Curus Level 1 of the Dungeon (0, 0, D:1) 10 arrows (8, 3, D:1) a +0 whip (12, -27, D:1) a +0 dagger (12, -10, D:1) a +0 short sword (29, -26, D:1) a +0 dagger (32, -17, D:1) a +0 club (33, -26, D:1) a cursed +0 robe (35, -18, D:1) a stone (35, 8, D:1) a +0 club (35, 12, D:1) 16 bolts (36, -19, D:1) a stone (38, -23, D:1) a stone a +0 short sword (38, -21, D:1) a stone (38, -20, D:1) a stone (39, 2, D:1) a stone (40, 4, D:1) a stone (43, 1, D:1) a stone (44, 0, D:1) a stone (46, -1, D:1) a stone (46, 0, D:1) a +0 dagger (48, -20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 great mace (1, 12, D:2) 23 stones (4, 33, D:2) 2 javelins (12, 17, D:2) a +0 dagger (21, 4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of draining (0, 26, D:3) 21 arrows (2, -3, D:3) a +0 club a +0 club a +0 leather armour (3, -2, D:3) a +0 leather armour a +0 falchion (3, 15, D:3) a +0 flail (3, 23, D:3) a +0 club (5, 15, D:3) a cursed -1 club (8, 14, D:3) 15 stones (12, 14, D:3) a +0 long sword (26, 34, D:3) 5 javelins (33, -12, D:3) a +0 short sword a +0 leather armour (34, -12, D:3) a +0 flail (36, 31, D:3) a +0 hand axe a +0 ring mail (45, -8, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 14 stones (9, 18, D:4) a +0 helmet (23, 29, D:4) 20 stones (24, -7, D:4) a cursed -2 hand axe (25, 23, D:4) a +0 leather armour (31, 42, D:4) 17 sling bullets (32, -12, D:4) a +0 quarterstaff (35, -11, D:4) 21 arrows (38, 38, D:4) a +0 helmet (42, -13, D:4) 9 stones (42, 28, D:4) a +0 ring mail (50, 3, D:4) a +0 long sword (54, -14, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Woqur's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) a scroll of vulnerability (82 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) a scroll of magic mapping (38 gold) a scroll of amnesia (38 gold) a scroll of summoning (104 gold) a scroll of torment (82 gold) (0, 0, D:5) a +0 robe (3, 2, D:5) a +0 club a +0 ring mail a +0 ring mail a +0 dagger a +0 dagger a +0 robe (6, 6, D:5) a +0 whip (14, -19, D:5) a +0 giant club (18, -26, D:5) a +0 plate armour (18, -4, D:5) a +0 dagger (27, 5, D:5) a +0 whip (35, -32, D:5) 3 atropa-tipped darts (35, -23, D:5) a +0 robe (38, -32, D:5) a scroll of noise (39, 22, D:5) a +0 hunting sling (43, 12, D:5) 12 stones (47, -2, D:5) a +0 helmet (51, 20, D:5) 17 stones (54, 20, D:5) a +0 buckler (58, -3, D:5) 16 stones (59, 8, D:5) a +0 trident (59, 20, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Jurraec's Antique Weapon Shop a +2 vampiric long sword (562 gold) a +0 spear (75 gold) a +0 long sword (87 gold) a +0 club (25 gold) a +4 quarterstaff of protection (670 gold) a +2 flail of protection (405 gold) a +0 hand axe (75 gold) a +0 long sword (87 gold) a +0 flail (87 gold) a +0 hand axe (75 gold) a cursed -1 dagger (2 gold) the +12 halberd of Patience {flame, *Noise rElec Dex+3} (2100 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It insulates you from electricity. It may make noises in combat. a +0 giant spiked club (47 gold) (0, 0, D:6) 20 arrows (10, -8, D:6) 15 bolts (13, 21, D:6) 17 arrows (21, 15, D:6) a +0 giant club (48, 5, D:6) a +0 giant spiked club (54, -7, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (2, 13, D:7) a +0 mace a +0 chain mail (3, -11, D:7) 17 bolts (6, -19, D:7) 11 sling bullets (8, -1, D:7) a +0 dagger a +2 whip of freezing (9, -2, D:7) a +0 short sword 2 poisoned darts (9, -1, D:7) 2 stones (10, -2, D:7) a +0 short sword (13, 1, D:7) a stone (16, 13, D:7) a +0 whip of freezing a cursed +0 robe (18, -16, D:7) a +0 leather armour (19, -7, D:7) a +0 club (23, -20, D:7) an arrow (24, -20, D:7) an arrow (25, -20, D:7) a +0 trident a +0 leather armour 2 arrows (25, 5, D:7) a +0 flail (26, 3, D:7) a +0 dagger (26, 5, D:7) a +0 scale mail a +0 long sword a +0 chain mail (29, -19, D:7) a +2 shortbow of flaming 10 arrows (30, -18, D:7) a +0 flail a +0 leather armour (33, -20, D:7) a +0 dagger a +0 dagger a +0 robe (33, 19, D:7) a +0 giant club (41, 12, D:7) a +0 giant club 19 poisoned darts (42, 12, D:7) 7 atropa-tipped darts (50, -1, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -1, D:8) a cursed -3 hand axe a +0 hand axe a +0 hand axe (3, -7, D:8) a +0 chain mail (6, 1, D:8) a +0 dagger (8, 5, D:8) 21 bolts (15, 15, D:8) 12 stones (18, -1, D:8) 18 stones (19, 5, D:8) a +1 great mace of protection (22, 35, D:8) 26 stones (23, -1, D:8) a +0 dagger a +0 ring mail a +0 falchion a +0 scale mail (23, 0, D:8) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 battleaxe a +0 plate armour (23, 1, D:8) a +0 long sword (33, -16, D:8) 28 arrows (33, 10, D:8) 17 stones (36, 13, D:8) 6 boomerangs (38, 23, D:8) the +7 chain mail of Foolhardiness {-Tele rF+ Str+2} It affects your strength (+2). It protects you from fire. It prevents most forms of teleportation. Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 ring mail (0, 1, D:9) a +0 long sword a +0 plate armour (4, -2, D:9) a +0 short sword (5, 0, D:9) a stone (16, -33, D:9) a +0 halberd a +0 plate armour (16, 1, D:9) a bolt (17, -33, D:9) a cursed -2 dagger a +0 robe a +0 giant club a +0 giant club (18, -32, D:9) a +0 whip of venom 4 boomerangs (19, 0, D:9) a bolt (21, 0, D:9) a +0 dagger (22, 2, D:9) a +0 dagger (23, 1, D:9) a +0 short sword a +0 hand crossbow 17 bolts (27, -3, D:9) a poisoned dart (28, -3, D:9) a +0 flail a +0 chain mail (29, -3, D:9) a +0 leather armour a +0 club (30, -3, D:9) a +0 helmet (35, 5, D:9) a +0 leather armour (36, -19, D:9) a scroll of random uselessness (36, 6, D:9) a +0 falchion a +0 leather armour (37, -9, D:9) a +0 scale mail (37, 6, D:9) a +0 trident a +0 leather armour (44, -6, D:9) a cursed +0 plate armour (51, -3, D:9) a +0 whip Level 10 of the Dungeon (1, -8, D:10) a cursed -3 dagger (unseen) (6, -15, D:10) a potion of curing (7, -6, D:10) a +0 hand axe (still there?) 7 gold pieces (still there?) (8, -1, D:10) a +0 ring mail (9, -7, D:10) a +0 flail (unseen) (9, -6, D:10) a +1 dagger of venom a +0 robe a warg corpse (10, -17, D:10) 15 gold pieces (10, -7, D:10) a +0 long sword (unseen) (12, -27, D:10) 15 bolts (14, -25, D:10) a +0 flail (unseen) (14, -22, D:10) 22 gold pieces (15, -25, D:10) a +0 dagger (16, -20, D:10) 14 gold pieces (16, -12, D:10) 8 gold pieces (18, -9, D:10) a crocodile skeleton (18, -8, D:10) a scorpion corpse (22, -5, D:10) a +0 giant club (24, -6, D:10) a ration (26, -5, D:10) a scroll of fear (29, -2, D:10) a potion of heal wounds (31, -11, D:10) a +0 robe