Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +1 short sword of protection (8, 5, D:1) 18 arrows (11, -24, D:1) 10 bolts (14, -18, D:1) a +0 club Level 2 of the Dungeon (3, 36, D:2) a +0 club (9, 35, D:2) a +0 ring mail (20, 30, D:2) a +0 leather armour (32, 25, D:2) a +0 club Level 3 of the Dungeon (1, -22, D:3) a +0 club (6, 9, D:3) a cursed -1 club a scroll of immolation (14, -6, D:3) a +0 dire flail (20, 8, D:3) a +1 hat (22, -2, D:3) a +0 whip (29, -2, D:3) a cursed -2 dagger (37, 7, D:3) a +0 club (37, 8, D:3) a +0 whip a scroll of immolation (37, 9, D:3) a +0 club a cursed +0 leather armour (38, 7, D:3) a +0 morningstar a +0 robe (39, -9, D:3) a +0 dagger (39, -8, D:3) a +0 whip (43, -15, D:3) a +1 trident of flaming a +0 scale mail (43, -9, D:3) a +0 dagger a +0 ring mail (44, -16, D:3) a +0 dagger (59, -25, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 whip of flaming a +2 robe of cold resistance (15, 36, D:4) a +0 spear (17, 8, D:4) a +0 whip (20, 26, D:4) a +0 hand axe (21, 27, D:4) a +0 dagger a +0 robe (22, 27, D:4) a +0 dagger a cursed +0 robe (27, 33, D:4) a +0 leather armour (33, 42, D:4) a +0 whip (33, 45, D:4) a +0 spear of freezing (34, 46, D:4) a +0 club a +0 spear (35, 37, D:4) a +0 club (35, 46, D:4) a +0 spear a +0 ring mail (39, 39, D:4) a cursed -1 rapier a +0 ring mail (46, 38, D:4) a +0 dagger a +0 robe (46, 39, D:4) a +0 mace a +0 dagger a +0 robe (47, 38, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (56, 9, D:4) a +0 whip (57, 16, D:4) a +0 scythe a +0 robe (60, 11, D:4) a +0 giant spiked club (61, 29, D:4) a +0 mace (68, 2, D:4) a +0 flail a +0 leather armour a +0 flail a +0 leather armour a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 3, D:5) a +0 mace (1, 9, D:5) a +3 quarterstaff of chaos (2, 12, D:5) the +4 mace of Mourning {flame, +Fly rC- Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). It makes you vulnerable to cold. It lets you fly. (13, 34, D:5) a +0 dagger a +0 ring mail (14, -13, D:5) a +0 robe (18, -3, D:5) a +0 scale mail (23, 6, D:5) a +0 short sword a +0 whip a +0 whip (23, 7, D:5) a cursed amulet of inaccuracy (25, 3, D:5) a +0 club a +0 chain mail (30, -12, D:5) a +0 giant club (39, 28, D:5) a +0 halberd (39, 29, D:5) a +0 club a +0 halberd (49, -1, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Zorrewnoont's General Store 28 arrows (67 gold) a potion of lignification (36 gold) 18 stones (21 gold) 16 stones (19 gold) a +0 plate armour (276 gold) a +4 triple sword of holy wrath (480 gold) a scroll of teleportation (36 gold) a book of Misfortune (240 gold) 24 bolts (57 gold) 17 sling bullets (102 gold) a +0 leather armour (24 gold) a scroll of noise (12 gold) (0, 0, D:6) a +0 buckler (4, 0, D:6) a +0 whip (5, -5, D:6) a +0 spear a throwing net (5, 4, D:6) a +0 whip (6, -5, D:6) a +0 whip (7, -30, D:6) an uncursed staff of air (34, -28, D:6) a +0 robe a +0 dagger of venom (34, -27, D:6) a +2 falchion of distortion (34, -26, D:6) a +0 whip a +0 robe a +0 dagger (34, 4, D:6) a +0 broad axe (38, -10, D:6) a potion of attraction (53, 4, D:6) a cursed -1 dagger (58, 0, D:6) a +0 spear (58, 1, D:6) a +0 whip (61, -33, D:6) a +0 trident Level 7 of the Dungeon (9, -37, D:7) 15 sling bullets (9, -8, D:7) an uncursed ring of attention an uncursed ring of stealth a +2 dagger of protection a +0 robe a +0 club a +0 giant club a +0 dagger a +0 robe a +0 giant spiked club (10, -9, D:7) 2 arrows (12, -9, D:7) an arrow (13, -9, D:7) an arrow (15, -9, D:7) a +0 shortbow 6 arrows (16, -3, D:7) a wand of random effects (16) (20, -32, D:7) a +0 club a +0 leather armour a +0 whip a +0 flail a cursed +0 leather armour a +0 hand axe (23, -12, D:7) a +0 flail a +0 dagger (24, -12, D:7) a +0 dagger a +0 robe (24, -10, D:7) a +0 flail (25, -30, D:7) a +0 rapier (36, -7, D:7) 12 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 whip (10, -5, D:8) a cursed ring of attention (11, 11, D:8) a +0 dagger (26, -7, D:8) a +0 quarterstaff a +1 hunting sling of freezing 29 sling bullets a +0 leather armour (27, -5, D:8) 2 sling bullets (30, 18, D:8) a +0 war axe a +1 robe of cold resistance (35, 13, D:8) a +1 long sword a +0 leather armour (38, 13, D:8) a +0 short sword a +0 leather armour a +0 short sword a +0 scale mail (38, 14, D:8) a cursed +0 dagger (40, -5, D:8) a +0 giant club (40, 13, D:8) a +0 leather armour (49, 14, D:8) a cursed +0 leather armour a +0 flail (49, 15, D:8) a +0 robe a +0 dagger (50, 14, D:8) a +3 mace (50, 18, D:8) a +0 leather armour (50, 28, D:8) a +0 giant club (51, 1, D:8) a +1 dagger of chaos a +0 robe (53, 15, D:8) a +0 dagger (53, 29, D:8) the cursed +0 robe of Wisdom {+Inv Regen+ rCorr Int-5} It affects your intelligence (-5). It lets you turn invisible. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (55, -1, D:8) a +0 robe (55, 23, D:8) the +2 helmet of Deusap {rPois} It protects you from poison. (56, 12, D:8) a +2 short sword of venom a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 glaive a +0 chain mail (56, 13, D:8) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (56, 16, D:8) a cursed -2 whip a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (15, -8, D:9) a +0 giant club a +0 giant club (15, 7, D:9) a condenser vane (17, -15, D:9) a +0 club a +0 shortbow 19 arrows (20, -11, D:9) a +0 club (20, -5, D:9) a cursed +5 great sword a +0 robe (21, -5, D:9) a +0 giant club a +0 dire flail a +0 dire flail (22, -11, D:9) a +0 scale mail (23, -14, D:9) an arrow (24, -14, D:9) an arrow (25, -14, D:9) a +0 shortbow 9 arrows (26, -14, D:9) 2 arrows (26, -13, D:9) an arrow (27, -12, D:9) a +0 giant spiked club a +0 giant club (37, -17, D:9) a +0 flail (37, 10, D:9) a +0 dagger (38, 2, D:9) a bolt (39, -14, D:9) 27 bolts (40, -19, D:9) 12 arrows (42, 1, D:9) a +0 dagger (45, -1, D:9) a +0 hand axe (45, 2, D:9) a +0 club a +0 hand crossbow 22 bolts (46, -25, D:9) a +1 vorpal falchion a +4 short sword a +0 robe (46, -16, D:9) 2 throwing nets (46, 2, D:9) a cursed +0 dagger a +0 robe (46, 3, D:9) a +0 dagger (46, 4, D:9) a +0 whip a bolt (46, 5, D:9) a +2 short sword of freezing (48, -3, D:9) a +0 quarterstaff (48, -2, D:9) a cursed -1 hand axe a +0 leather armour a +0 dagger a +0 robe (49, -3, D:9) a +0 dagger (54, 0, D:9) a +0 club a +0 trident a +0 chain mail (54, 16, D:9) a cursed -3 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a cursed amulet of inaccuracy (5, -8, D:10) a +0 flail (7, -35, D:10) 17 bolts (10, 9, D:10) a +0 mace (14, -27, D:10) a +0 dire flail a +1 antimagic great mace (21, 7, D:10) a +0 hand axe (21, 8, D:10) a +0 dagger (22, 8, D:10) a +0 mace a +0 chain mail (26, 5, D:10) a +0 hand axe (27, 5, D:10) a +0 falchion a +0 chain mail (29, 7, D:10) a +0 dagger a +0 robe (30, -33, D:10) 2 arrows (30, 6, D:10) a +0 long sword a +0 robe (31, 6, D:10) a +4 dagger a +0 robe (31, 8, D:10) a +0 long sword a cursed +0 robe a cursed +3 spear of freezing a +0 robe (33, -30, D:10) 3 arrows (33, 7, D:10) a +4 halberd of freezing a +0 robe (33, 17, D:10) 25 sling bullets (36, -27, D:10) a +0 shortbow 7 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (6, -11, D:11) a +0 giant spiked club (6, -10, D:11) an uncursed ring of see invisible a -4 ring of evasion an uncursed ring of wizardry a +0 chain mail a +0 scale mail (7, 15, D:11) a +0 long sword (7, 21, D:11) 20 bolts (8, 24, D:11) a +0 plate armour (16, 29, D:11) 4 large rocks (22, -1, D:11) a +0 short sword (26, 3, D:11) a +0 plate armour (30, 8, D:11) a +0 giant spiked club (33, -7, D:11) a +4 flail a +0 robe (34, 17, D:11) a cursed -1 morningstar (35, -5, D:11) a +0 great sword a +0 robe (36, -5, D:11) a +0 vampiric dagger (36, -4, D:11) a cursed +2 great sword of protection a +0 robe (37, -5, D:11) a +0 long sword a +0 robe (37, -4, D:11) a +0 flail a +3 battleaxe a +0 robe (37, -3, D:11) a +0 robe a +0 war axe a +1 war axe of freezing a +0 robe a +3 war axe of freezing a +0 robe (45, -1, D:11) 7 bolts Level 12 of the Dungeon (0, 0, D:12) a +3 war axe of freezing a +0 robe a +0 morningstar a +0 robe (5, 0, D:12) 16 bolts (7, -28, D:12) a +2 rapier of venom (8, 22, D:12) a +0 war axe (12, 23, D:12) 3 large rocks (13, 17, D:12) a +6 hand axe of freezing a +0 robe a +0 battleaxe a +0 plate armour a +0 flail an orc corpse an orc corpse (skeletalised by now) (13, 18, D:12) a cursed +2 flail of freezing a +0 robe an ugly thing corpse (14, 18, D:12) a +0 dagger a +0 robe a +5 flail a +0 robe (15, 17, D:12) a +0 club (17, 16, D:12) a large rock (23, -3, D:12) a +0 club a +0 leather armour (23, -2, D:12) a +0 giant club (24, -2, D:12) a +0 club (25, 1, D:12) a +0 dagger a +0 robe (27, -2, D:12) a +0 whip (27, -1, D:12) a +2 mace of draining (28, -1, D:12) a +0 mace a +0 plate armour (29, -1, D:12) a +0 short sword a +0 chain mail (29, 0, D:12) a +0 club (30, -4, D:12) an adder corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (still there?) 11 arrows (still there?) a centaur corpse (still there?) (1, 1, D:13) a +0 shortbow (still there?) 14 arrows (still there?) a centaur corpse (still there?) (2, 0, D:13) a +0 shortbow (still there?) a +0 shortbow (still there?) 26 arrows (still there?) a centaur corpse (still there?) a centaur corpse (still there?) (2, 1, D:13) a +0 shortbow (still there?) 23 arrows (still there?) a centaur corpse (still there?) (3, 0, D:13) an arrow (4, -1, D:13) an arrow (6, -3, D:13) an arrow (7, 3, D:13) an arrow (10, -7, D:13) an arrow (13, -10, D:13) an arrow (13, -9, D:13) an arrow (13, -7, D:13) an arrow the Ecumenical Temple