Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 31, D:1) a +0 scale mail (0, 34, D:1) a +0 club (10, -14, D:1) 16 bolts (11, 38, D:1) a +0 dagger (14, -1, D:1) a +0 mace (18, -9, D:1) a +0 club (20, -8, D:1) a +0 short sword (22, 34, D:1) a +0 leather armour (31, 32, D:1) a +0 club (31, 36, D:1) a +0 dagger (37, 32, D:1) a +0 whip (45, -7, D:1) a +0 club (47, 2, D:1) a +0 leather armour (49, 28, D:1) a +0 short sword (51, 29, D:1) 22 bolts (55, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 whip a +0 club (9, 13, D:2) a +0 dagger a +0 hunting sling (10, 18, D:2) a +0 club (10, 36, D:2) a +0 club (12, 21, D:2) a +0 club (27, 16, D:2) a cursed -2 whip (27, 18, D:2) a +0 club (30, 21, D:2) a +0 robe (33, 32, D:2) 16 bolts (50, -6, D:2) 22 arrows (53, -6, D:2) a +0 hunting sling a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (10, -37, D:3) a +0 leather armour (14, -10, D:3) a +0 halberd (15, -10, D:3) a cursed -1 spear (16, -9, D:3) a +0 flail (17, -24, D:3) a +0 spear (20, -40, D:3) a cursed +0 ring mail (23, -42, D:3) a +0 leather armour (24, 1, D:3) 14 arrows (25, -5, D:3) a +0 club (29, 2, D:3) a +0 robe (45, -35, D:3) a +0 hand axe a +0 mace a +0 dagger a +0 robe a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword (4, -20, D:4) a +0 dagger of venom a +0 flail a +0 leather armour a +0 robe a +0 dagger a +0 robe a cursed -3 mace (4, -13, D:4) a +0 mace (23, -40, D:4) a +0 robe (41, -45, D:4) a +0 dagger (42, -21, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (1, 12, D:5) a scroll of teleportation (5, 12, D:5) the +10 mace "Icligoju" {vorpal, *Drain +Blink +Rage +Fly} It inflicts extra damage upon your enemies. It lets you fly. It lets you blink. It lets you go berserk. It causes draining when unequipped. (7, 0, D:5) a potion of berserk rage (8, 33, D:5) a +0 club (10, 25, D:5) a +0 morningstar (21, 42, D:5) a -4 ring of protection (24, 26, D:5) 14 arrows (25, 12, D:5) a +0 halberd a +0 flail a +0 whip (27, 0, D:5) 20 sling bullets (39, 8, D:5) a +0 dagger a +0 robe (40, 9, D:5) a +0 leather armour (43, 10, D:5) a +0 hand axe a +0 leather armour (44, 12, D:5) a +0 whip a +0 chain mail (49, -4, D:5) a +0 leather armour (51, 8, D:5) 10 bolts (53, 16, D:5) 23 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +2 leather armour of fire resistance a +0 kite shield a +0 whip (2, 1, D:6) a +0 flail a +0 leather armour (8, 16, D:6) a cursed -3 short sword a +0 short sword a +0 leather armour a +0 dagger of speed a +0 robe (9, -2, D:6) a +0 dagger (10, 2, D:6) a +0 chain mail (19, 25, D:6) 18 bolts (20, 33, D:6) a throwing net (22, -5, D:6) a +0 centaur barding (40, -12, D:6) a +0 ring mail (43, 4, D:6) a +0 shortbow 2 arrows (43, 5, D:6) a cursed +0 flail a +3 ring mail (44, 4, D:6) an arrow (44, 6, D:6) 2 arrows (48, 25, D:6) 15 bolts (52, 14, D:6) 17 arrows Level 7 of the Dungeon [Shop] Eerr's Eclectic Emporium a scroll of enchant weapon (112 gold) a +0 executioner's axe (150 gold) a cursed -4 ring of evasion (30 gold) an uncursed staff of earth (375 gold) a book of the Earth (975 gold) a +0 eveningstar (225 gold) a manual of Earth Magic (1656 gold) a manual of Evocations (1656 gold) a potion of experience (750 gold) a book of Hexes (750 gold) (0, 0, D:7) a +0 morningstar (10, 5, D:7) a +1 vorpal war axe (15, -25, D:7) a scroll of noise (18, 9, D:7) 26 bolts (21, 4, D:7) a scroll of remove curse (21, 5, D:7) 22 gold pieces (21, 6, D:7) a scroll of magic mapping (25, -16, D:7) a scroll of teleportation (37, -7, D:7) a +0 whip a +0 leather armour a +0 ring mail a cursed -3 short sword (41, -5, D:7) a +0 spear (41, -3, D:7) a +0 robe (42, -5, D:7) a +0 flail (42, 1, D:7) a scroll of teleportation (43, 11, D:7) a +0 giant club (43, 12, D:7) a +0 robe a cursed -2 dagger (45, 12, D:7) a +0 robe a cursed -2 dagger (47, -20, D:7) a +0 dagger (54, 13, D:7) a +0 leather armour Level 8 of the Dungeon (10, 8, D:8) a +0 dagger a +0 robe a +0 ring mail a +0 short sword a cursed -2 flail (11, 5, D:8) a +0 hand axe (14, -29, D:8) a +0 chain mail (14, -25, D:8) a +0 leather armour (16, -31, D:8) a +0 hand axe (19, -24, D:8) a +0 club (20, -17, D:8) a +0 hand axe a +0 animal skin (23, -19, D:8) a +0 hunting sling (26, 8, D:8) a +0 leather armour (32, -23, D:8) a +0 shortbow 16 arrows a +0 robe a +0 robe a +0 dagger a +0 leather armour a cursed -1 dagger a +0 trident a +0 plate armour a +0 mace (33, -25, D:8) a +0 club (35, -23, D:8) an arrow a +0 ring mail (42, -20, D:8) a +0 robe (52, -19, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, -4, D:9) a potion of haste (6, -1, D:9) a +2 longbow of flaming (8, 6, D:9) a +0 trident (15, 0, D:9) the +3 dagger of Abuse {pain, +Fly Str+10 Dex-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+10). It affects your dexterity (-5). It lets you fly. The Shining One disapproves of the use of such an item. a +3 spear a +0 battleaxe a +0 chain mail a +0 club a +0 leather armour (16, 0, D:9) a cursed -2 short sword (16, 3, D:9) a +0 shortbow 20 arrows a wand of random effects (22) (17, 1, D:9) a +0 short sword (17, 2, D:9) a cursed -3 short sword (17, 3, D:9) a +1 mace of protection (18, 9, D:9) 21 arrows (21, 5, D:9) 24 bolts (22, 4, D:9) a +0 chain mail (23, 8, D:9) a +0 giant spiked club a +0 robe (26, -7, D:9) a +0 whip (35, 12, D:9) a +0 dagger (35, 16, D:9) a +0 flail a +0 ring mail (37, 15, D:9) a +0 trident (37, 17, D:9) a +0 halberd a +0 chain mail a +0 mace a +0 scimitar a cursed -1 dagger a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (3, -15, D:10) a +0 falchion a +0 leather armour a +0 short sword a +0 plate armour (5, -15, D:10) a +0 dagger a +0 robe (14, -23, D:10) a +0 leather armour (15, -24, D:10) a +0 mace (17, -23, D:10) a +0 leather armour (18, 24, D:10) an arrow (18, 27, D:10) 25 arrows (19, 6, D:10) a +0 giant club a +0 giant spiked club (20, 24, D:10) a cursed -1 shortbow 21 arrows (30, -24, D:10) a +0 spear (31, -14, D:10) a +0 whip (33, -16, D:10) a +0 whip a +0 club a +0 whip (38, -10, D:10) a +0 short sword (44, -10, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a scroll of remove curse (2, 0, D:11) 27 stones (6, 8, D:11) 7 curare-tipped darts (9, 4, D:11) a large rock (10, 4, D:11) a large rock (14, 5, D:11) a stone (15, 8, D:11) 19 gold pieces (15, 9, D:11) 20 stones (20, 8, D:11) a stone 22 gold pieces (21, 9, D:11) a stone the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a scroll of blinking (3, 19, Gauntlet) a potion of heal wounds (5, 19, Gauntlet) an uncursed staff of air (17, 19, Gauntlet) an uncursed ring of wizardry (19, 5, Gauntlet) a +0 shortbow (20, 5, Gauntlet) a scarf of invisibility (20, 19, Gauntlet) a wand of acid (4) (31, 5, Gauntlet) 2 potions of mutation (31, 19, Gauntlet) a +3 hand crossbow of flaming (33, 19, Gauntlet) the ring of Ephemeral Luck {rPois MP-9 Int+8 Dex-3 Stlth+} [ring of stealth] It affects your intelligence (+8). It affects your dexterity (-3). It protects you from poison. It affects your magic capacity (-9). It makes you more stealthy. (34, 5, Gauntlet) an uncursed ring of protection from fire (34, 19, Gauntlet) 21 bolts