring of protection from cold (325 gold) the amulet of Jukhudiet {Reflect +Inv rElec Str-5 SH+4 Stlth+} (523 gold) [amulet of reflection] It shields you and reflects attacks. It affects your strength (-5). It insulates you from electricity. It lets you turn invisible. It affects your SH (+4). It makes you more stealthy. the ring "Jidi Osemeo" {rF+ rN+ MP+9 Dex-2 Slay+3} (796 gold) [ring of positive energy] It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). an uncursed ring of resist corrosion (260 gold) the ring of Diorumn {-Tele rF+++ rCorr Dex-5 SInv} (651 gold) [ring of resist corrosion] It affects your dexterity (-5). It renders you almost immune to fire. It lets you see invisible. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +4 ring of intelligence (351 gold) an uncursed amulet of rage (520 gold) an uncursed ring of fire (325 gold) an uncursed amulet of the acrobat (390 gold) the ring of Lugonu's Reproof {rElec rF+ MR+ Int-4 Dex+4} (579 gold) [ring of protection from fire] It affects your intelligence (-4). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. an uncursed amulet of guardian spirit (390 gold) an uncursed ring of ice (325 gold) (0, 0, D:6) a +0 giant club (6, 29, D:6) a +0 trident (23, -24, D:6) 24 stones (23, 7, D:6) 23 arrows (31, 30, D:6) a +0 dagger (35, -17, D:6) a +0 whip (52, -3, D:6) 25 bolts (57, -7, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a cursed +0 robe (1, -1, D:7) a +0 ring mail (2, -1, D:7) a +0 hand axe a +0 hand axe 5 boomerangs a +0 leather armour (3, -8, D:7) 21 stones (4, -2, D:7) a +0 leather armour (8, -33, D:7) 19 bolts (8, 13, D:7) a +0 leather armour (11, -3, D:7) a +0 club (12, 15, D:7) a +0 great sword (33, -14, D:7) a +0 dagger (35, -33, D:7) a +0 trident (40, -37, D:7) 19 stones (43, -27, D:7) 35 stones (44, -15, D:7) a +0 leather armour (45, -23, D:7) 12 bolts (51, -2, D:7) 16 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (14, 36, D:8) a +0 long sword (24, 37, D:8) a +2 dagger of distortion a +0 robe (26, 23, D:8) an uncursed staff of earth (30, 4, D:8) a +0 dagger of venom a +1 cloak (32, 21, D:8) a +0 leather armour (36, 12, D:8) 19 arrows a +0 shortbow (37, 14, D:8) an arrow (38, 2, D:8) a +0 spear (39, 15, D:8) 2 arrows (40, -1, D:8) 22 stones (40, 1, D:8) a +0 ring mail (42, 8, D:8) 19 bolts (43, 14, D:8) 15 bolts (52, 20, D:8) a potion of mutation (54, 28, D:8) a +0 dagger 4 boomerangs a +2 halberd of flaming a +0 chain mail (58, 3, D:8) a +0 animal skin a +0 spear (60, 11, D:8) a +0 scale mail (64, 9, D:8) a +0 scale mail (67, 18, D:8) 12 stones Level 9 of the Dungeon (0, 0, D:9) 11 stones (3, -6, D:9) a +0 ring mail (4, 9, D:9) a killer bee corpse (5, -2, D:9) a hound corpse (skeletalised by now) a hornet corpse a leopard gecko skeleton (5, 7, D:9) a killer bee corpse (5, 9, D:9) a hippogriff corpse (6, -2, D:9) 10 stones (6, 4, D:9) a potion of degeneration (8, 12, D:9) 9 poisoned darts (10, -4, D:9) the +2 leather armour of the Blacksmith {Str+4} It affects your strength (+4). (24, 19, D:9) a +0 whip (25, 6, D:9) a +0 leather armour (25, 18, D:9) a +0 scimitar of flaming a +2 robe of resistance (25, 28, D:9) a +0 club (25, 30, D:9) a +0 flail a +0 chain mail a +0 dagger a +0 robe (27, 10, D:9) the +0 leather armour of the Kettle-Drum {-Cast rC+++ Regen+ Int-2} It affects your intelligence (-2). It renders you almost immune to cold. It prevents spellcasting. It increases your rate of regeneration. (32, 3, D:9) a cursed staff of earth Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, -1, Lair:1) a potion of heal wounds (2, -1, Lair:1) 16 gold pieces