Cykl0x Level 1 of the Dungeon (1, 6, D:1) a +0 club (6, -19, D:1) a +0 club (8, 19, D:1) a +0 club a +0 dagger (16, -6, D:1) a +0 club (31, -15, D:1) a +0 hunting sling (36, 36, D:1) a +0 whip (51, -16, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -19, D:2) a +0 leather armour (7, 1, D:2) a cursed -1 short sword (13, 10, D:2) a +0 club (22, -9, D:2) a +0 club (28, -24, D:2) a +0 robe (32, -25, D:2) a +0 dagger (32, 7, D:2) 24 arrows (39, -5, D:2) a +0 plate armour (43, -29, D:2) 11 arrows (47, 1, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 scale mail (11, -28, D:3) a +0 club (16, -6, D:3) a +0 war axe (21, 0, D:3) a +0 mace (27, -23, D:3) 21 arrows (37, -17, D:3) a +0 ring mail (50, -18, D:3) a +0 buckler (52, -13, D:3) a cursed -2 short sword (53, -15, D:3) 17 poisoned darts (54, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 5, D:4) a +0 scythe a +0 robe a +0 dagger a +0 robe (4, 14, D:4) a +0 buckler (6, 4, D:4) a +0 dagger a +0 robe (9, 8, D:4) a +0 giant spiked club (10, 7, D:4) a +0 short sword a +0 ring mail (24, 5, D:4) 19 arrows (31, -30, D:4) a scroll of teleportation (33, -30, D:4) a +1 ring mail of fire resistance (34, -22, D:4) 15 bolts (34, -6, D:4) a +0 hand axe a cursed +0 chain mail (34, -5, D:4) a +2 hand axe of freezing (35, -5, D:4) a +0 club (40, -12, D:4) a +0 dagger a +0 robe (41, -12, D:4) a +0 falchion (42, -17, D:4) a potion of degeneration a +0 hand axe a +0 ring mail (46, 0, D:4) a +0 flail Level 5 of the Dungeon [Shop] Molac's Weapon Emporium a +0 hunting sling (18 gold) a +7 quarterstaff of protection (501 gold) a +0 war axe (42 gold) a +0 trident (42 gold) a +0 war axe (42 gold) a cursed -3 whip (1 gold) a +0 short sword (36 gold) a +0 rapier (48 gold) a +0 whip (30 gold) a +0 shortbow (36 gold) [Shop] Hieg's Antique Weapon Shoppe a +0 rapier (104 gold) the +9 quarterstaff of Big Damage {flame, rN+} (1648 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. a +1 falchion of protection (275 gold) a +0 great mace (169 gold) a +1 quarterstaff of protection (306 gold) a +2 shortbow of flaming (452 gold) a +0 battleaxe (169 gold) the cursed +1 broad axe of Recklessness {vorpal, *Noise rPois MP+9 Stlth+} (972 gold) It inflicts extra damage upon your enemies. It protects you from poison. It affects your magic capacity (+9). It may make noises in combat. It makes you more stealthy. It has a curse placed upon it. a +1 war axe of venom (291 gold) a +0 spear (78 gold) a +6 arbalest (949 gold) a cursed -1 halberd (2 gold) [Shop] Lyihyuhe's Armour Boutique a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 helmet (63 gold) a +2 hat (224 gold) a cursed +0 cloak (49 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) the cursed +0 scale mail "Alegione" {rElec} (210 gold) It insulates you from electricity. It has a curse placed upon it. a +1 buckler of reflection (189 gold) a +1 chain mail of fire resistance (231 gold) a +0 robe (9 gold) a +0 robe (9 gold) [Shop] Ubum's Food Boutique a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Rarghimoa's General Store a +0 great sword (71 gold) 26 bolts (57 gold) a scroll of fear (38 gold) a +0 robe (7 gold) the +9 whip of the Sneaky Interlopers {pain, rC+ rN+} (763 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from negative energy. The Shining One disapproves of the use of such an item. a +0 dagger (22 gold) a +0 robe (7 gold) a scroll of summoning (104 gold) a scroll of blinking (82 gold) the Incunabulum of Evil Displacement (880 gold) Spells Type Level Known a - Apportation Translocation 1 no b - Dispel Undead Necromancy 4 no c - Passage of Golubria Translocation 4 no d - Excruciating Wounds Charms/Necromancy 5 no e - Borgnjor's Vile Clutch Necromancy/Earth 5 no 15 bolts (33 gold) 10 poisoned darts (44 gold) (0, 0, D:5) a +0 long sword (4, -42, D:5) a +0 spear (12, -23, D:5) a scroll of teleportation (18, -6, D:5) a +0 dagger (23, -22, D:5) a +0 leather armour (24, -40, D:5) 18 poisoned darts (41, -44, D:5) a potion of degeneration (53, -24, D:5) 15 poisoned darts (53, -22, D:5) a +0 ring mail (64, -47, D:5) 11 arrows (64, -27, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a potion of haste (4, 9, D:6) a +0 mace (13, 15, D:6) a +0 war axe (27, 34, D:6) a +0 robe (34, 36, D:6) 6 atropa-tipped darts (37, 3, D:6) the +1 hat "Ocsofat" {*Slow rElec rPois Int+3 Dex+6} It affects your intelligence (+3). It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. It may slow you when you take damage. (38, -13, D:6) a +0 ring mail (42, 16, D:6) 20 sling bullets (48, 13, D:6) a +0 giant club (58, 4, D:6) 19 arrows (58, 10, D:6) 11 sling bullets Level 7 of the Dungeon (4, 5, D:7) 19 arrows (8, 9, D:7) a +0 hand axe (11, 13, D:7) a +0 robe (12, 32, D:7) a +0 shortbow (29, 39, D:7) a +0 dagger (31, 32, D:7) 12 poisoned darts (34, 48, D:7) a +0 long sword (38, 42, D:7) a +0 war axe (39, 24, D:7) a +0 buckler (39, 25, D:7) a +0 ring mail (42, 40, D:7) a +0 shortbow 17 arrows (45, 37, D:7) 22 arrows (45, 41, D:7) 3 arrows (46, 42, D:7) an arrow (47, 42, D:7) an arrow (51, 23, D:7) a +0 mace (52, 27, D:7) a +0 mace a +0 mace (54, 7, D:7) a +0 short sword (61, 50, D:7) a +0 scale mail (63, 51, D:7) a cursed -1 mace (66, 20, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 robe (12, -20, D:8) a +0 dagger (14, -20, D:8) a +0 robe (14, -3, D:8) a +0 giant club a +0 giant club (14, 11, D:8) a +0 leather armour a +0 flail a +0 mace a +0 leather armour (15, 12, D:8) a +0 robe a +0 dagger a +0 whip (16, -19, D:8) a +0 club (23, 22, D:8) a +0 long sword (27, 2, D:8) a +0 robe (30, -12, D:8) a +0 trident (31, -13, D:8) a +0 ring mail (31, 10, D:8) a +0 flail a +0 hand axe a +0 scale mail a +0 trident a +0 chain mail a +0 club a +0 battleaxe a +0 robe (34, 9, D:8) a +0 club (35, 19, D:8) a +0 giant club (39, 15, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 18 stones (4, -1, D:9) a +0 dagger of venom (7, -15, D:9) a +0 giant spiked club a +0 giant spiked club (12, -8, D:9) 4 arrows (13, -9, D:9) a +0 glaive a +0 shortbow 13 arrows (14, -21, D:9) a +0 long sword (18, -23, D:9) a potion of berserk rage (25, -27, D:9) a +0 flail a +0 leather armour (26, -27, D:9) a +0 short sword a +0 scale mail a +0 dire flail a +0 chain mail (28, -28, D:9) a +0 flail a +0 leather armour (29, -34, D:9) a +0 quarterstaff (30, -23, D:9) a +0 spear a throwing net (32, -10, D:9) a +0 vorpal falchion a +1 long sword a +4 dagger a +0 robe a +0 robe (32, -4, D:9) a +0 giant spiked club (33, 1, D:9) 15 poisoned darts (34, -32, D:9) a bolt (36, -32, D:9) a bolt a cursed -2 whip a +0 dagger (37, -32, D:9) a +0 dagger (37, -31, D:9) a +3 hand crossbow of flaming a +0 whip 7 bolts a poisoned dart a +0 chain mail (41, -32, D:9) a +0 short sword (42, -18, D:9) 9 bolts (42, -15, D:9) a cursed +2 halberd a +0 robe (42, -14, D:9) a cursed +0 mace a +0 robe (43, -32, D:9) a +0 whip 7 poisoned darts (43, -17, D:9) a +0 battleaxe a +0 robe (44, -19, D:9) a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (47, -31, D:9) a +0 club (48, -31, D:9) 24 sling bullets Level 10 of the Dungeon (9, 17, D:10) a scroll of random uselessness (13, 34, D:10) a +0 robe (15, 31, D:10) 14 arrows (16, 33, D:10) a +0 dagger (19, 5, D:10) 27 bolts (21, 33, D:10) a cursed +0 leather armour a cursed -2 club (21, 42, D:10) a +0 hunting sling (22, -5, D:10) a scroll of teleportation (22, -2, D:10) a +0 mace (40, 3, D:10) 15 arrows (41, 9, D:10) a scroll of random uselessness (43, 37, D:10) 22 arrows (44, 1, D:10) a +2 buckler (46, 42, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) 18 arrows (unseen) (1, -3, D:11) 19 gold pieces (9, -12, D:11) a cursed +0 flail a +0 scale mail (9, 0, D:11) a +0 robe (12, 5, D:11) a +0 falchion a +0 scale mail a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 war axe a +0 plate armour a cursed +0 mace a +0 robe a +0 great sword a +0 robe a +1 dagger a +0 robe a +0 giant club a +0 dire flail (19, -24, D:11) a +0 robe (29, -12, D:11) a +0 long sword (30, -14, D:11) a +0 hunting sling (48, -28, D:11) a +0 pair of gloves (54, -18, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) an arrow (0, 1, D:12) 2 arrows (0, 3, D:12) an arrow (0, 5, D:12) a bolt (0, 12, D:12) an arrow (0, 13, D:12) an arrow (1, -1, D:12) a +0 arbalest (still there?) a +0 longbow (still there?) (1, 13, D:12) an arrow (7, 6, D:12) a hydra corpse (8, 7, D:12) a bullfrog skeleton (17, 8, D:12) 4 large rocks (18, 0, D:12) a +0 glaive a +0 chain mail (19, -1, D:12) a +0 mace of protection a +0 ring mail (19, 0, D:12) 4 large rocks (20, -1, D:12) a +0 flail (23, 0, D:12) a large rock (24, 6, D:12) a +1 dagger of protection a +0 robe a +0 dagger a +0 robe a +0 whip (24, 7, D:12) a cursed -3 dagger (24, 21, D:12) a +0 helmet (24, 25, D:12) a +0 giant club a cursed -3 dire flail a +0 dagger a +1 leather armour of poison resistance a +0 giant club a two-headed ogre skeleton an ogre skeleton (25, 7, D:12) a +0 flail (25, 8, D:12) a large rock (25, 9, D:12) a large rock a +0 giant club (25, 11, D:12) 2 large rocks (25, 12, D:12) a +0 leather armour (25, 13, D:12) 2 large rocks (26, 3, D:12) a cursed -2 mace (28, 13, D:12) a +0 shortbow 14 arrows (29, 13, D:12) a +0 flail (29, 14, D:12) an arrow (29, 15, D:12) an arrow (29, 17, D:12) an arrow (37, 8, D:12) a hydra corpse (skeletalised by now) (37, 20, D:12) a +0 giant spiked club (39, 16, D:12) a +0 dagger (40, 12, D:12) a +0 troll leather armour a +2 dagger of electrocution a +0 whip a +0 war axe a +0 plate armour (42, 9, D:12) a +0 robe a +0 dagger (43, 9, D:12) a +0 whip of draining (43, 21, D:12) 18 gold pieces (49, 5, D:12) a +0 fustibalus a +0 leather armour a +0 mace a +0 chain mail a cursed -2 war axe a +0 flail a +0 leather armour a +0 mace Level 13 of the Dungeon [Shop] Nilah's Book Emporium a book of Geomancy (455 gold) a book of Maledictions (325 gold) a book of the Tempests (910 gold) a book of Fire (845 gold) a book of Misfortune (260 gold) a book of Minor Magic (260 gold) a manual of Crossbows (1435 gold) a Young Poisoner's Handbook (520 gold) a book of Ice (845 gold) a book of Frost (455 gold) a book of Clouds (585 gold) a book of the Sky (845 gold) the Guide on Confrontation (828 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Conjure Flame Conjuration/Fire 3 no c - Lightning Bolt Conjuration/Air 5 no d - Conjure Ball Lightning Conjuration/Air 6 no [Shop] Weasu's Antique Weapon Shop a +0 lajatang (450 gold) a +3 shortbow of flaming (672 gold) a +0 hand axe (90 gold) a +0 battleaxe (195 gold) a +1 mace of protection (318 gold) a +0 falchion (90 gold) a +0 war axe (105 gold) a +0 falchion (90 gold) the +4 hunting sling "Embalmer" {flame, rC+} (1101 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. a +0 great mace (195 gold) a +1 vorpal flail (366 gold) [Shop] Weis's Food Boutique (Shop contents are unknown) (0, 0, D:13) a +0 whip (7, 4, D:13) 18 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (0, 1, D:14) a +0 dagger a +0 ring mail (3, -2, D:14) a +0 glaive a +0 plate armour (5, -13, D:14) 21 arrows (6, -10, D:14) 19 bolts (12, 3, D:14) a bolt (13, -2, D:14) a +3 falchion a +1 great sword a +0 arbalest 11 bolts a +1 longbow of flaming 23 arrows a +2 centaur barding a +3 vorpal battleaxe a +0 leather armour (17, 18, D:14) a ration the Ecumenical Temple