Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 12, D:1) a +0 club (13, 34, D:1) a +0 robe (14, 33, D:1) a +0 club (19, 6, D:1) 20 bolts (20, 0, D:1) a +0 club (26, 33, D:1) a +2 pair of gloves (31, 10, D:1) a +0 short sword (43, 27, D:1) 18 arrows (43, 28, D:1) a +0 dagger a +0 whip (45, 41, D:1) a +0 club (54, -2, D:1) a +0 hunting sling (54, 11, D:1) 15 sling bullets Level 2 of the Dungeon (7, 3, D:2) 26 bolts (15, 16, D:2) a +0 club (19, 34, D:2) 20 sling bullets (21, 6, D:2) a +0 short sword (25, 4, D:2) a +0 whip (27, -10, D:2) 2 scrolls of noise (28, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 23 arrows (11, -34, D:3) a +0 whip (12, -22, D:3) a +0 hunting sling (13, -7, D:3) 25 arrows (15, -19, D:3) 20 arrows (19, 0, D:3) a +2 dagger of draining (25, -10, D:3) a +2 vorpal mace (26, -14, D:3) a +0 whip (28, -17, D:3) a +0 ring mail (34, -22, D:3) a scroll of noise (35, -2, D:3) a +0 shortbow Level 4 of the Dungeon (0, 0, D:4) 20 arrows (12, -2, D:4) a +0 hand axe (12, -1, D:4) a +0 hand axe (13, -14, D:4) a +0 ring mail (13, -2, D:4) a +0 whip (14, -15, D:4) a +0 dagger (22, 11, D:4) a +0 dagger (32, -22, D:4) a +0 leather armour a +0 mace (33, -24, D:4) a +0 club (33, -22, D:4) a cursed +0 scale mail a +0 leather armour a +0 falchion (34, -7, D:4) 23 arrows (35, -19, D:4) a +0 giant club (46, -1, D:4) 17 arrows (56, 1, D:4) a +0 hand axe a +0 chain mail (57, 0, D:4) a +0 dagger (58, 1, D:4) a +0 mace a +0 leather armour (58, 2, D:4) a cursed -2 short sword (63, -22, D:4) a cursed -2 giant spiked club Level 5 of the Dungeon (0, 0, D:5) 6 arrows a +0 shortbow (1, 4, D:5) 2 arrows (2, 5, D:5) 4 arrows (2, 6, D:5) 2 arrows (5, 1, D:5) a +0 flail (7, 0, D:5) a +0 robe a +0 dagger (7, 1, D:5) a +0 trident (7, 2, D:5) a +0 flail (12, 8, D:5) a +0 club (21, 19, D:5) 27 arrows a +0 shortbow (23, 41, D:5) a +0 halberd (24, 38, D:5) a +0 club a +0 hunting sling (24, 40, D:5) a +0 club (26, 3, D:5) a cursed +0 scale mail (26, 18, D:5) an arrow (36, 22, D:5) a +2 whip of flaming a +0 robe (36, 31, D:5) a +0 chain mail (37, 29, D:5) a +0 leather armour Level 6 of the Dungeon (1, 8, D:6) a +0 rapier (3, 37, D:6) 18 sling bullets (5, 4, D:6) a +0 giant club (5, 23, D:6) a +0 club (6, -6, D:6) a +0 mace (6, 6, D:6) 16 arrows (8, 4, D:6) a +0 ring mail a +0 club (9, 2, D:6) a +0 dagger (10, 2, D:6) a +0 chain mail a +0 broad axe (19, -8, D:6) a +0 chain mail (20, 0, D:6) a cursed +0 plate armour (23, -8, D:6) a +0 ring mail (27, -6, D:6) a +0 mace (29, 11, D:6) a +0 whip (29, 18, D:6) the +8 quarterstaff of Atenta {freeze, +Rage rPois Will- Dex+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). It protects you from poison. It affects your willpower, your defense against some magical effects. It lets you go berserk. a +0 chain mail a +0 hand axe a +0 ring mail a cursed +0 plate armour a +0 scale mail (30, 17, D:6) a +0 chain mail a +0 mace a +0 chain mail a +0 dagger (30, 18, D:6) a +0 whip a +0 leather armour a +0 falchion (31, -5, D:6) a +0 whip (31, 18, D:6) a +0 club (38, 4, D:6) an uncursed staff of earth (60, 16, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +1 robe of fire resistance a +0 flail a +0 ring mail (0, 1, D:7) a +0 hand axe a +0 ring mail (1, 1, D:7) a +0 dagger a +0 leather armour (8, -1, D:7) a +0 robe (23, 0, D:7) a +0 club a cursed +0 ring mail a +0 mace a +0 ring mail a +0 ring mail (27, 8, D:7) 2 potions of degeneration (27, 26, D:7) 20 arrows (28, 18, D:7) a +3 halberd of flaming +2 steam dragon scales (38, 4, D:7) a +0 mace (42, 36, D:7) a cursed +0 robe (58, -13, D:7) a +0 war axe Level 8 of the Dungeon (5, 35, D:8) a +0 robe (8, -1, D:8) a cursed +3 mace a +0 robe (11, 37, D:8) a throwing net (12, 0, D:8) a +0 spear a +0 club (14, 0, D:8) a +0 spear (16, -1, D:8) a cursed -2 club (17, -2, D:8) a +0 trident a +0 scale mail a +0 shortbow 23 arrows (17, -1, D:8) a cursed +0 long sword a +0 robe a +0 flail (18, -2, D:8) a +0 long sword a +0 robe a +1 trident a +0 robe (19, -3, D:8) an arrow (20, 32, D:8) a +0 club a +0 giant club (20, 33, D:8) a +0 whip (21, 35, D:8) a cursed -1 spear a +0 dagger a +0 robe (22, 32, D:8) the +8 quarterstaff of the Blind Eye {venom, +Rage} It poisons the flesh of those it strikes. It lets you go berserk. (22, 35, D:8) a +0 dagger (22, 47, D:8) a +0 whip a +0 leather armour (23, 35, D:8) a +0 short sword a cursed -3 flail a +0 dagger a +0 robe (23, 46, D:8) a cursed +0 plate armour (23, 48, D:8) a +0 giant club (24, 35, D:8) a +2 vorpal spear a +0 ring mail a +0 kite shield (25, 49, D:8) a +0 club (27, 39, D:8) a +0 club (29, 50, D:8) a cursed -3 dagger a cursed +0 robe (30, 5, D:8) a +0 mace (31, 49, D:8) 25 sling bullets (34, 44, D:8) 16 arrows (34, 47, D:8) a +0 giant spiked club (35, 21, D:8) the +0 ring mail of Wonder {+Inv Int+3 Dex+3 Stlth-} It affects your intelligence (+3). It affects your dexterity (+3). It lets you turn invisible. It makes you less stealthy. a +0 pair of gloves of dexterity a +0 chain mail a +0 pair of gloves a +0 scale mail a +1 long sword (35, 47, D:8) a +0 dagger (36, 8, D:8) a +0 war axe 2 throwing nets a +0 scale mail (38, 19, D:8) a +0 hunting sling (41, 44, D:8) 8 sling bullets (43, 49, D:8) a +0 trident (47, 1, D:8) a +0 leather armour (49, 16, D:8) a +0 buckler (54, 15, D:8) a +0 battleaxe a +0 robe (55, 13, D:8) a +2 dagger a +0 robe a cursed +0 short sword a +0 robe a +0 flail a +0 robe a cursed +2 short sword a +0 robe (56, 24, D:8) 19 arrows (60, 15, D:8) a +0 spear (60, 19, D:8) a +0 spear (unseen) Level 9 of the Dungeon (1, 22, D:9) an uncursed ring of attention (5, 2, D:9) a +0 great sword (6, 3, D:9) a +0 glaive a +0 chain mail (20, 22, D:9) a +0 trident a +0 chain mail (23, 9, D:9) a large rock (24, 22, D:9) a cursed +0 plate armour a +0 dire flail (25, 8, D:9) a +0 dagger 2 large rocks (25, 13, D:9) a tin of tremorstones (2/2) (26, 10, D:9) an uncursed staff of poison (26, 13, D:9) the +9 trident "Sodehuirgh" {flame, *Rage +Blink +Rage Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It lets you blink. It lets you go berserk. It may make you go berserk in combat. (27, 22, D:9) the cursed +0 leather armour of Boiling Hail {rF+ rC- SInv} It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It has a curse placed upon it. (28, 15, D:9) 8 arrows a +0 shortbow a cursed ring of attention a +0 vorpal battleaxe (33, 4, D:9) a +0 shortbow 14 arrows an uncursed staff of cold (34, 5, D:9) an arrow (34, 6, D:9) an arrow (34, 7, D:9) an arrow (34, 11, D:9) 3 large rocks (35, 4, D:9) a +0 mace (35, 10, D:9) a large rock (36, 1, D:9) a +3 antimagic lajatang (36, 8, D:9) 29 arrows (37, 27, D:9) a +2 buckler (40, 4, D:9) 10 sling bullets (43, 18, D:9) a box of beasts (45, 8, D:9) a +0 giant club a +0 giant club (50, -12, D:9) a wand of random effects (29) (52, 9, D:9) a +0 short sword (53, 0, D:9) a phial of floods Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (16, 33, D:10) a +0 rapier (16, 46, D:10) a +0 hand crossbow (19, 37, D:10) a +3 long sword a +0 vorpal scimitar a +1 falchion of holy wrath a +2 short sword of speed a +0 robe (20, 59, D:10) a +0 hunting sling a +0 quarterstaff 24 sling bullets a cursed +0 ring mail (23, 9, D:10) a +0 battleaxe (26, 59, D:10) 2 sling bullets (30, 13, D:10) a cursed +2 scimitar of freezing a +0 robe (30, 47, D:10) the +8 rapier "Optick" {flame, rC+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from cold. (32, 13, D:10) a +2 great sword of freezing a +0 robe (33, 13, D:10) a cursed +3 long sword a +0 robe (34, 13, D:10) a +0 short sword a +0 mace (35, 13, D:10) a cursed +3 dagger a +0 robe (41, 13, D:10) 26 arrows (50, 22, D:10) a +0 mace (51, 17, D:10) a +0 mace a +0 dagger a +0 robe (51, 18, D:10) a +0 trident of protection a cursed +0 leather armour (52, 17, D:10) a +0 dagger a +0 robe (52, 20, D:10) a cursed -1 dagger a +0 robe (52, 29, D:10) 32 bolts (56, 57, D:10) a +0 plate armour (63, 40, D:10) 25 bolts (64, 45, D:10) 10 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (1, -19, D:11) a +0 short sword (1, -13, D:11) a +0 long sword a +0 chain mail a +0 hand axe a +0 leather armour (1, -12, D:11) a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail a +2 dagger of holy wrath a cursed -1 robe (1, 5, D:11) a +0 club (1, 8, D:11) a +3 scale mail (2, 7, D:11) a +0 flail a +0 ring mail (3, 11, D:11) a +0 dagger (14, 3, D:11) a +0 short sword (16, 17, D:11) a +0 cloak a +0 short sword a +0 hand axe (17, 16, D:11) a +0 hand axe (17, 18, D:11) a +0 hand axe (18, 17, D:11) a +0 hand axe (22, 0, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing (23, 0, D:11) a +0 ring mail (26, -22, D:11) 19 sling bullets (26, 9, D:11) a +0 dire flail a +0 giant club (27, 23, D:11) a +0 short sword (51, -11, D:11) an uncursed ring of magical power an uncursed ring of ice (51, -1, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (2, -26, D:12) 3 atropa-tipped darts (2, 3, D:12) a +0 hunting sling (9, 10, D:12) a +0 dagger a cursed +0 dagger a +0 robe a +0 dagger a +0 robe (11, -40, D:12) a +0 chain mail (15, -37, D:12) +0 acid dragon scales a +0 dagger of draining a +2 robe of cold resistance a +0 club a cursed +0 scale mail (16, 5, D:12) a +0 pair of boots (17, -35, D:12) a +0 dagger a cursed -2 robe (34, -40, D:12) a +0 plate armour (34, -31, D:12) a box of beasts (39, -37, D:12) a +0 great mace a cursed +0 giant club (44, -10, D:12) 28 bolts (44, -4, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (1, -1, D:13) a +0 hand axe (2, -1, D:13) a +0 club (2, 20, D:13) a cursed +0 long sword a +0 robe (3, -2, D:13) a cursed -2 war axe a +0 chain mail (3, -1, D:13) a +0 flail (3, 17, D:13) a +0 morningstar a +0 robe (3, 19, D:13) a +0 short sword a +0 robe (3, 20, D:13) a +0 giant club a +0 giant spiked club (4, 20, D:13) a cursed +3 scimitar a +0 robe (5, -15, D:13) a +0 shortbow 4 arrows (7, -15, D:13) an arrow (9, -15, D:13) 3 arrows (10, -15, D:13) an arrow (16, 7, D:13) a +0 dagger a +0 robe (16, 8, D:13) a +0 mace a +0 plate armour (20, 8, D:13) a cursed -1 mace a +0 plate armour (20, 9, D:13) 4 large rocks a +0 leather armour a +0 club (20, 10, D:13) a +3 bardiche a +0 plate armour (20, 11, D:13) a +0 battleaxe a +0 chain mail a +0 bardiche a +0 chain mail (21, 8, D:13) 2 large rocks (21, 11, D:13) a +1 long sword a +0 plate armour a +0 kite shield (26, -21, D:13) a cursed +1 falchion of electrocution a +0 robe a cursed +2 dagger a +0 robe (27, -22, D:13) a +2 war axe of freezing a cursed +0 robe a cursed +3 great sword a +0 robe (27, -21, D:13) a +2 morningstar of draining a +0 robe (30, -6, D:13) a +0 long sword (37, -2, D:13) a +0 helmet (38, 19, D:13) a +0 giant club a +0 giant spiked club (42, -28, D:13) a +2 hand crossbow of flaming Level 14 of the Dungeon (0, 0, D:14) 15 gold pieces (1, -12, D:14) a +0 giant club (2, -11, D:14) a +0 giant spiked club a +0 giant club a +0 giant spiked club an ogre corpse (3, -10, D:14) 4 large rocks a worker ant corpse a cyclops corpse (4, -9, D:14) a +0 hand axe a +0 robe a +0 war axe a +0 leather armour a meliai corpse (4, -4, D:14) 15 gold pieces (5, -8, D:14) a +0 hand axe (still there?) a +0 leather armour (still there?) a meliai corpse (still there?) (5, -1, D:14) a +0 plate armour (6, -5, D:14) a scroll of teleportation the Ecumenical Temple