Cykl0x Level 1 of the Dungeon (0, 0, D:1) 13 sling bullets (3, -13, D:1) a +0 short sword (6, 18, D:1) a +0 whip (8, -4, D:1) a +0 hand axe (36, 4, D:1) 20 sling bullets (47, 9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 25, D:2) a +0 whip (2, 1, D:2) a +0 hunting sling (14, 1, D:2) a +0 whip (14, 19, D:2) a +0 dagger (16, 16, D:2) a +0 robe (40, 13, D:2) a +0 dagger (47, 34, D:2) a +0 club (47, 36, D:2) a +0 club (51, 38, D:2) a +0 dagger (53, 35, D:2) a -2 ring of dexterity Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 9, D:3) a cursed -2 club (4, 34, D:3) a cursed -1 club (16, 26, D:3) a +0 club (17, 26, D:3) a +0 club (30, -2, D:3) a +0 spear (still there?) 12 stones (still there?) (30, 2, D:3) a +0 spear (still there?) 7 stones (still there?) (35, 6, D:3) a +0 club (35, 26, D:3) a +0 buckler (35, 27, D:3) a +0 dagger a +0 dagger a +0 robe a +0 flail a +0 flail a +0 chain mail (36, 3, D:3) a +0 club (54, -1, D:3) a +0 club (55, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 dagger (0, 1, D:4) a +0 morningstar a +0 scale mail (0, 2, D:4) a +0 whip a +0 ring mail a +0 hand axe (4, -2, D:4) a +0 spear (23, -4, D:4) a +0 short sword (23, -3, D:4) a +0 whip (24, -5, D:4) a +0 dagger (32, 5, D:4) 17 bolts (35, 15, D:4) an uncursed ring of ice (36, 19, D:4) a +0 hunting sling (37, -6, D:4) a +0 robe (39, 29, D:4) the cursed +1 hunting sling "Fuosh" {flame, +Inv rC+ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from cold. It lets you turn invisible. It has a curse placed upon it. (40, -5, D:4) a +0 leather armour (45, 7, D:4) 26 arrows (52, 12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, -38, D:5) 22 sling bullets (8, -50, D:5) a +0 dagger (9, -50, D:5) a +0 flail (11, 8, D:5) a +0 ring mail (12, -13, D:5) a +0 glaive (22, -25, D:5) a +0 mace of protection (22, -23, D:5) a +0 mace (23, -24, D:5) a +0 mace (23, -23, D:5) a +0 mace (23, -22, D:5) a +2 quarterstaff of chaos (24, -34, D:5) a +0 cloak (24, -20, D:5) a +0 mace (24, -19, D:5) a +0 mace (24, -17, D:5) a +0 mace (25, -16, D:5) a +0 mace (41, -22, D:5) 21 poisoned needles (47, -19, D:5) a +1 antimagic short sword a +0 dagger (48, -22, D:5) a +0 robe (53, -50, D:5) a throwing net (53, -48, D:5) a +0 whip a throwing net (54, -49, D:5) a +0 club (54, -21, D:5) a +0 leather armour (54, 4, D:5) a +0 dagger (55, -32, D:5) a cursed +0 leather armour (56, -48, D:5) a +0 club (58, 0, D:5) a +0 scythe a +0 robe (59, -48, D:5) 20 bolts Level 6 of the Dungeon (0, 0, D:6) a cursed -3 flail a +0 ring mail (1, 2, D:6) a +0 dagger a +0 robe (2, 1, D:6) a +0 short sword a +0 dagger a +0 dagger a +0 robe (10, 12, D:6) a +5 flail of pain a +0 scale mail (17, -2, D:6) a cursed -2 spear (20, -5, D:6) a +0 hand axe (21, -7, D:6) a cursed -2 dagger (21, -6, D:6) a +0 club (25, 9, D:6) a +0 halberd a +0 robe (26, 17, D:6) a +0 trident (29, -2, D:6) 6 arrows (40, 17, D:6) 5 curare-tipped needles (42, 14, D:6) 16 sling bullets Level 7 of the Dungeon (0, 0, D:7) 16 sling bullets (2, 16, D:7) a +0 blowgun (7, 14, D:7) 13 bolts (17, -7, D:7) a +0 war axe (33, 6, D:7) a +0 robe (34, 7, D:7) a cursed -2 giant club (35, 11, D:7) a quokka skeleton (46, -26, D:7) an arrow (47, -28, D:7) a cursed +0 shortbow 12 arrows a centaur skeleton (51, -22, D:7) 20 arrows (52, -32, D:7) a +0 hand axe a +0 ring mail an orc corpse (54, -32, D:7) a +0 falchion (57, -33, D:7) a stone (58, -33, D:7) a stone