Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 3, D:1) a +0 spear (14, 11, D:1) 18 stones (15, 8, D:1) a +0 leather armour (17, 5, D:1) 16 poisoned needles (19, 1, D:1) 16 bolts (26, 4, D:1) 3 stones (26, 7, D:1) a stone (26, 11, D:1) 14 arrows (28, 2, D:1) 22 stones (34, 38, D:1) a +0 dagger (37, 29, D:1) a stone (41, 28, D:1) a +0 short sword (49, 17, D:1) a +0 robe (50, 2, D:1) a +0 naga barding (54, -2, D:1) a +0 club (57, 33, D:1) a +0 club Level 2 of the Dungeon (5, -32, D:2) a +0 club (5, 25, D:2) a +0 short sword (15, 22, D:2) a cursed +0 club (16, -30, D:2) a +0 ring mail (24, 15, D:2) a +0 leather armour (27, -21, D:2) a cursed -2 club (37, -9, D:2) 24 sling bullets (49, -8, D:2) a +0 club (60, 21, D:2) a +0 club (63, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 5, D:3) 17 poisoned needles (8, -3, D:3) a cursed -2 club (10, -4, D:3) a +0 hand axe (11, -5, D:3) 5 arrows (16, 19, D:3) a +0 dagger a +0 hand crossbow (17, 29, D:3) a +0 club (18, 29, D:3) a +0 club (19, 0, D:3) 9 arrows (19, 26, D:3) a +0 dagger (20, 0, D:3) a +0 hand axe 4 curare-tipped needles (21, 0, D:3) a +0 mace a +0 dagger a +0 robe (21, 9, D:3) a +0 dagger (21, 11, D:3) a +0 dagger a +0 robe (21, 26, D:3) a +0 spear (28, 28, D:3) a cursed +0 short sword (28, 29, D:3) a +0 club (43, 39, D:3) a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour (44, 37, D:3) a +0 club (44, 39, D:3) a +0 club (44, 40, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (10, -10, D:4) a +0 leather armour (14, -10, D:4) a +0 robe (24, 2, D:4) a +0 short sword (25, -21, D:4) a +0 falchion (25, -17, D:4) a +2 dagger of holy wrath a +0 leather armour a +0 mace (25, -16, D:4) a +0 hand axe (35, -15, D:4) a +0 short sword (36, -16, D:4) a +0 short sword a +0 flail (39, 15, D:4) a +0 hunting sling (42, -19, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +1 flail of protection a +0 ring mail (3, 1, D:5) a +0 ring mail (6, -13, D:5) an uncursed ring of see invisible (8, -16, D:5) a cursed -1 trident (22, 9, D:5) a +0 ring mail (22, 26, D:5) 19 sling bullets (26, 7, D:5) a +0 hunting sling (36, -4, D:5) a +0 robe (37, -7, D:5) an arrow (38, -8, D:5) an arrow (39, -8, D:5) an arrow (40, -8, D:5) 2 arrows (41, -8, D:5) an arrow (41, -3, D:5) 16 arrows (42, -3, D:5) a +0 robe (43, -8, D:5) a +0 shortbow 8 arrows Level 6 of the Dungeon (0, 0, D:6) a +2 lajatang of electrocution (16, 0, D:6) a +0 shortbow 30 arrows (18, 32, D:6) a +0 dagger (25, -9, D:6) a +1 spear of freezing (25, -8, D:6) a +0 halberd (26, -8, D:6) a +0 whip Level 7 of the Dungeon [Shop] Ibycuf's Jewellery Shoppe an uncursed ring of protection from fire (300 gold) an uncursed ring of wizardry (360 gold) a +4 ring of intelligence (324 gold) a +3 ring of protection (252 gold) an uncursed amulet of magic regeneration (360 gold) the ring "Tecwy" {rPois rF+ rC+ Int+5 Dex+3 Slay+3} (1023 gold) [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from cold. It protects you from poison. an uncursed amulet of guardian spirit (360 gold) a cursed -2 ring of intelligence (24 gold) a cursed -3 ring of intelligence (24 gold) a cursed amulet of inaccuracy (24 gold) an uncursed amulet of regeneration (360 gold) (0, 0, D:7) a +0 mace a +0 leather armour (1, 2, D:7) a +0 robe (2, 38, D:7) a +0 robe (21, 21, D:7) a +0 morningstar (22, 21, D:7) a +0 scimitar a +0 chain mail (22, 22, D:7) a +0 dagger a +0 robe (33, 9, D:7) 7 arrows (33, 13, D:7) a +0 scale mail (40, 9, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 mace (2, -24, D:8) a +0 long sword (2, -11, D:8) a +0 shield (3, -8, D:8) a +0 falchion of holy wrath (4, -20, D:8) 3 potions of degeneration (7, -22, D:8) a +0 whip (7, -4, D:8) a +0 quarterstaff (8, -11, D:8) a +0 leather armour (14, -14, D:8) a +0 giant spiked club a throwing net (16, -4, D:8) 12 sling bullets (18, 11, D:8) a +0 hunting sling (19, -21, D:8) the +5 halberd "Wiwo" {elec, SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you see invisible. a +0 shortbow 27 arrows (35, 6, D:8) 13 bolts (36, -6, D:8) a +0 whip (40, -8, D:8) a cursed +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 club (4, 16, D:9) a +0 scale mail (4, 17, D:9) a +0 flail (5, 17, D:9) a tomahawk a +0 dagger a +0 plate armour (6, 14, D:9) a +0 club (6, 16, D:9) a tomahawk a +0 ring mail a +0 hand axe (6, 17, D:9) a tomahawk (8, 11, D:9) a +0 dire flail a +0 robe (9, 14, D:9) a +0 short sword a +0 whip (13, -5, D:9) a +0 robe a cursed +0 battleaxe a cursed -2 great sword a +0 robe (17, -3, D:9) a potion of blood (18, -5, D:9) a +0 ring mail (19, 22, D:9) a +0 hunting sling (38, -13, D:9) 11 arrows (39, -8, D:9) a +0 ring mail (39, 14, D:9) a cursed +0 robe a +0 dagger (39, 15, D:9) a +0 robe a +0 dagger (39, 17, D:9) a +0 robe a +0 dagger (40, 14, D:9) a +0 ring mail a +0 falchion Level 10 of the Dungeon [Shop] Ufeto's Antique Weapon Boutique a +0 short sword (75 gold) a +0 great sword (162 gold) a +0 hand axe (75 gold) a +0 morningstar (100 gold) a +2 trident of protection (405 gold) a +2 mace of venom (390 gold) the +12 whip of Kojuc {vamp, rPois rN++ Dex-4} (2020 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-4). It protects you from poison. It greatly protects you from negative energy. the cursed +1 double sword "Plog" {slice, MR+ Dex+3} (1085 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 hunting sling (37 gold) a +0 club (25 gold) (8, 19, D:10) a +0 spear (8, 34, D:10) 8 arrows (10, 17, D:10) a +0 club (10, 18, D:10) a +0 dagger (11, 17, D:10) a +0 leather armour (still there?) a +0 flail (still there?) (12, 17, D:10) a +0 whip a +0 flail (12, 18, D:10) a +0 chain mail a +0 club (14, -8, D:10) 12 bolts (17, 4, D:10) a +0 dagger (17, 40, D:10) a +0 scimitar (25, 6, D:10) a +0 dagger of venom (26, 6, D:10) a cursed +0 scale mail a +0 dagger a +0 flail a +0 robe a +4 dagger (27, 6, D:10) a +2 triple sword of holy wrath (27, 37, D:10) a +0 leather armour (28, 5, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (30, 2, D:10) a +1 great mace of protection (33, 9, D:10) a +0 rapier (35, -2, D:10) a +0 chain mail (37, -8, D:10) a +0 short sword (46, 38, D:10) a +4 morningstar a +0 robe Level 11 of the Dungeon (0, 0, D:11) 30 bolts (3, 4, D:11) a +0 long sword (5, 9, D:11) 14 gold pieces (5, 10, D:11) a scroll of remove curse (5, 11, D:11) a potion of berserk rage (6, 9, D:11) a scroll of teleportation (6, 10, D:11) 16 gold pieces (6, 11, D:11) a potion of cancellation (7, 9, D:11) a potion of cancellation (7, 10, D:11) 6 gold pieces (7, 11, D:11) a +2 pair of boots of running (18, 7, D:11) a +0 robe a +4 falchion a +0 dagger a +0 leather armour (18, 8, D:11) a +0 robe a +3 flail (19, 8, D:11) a +0 robe a cursed +0 great sword (20, 3, D:11) 26 arrows a +0 longbow (20, 4, D:11) an arrow (20, 6, D:11) a +0 robe a +0 scale mail a +1 double sword of slicing a +0 chain mail a +0 shortbow a +0 shortbow 27 arrows a +1 spear of freezing a +0 flail (20, 7, D:11) 2 arrows (24, 39, D:11) a +0 short sword (32, 42, D:11) a throwing net (35, 9, D:11) a +0 ring mail (40, 24, D:11) a +0 dagger a +0 blowgun 16 poisoned needles (42, 22, D:11) a +0 whip (42, 23, D:11) a poisoned needle (43, 22, D:11) 2 poisoned needles 2 curare-tipped needles (44, 23, D:11) a +0 club a +0 blowgun (45, 20, D:11) a poisoned needle (46, 21, D:11) a curare-tipped needle Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (0, 1, D:12) a +0 trident a +0 chain mail (1, 2, D:12) a +0 morningstar (2, 1, D:12) a +0 trident a +0 leather armour a +0 plate armour (2, 2, D:12) a +0 dagger of venom a +0 robe (26, -14, D:12) the +8 shortbow of the Red Skies {freeze, rElec rF+ rN+ Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It protects you from negative energy. (30, -9, D:12) an arrow (31, -12, D:12) 29 arrows a +0 shortbow (36, 16, D:12) the +6 shortbow of Dogatato {flame, +Blink rN+ Str-2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It protects you from negative energy. It lets you blink. a +0 giant club a +0 giant club (38, -26, D:12) a +0 dagger a +0 robe (43, -16, D:12) a cursed +0 spear a +0 robe (44, -11, D:12) a +0 robe (50, -19, D:12) a cursed -2 giant spiked club (50, -15, D:12) a +0 falchion a +0 robe (51, 7, D:12) a +5 battleaxe of freezing a +0 robe (51, 8, D:12) a cursed +0 hand axe a +0 robe a +0 glaive (51, 9, D:12) a cursed +3 scimitar of freezing a +0 robe (51, 10, D:12) a +0 robe (53, 8, D:12) a +0 halberd a +0 robe Level 13 of the Dungeon (0, 0, D:13) 20 gold pieces (1, -3, D:13) a +0 ring mail (2, -4, D:13) a scroll of identify (6, -12, D:13) 30 arrows (6, -1, D:13) 13 poisoned needles (7, -3, D:13) 20 gold pieces (8, -15, D:13) a potion of might (9, -28, D:13) the +0 pair of gloves of the Sailor {-Cast MP+9 Str+6} It affects your strength (+6). It affects your magic capacity (+9). It prevents spellcasting. (9, -6, D:13) 2 potions of degeneration (13, -3, D:13) a +0 chain mail (19, -27, D:13) a raiju corpse (20, -11, D:13) a +5 long sword a +5 long sword (22, -36, D:13) a +0 morningstar a +0 chain mail (22, -35, D:13) a +0 scimitar (23, -24, D:13) a poisoned javelin (24, -23, D:13) a poisoned javelin (26, -22, D:13) a poisoned javelin (33, -12, D:13) an uncursed amulet of inaccuracy an uncursed amulet of faith (41, -34, D:13) a +0 hand axe