Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 43, D:1) a +0 club (8, 40, D:1) a +0 short sword (18, 36, D:1) a +0 club (23, 50, D:1) a cursed -3 club (27, 12, D:1) a +0 dagger (27, 14, D:1) 17 bolts (44, 28, D:1) a +1 leather armour a +0 animal skin (47, 9, D:1) a +0 club (50, 8, D:1) a +2 dagger of draining (50, 9, D:1) a +0 club (51, 51, D:1) a +0 hunting sling (52, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 35, D:2) a +0 short sword (11, 9, D:2) a +0 trident (15, 48, D:2) a +0 club (19, 34, D:2) a +0 whip (27, 11, D:2) a +0 leather armour (36, 47, D:2) a +0 club (40, 35, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (31, -6, D:3) a +0 short sword (34, -5, D:3) a +0 hunting sling (39, -7, D:3) an uncursed ring of attention (42, 1, D:3) a +0 giant club (44, 5, D:3) a +0 leather armour a +0 club (45, 4, D:3) a +0 hand axe a +0 ring mail (45, 5, D:3) a +0 leather armour a +0 short sword (49, 9, D:3) 19 bolts (53, -23, D:3) a +0 hand axe (unseen) (57, -10, D:3) a +0 short sword (58, -1, D:3) a +0 short sword a +0 chain mail (59, -1, D:3) a +0 dagger of venom a +0 robe a cursed -3 club (60, -1, D:3) a +1 falchion of distortion Level 4 of the Dungeon (0, 0, D:4) a +0 club (14, 0, D:4) a +0 giant club (24, -5, D:4) a cursed +0 leather armour (30, 0, D:4) a scroll of immolation (41, 6, D:4) a +0 hand axe a +0 leather armour (43, -20, D:4) a +0 hunting sling (43, -5, D:4) 11 bolts (45, -20, D:4) a +0 ring mail (45, -19, D:4) a +0 leather armour (49, -10, D:4) a +0 club (50, -12, D:4) a +0 war axe a +1 hand axe (53, -9, D:4) a +0 ring mail (54, -11, D:4) a +0 giant club (55, -4, D:4) a +0 scale mail a +0 hand axe (56, -3, D:4) 15 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (1, -2, D:5) a +0 scale mail a +0 dagger (1, 0, D:5) a +0 club a +0 flail a +0 spear (1, 1, D:5) a +2 spear of freezing a +0 spear (2, 0, D:5) a +0 dagger a +0 leather armour (6, -20, D:5) a +0 whip (7, -2, D:5) a +0 flail (8, -3, D:5) a cursed +0 morningstar (9, -5, D:5) a +0 flail (9, -4, D:5) the +10 falchion of the Disturbing Ships {vamp, +Rage rF+ Str-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-5). It protects you from fire. It lets you go berserk. (11, -20, D:5) a +0 falchion a +0 chain mail (21, -36, D:5) 27 bolts (24, -10, D:5) a +0 hunting sling (36, -30, D:5) a +0 leather armour (43, -10, D:5) a frilled lizard corpse (skeletalised by now) (53, -37, D:5) a +0 giant club (61, -8, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 2 potions of agility (2, -3, D:6) a javelin (3, -2, D:6) a javelin (4, -3, D:6) a +0 flail a cursed +0 chain mail (5, -4, D:6) 4 arrows a scroll of identify (5, -3, D:6) a +0 dagger (unseen) (11, -9, D:6) a +0 glaive a +0 chain mail (12, -9, D:6) a +0 club a +0 leather armour a +0 flail an orc corpse an orc corpse (31, -11, D:6) 19 arrows