Cykl0x Level 1 of the Dungeon (6, 2, D:1) a +0 hunting sling (6, 6, D:1) a +0 spear (8, 16, D:1) a +0 short sword (8, 21, D:1) a +0 hat (11, 10, D:1) a +0 short sword (15, 30, D:1) a +0 club (22, 21, D:1) 16 arrows (30, 25, D:1) a +0 club (32, 8, D:1) a +0 dagger (33, 2, D:1) a +0 mace (35, 22, D:1) a +0 ring mail (40, 3, D:1) a +0 dagger (40, 34, D:1) a +0 leather armour (42, 33, D:1) a cursed +0 club (43, 0, D:1) a +0 club (45, 16, D:1) 20 bolts (62, -3, D:1) a +0 dagger Level 2 of the Dungeon (2, -20, D:2) a +0 club (9, -23, D:2) a +0 club (13, -41, D:2) a +4 quarterstaff of chaos (16, -42, D:2) a +0 mace (18, -38, D:2) a +0 scythe a +0 robe (21, -3, D:2) a +0 short sword (25, -16, D:2) 21 arrows (25, -8, D:2) 4 boomerangs of dispersal (28, -23, D:2) 10 arrows (28, 3, D:2) a +0 hand axe (28, 4, D:2) a +0 hunting sling (28, 6, D:2) a +0 dagger (29, 8, D:2) a +0 spear (38, -41, D:2) a +0 hand axe (41, -41, D:2) a +0 robe (41, -13, D:2) a +0 club (43, -13, D:2) a +0 flail a +0 scale mail (45, -34, D:2) a +0 falchion (45, -13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -10, D:3) a +0 dagger a +0 hunting sling (5, -13, D:3) a +0 dagger a +0 dagger (5, -12, D:3) a +0 dagger a cursed -2 dagger a +0 club a +0 club a +0 club a +0 mace a +0 animal skin a +0 helmet (8, -13, D:3) a +0 hand axe a +0 ring mail (10, -25, D:3) a +0 mace (16, 5, D:3) a +0 ring mail (19, -26, D:3) a +0 leather armour (20, -44, D:3) a +0 short sword (30, -37, D:3) a cursed -2 short sword (33, -12, D:3) a +0 ring mail (35, -21, D:3) a +0 club (36, -22, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (9, 7, D:4) a +0 club a +0 mace (13, 14, D:4) a +0 dagger of venom a +0 robe (13, 15, D:4) a +0 leather armour (14, 14, D:4) a +3 morningstar a +0 leather armour (16, 1, D:4) 21 arrows (21, -15, D:4) a +0 robe (23, 1, D:4) 19 arrows (30, 1, D:4) a +0 dagger a +0 robe (30, 7, D:4) a +0 club (30, 8, D:4) a +0 dagger a +0 robe (30, 12, D:4) a +0 robe (31, 8, D:4) a +0 falchion a +0 scale mail (34, 2, D:4) a +0 flail a +0 leather armour (45, 0, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 13 bolts (4, -6, D:5) a +0 dagger a +0 robe a +0 short sword of venom a +0 leather armour (10, -9, D:5) a +0 dagger a +0 leather armour (11, -10, D:5) a cursed -1 club (11, -8, D:5) a +0 dagger a +0 robe (24, -49, D:5) a +0 robe (26, -18, D:5) a +0 robe a +0 dagger of electrocution (26, -17, D:5) 19 arrows a +0 shortbow (28, -18, D:5) a +0 club a +0 flail (28, -17, D:5) a +0 mace a +0 whip (31, 1, D:5) the +7 short sword "Doepag" {freeze, +Blink MP+9 Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your magic capacity (+9). It lets you blink. (31, 3, D:5) a +0 robe (34, -29, D:5) a +0 flail (37, -20, D:5) a +1 whip of freezing (37, -5, D:5) a +2 whip of freezing a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +0 leather armour (0, 3, D:6) a +0 whip (0, 4, D:6) a +0 long sword (3, 7, D:6) a cursed +0 robe (3, 8, D:6) a +0 dagger a +0 robe (4, 7, D:6) a +0 club a +0 flail (4, 8, D:6) 3 arrows (8, 10, D:6) a +0 whip a +0 club a +0 whip (11, 7, D:6) a +0 short sword (22, 10, D:6) a scroll of teleportation (29, 35, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (4, -16, D:7) a +0 robe (5, -8, D:7) a +0 club a +0 robe (5, -2, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 quarterstaff a +0 leather armour (7, -14, D:7) a +0 chain mail (14, 5, D:7) a potion of stabbing (24, 8, D:7) a +0 long sword a +0 robe a +4 flail a +0 robe a cursed +0 battleaxe a +0 robe a +0 dagger a +0 mace a +0 robe a +0 short sword a +0 leather armour a +0 falchion a +0 dagger a +0 robe Level 8 of the Dungeon (4, -4, D:8) a +0 short sword a +0 club a +0 dagger a +4 short sword (7, 32, D:8) 12 sling bullets (8, 12, D:8) 20 sling bullets (10, 45, D:8) an uncursed staff of death (14, 45, D:8) a +0 club a +0 ring mail (15, 45, D:8) a +0 dagger a +0 robe (15, 46, D:8) a +0 dagger a +0 robe (16, 46, D:8) a +0 hand axe a +0 leather armour (35, 30, D:8) a +0 robe (40, 25, D:8) a +0 robe (40, 26, D:8) a cursed +0 robe (44, 24, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) the +1 short sword of the Chopping King {drain, Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). The Shining One disapproves of the use of such an item. (6, -15, D:9) 26 sling bullets (7, -14, D:9) 5 large rocks (8, -16, D:9) a +0 chain mail (10, -15, D:9) 5 large rocks (18, -8, D:9) a +0 leather armour (20, -11, D:9) a +0 dagger a +0 robe (20, -8, D:9) a cursed -2 short sword (21, -13, D:9) a cursed +0 club (23, -11, D:9) a +0 club a +0 dagger a +0 dagger a +0 flail (25, 19, D:9) a +0 battleaxe (43, 31, D:9) 12 arrows (47, -6, D:9) 7 bolts (49, 26, D:9) a scroll of teleportation (52, 29, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Miggof's Weapon Shoppe a +0 battleaxe (65 gold) a +0 falchion (30 gold) a +0 arbalest (45 gold) a +6 dagger of venom (344 gold) 10 bolts (20 gold) a +0 vorpal war axe (72 gold) a +2 hand axe of electrocution (195 gold) a +0 hunting sling (15 gold) the cursed +1 eveningstar of the Seven Continents {flame, rC+ Int+6 Dex-4} (472 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your dexterity (-4). It protects you from cold. It has a curse placed upon it. a +0 arbalest (45 gold) a +0 war axe (35 gold) a +0 shortbow (30 gold) a +0 trident (35 gold) a +0 quarterstaff (40 gold) (4, 23, D:10) a cursed +0 trident (19, 36, D:10) a wand of clouds (12) a potion of degeneration (20, 26, D:10) a +0 arbalest 25 bolts a +0 flail (20, 27, D:10) a +0 whip (21, 25, D:10) 2 bolts a throwing net (22, 24, D:10) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (23, 32, D:10) a +0 troll leather armour (24, 30, D:10) a +1 dagger of chaos a +0 robe (28, 7, D:10) a +0 shortbow 11 arrows (29, 5, D:10) 3 large rocks (30, 9, D:10) an arrow (30, 10, D:10) an arrow (30, 11, D:10) an arrow (31, 10, D:10) 2 arrows (32, 10, D:10) 3 arrows (33, 8, D:10) a +0 whip 14 poisoned darts (33, 10, D:10) a +0 whip (35, 9, D:10) a poisoned dart (36, 9, D:10) a poisoned dart (37, 8, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Izereusa's Antique Armour Boutique a cursed +0 ring mail (30 gold) a +2 leather armour of fire resistance (570 gold) a +2 robe (381 gold) a +1 robe of fire resistance (381 gold) a +0 ring mail (120 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (1242 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (3, 1, D:11) an uncursed staff of conjuration (6, 37, D:11) 28 arrows (7, -7, D:11) a +1 vampiric falchion (11, -6, D:11) a +0 hand axe a cursed +0 scale mail (12, -6, D:11) a +0 hand axe a +0 dagger a +0 robe (13, -6, D:11) a +0 club a +0 leather armour (19, 28, D:11) a poisoned dart (19, 32, D:11) 9 poisoned darts (21, 26, D:11) 3 poisoned darts (25, 29, D:11) a +0 whip (25, 30, D:11) a +1 flail of protection (25, 31, D:11) a +0 short sword a +0 dagger a +0 scale mail (28, 20, D:11) 5 poisoned darts (30, 1, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 50 arrows (31, -1, D:11) 2 arrows (31, 0, D:11) an arrow (32, -2, D:11) 15 poisoned darts (41, 5, D:11) 3 large rocks (43, 7, D:11) a large rock (46, -8, D:11) a +0 chain mail a +0 giant club a +0 dagger a +0 robe a +0 dagger (47, -8, D:11) a +0 dagger a +2 scale mail of magic resistance (47, 36, D:11) 17 poisoned darts (51, 2, D:11) a +0 dagger a +0 robe (51, 3, D:11) a +0 club (51, 36, D:11) a potion of stabbing (52, 2, D:11) a +0 whip (52, 3, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a cursed -2 short sword (5, 1, D:12) a +0 mace (16, 17, D:12) 2 large rocks (18, 9, D:12) 17 bolts (20, 17, D:12) a +0 mace a +0 scale mail (22, -5, D:12) a +0 robe a +0 dagger (26, 19, D:12) 13 poisoned darts (27, 13, D:12) an uncursed ring of magical power a potion of invisibility (32, 22, D:12) 20 arrows (34, 20, D:12) 18 bolts (40, 8, D:12) a +0 short sword (43, 6, D:12) a +0 mace Level 13 of the Dungeon (2, 7, D:13) a bolt (5, 12, D:13) a cursed -2 short sword (6, 12, D:13) a bolt (6, 13, D:13) a bolt (6, 14, D:13) a +0 giant club a +0 dire flail a +0 whip (10, -23, D:13) a bolt (10, -20, D:13) a bolt (11, -24, D:13) a bolt (17, 16, D:13) a +0 robe a +0 hand axe (18, 16, D:13) a +0 robe a +0 hand axe (18, 17, D:13) a +0 leather armour a +0 hand axe a +3 long sword (18, 18, D:13) a +4 long sword (20, -9, D:13) 2 arrows (21, -14, D:13) a +0 longbow 19 arrows (21, -11, D:13) an arrow (21, -7, D:13) 25 sling bullets (24, -15, D:13) a +0 hand crossbow 4 bolts (24, 20, D:13) a cursed +0 plate armour (25, -20, D:13) a +0 short sword (25, -19, D:13) a bolt (25, -15, D:13) a bolt (26, -22, D:13) a bolt (26, -15, D:13) 2 bolts (28, -24, D:13) a +0 arbalest 18 bolts a scroll of teleportation (28, -20, D:13) an arrow (28, 10, D:13) a scroll of teleportation 13 arrows a +0 longbow (29, -19, D:13) an arrow (29, -18, D:13) 3 arrows (29, -6, D:13) 12 sling bullets (30, 9, D:13) 5 arrows (30, 10, D:13) 7 arrows (30, 11, D:13) a +0 ring mail a +0 trident (31, 8, D:13) a +0 great sword (38, -3, D:13) a +0 short sword (40, -9, D:13) a +0 shortbow (43, 11, D:13) a scroll of teleportation (49, -12, D:13) +0 acid dragon scales Level 14 of the Dungeon a Gauntlet (2, 8, Gauntlet) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 0, Gauntlet) a hell hound corpse (skeletalised by now) (3, 14, Gauntlet) a +2 leather armour of poison resistance (9, 28, Gauntlet) 2 silver javelins (10, 27, Gauntlet) 2 silver javelins (11, 28, Gauntlet) a silver javelin (12, 1, Gauntlet) a +0 war axe (12, 13, Gauntlet) 15 gold pieces (15, 1, Gauntlet) the cursed +2 double sword of Amorality {pain, rPois SInv Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (15, 13, Gauntlet) the amulet of Nexuufonn {Faith rF- rN++ Str+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+5). It makes you vulnerable to fire. It greatly protects you from negative energy. (16, 1, Gauntlet) an uncursed ring of protection from cold (16, 13, Gauntlet) a scroll of fear (18, 28, Gauntlet) 3 javelins (23, 6, Gauntlet) 16 stones (23, 7, Gauntlet) the ring "Firudwer" {AC+4 Str+4 Slay+3} [ring of protection] It affects your AC (+4). It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (24, 6, Gauntlet) a +1 vampiric battleaxe (25, 0, Gauntlet) a +1 quarterstaff of protection (26, 0, Gauntlet) the ring of the Cockroach {+Inv +Fly Int-4 Dex+6} [ring of dexterity] It affects your intelligence (-4). It affects your dexterity (+6). It lets you turn invisible. It lets you fly. (28, 0, Gauntlet) a potion of cancellation