Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (7, 0, D:1) a +0 short sword (12, 50, D:1) a +0 club (17, 26, D:1) a +0 vampiric hand axe (22, 42, D:1) 13 poisoned needles (45, 36, D:1) a +0 club (47, 37, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 30 sling bullets (5, -5, D:2) a +0 short sword (6, -7, D:2) a +0 short sword (14, 4, D:2) a +0 dagger (30, -1, D:2) a +0 club (48, 12, D:2) a +0 chain mail Level 3 of the Dungeon (7, -39, D:3) 20 poisoned needles (7, -32, D:3) a +0 club (9, -10, D:3) a +0 short sword a +0 chain mail (9, -9, D:3) a +0 club (9, -8, D:3) a +0 mace (13, -24, D:3) a +0 dagger a +0 robe (14, -24, D:3) a +0 club (15, -24, D:3) a +0 war axe a +0 leather armour a +0 leather armour a +0 flail (15, -22, D:3) a +0 dagger a +0 robe (16, -24, D:3) a +0 hand axe a +0 club a +0 scale mail a +0 war axe (29, -36, D:3) a +0 whip (32, -35, D:3) a +0 flail a +0 ring mail (33, -39, D:3) a +0 chain mail (36, -23, D:3) a +0 ring mail (40, -23, D:3) a +0 club Level 4 of the Dungeon (11, 4, D:4) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (12, 3, D:4) 17 bolts (39, 2, D:4) 7 curare-tipped needles (48, -20, D:4) an uncursed ring of attention Level 5 of the Dungeon [Shop] Pics's Antique Weapon Shoppe a +0 quarterstaff (92 gold) a +0 trident (80 gold) a +0 blowgun (57 gold) a +5 blowgun (678 gold) a +0 great sword (149 gold) a +0 short sword (69 gold) the +4 mace of Disharmony {vamp, rF+ Str+3 Int+4} (1327 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your intelligence (+4). It protects you from fire. a +0 spear (69 gold) a +0 club (23 gold) a +1 scimitar of holy wrath (326 gold) a +1 flail of protection (257 gold) Level 6 of the Dungeon (0, 0, D:6) 10 poisoned needles (3, 3, D:6) a +0 leather armour (19, -3, D:6) 3 needles of paralysis (19, 16, D:6) a +0 mace (21, 21, D:6) a +0 scale mail (30, 6, D:6) a +0 spear (30, 7, D:6) a +0 flail (30, 9, D:6) a +0 whip a throwing net (35, -1, D:6) 15 poisoned needles (42, 18, D:6) a +0 flail a cursed +0 ring mail (43, 15, D:6) a +0 scale mail (47, 42, D:6) a +0 shortbow 16 arrows (48, 42, D:6) a +0 flail a +0 leather armour (49, 44, D:6) an arrow (50, 45, D:6) an arrow (51, 8, D:6) a +0 morningstar a +0 leather armour (51, 9, D:6) a +0 mace (53, 9, D:6) a +0 hand axe (55, 0, D:6) 12 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin (0, 1, D:7) a +0 whip of electrocution a +0 robe (3, -12, D:7) a +0 quarterstaff (6, 12, D:7) 2 arrows (8, 14, D:7) 2 arrows (9, -3, D:7) 25 arrows (9, 15, D:7) an arrow (10, -14, D:7) 2 throwing nets a +0 scimitar (10, 16, D:7) 2 arrows (12, 15, D:7) a +0 shortbow 10 arrows (13, -11, D:7) a cursed -1 mace (17, 32, D:7) a +0 flail (19, -2, D:7) a +0 falchion (20, -6, D:7) a +0 giant spiked club (20, 8, D:7) a +0 quarterstaff (22, 12, D:7) a +0 club (42, 21, D:7) a +0 mace a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (49, 1, D:7) a +0 plate armour a +0 chain mail a +0 scale mail (53, 6, D:7) 14 poisoned needles (54, 14, D:7) a +0 pair of gloves (55, 26, D:7) a cursed -1 dagger Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Ocetilue" {rElec rPois Str+7} (4870 gold) [ring of poison resistance] It affects your strength (+7). It insulates you from electricity. It protects you from poison. the +5 leather armour "Mykhuoro" {Str+3 Int+5} (5080 gold) It affects your strength (+3). It affects your intelligence (+5). the cursed +1 plate armour of the Guild-Master {*Slow rElec Str+8} (5020 gold) It affects your strength (+8). It insulates you from electricity. It may slow you when you take damage. It has a curse placed upon it. the ring "Okits" {rElec rPois rC+ rN+ Stlth+} (4800 gold) [ring of positive energy] It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It makes you more stealthy. (2, 24, D:8) a cursed -3 mace (3, 25, D:8) a +0 leather armour a +0 falchion a +0 dagger a +0 robe a +0 whip a +0 leather armour (9, 16, D:8) a +0 flail (14, 1, D:8) a +0 long sword (19, 14, D:8) a +0 robe (20, 27, D:8) an arrow (20, 28, D:8) an arrow (21, 26, D:8) an arrow (21, 31, D:8) 2 needles of paralysis (22, 25, D:8) an arrow (23, 24, D:8) an arrow (26, 25, D:8) a +0 shortbow 21 arrows (30, -4, D:8) a +0 giant spiked club 2 throwing nets Level 9 of the Dungeon [Shop] Zumaenk's Armour Shop a +0 leather armour (24 gold) the +1 ring mail of the Assorted Hells {rPois} (242 gold) It protects you from poison. a +0 leather armour (24 gold) a +2 buckler (198 gold) a +0 scale mail (48 gold) a +0 helmet (54 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +2 plate armour of magic resistance (480 gold) (0, 0, D:9) a +0 falchion (10, 34, D:9) a +0 dagger a +0 ring mail a +0 dagger (12, 1, D:9) 24 arrows (14, 1, D:9) 10 arrows a +0 shortbow (15, 1, D:9) a +0 leather armour a +0 whip (16, 1, D:9) an arrow (19, 29, D:9) a +1 war axe of electrocution a +0 robe a +0 dagger (20, -1, D:9) an arrow (22, -2, D:9) 16 arrows a +0 shortbow (22, 30, D:9) a +0 dagger (23, 31, D:9) a +0 scale mail a +0 war axe (24, 31, D:9) a +0 leather armour a +0 club (24, 32, D:9) a +0 leather armour a +0 club (31, 16, D:9) an arrow (32, 17, D:9) an arrow (33, 17, D:9) an arrow (34, 34, D:9) 26 bolts (35, -2, D:9) a +0 halberd a +0 robe (35, 19, D:9) 14 arrows a +0 shortbow (36, -1, D:9) a cursed +0 hand axe a +0 robe a +0 scimitar a +0 robe a +0 ring mail a +0 hand axe a +0 mace a +0 plate armour (42, 11, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 robe (7, 14, D:10) a +0 robe (8, -1, D:10) a +0 club (12, -27, D:10) a +2 spear of freezing a +0 robe (12, -24, D:10) 4 sling bullets (13, -28, D:10) a +2 short sword a +0 robe (13, -26, D:10) a +4 short sword of freezing a +0 robe (21, -18, D:10) a +0 scimitar a +0 chain mail (22, -19, D:10) a +0 mace (23, 9, D:10) a +0 robe (30, 5, D:10) 12 bolts (32, -6, D:10) 9 arrows a +0 shortbow (34, 5, D:10) a +0 dagger (35, -6, D:10) an arrow (36, -6, D:10) an arrow (37, -11, D:10) a cursed +0 robe (37, -5, D:10) an arrow (37, 3, D:10) an arrow (37, 7, D:10) a +0 shortbow 19 arrows (38, 4, D:10) an arrow (38, 5, D:10) an arrow (47, -11, D:10) a +0 short sword a +0 ring mail (48, -10, D:10) a cursed -1 hand axe a +0 leather armour (49, -10, D:10) a +0 whip a +0 leather armour (49, -9, D:10) a +0 club a +0 scale mail (50, -5, D:10) a +0 ring mail Level 11 of the Dungeon (5, 12, D:11) a +0 scale mail (9, -28, D:11) a +0 dagger a +0 robe (9, -27, D:11) a cursed +0 mace a +0 dagger a +0 robe (9, -17, D:11) 3 large rocks (9, 1, D:11) the +3 leather armour "Atepoogi" {rElec rCorr Str+6 Slay-3} It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (11, -27, D:11) a +0 whip (11, -19, D:11) a large rock (17, -28, D:11) a +0 giant club (27, -15, D:11) 28 bolts (28, -18, D:11) a +0 giant club (29, -18, D:11) a +2 dire flail of protection (30, -19, D:11) a +0 flail a +0 dagger a +0 robe (30, -18, D:11) a +0 hand axe (31, -19, D:11) a +0 short sword a +0 leather armour (42, 12, D:11) a box of beasts (51, -35, D:11) a +0 long sword (56, -17, D:11) a +0 glaive (59, -18, D:11) a +0 giant club (66, 1, D:11) a +0 giant spiked club a +0 giant club (71, -9, D:11) an arrow (72, -8, D:11) an arrow (72, -6, D:11) an arrow (72, -5, D:11) an arrow (72, -4, D:11) a +0 shortbow 13 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff of freezing a +1 robe of cold resistance (12, -23, D:12) a +0 leather armour a +0 short sword an uncursed ring of ice (13, -24, D:12) a +0 club (14, -26, D:12) a +0 robe a +0 dagger (30, -32, D:12) a +0 giant club a +0 giant club (30, -30, D:12) a +0 flail (30, -4, D:12) a +0 pair of boots (31, -36, D:12) a scroll of random uselessness (40, 6, D:12) a +0 trident (46, -30, D:12) a +0 robe (61, -15, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +2 mace of protection (5, -7, D:13) 18 sling bullets (7, -18, D:13) 24 arrows (7, -2, D:13) a +0 leather armour (12, -13, D:13) a +0 giant spiked club a +0 giant club (18, -11, D:13) a +0 ring mail (20, -8, D:13) 17 poisoned needles (20, -1, D:13) a scroll of random uselessness (22, -10, D:13) a +0 robe (26, -8, D:13) a +3 war axe (29, -1, D:13) an uncursed amulet of inaccuracy (30, -3, D:13) a +0 robe a +3 dagger (31, -3, D:13) a +0 robe a +2 trident of distortion (33, -3, D:13) a +0 troll leather armour a +0 robe a cursed -1 scimitar (35, -8, D:13) an arrow (35, -7, D:13) an arrow (37, -9, D:13) a large rock (39, -34, D:13) 13 poisoned needles (39, -9, D:13) a large rock (39, -8, D:13) a +0 longbow 23 arrows (40, -12, D:13) a +0 rapier (40, -8, D:13) a large rock (43, -5, D:13) 3 large rocks (47, -7, D:13) a +0 spear (52, -29, D:13) a +0 scimitar Level 14 of the Dungeon (1, 0, D:14) a +1 war axe of freezing a +1 broad axe of freezing (2, 0, D:14) a +0 giant club (20, 5, D:14) a +1 cloak (20, 29, D:14) a +0 broad axe a +0 plate armour (21, -6, D:14) a +0 flail (21, 28, D:14) a +0 club (21, 30, D:14) a +0 hand axe a +0 chain mail a cursed -3 dagger a +0 robe (23, 30, D:14) 24 arrows (23, 41, D:14) 6 needles of confusion (24, 30, D:14) a +0 ring mail (25, -2, D:14) a +0 mace (25, 7, D:14) a +0 leather armour a +0 halberd (25, 26, D:14) a +0 dagger a +0 robe (25, 27, D:14) a +0 hand axe a +0 chain mail (26, 4, D:14) a +0 long sword a +0 ring mail a +0 shield (26, 27, D:14) a +0 dagger a +0 robe (31, 19, D:14) a +0 dagger a +0 robe (32, 30, D:14) a +0 longbow (33, 18, D:14) a +0 dagger a +0 robe a +0 scimitar (33, 27, D:14) 11 poisoned needles (33, 30, D:14) a +0 leather armour (34, 18, D:14) a +0 war axe a +0 plate armour (47, 35, D:14) an arrow (48, 2, D:14) a +0 hand axe a +0 chain mail (49, 2, D:14) 2 tomahawks a +0 war axe a +0 shortbow 25 arrows (49, 36, D:14) a +0 longbow 24 arrows (50, 2, D:14) a +0 shortbow 18 arrows (51, 2, D:14) a +0 shortbow 6 arrows (51, 32, D:14) 15 arrows (52, 19, D:14) a +2 ring of evasion (53, 47, D:14) a +0 robe (55, 8, D:14) the +1 pair of boots of Arphega {rElec} It insulates you from electricity. a +2 chain mail of magic resistance a +1 cloak (56, 2, D:14) an arrow (60, -8, D:14) a +1 war axe a cursed +0 leather armour a +1 buckler of reflection (60, 44, D:14) a +0 trident (61, -8, D:14) a +0 buckler Level 15 of the Dungeon (0, 0, D:15) 20 sling bullets (13, -6, D:15) an ugly thing skeleton (13, -5, D:15) a cursed -1 giant club a +0 giant club a +0 giant spiked club 8 arrows a +0 shortbow a very ugly thing skeleton (13, -4, D:15) a +0 giant club a +0 giant club an ugly thing corpse an ugly thing corpse an ugly thing skeleton (14, -6, D:15) a +0 giant club a +0 giant club a very ugly thing corpse (14, -5, D:15) a +0 hat of magic resistance (15, 7, D:15) a +0 pair of gloves (20, 2, D:15) a +0 robe a +0 trident (27, 21, D:15) a +0 chain mail (35, -30, D:15) a +0 hand axe a +0 hand axe a +0 ring mail (35, -29, D:15) a +0 short sword a +0 trident of protection a +0 chain mail a +0 short sword a +0 plate armour a +0 dagger (35, -28, D:15) a +0 short sword a +0 leather armour a +0 dire flail a cursed +0 chain mail a +0 scale mail (35, -27, D:15) a +0 leather armour (36, -29, D:15) a +0 giant club a +0 club (36, -28, D:15) a +0 flail a +0 leather armour a +0 scale mail a +0 war axe a +0 chain mail (36, -27, D:15) a +0 flail a +0 leather armour (37, 2, D:15) the +6 rapier "Himiat" {pierce, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). (39, -19, D:15) a +0 mace (41, -19, D:15) a +0 dagger (43, -22, D:15) a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 8, Lair:1) a +0 dagger (0, 43, Lair:1) a cursed -2 dagger (18, 43, Lair:1) 13 bolts (22, 63, Lair:1) 27 bolts (24, 50, Lair:1) a potion of degeneration (39, 60, Lair:1) a +0 shortbow (43, 60, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (8, -21, Lair:2) a +0 short sword (19, 25, Lair:2) a +0 hand axe (21, 1, Lair:2) a cursed +0 robe a +4 scimitar of flaming (25, 0, Lair:2) an uncursed ring of poison resistance (26, -21, Lair:2) a +0 robe (26, -20, Lair:2) a +0 scale mail (34, 22, Lair:2) a potion of degeneration (49, -23, Lair:2) a +0 hunting sling (56, 7, Lair:2) a +0 scale mail (57, 22, Lair:2) a +0 shield Level 3 of the Lair of Beasts (6, 8, Lair:3) a +0 rapier (11, -9, Lair:3) a +0 dagger a +0 robe (31, -15, Lair:3) the +8 ring mail of the Swan {rF+} It protects you from fire. an uncursed ring of magical power a +5 ring of intelligence an uncursed amulet of rage an uncursed ring of wizardry (40, -5, Lair:3) 15 sling bullets (44, -48, Lair:3) 7 tomahawks 569 stones (46, -49, Lair:3) 8 tomahawks (52, -14, Lair:3) a +0 robe (54, -29, Lair:3) a +0 ring mail (59, 2, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (10, 3, Lair:4) 19 arrows (11, 41, Lair:4) a +0 mace (16, 24, Lair:4) an uncursed staff of air (19, 45, Lair:4) a +3 amulet of reflection (20, 38, Lair:4) a +0 scimitar (23, 49, Lair:4) a +0 longbow (38, 33, Lair:4) a +0 falchion (38, 41, Lair:4) 20 stones (53, 35, Lair:4) a +1 rapier of venom (58, 32, Lair:4) 7 tomahawks of dispersal (63, 13, Lair:4) 17 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (10, -20, Lair:5) 22 arrows (13, 12, Lair:5) 21 bolts (19, 8, Lair:5) 28 stones (20, 10, Lair:5) 22 stones (23, 14, Lair:5) 15 stones (26, -31, Lair:5) 22 stones (27, -26, Lair:5) a +0 vampiric morningstar (29, 19, Lair:5) 22 stones (32, -7, Lair:5) 14 stones (35, -5, Lair:5) 2 poisoned javelins (36, -11, Lair:5) 19 sling bullets (49, -3, Lair:5) a +0 pair of gloves Level 6 of the Lair of Beasts (17, -13, Lair:6) a +3 vampiric hand axe (17, 14, Lair:6) a +2 cloak of invisibility (17, 15, Lair:6) an uncursed ring of teleportation (34, 11, Lair:6) 4 javelins of penetration (39, -17, Lair:6) a +0 ring mail (39, 16, Lair:6) the +12 quarterstaff of Zin's Hope {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (49, -15, Lair:6) a +2 amulet of reflection (50, -23, Lair:6) 2 javelins of returning (50, -12, Lair:6) a +0 shortbow (51, -24, Lair:6) 8 curare-tipped needles (53, -15, Lair:6) 22 arrows (55, 16, Lair:6) 13 stones (59, -20, Lair:6) an uncursed amulet of the acrobat an uncursed ring of protection from magic an uncursed ring of protection from fire (60, -24, Lair:6) 12 bolts (60, -1, Lair:6) a +0 pair of boots (62, -13, Lair:6) a +0 scale mail (63, -26, Lair:6) 25 stones Level 1 of the Depths (0, 0, Depths:1) an arrow (1, -1, Depths:1) 2 arrows (1, 0, Depths:1) an arrow (3, 7, Depths:1) a javelin (4, -3, Depths:1) 29 arrows (still there?) a +0 shortbow (still there?) (4, 0, Depths:1) an arrow (4, 5, Depths:1) 25 gold pieces (still there?) an arrow (still there?) (4, 7, Depths:1) a javelin (5, 4, Depths:1) an arrow (6, 3, Depths:1) 15 gold pieces (7, 4, Depths:1) 2 arrows (7, 5, Depths:1) an arrow (8, 3, Depths:1) an arrow (8, 5, Depths:1) 2 arrows (12, 4, Depths:1) an arrow