Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 9, D:1) a +0 hand axe (23, 8, D:1) a +0 plate armour (28, 6, D:1) a +0 spear (35, 18, D:1) a +0 scale mail (50, 29, D:1) a +0 hand axe Level 2 of the Dungeon (2, -9, D:2) a +0 robe (3, 20, D:2) a +0 hunting sling (4, -12, D:2) a +0 short sword (10, -22, D:2) a cursed -1 dagger (13, 7, D:2) a +0 dagger (28, -8, D:2) a +0 dagger (29, 8, D:2) 17 sling bullets (39, 0, D:2) a +0 robe (42, -23, D:2) 16 arrows (45, 19, D:2) a +0 robe (47, 18, D:2) a +0 dagger (48, 15, D:2) a +0 hunting sling (48, 17, D:2) a potion of degeneration a +0 club a +0 animal skin a cursed +0 helmet (48, 18, D:2) a +0 club a +3 hunting sling of velocity a +0 club (51, -18, D:2) a +0 dagger (59, -23, D:2) 13 sling bullets (59, 22, D:2) a +0 morningstar (62, -23, D:2) a +0 short sword (62, 17, D:2) 8 needles of confusion (64, -29, D:2) a cursed -1 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 11, D:3) a scroll of noise (5, -6, D:3) a +2 hat (15, -11, D:3) a +0 club (17, -8, D:3) a +0 club a +0 hand axe a +0 scale mail a cursed ring of teleportation (18, -9, D:3) a +0 club a +0 whip (18, -7, D:3) a +0 dagger a +0 blowgun 8 poisoned needles (21, -8, D:3) a +2 war axe of freezing (21, -7, D:3) a poisoned needle (35, -8, D:3) a +0 whip (37, -32, D:3) a -2 chain mail (40, -25, D:3) a +0 club a +0 leather armour (41, -25, D:3) a +0 short sword a +1 flail of distortion a cursed +0 leather armour a +0 short sword (43, -38, D:3) a +0 short sword (43, -19, D:3) 17 arrows (46, -35, D:3) a +0 whip a +0 dagger a +0 giant club (48, -20, D:3) a +0 mace (50, -23, D:3) a +0 club a +0 dagger a +0 robe (51, -25, D:3) a +0 dagger (54, -17, D:3) a +0 robe (55, -3, D:3) a +0 leather armour (56, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 19 bolts (1, -52, D:4) 6 sling bullets (5, -55, D:4) 20 bolts (9, -59, D:4) 15 poisoned needles (10, -8, D:4) 3 needles of sleeping (27, -52, D:4) a +0 hand axe a +0 robe (27, -50, D:4) a +0 dagger a cursed +0 robe (28, -51, D:4) a +0 scale mail a +0 flail a +0 whip (30, -53, D:4) a +0 war axe a +0 leather armour (30, -38, D:4) 21 arrows (31, -53, D:4) a +0 club a cursed +0 leather armour (43, -54, D:4) a +0 dagger (43, -31, D:4) a +0 naga barding (43, -6, D:4) a +0 giant spiked club (46, -12, D:4) a scroll of teleportation (48, -58, D:4) 16 sling bullets (50, -23, D:4) a +0 quarterstaff (52, -42, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 15 poisoned needles (7, -21, D:5) a cursed -1 flail (16, -37, D:5) a +0 falchion (16, -36, D:5) a +0 short sword a +0 leather armour (17, -37, D:5) a +2 short sword of distortion a +0 leather armour (23, 0, D:5) a +0 whip a +0 club (26, -5, D:5) a +0 whip (38, -40, D:5) 31 bolts (44, -20, D:5) a +0 short sword (60, -21, D:5) a +0 whip of electrocution Level 6 of the Dungeon (0, 0, D:6) a +0 trident a +0 ring mail a +0 mace a +0 chain mail a cursed -3 club a cursed +0 chain mail (2, -9, D:6) a +0 club (10, 2, D:6) a +0 leather armour (11, -15, D:6) a +0 war axe (16, -37, D:6) a +0 leather armour (19, -22, D:6) 14 sling bullets (27, -21, D:6) the +0 leather armour of Getryn Zogen {rC+ Str+4} It affects your strength (+4). It protects you from cold. (27, 5, D:6) 23 bolts (34, -32, D:6) a +0 plate armour (48, -5, D:6) a +0 robe (50, -39, D:6) a +0 robe (53, -4, D:6) 20 sling bullets Level 7 of the Dungeon (0, 0, D:7) a scroll of teleportation (9, 24, D:7) a throwing net (17, 9, D:7) a +1 shortbow of freezing 32 arrows (28, 29, D:7) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed -3 glaive a +0 plate armour (31, 8, D:7) a +2 whip of freezing a +0 robe (32, 9, D:7) a +0 animal skin (34, 22, D:7) a scroll of teleportation (37, 26, D:7) a +0 animal skin (43, 24, D:7) a +0 giant club (45, 13, D:7) a cursed -1 giant club (45, 31, D:7) a +0 battleaxe (48, 30, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, 6, D:8) a +0 whip a +0 ring mail a +0 dagger a +0 scale mail a cursed -1 dagger a +0 robe a +0 flail a +0 chain mail (15, 7, D:8) 15 gold pieces (16, 7, D:8) 23 gold pieces (16, 8, D:8) a +2 ring of dexterity (17, 7, D:8) 13 gold pieces (19, 22, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 dagger a cursed +0 robe a +0 ring mail a +0 whip a +0 short sword a +0 whip a cursed -2 ring mail a +0 club a +0 leather armour a +0 trident a +0 leather armour (0, 16, D:9) a +0 chain mail (1, 1, D:9) a +0 club a +0 robe (2, 1, D:9) a +0 club (5, 4, D:9) a +0 trident (12, 10, D:9) a +0 dagger (15, 13, D:9) 14 arrows (16, 35, D:9) a +0 dagger a +0 robe a +0 hand axe a potion of degeneration (19, 16, D:9) a +2 dagger of speed (20, 4, D:9) a +0 dagger (31, 25, D:9) a +0 dagger (32, 11, D:9) a cursed -2 giant club a +0 giant club (33, 31, D:9) a +0 giant club (34, 19, D:9) a +0 leather armour a +0 club a +0 leather armour (35, 19, D:9) a +0 flail a +0 chain mail a +0 leather armour (52, 15, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +0 leather armour a +0 flail a +0 leather armour a +0 battleaxe a +0 plate armour a +0 giant club a +0 giant spiked club a +0 mace (0, 2, D:10) a +0 falchion (1, 4, D:10) an arrow (2, 5, D:10) 2 arrows (4, 5, D:10) a +0 shortbow 9 arrows (10, 13, D:10) a +0 shortbow 21 arrows (13, 13, D:10) an arrow (14, 15, D:10) a +1 shield the cursed +1 longbow of Psychosis {flame, rElec Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (34, -3, D:10) a +0 dagger of venom a +0 robe a +0 club a +0 flail a cursed +0 chain mail (37, 15, D:10) a +0 war axe (42, 5, D:10) 8 arrows (44, 24, D:10) a +0 dagger a +0 robe (47, 22, D:10) an arrow (48, 21, D:10) 18 arrows a +0 shortbow (53, -1, D:10) a +0 robe a +0 dagger a +0 dagger a cursed +0 plate armour a +0 trident (60, 3, D:10) a +1 ring mail of cold resistance Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a cursed +0 giant club (1, -30, D:11) a +0 giant club (2, -30, D:11) a +0 leather armour (7, -21, D:11) a +0 leather armour (7, -4, D:11) a cursed -1 giant club a cursed -1 giant club (14, -27, D:11) a +0 giant club a +0 giant club (28, -18, D:11) a +0 robe (29, -47, D:11) 16 arrows (33, -19, D:11) a +0 flail (35, -14, D:11) a +0 long sword (37, -2, D:11) a cursed -2 robe (39, -29, D:11) a +0 dagger (42, -18, D:11) a +0 short sword (42, -6, D:11) a +0 short sword a +0 ring mail (42, -5, D:11) a +0 club a +0 chain mail (43, -4, D:11) a +0 club a +0 leather armour (50, -25, D:11) a scroll of random uselessness (51, -20, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a cursed +0 helmet (4, 1, D:12) a +0 mace (10, -5, D:12) 2 large rocks (11, -5, D:12) a large rock (12, -15, D:12) a +0 scimitar a +2 long sword 2 large rocks a +0 giant club a +0 giant spiked club (13, -4, D:12) a large rock (14, -13, D:12) a large rock (14, -5, D:12) a large rock (16, -13, D:12) a potion of degeneration (17, -18, D:12) a +0 short sword (19, -21, D:12) a +0 hand axe (24, -10, D:12) 18 arrows (25, -22, D:12) a +0 giant spiked club a +0 giant club a cursed -2 giant club a +0 giant club (29, -6, D:12) a +0 troll leather armour (30, -23, D:12) a cursed ring of teleportation (33, 9, D:12) 11 sling bullets (34, 10, D:12) a +0 hand axe (35, -6, D:12) a ration (37, -5, D:12) a +0 hand axe (unseen) (37, -4, D:12) a ration (38, -5, D:12) 18 stones (47, -10, D:12) a +0 dagger a +0 robe (50, -4, D:12) a ration (52, -6, D:12) a ration Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (8, 9, D:13) a +0 robe (11, 36, D:13) a +0 dagger a cursed +0 whip a +0 dagger a +0 robe a +0 whip (12, 26, D:13) a +0 giant club a +0 giant club a +0 quarterstaff (17, 5, D:13) a +0 flail (20, 5, D:13) a +1 ring mail of magic resistance a +0 scimitar (27, 4, D:13) 21 arrows a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a scroll of teleportation (2, 7, D:14) 24 arrows (10, -6, D:14) an uncursed ring of poison resistance (11, -8, D:14) a +0 giant club a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe a +0 hand axe a +0 robe (16, -6, D:14) 18 bolts (18, -16, D:14) a +0 scale mail (21, -17, D:14) a +0 robe (23, -17, D:14) a +0 pair of gloves (26, 31, D:14) 7 needles of confusion (31, 17, D:14) a +0 great sword (31, 18, D:14) a +0 hand axe (32, -11, D:14) an arrow (33, -12, D:14) an arrow (33, -2, D:14) a +0 leather armour (35, -13, D:14) a +0 shortbow 15 arrows (39, -4, D:14) 22 sling bullets (45, 23, D:14) a +0 plate armour (48, 21, D:14) a scroll of teleportation (49, -18, D:14) a cursed -3 double sword Level 15 of the Dungeon (0, 0, D:15) Roxanne's Catalogue of Earth Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Statue Form Transmutation/Earth 6 (7, -1, D:15) a +0 halberd a +0 chain mail (9, -5, D:15) a +0 broad axe a +0 arbalest 12 bolts a +0 plate armour an uncursed amulet of magic regeneration (10, 10, D:15) a +0 shortbow 10 arrows (11, -5, D:15) a bolt (13, -4, D:15) a large rock (14, -5, D:15) a bolt (18, -8, D:15) a +0 ring mail a +0 mace a +0 plate armour 2 large rocks a +0 dagger a +0 robe (18, 7, D:15) a +0 leather armour (26, -11, D:15) a +2 scimitar of flaming (28, -5, D:15) 18 bolts (30, 30, D:15) a +0 club a +0 leather armour a +0 dagger a +0 robe a +5 long sword a +0 robe a +0 mace a +0 robe a +1 spear a +0 robe a cursed +6 battleaxe a +0 robe a +0 halberd a +0 plate armour (32, -7, D:15) a +0 troll leather armour (35, 26, D:15) an uncursed amulet of the gourmand (38, -2, D:15) a bolt (40, -2, D:15) a bolt (40, 10, D:15) a +0 robe (44, -2, D:15) a +0 arbalest 13 bolts (45, -2, D:15) a bolt (45, 0, D:15) 15 bolts a +0 arbalest (45, 2, D:15) an arrow (45, 4, D:15) 19 arrows a +0 shortbow (45, 18, D:15) a +0 troll leather armour (49, -3, D:15) a +0 quarterstaff of crushing a +0 robe of cold resistance (55, 28, D:15) a +0 club (56, 28, D:15) a +0 pair of boots 439 stones a +0 battleaxe a cursed +0 chain mail (56, 29, D:15) a +0 dagger (57, 28, D:15) a +0 club a +0 ring mail (57, 29, D:15) a +0 mace a +0 scale mail Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -2 war axe (0, 1, Orc:1) a +0 plate armour a +3 trident (1, 0, Orc:1) a +0 chain mail a +0 club a +0 giant club (2, 0, Orc:1) a +0 robe a +0 dagger (11, 6, Orc:1) a +0 robe a +0 dagger (14, 7, Orc:1) a +0 plate armour a +0 long sword (14, 8, Orc:1) a +0 chain mail a +0 battleaxe (14, 9, Orc:1) a cursed -3 giant spiked club (15, 8, Orc:1) a +0 giant spiked club (16, 8, Orc:1) a +0 robe a +0 dagger (19, 10, Orc:1) a +2 short sword of venom a +0 blowgun 5 curare-tipped needles a +0 whip a +0 short sword a +0 chain mail a +0 hand axe a +0 flail a +0 leather armour a +0 hand axe a cursed +0 chain mail a +0 long sword a +0 plate armour Level 2 of the Orcish Mines [Shop] Kenekh's General Store 9 stones (14 gold) 15 stones (24 gold) a scroll of identify (32 gold) 8 tomahawks (64 gold) a potion of curing (48 gold) 16 stones (25 gold) 16 sling bullets (128 gold) a scroll of remove curse (48 gold) the cursed +1 hand crossbow "Kul Saus" {flame, rElec rF+ rC++ Stlth-} (726 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. a ration (80 gold) 7 javelins of returning (179 gold) 18 stones (28 gold) [Shop] Doiq's Antique Armour Emporium a +2 buckler of protection (817 gold) a +0 helmet (171 gold) a +0 leather armour (76 gold) a +0 leather armour (76 gold) a +7 plate armour of ponderousness (1330 gold) a +0 leather armour (76 gold) a cursed +0 ring mail (38 gold) [Shop] Usosotsa's Jewellery Emporium an uncursed ring of magical power (300 gold) a +4 ring of strength (405 gold) an uncursed ring of wizardry (450 gold) a cursed ring of teleportation (67 gold) a +5 ring of protection (825 gold) an uncursed amulet of guardian spirit (450 gold) an uncursed ring of fire (375 gold) a +5 ring of strength (618 gold) an uncursed amulet of guardian spirit (450 gold) [Shop] Oleulomy's Antique Weapon Emporium the cursed +3 great mace of the Aged Mice {crush, rC++ Stlth-} (1164 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. It makes you less stealthy. It has a curse placed upon it. a +0 trident (91 gold) the +7 hand axe "Tega" {chop, rElec Str+8 Dex-4 SInv} (1718 gold) It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your dexterity (-4). It insulates you from electricity. It lets you see invisible. a +0 shortbow (78 gold) a +0 whip (65 gold) the +6 quarterstaff of Cykl0x's Death {flame, MP-9 Int+5} (967 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your magic capacity (-9). a +0 trident (91 gold) a +0 glaive (169 gold) a +2 quarterstaff of crushing (468 gold) a +0 dagger (52 gold) a +2 broad axe of electrocution (572 gold) [Shop] Narghum's Antique Armour Shoppe a +0 chain mail (144 gold) a +0 plate armour (736 gold) a +0 leather armour (64 gold) a cursed +0 leather armour (3 gold) a scarf of repulsion (384 gold) a +1 plate armour of fire resistance (1120 gold) a +0 leather armour (64 gold) (0, 0, Orc:2) a +0 dire flail a +0 chain mail (6, 28, Orc:2) a +0 dire flail a +0 chain mail a +0 mace a +0 war axe a +0 plate armour a +0 troll leather armour a +0 short sword a +0 plate armour a cursed -3 dire flail a +0 plate armour (7, 27, Orc:2) a +0 falchion a +0 short sword a +0 plate armour (10, 28, Orc:2) a +0 club a +0 ring mail (11, 0, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed -1 halberd a +0 chain mail (11, 2, Orc:2) a +0 dagger a +0 hand axe a +0 plate armour a +3 trident (11, 29, Orc:2) a +0 leather armour (12, 1, Orc:2) a +2 short sword of venom a cursed +0 chain mail a +0 scimitar a +0 plate armour a +0 great sword a +0 plate armour a cursed -3 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 war axe (12, 8, Orc:2) a +0 battleaxe a +0 chain mail (13, 4, Orc:2) a +0 giant club (13, 5, Orc:2) a +0 dire flail (14, 5, Orc:2) a +0 battleaxe a +0 chain mail (23, -8, Orc:2) a +0 short sword (23, 18, Orc:2) a tomahawk of returning (24, -8, Orc:2) a +0 glaive a +0 plate armour a +0 dagger a +0 robe (24, -7, Orc:2) a +0 flail (24, 15, Orc:2) a +0 trident 6 tomahawks of returning a +0 chain mail (27, 19, Orc:2) a +0 leather armour a +0 short sword a cursed +0 leather armour a +3 hand axe a +0 flail a +0 mace a +0 scale mail a +0 mace a cursed -1 dagger a +0 robe a +0 hand axe a +1 dire flail of protection a +0 plate armour a +3 halberd of chopping a +0 giant club a +0 morningstar a scroll of blinking a +0 long sword a +0 plate armour a +0 morningstar a +0 chain mail a cursed +0 long sword a +0 chain mail a +0 giant spiked club a +0 short sword (33, 9, Orc:2) a +0 short sword a +0 leather armour (34, 9, Orc:2) a cursed -3 dagger a +0 robe (43, 15, Orc:2) a +0 short sword a +0 plate armour a +0 dagger a +0 robe a scroll of teleportation (49, 7, Orc:2) a +0 club a +0 ring mail a +0 flail a +0 flail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (49, 34, Orc:2) a +0 dagger a +2 robe of magic resistance (50, 6, Orc:2) a +3 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +0 dagger a +0 robe a +0 great sword a +0 short sword a +0 chain mail a +0 flail a +0 plate armour a +0 long sword a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) the +9 shortbow "Woof" {velocity, Int+4} Any arrow fired from it inflicts extra damage. It affects your intelligence (+4). (2, 0, Lair:1) a cursed -2 rapier (26, 53, Lair:1) 23 stones (36, 19, Lair:1) 14 stones (41, 51, Lair:1) an uncursed staff of conjuration (44, 15, Lair:1) a +0 pair of gloves (48, 27, Lair:1) 18 stones (61, 9, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (1, 34, Lair:2) 11 poisoned needles (2, 15, Lair:2) 24 stones (8, 26, Lair:2) 19 stones (30, 24, Lair:2) 13 stones (41, 2, Lair:2) 22 stones (43, -15, Lair:2) a +0 flail (55, -2, Lair:2) a +0 giant club (55, 7, Lair:2) a +0 flail (66, 42, Lair:2) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 buckler (15, -16, Lair:3) a +0 quarterstaff (16, -9, Lair:3) 15 sling bullets (17, -12, Lair:3) 26 stones (21, -15, Lair:3) 12 poisoned needles (23, -10, Lair:3) a +0 club (36, 2, Lair:3) 16 stones (39, 4, Lair:3) 22 stones (43, -19, Lair:3) a +0 robe (51, -26, Lair:3) an uncursed amulet of guardian spirit an uncursed ring of magical power a scarf of resistance an uncursed ring of ice an uncursed ring of ice an uncursed ring of magical power (53, 19, Lair:3) 26 bolts (56, -12, Lair:3) 20 sling bullets (57, -22, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) the +2 robe of the Vanishing Beggars {+Blink rC- rN+ Stlth+} It makes you vulnerable to cold. It protects you from negative energy. It lets you blink. It makes you more stealthy. (4, 44, Lair:4) 16 poisoned needles (7, 14, Lair:4) an uncursed ring of attention (22, 38, Lair:4) 19 stones (25, 11, Lair:4) a +0 pair of gloves (28, 38, Lair:4) 9 stones (31, 11, Lair:4) a cursed amulet of inaccuracy (35, 17, Lair:4) 4 tomahawks of dispersal (36, 49, Lair:4) a +0 club (38, 4, Lair:4) a +0 ring mail (40, 30, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) 29 arrows (8, -27, Lair:5) the +3 shield of Magic {MP+9} It affects your magic capacity (+9). a manual of Bows a +0 trident (13, -47, Lair:5) a +0 chain mail (13, -8, Lair:5) a +0 robe (19, -36, Lair:5) 7 stones (20, 7, Lair:5) 17 stones (29, -45, Lair:5) a scroll of blinking (32, -42, Lair:5) 24 stones (38, -10, Lair:5) a +0 hand crossbow (45, -23, Lair:5) a +0 dire flail (50, -1, Lair:5) a +0 mace (55, -32, Lair:5) the +1 chain mail of Osisymmo {-Tele +Inv Int+2 SInv} It affects your intelligence (+2). It lets you see invisible. It lets you turn invisible. It prevents most forms of teleportation. (56, -40, Lair:5) a +0 ring mail (57, 3, Lair:5) a +0 flail (61, -8, Lair:5) a +0 leather armour (62, -23, Lair:5) 27 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of berserk rage (2, 40, Lair:6) 13 stones (9, 38, Lair:6) 24 arrows (17, 30, Lair:6) 20 stones (18, 37, Lair:6) a scroll of teleportation (22, 22, Lair:6) a +0 club (25, -1, Lair:6) 19 arrows (26, -1, Lair:6) a +0 dire flail (28, 30, Lair:6) a javelin (33, 20, Lair:6) an uncursed staff of cold (33, 21, Lair:6) a +2 dagger of speed (34, 20, Lair:6) a +0 blowgun (34, 22, Lair:6) the +2 trident of Demonkind {holy, +Rage +Fly rF- Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to fire. It lets you fly. It lets you go berserk. It makes you more stealthy. (34, 23, Lair:6) 2 scrolls of teleportation (35, 22, Lair:6) 2 curare-tipped needles (35, 23, Lair:6) a +0 pair of gloves (43, 40, Lair:6) a +0 scale mail Level 1 of the Spider Nest (0, 0, Spider:1) a +0 pair of boots (0, 12, Spider:1) a potion of degeneration (12, -11, Spider:1) a potion of haste (12, 34, Spider:1) a +0 falchion (32, 6, Spider:1) 19 bolts (33, -11, Spider:1) a +0 long sword (33, 16, Spider:1) a +0 pair of gloves (34, 17, Spider:1) 21 arrows (39, 24, Spider:1) a scroll of random uselessness Level 2 of the Spider Nest (0, 0, Spider:2) an uncursed staff of poison (21, 7, Spider:2) an uncursed staff of death (26, 3, Spider:2) 7 curare-tipped needles (31, 17, Spider:2) 22 sling bullets (32, 1, Spider:2) 15 stones (42, 34, Spider:2) 14 stones (53, 35, Spider:2) a +0 robe (61, 22, Spider:2) 28 stones (70, 34, Spider:2) a +0 war axe Level 3 of the Spider Nest (0, 0, Spider:3) an uncursed ring of see invisible (3, -1, Spider:3) a fan of gales (5, 11, Spider:3) a +0 scale mail (8, -2, Spider:3) a +5 ring of intelligence (14, -16, Spider:3) 15 sling bullets (14, 2, Spider:3) a +0 long sword (14, 6, Spider:3) 19 stones (17, -4, Spider:3) 17 stones (19, 31, Spider:3) a +0 scale mail (25, 20, Spider:3) 18 arrows (28, 1, Spider:3) 23 stones (34, 2, Spider:3) a cursed +0 leather armour (35, -2, Spider:3) a scroll of blinking Level 4 of the Spider Nest (1, 4, Spider:4) a box of beasts (10, 13, Spider:4) a scroll of noise (23, 9, Spider:4) 18 stones (38, 1, Spider:4) a +0 hand axe (39, 4, Spider:4) 21 stones (50, 23, Spider:4) a phial of floods (54, 19, Spider:4) a +0 cloak (67, 33, Spider:4) a +0 fustibalus (67, 38, Spider:4) 23 arrows Level 1 of the Depths [Shop] Jek Edeq's Changing Room a potion of lignification (63 gold) a potion of lignification (63 gold) a wand of polymorph (8) (210 gold) a book of Changes (525 gold) Qiupiqis's Grimoire of Shape Shifting (1218 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Alistair's Intoxication Transmutation/Poison 5 c - Blade Hands Transmutation 5 d - Statue Form Transmutation/Earth 6 e - Dragon Form Transmutation 7 a wand of polymorph (11) (273 gold) (0, 0, Depths:1) a +0 arbalest 28 bolts (2, -1, Depths:1) a bolt (6, 12, Depths:1) 23 stones (15, -20, Depths:1) a +0 short sword (16, 10, Depths:1) 21 sling bullets (18, -22, Depths:1) a +0 robe (19, -3, Depths:1) a +0 troll leather armour (20, -3, Depths:1) 18 stones (21, 5, Depths:1) an uncursed staff of poison (27, -7, Depths:1) a +0 robe a +0 robe a +0 broad axe a +0 animal skin 3 large rocks a +0 long sword a cursed -1 great sword a +4 chain mail (27, -5, Depths:1) a +0 robe (30, -19, Depths:1) 13 arrows (35, 8, Depths:1) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 flail a +0 robe a +0 giant club a +0 giant club a +0 giant club a +0 arbalest 20 bolts a +0 giant club a +0 dire flail a +0 robe a +0 giant club a +0 great mace a +0 giant spiked club a cursed -2 giant club a +0 giant club (39, -10, Depths:1) a large rock (40, -6, Depths:1) a large rock (41, -8, Depths:1) 5 large rocks (48, -9, Depths:1) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 flail a +0 robe a cursed +0 dagger a +0 robe a +0 giant club a +0 giant spiked club (49, -2, Depths:1) an uncursed ring of wizardry (50, -13, Depths:1) a +0 giant spiked club (50, -10, Depths:1) a +0 giant club a +0 giant club (63, 15, Depths:1) a +0 robe (66, -10, Depths:1) a cursed -2 arbalest 19 bolts (66, 20, Depths:1) 12 poisoned needles (67, -13, Depths:1) a bolt (68, 18, Depths:1) a large rock (68, 19, Depths:1) a large rock (69, 18, Depths:1) a large rock (71, 18, Depths:1) a +0 whip a +0 robe a +0 whip a +0 robe Level 2 of the Depths (0, 0, Depths:2) 29 gold pieces (1, -37, Depths:2) 20 stones (1, 6, Depths:2) 2 arrows (3, 4, Depths:2) an arrow (3, 5, Depths:2) a +2 great sword of flaming (unseen) (4, -25, Depths:2) a +0 dire flail a +0 dire flail (6, -17, Depths:2) a large rock (6, -13, Depths:2) a large rock (6, 3, Depths:2) an arrow (7, -12, Depths:2) a large rock a +0 dagger a +0 robe a human corpse (skeletalised by now) (8, -21, Depths:2) a +0 great sword a +2 scale mail of magic resistance a +3 war axe of flaming a +0 ring mail a +0 shield (8, 1, Depths:2) an arrow (10, -2, Depths:2) an arrow (11, -3, Depths:2) an arrow (12, -4, Depths:2) an arrow (13, -23, Depths:2) a +0 robe (14, -21, Depths:2) a +0 arbalest 11 bolts a yaktaur skeleton (16, -21, Depths:2) a bolt (19, -27, Depths:2) a +0 leather armour (22, -12, Depths:2) a +0 leather armour