Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -13, D:1) a +0 hand axe (10, -32, D:1) a +0 ring mail (13, -41, D:1) a +0 spear (21, -11, D:1) a +0 ring mail (37, -35, D:1) 10 stones (37, -34, D:1) 6 stones (38, -14, D:1) a stone (39, -17, D:1) 3 stones (40, -23, D:1) a +0 robe (40, -17, D:1) a +0 club (44, -27, D:1) a potion of curing (46, -30, D:1) 19 sling bullets Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (4, 8, D:2) a +0 trident a cursed +0 scale mail (20, -11, D:2) 17 arrows (30, 12, D:2) a +0 whip (31, -8, D:2) 20 stones (32, -20, D:2) 18 sling bullets (42, 8, D:2) a +0 dagger (46, 10, D:2) a +0 dagger a +0 robe (51, 1, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 25 bolts (8, 43, D:3) 19 stones (11, 31, D:3) a +0 flail (12, 32, D:3) a +0 dagger a +0 robe a +0 war axe (12, 33, D:3) a +0 club a +0 whip (13, 33, D:3) a +0 leather armour (21, 15, D:3) a +0 whip (22, 15, D:3) a +0 whip a +0 scale mail (25, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Mostig's Antique Weapon Shoppe a +0 quarterstaff (120 gold) a +0 quarterstaff (120 gold) a +0 hand axe of distortion (285 gold) a +0 short sword (90 gold) a +0 whip (75 gold) a +0 dagger (60 gold) a +0 flail (105 gold) the +7 hunting sling of Qub Hips {velocity, *Drain *Slow rElec Int+8} (1704 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+8). It insulates you from electricity. It causes draining when unequipped. It may slow you when you take damage. a +0 trident (105 gold) a +0 quarterstaff (120 gold) a +4 long sword of slicing (816 gold) [Shop] Famunwit's Armour Shop a +0 plate armour (253 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) a cursed +0 plate armour (242 gold) a +0 ring mail (44 gold) a +0 helmet (49 gold) (0, 0, D:4) 12 bolts (0, 41, D:4) 12 stones (9, -5, D:4) a +0 hand axe (18, 51, D:4) 13 bolts (25, 41, D:4) a +0 robe (31, -3, D:4) a +0 battleaxe (34, 47, D:4) a +0 short sword (35, -6, D:4) a cursed -3 ring of evasion (44, 17, D:4) a +0 giant club (44, 31, D:4) a +0 ring mail (56, 25, D:4) a +0 trident Level 5 of the Dungeon (5, -26, D:5) a +0 dagger a +0 blowgun 10 poisoned needles a +4 dagger of chaos (5, -25, D:5) a +0 dagger a +0 dagger (5, -23, D:5) a +0 helmet (7, -26, D:5) a +0 short sword 2 stones (7, -25, D:5) a +2 dagger of distortion (30, -39, D:5) a +0 buckler (32, -51, D:5) 8 curare-tipped needles (48, -43, D:5) a +0 morningstar (56, -54, D:5) a +0 ring mail (62, -24, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail (8, 16, D:6) a +0 helmet (20, 20, D:6) 10 bolts (22, 17, D:6) a +0 club (22, 18, D:6) a +0 dagger a +0 robe (22, 19, D:6) a +0 falchion a +0 flail (25, 5, D:6) a +0 helmet (27, -15, D:6) a +0 hunting sling (31, 25, D:6) a +0 scale mail (33, -16, D:6) a +0 dagger a +0 robe (34, -16, D:6) a +0 dagger a +0 robe (35, -16, D:6) a +0 flail a cursed +0 chain mail (35, 28, D:6) a +0 dagger a +0 robe (35, 32, D:6) a +0 hand axe (36, 32, D:6) a +0 flail a +0 chain mail (36, 33, D:6) a +0 falchion (37, 29, D:6) a +0 flail a +0 ring mail (41, -21, D:6) 23 stones (47, 11, D:6) 19 stones (57, 20, D:6) a +0 battleaxe Level 7 of the Dungeon (0, 0, D:7) a +0 club (6, -6, D:7) a +0 morningstar (9, 29, D:7) a +0 club (15, -12, D:7) the cursed +0 leather armour of the Game of Life {rF+} It protects you from fire. It has a curse placed upon it. (18, 25, D:7) a +0 ring mail (22, 29, D:7) a +0 dagger a +0 leather armour (23, 27, D:7) a +0 flail a +0 ring mail (23, 28, D:7) a +0 club a +0 ring mail (24, 26, D:7) a +0 dagger a +0 robe (53, -18, D:7) a +0 short sword a +0 flail a +0 halberd a +0 plate armour (56, -18, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hand crossbow (10, -27, D:8) a +0 club a +0 robe (10, -23, D:8) a +0 club (10, -19, D:8) 21 stones (11, -27, D:8) a +0 spear (13, 0, D:8) a +0 robe (14, 8, D:8) a +0 hand axe (15, -24, D:8) a stone (16, -25, D:8) a +0 short sword (16, -23, D:8) a stone (16, -11, D:8) 20 stones (17, -18, D:8) a +0 ring mail (18, -25, D:8) a +0 short sword (18, -24, D:8) a +0 dagger (19, -25, D:8) a +0 whip (20, -11, D:8) 4 needles of sleeping (21, -25, D:8) a +0 short sword 4 stones (23, -9, D:8) 14 stones (25, -26, D:8) a +0 ring mail (28, -45, D:8) 17 arrows (29, -6, D:8) a scroll of immolation (31, 7, D:8) 23 sling bullets (33, -14, D:8) a +0 club a +0 club 5 stones a +0 club (34, -15, D:8) a throwing net (34, -14, D:8) a +0 short sword a +0 war axe a +0 chain mail (34, -13, D:8) a +4 spear (34, -7, D:8) 13 bolts (35, -14, D:8) a +0 giant spiked club a +0 whip a +0 leather armour a +0 hand axe 3 throwing nets a +0 chain mail a +0 club a +0 robe a +0 club (35, -13, D:8) a +5 falchion (36, -14, D:8) 2 stones (36, -13, D:8) a +0 dagger a +0 robe (36, 14, D:8) a +0 long sword (40, -16, D:8) a +0 chain mail (41, 3, D:8) a +0 flail (43, -46, D:8) a +0 helmet (50, 2, D:8) a +0 hand axe (51, 1, D:8) a +0 trident a +0 chain mail (51, 2, D:8) a +0 flail a +0 leather armour (52, 2, D:8) a +0 helmet Level 9 of the Dungeon (8, 18, D:9) a cursed -3 whip (12, 40, D:9) a +0 leather armour (15, 12, D:9) a +0 giant club a +0 giant club (21, 31, D:9) a +0 robe a +0 ring mail a +5 hand axe a +0 short sword (21, 33, D:9) a +0 robe a +3 falchion a +2 flail a +0 robe (24, 31, D:9) a +0 dagger (25, 5, D:9) a +0 dagger (31, 36, D:9) a +0 flail a +0 leather armour a +0 whip a +0 long sword a +0 chain mail (36, 23, D:9) a +0 flail a +0 club (37, 23, D:9) a +0 short sword (41, 8, D:9) 17 stones (46, 35, D:9) a +0 falchion (49, 29, D:9) 22 arrows (52, 34, D:9) 3 sling bullets (52, 35, D:9) 8 sling bullets (52, 36, D:9) a sling bullet (52, 38, D:9) a +0 quarterstaff a +0 hunting sling 21 sling bullets a +0 leather armour (55, 42, D:9) a +0 whip a +0 dagger a +0 robe (57, 42, D:9) a +0 ring mail (57, 52, D:9) a +0 robe (58, 42, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 mace (1, -1, D:10) a +0 morningstar a +0 chain mail (3, -3, D:10) a +0 club (17, -9, D:10) 15 sling bullets (23, -15, D:10) a +0 falchion (30, 22, D:10) a +1 dire flail a +0 robe (30, 23, D:10) a cursed -2 long sword a +0 robe (31, 22, D:10) a +0 falchion a +0 robe (31, 23, D:10) a +3 war axe a cursed +0 long sword a +0 robe a +0 robe (36, 10, D:10) 18 gold pieces (37, -15, D:10) a +0 scale mail (37, 9, D:10) the ring "Gemi" {Fire rElec} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (37, 11, D:10) a potion of haste (38, 11, D:10) 8 gold pieces (46, 0, D:10) a +0 ring mail Level 11 of the Dungeon (10, 15, D:11) a +0 long sword (19, 15, D:11) a cursed -1 whip (21, 3, D:11) 14 gold pieces (22, 3, D:11) a +3 scimitar of holy wrath (23, 3, D:11) 8 gold pieces (24, -18, D:11) 26 stones (25, 23, D:11) 25 arrows (29, 4, D:11) a +0 dagger a +0 robe a cursed +0 buckler (33, 6, D:11) a stone (34, 38, D:11) 2 curare-tipped needles (36, -10, D:11) a +0 plate armour a +0 long sword (36, -9, D:11) a +0 robe a +0 dagger (36, -8, D:11) a +0 dagger a +0 robe (36, 0, D:11) a scroll of immolation (37, -9, D:11) a +0 ring mail (49, 1, D:11) a +0 leather armour of magic resistance (49, 7, D:11) 19 arrows (55, -1, D:11) a +0 long sword (55, 2, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) 16 bolts (4, -19, D:12) 2 scrolls of noise (5, 13, D:12) a scarf of spirit shield (8, -2, D:12) a +0 plate armour (22, 1, D:12) 15 sling bullets (31, 26, D:12) an uncursed staff of wizardry (35, -20, D:12) a +1 dagger of speed a +0 robe (36, -20, D:12) a +0 club (37, -20, D:12) a +0 dire flail a +0 chain mail (39, 14, D:12) a +0 cloak Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 glaive a +0 chain mail an orc corpse (2, -1, Orc:1) a +0 club (2, 0, Orc:1) a +0 trident a cursed +0 chain mail a +0 hand axe an orc corpse an orc corpse (skeletalised by now) (2, 1, Orc:1) a +0 short sword a +0 chain mail a +3 dagger of venom a cursed +0 scale mail an orc corpse (3, -3, Orc:1) a +0 flail (3, -2, Orc:1) a +0 hand axe a +0 chain mail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, -1, Orc:1) a +0 giant spiked club an ogre corpse (skeletalised by now) (4, -3, Orc:1) a +0 robe a +0 dagger (4, -2, Orc:1) a +0 short sword an orc skeleton (4, -1, Orc:1) a +0 plate armour a +0 halberd (5, -3, Orc:1) a +0 dagger a +0 robe (5, -1, Orc:1) a +0 leather armour a +1 vampiric trident an orc corpse (skeletalised by now) (7, -9, Orc:1) a +0 giant club an ogre corpse (8, -9, Orc:1) a +0 ring mail an orc corpse (9, -11, Orc:1) a +0 trident a +0 plate armour (9, -10, Orc:1) a +0 mace a +0 giant club (12, -42, Orc:1) 10 gold pieces (16, -40, Orc:1) 16 gold pieces (16, -37, Orc:1) a +0 war axe (unseen) (16, -36, Orc:1) a +0 club (unseen) (17, -39, Orc:1) a +0 dire flail (still there?) a +0 club (still there?) (17, -38, Orc:1) the +3 hat of Narcissism {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. (17, -37, Orc:1) a +0 ring mail an orc corpse (18, -39, Orc:1) a +0 giant spiked club (still there?) a cursed -1 mace (still there?) (18, -38, Orc:1) a +0 flail (unseen)