Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -25, D:1) a +0 whip a stone (13, -25, D:1) a +0 club (14, -25, D:1) a stone (16, -25, D:1) 2 stones (24, -21, D:1) a +0 ring mail (34, -33, D:1) 22 arrows (34, -25, D:1) a +1 antimagic dagger (34, 18, D:1) 18 stones (35, 7, D:1) a +0 short sword (41, -29, D:1) a +0 short sword (41, 5, D:1) a +0 dagger (42, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 3, D:2) 5 tomahawks of dispersal (4, 4, D:2) a +0 scale mail (23, 38, D:2) a +0 club (24, 7, D:2) 17 stones (25, -1, D:2) a +0 robe (25, 39, D:2) a +0 club (25, 40, D:2) a +0 mace (35, 1, D:2) 18 poisoned needles (36, -2, D:2) a cursed -2 club (38, 8, D:2) a +0 club (44, 3, D:2) a +0 ring mail (55, -6, D:2) a +0 dagger (56, 46, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of venom (1, 29, D:3) a throwing net (3, 28, D:3) a +0 spear a cursed +0 halberd a +0 whip (3, 31, D:3) a +0 club (7, 9, D:3) 18 arrows (7, 15, D:3) a +0 short sword (7, 30, D:3) a +0 flail a +0 scale mail (12, -3, D:3) a +0 spear (16, 8, D:3) a +0 morningstar (17, 44, D:3) a +0 club (24, 22, D:3) a +0 whip 16 stones a cursed +0 leather armour (25, 15, D:3) a +0 chain mail (25, 22, D:3) a +0 club (25, 23, D:3) a +0 club (29, 17, D:3) a +0 club (30, 13, D:3) 14 stones (31, 20, D:3) a stone (35, 20, D:3) a +0 dagger (36, 16, D:3) a +0 ring mail (40, 33, D:3) a +0 whip (41, 4, D:3) a +0 robe (41, 32, D:3) a +0 club (55, -3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -29, D:4) a +0 war axe (13, -30, D:4) a +2 mace of protection (20, -16, D:4) a +0 scale mail a +0 flail a +0 war axe a +0 leather armour (30, -39, D:4) a +0 robe (31, -45, D:4) a +0 giant club (31, -30, D:4) a cursed -3 club (37, -50, D:4) 4 curare-tipped needles (37, -9, D:4) 20 stones (39, -10, D:4) a +0 giant club (49, -40, D:4) a +0 falchion (50, -5, D:4) a +0 falchion 4 tomahawks (53, -18, D:4) the +6 mace of Causality {flame, rN+ Str+3 Int-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (-5). It protects you from negative energy. It lets you see invisible. (56, 0, D:4) a +0 scale mail (57, -34, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, -21, D:5) 18 stones (8, -49, D:5) a +2 naga barding (24, -7, D:5) a potion of haste (32, -19, D:5) a scroll of teleportation (34, -19, D:5) 15 bolts (36, -15, D:5) a +0 giant club (40, -10, D:5) 3 curare-tipped needles (40, -8, D:5) a +0 whip a +0 ring mail (45, -10, D:5) a +0 leather armour a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (46, -26, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 19 arrows (0, 3, D:6) an arrow (1, 4, D:6) 2 arrows (3, -6, D:6) 18 stones (7, -1, D:6) a +0 helmet (9, 42, D:6) a tomahawk (9, 43, D:6) a tomahawk (10, 41, D:6) a tomahawk (11, 38, D:6) a +0 giant spiked club (19, 25, D:6) a +0 helmet (20, -2, D:6) 16 sling bullets (35, 21, D:6) a +0 short sword (36, 18, D:6) 2 potions of degeneration (37, 10, D:6) 19 stones (37, 11, D:6) a +0 dagger a +0 robe (38, 16, D:6) a +0 short sword (39, -5, D:6) a +0 dagger a +0 robe (39, 14, D:6) a +0 hand axe (39, 15, D:6) a +0 whip (43, 13, D:6) a +0 whip a +0 whip a +0 whip a +0 rapier a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (5, 8, D:7) 12 gold pieces (5, 9, D:7) 15 gold pieces (5, 10, D:7) the ring of Semes {Wiz MR+} [ring of wizardry] It improves your spell success rate. It affects your resistance to hostile enchantments. (6, 8, D:7) 13 gold pieces (6, 10, D:7) a manual of Short Blades (7, 10, D:7) a ration (13, 45, D:7) a +0 robe (16, 47, D:7) a +0 dagger a +0 war axe a +0 club a +0 dagger a +0 robe a +0 short sword a +0 ring mail a cursed +0 dagger a +0 robe a +0 war axe (20, 18, D:7) a +0 helmet (20, 19, D:7) 24 sling bullets (21, 43, D:7) a +0 giant spiked club (26, 31, D:7) a +0 troll leather armour (27, 17, D:7) a +0 blowgun 4 curare-tipped needles (28, 17, D:7) a +0 dagger a +0 dagger a +0 club 4 stones (29, 17, D:7) a curare-tipped needle (31, 34, D:7) a +0 buckler (35, 51, D:7) 10 stones (46, 43, D:7) a +0 rapier (48, 40, D:7) an uncursed staff of conjuration (50, 22, D:7) a +0 robe a +0 long sword a +0 robe a +3 dagger of freezing a cursed +0 robe a cursed +3 dire flail a +0 robe (50, 43, D:7) a +0 trident (53, 28, D:7) 17 poisoned needles (53, 42, D:7) a +0 whip of electrocution a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 spear (2, 5, D:8) a +0 hunting sling (6, -16, D:8) a +0 flail of protection (8, -19, D:8) a throwing net (8, -17, D:8) a cursed -3 whip (10, 0, D:8) a +0 leather armour (11, -5, D:8) a +0 ring mail (11, 1, D:8) a potion of degeneration (12, -19, D:8) a +0 flail (14, -20, D:8) a +0 club (16, -19, D:8) a throwing net (22, 13, D:8) a +0 short sword (27, -16, D:8) a +0 hunting sling (28, -22, D:8) 18 stones (34, -24, D:8) a +0 chain mail (35, 8, D:8) a +0 rapier (38, 1, D:8) a +0 falchion (40, 16, D:8) a +0 trident (41, 10, D:8) an uncursed staff of poison (44, 10, D:8) 25 stones (48, -23, D:8) a scroll of random uselessness Level 9 of the Dungeon (0, 0, D:9) an uncursed ring of see invisible (1, 7, D:9) a +0 long sword (4, -25, D:9) a +0 club (5, -26, D:9) a +0 dagger a +0 robe (5, -25, D:9) a +0 short sword a +0 plate armour (6, -25, D:9) a +0 dagger (14, -30, D:9) a scroll of teleportation (16, 7, D:9) a +0 great mace (17, -36, D:9) 14 stones (23, -16, D:9) a +0 leather armour (30, -42, D:9) a +0 giant spiked club (32, -36, D:9) 21 stones (35, -38, D:9) a +3 whip a +0 chain mail (42, -40, D:9) a +0 short sword a +0 leather armour (42, -39, D:9) a +0 leather armour (43, -40, D:9) a +0 dagger a +0 robe a +0 club 17 stones (44, -42, D:9) a stone (45, -17, D:9) a cursed +0 war axe a +0 robe (46, -17, D:9) a cursed +0 halberd a +0 robe (46, -16, D:9) a +3 dagger a +0 robe (47, 1, D:9) a +0 leather armour (51, 2, D:9) a +0 ring mail (59, -32, D:9) a cursed +0 helmet Level 10 of the Dungeon [Shop] Ipsaext's Weapon Emporium the +7 sceptre of Torment {pain, torment} (1920 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. The Shining One disapproves of the use of such an item. a +0 battleaxe (104 gold) the +1 dire flail of the Traitor {freeze, *Contam rElec Dex+2} (396 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It causes magical contamination when unequipped. a +0 shortbow (48 gold) a +0 broad axe (64 gold) a +5 scythe of venom (489 gold) a +2 rapier of venom (268 gold) 4 needles of sleeping (32 gold) a +0 long sword (56 gold) a +0 falchion (48 gold) a cursed -3 club (1 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1187 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. a +0 glaive (104 gold) a +0 rapier of venom (108 gold) (1, 1, D:10) a +0 mace a +0 chain mail (23, 13, D:10) a scroll of noise (24, 39, D:10) a +0 arbalest (25, 18, D:10) 17 stones (29, 9, D:10) a +0 giant club a +0 giant club a +0 shortbow 22 arrows a wand of random effects (22) an uncursed amulet of the acrobat (30, 9, D:10) a cursed -2 giant club a +0 giant club a cursed +0 short sword a +0 chain mail (34, -3, D:10) a +0 short sword (35, 9, D:10) a +0 ring mail (36, 7, D:10) a +3 short sword of venom a +0 chain mail (36, 9, D:10) a +0 antimagic whip (39, 21, D:10) a +0 hand axe (47, 6, D:10) 12 stones (50, 2, D:10) 19 arrows (52, 10, D:10) 25 bolts Level 11 of the Dungeon (0, 0, D:11) 16 arrows (9, 17, D:11) a +0 club a +0 scale mail a +0 flail a +0 flail a +0 chain mail (13, 12, D:11) a steel tomahawk (15, 10, D:11) a steel tomahawk (24, 4, D:11) a +0 glaive (26, -26, D:11) a +0 dagger a +0 leather armour (28, -5, D:11) 17 sling bullets (36, 18, D:11) a scroll of teleportation (44, -19, D:11) 19 stones (44, -3, D:11) 22 arrows Level 12 of the Dungeon [Shop] Teuwn's Gadget Shop a wand of clouds (7) (396 gold) a lightning rod (4/4) (480 gold) a wand of paralysis (10) (144 gold) a lightning rod (4/4) (480 gold) a fan of gales (480 gold) a wand of enslavement (7) (108 gold) a phial of floods (480 gold) a phial of floods (480 gold) a phial of floods (480 gold) a box of beasts (240 gold) (0, 0, D:12) 22 stones (2, -13, D:12) a +0 spear (2, -12, D:12) a +0 spear a goblin skeleton (2, -11, D:12) a +0 spear a goblin skeleton (15, 9, D:12) an uncursed staff of summoning (19, 12, D:12) a +0 dagger the Ecumenical Temple a bailey (0, 0, Bailey) a bolt (0, 2, Bailey) a bolt (0, 3, Bailey) a +0 glaive (unseen) (1, 2, Bailey) a +0 halberd (unseen) (1, 3, Bailey) a +0 arbalest (unseen)