Curus Level 1 of the Dungeon (0, 0, D:1) 24 sling bullets (4, 20, D:1) a +0 club (6, -13, D:1) a +0 leather armour (6, -1, D:1) 7 poisoned darts (6, 14, D:1) a +0 club a +0 dagger (12, -17, D:1) a +0 club (17, 33, D:1) a stone (18, 32, D:1) a +0 whip (19, 31, D:1) 23 sling bullets (19, 33, D:1) a cursed +0 leather armour (20, -13, D:1) a +0 dagger (21, -17, D:1) a +0 club (22, -18, D:1) a bat corpse (24, -22, D:1) a rat corpse (24, 26, D:1) a +0 club (27, 0, D:1) a +0 club a +1 short sword of electrocution (33, 9, D:1) a +0 centaur barding (34, -21, D:1) a +0 robe (37, -11, D:1) a jackal corpse (skeletalised by now) (45, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (5, 1, D:2) a +0 spear (9, -6, D:2) a scroll of teleportation (9, -5, D:2) a worm corpse (9, -4, D:2) 4 stones (10, -4, D:2) a +0 whip (10, -2, D:2) a +0 short sword (unseen) (10, -1, D:2) 18 bolts (11, -3, D:2) a worm corpse (11, 0, D:2) 20 sling bullets (13, 0, D:2) a scroll of remove curse