Cykl0x Level 1 of the Dungeon [Shop] Ociuz's Antique Weapon Boutique a +1 war axe of venom (257 gold) the +5 great sword of Greatest Utility {drain, rC+++ rCorr Int-3} (1794 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-3). rC: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. The Shining One disapproves of the use of such an item. a +0 short sword (69 gold) a +0 mace (69 gold) a +0 hunting sling (34 gold) a +0 quarterstaff (92 gold) a +1 spectral quarterstaff (391 gold) a +0 giant club (39 gold) a +0 dagger (46 gold) (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 dagger (10, 9, D:1) a +0 club (18, -3, D:1) a +0 dagger (30, 24, D:1) 27 arrows (31, -14, D:1) a +0 club (34, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 scale mail (10, -40, D:2) a +0 mace (11, -40, D:2) a +0 leather armour (26, 5, D:2) a +0 dagger (29, -29, D:2) a +0 hunting sling (41, -15, D:2) 3 potions of degeneration (59, -40, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, -2, D:3) a +0 trident (8, -3, D:3) 19 arrows (14, 20, D:3) a +0 short sword (21, 35, D:3) a +0 hand axe (24, 39, D:3) a +0 dagger (29, -8, D:3) a +0 dagger (32, 0, D:3) a +0 helmet (36, 39, D:3) a +0 pair of gloves (49, 4, D:3) a +0 kite shield (54, 27, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (19, 4, D:4) a +0 mace (20, -7, D:4) a staff of conjuration (29, -33, D:4) 18 sling bullets (32, -26, D:4) a +0 dagger a +0 giant club (36, -26, D:4) a +0 flail (42, -30, D:4) a +0 short sword (42, -22, D:4) a potion of attraction a +2 whip of draining (42, -14, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, 0, D:5) a +0 giant club (19, -13, D:5) a +0 buckler of reflection (26, 21, D:5) a +0 battleaxe (34, 14, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) a throwing net (0, 1, D:6) 2 throwing nets (1, -1, D:6) a throwing net (3, -4, D:6) a +0 spear a +0 scale mail a +0 buckler (3, 0, D:6) a throwing net (4, -19, D:6) a +0 club (6, -13, D:6) a +0 club (6, -3, D:6) a +0 club a +0 leather armour (6, 10, D:6) a +3 quarterstaff of chaos (7, 7, D:6) a +0 mace (14, -27, D:6) a +0 robe (27, -33, D:6) a +0 battleaxe a +0 plate armour (28, -29, D:6) a +4 spear of venom a +0 ring mail a +0 kite shield (29, -34, D:6) a +0 dagger a +0 robe (29, -4, D:6) a +0 whip of freezing a +0 robe (31, -32, D:6) a +0 whip (32, -30, D:6) a +0 whip (36, -33, D:6) a +0 flail (41, -29, D:6) a +0 scythe (44, -35, D:6) a +0 spear (51, 3, D:6) a +0 spear (53, 5, D:6) a +0 flail a +0 whip a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +1 dagger of protection a +0 scale mail a +1 long sword of draining (10, -2, D:7) a +0 dagger a +0 dagger (11, -2, D:7) a +0 short sword (12, -2, D:7) a +0 club (13, -18, D:7) a +3 spear a +0 robe (15, -18, D:7) a +0 scimitar a +0 robe (15, 15, D:7) a +2 vorpal falchion (16, -17, D:7) a +4 war axe a +0 robe (16, 1, D:7) a +0 falchion (16, 16, D:7) a +0 shortbow (17, 7, D:7) a +2 shortbow of flaming 25 arrows (17, 17, D:7) a +3 hunting sling of freezing (17, 18, D:7) a phial of floods (19, 6, D:7) a +0 flail of draining (20, 7, D:7) 4 large rocks (24, -18, D:7) a +0 dagger (24, 12, D:7) a +0 hand axe a +0 ring mail a +0 club a +0 ring mail (24, 20, D:7) a scroll of noise (25, 13, D:7) a +2 mace of holy wrath (26, 13, D:7) a +0 dagger a +0 robe of fire resistance (28, -17, D:7) 6 large rocks (31, -13, D:7) a +0 ring mail a +0 club (32, -13, D:7) a throwing net (34, 11, D:7) a +0 hand axe (35, 6, D:7) a potion of attraction (35, 7, D:7) a +0 dagger a +0 robe a +0 morningstar a +0 mace (36, -13, D:7) a +0 leather armour a +0 dagger (37, 18, D:7) a +0 shortbow 24 arrows (38, -10, D:7) a +0 halberd a +0 spear a +0 whip a +0 robe a +0 club (38, 10, D:7) a +0 trident (40, -11, D:7) a +0 whip (40, -10, D:7) a +0 spear (41, 5, D:7) a +0 dagger a +0 leather armour a +0 glaive a +0 plate armour (41, 11, D:7) 18 arrows (42, -8, D:7) 11 arrows a +3 shortbow (45, -5, D:7) a +0 dagger a +0 robe (45, -4, D:7) a +0 dagger a +0 robe a +0 flail (46, -5, D:7) a +0 morningstar (47, 3, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a ring of poison resistance (9, 6, D:8) a +0 trident a +0 leather armour (9, 7, D:8) a +0 dagger a +0 robe (10, 7, D:8) a +0 short sword a +0 ring mail (16, -8, D:8) a +0 leather armour 24 sling bullets (18, 7, D:8) a +0 leather armour (20, -19, D:8) a +0 mace (21, -6, D:8) a +2 great sword a +0 robe a +0 dagger a +0 robe (24, -7, D:8) a +0 dire flail a +0 robe (28, 2, D:8) a +0 dagger a +0 robe (30, 16, D:8) a +0 scale mail (32, -23, D:8) a +0 hand axe (32, -22, D:8) a +0 short sword a +0 short sword a +0 scale mail a +0 mace a +0 chain mail a +0 giant club a +0 giant spiked club (45, 2, D:8) a +2 flail of holy wrath (48, -10, D:8) a +0 hand axe of freezing a +0 ring mail (48, -9, D:8) a +0 shortbow 12 arrows (51, -8, D:8) 7 arrows Level 9 of the Dungeon [Shop] Ararch's Elemental Accessories a wand of flame (15) (119 gold) a wand of iceblast (8) (168 gold) a staff of air (350 gold) the Handbook of Earth (504 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Leda's Liquefaction Hexes/Earth 4 yes c - Animate Armour Summoning/Earth 4 yes d - Lee's Rapid Deconstruction Earth 5 yes (0, 0, D:9) a +0 giant club a +0 giant club a +0 chain mail a +0 short sword a +0 dagger (0, 1, D:9) a +0 buckler of protection a +0 scale mail a +0 spear a +0 flail a +0 plate armour a +0 glaive a +0 plate armour a +1 antimagic trident a +0 giant club (0, 2, D:9) a +0 war axe a +0 whip a +0 buckler a +0 scale mail a +5 trident a +0 plate armour a +0 glaive a +0 chain mail a +0 mace a +0 dagger a +0 dagger (0, 3, D:9) a +0 short sword (1, 3, D:9) a +0 halberd (13, -1, D:9) a +0 hunting sling a +0 spectral quarterstaff 25 sling bullets a +1 leather armour of willpower (15, -6, D:9) 10 arrows (18, -8, D:9) a +0 ring mail (22, -21, D:9) a +0 troll leather armour (26, -15, D:9) a +0 short sword a +0 dagger a +0 whip a +0 dagger a +0 dagger a +0 hand crossbow 6 bolts (27, -15, D:9) a +0 club a +0 dagger a +0 club (37, 2, D:9) a +8 giant club a +0 robe (54, -5, D:9) a +1 long sword of protection Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (0, 5, D:10) the +1 war axe of Duty {pain, rElec Int+4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (0, 7, D:10) a +0 ring mail (0, 11, D:10) a +0 ring mail (2, -16, D:10) a +0 pair of gloves (9, 21, D:10) 17 arrows (10, -10, D:10) a +0 giant club a +0 giant spiked club (12, 18, D:10) a ring of poison resistance (12, 19, D:10) a +0 long sword (13, 17, D:10) a +0 leather armour (14, -21, D:10) a +0 chain mail a +0 club (14, -20, D:10) a +0 hand axe a +0 robe a +0 dagger (14, 17, D:10) a +0 pair of gloves (14, 19, D:10) a +1 cloak (15, -21, D:10) a +0 club (25, -7, D:10) a +0 ring mail (30, 5, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (12, -5, D:11) 16 bolts (13, -21, D:11) 5 large rocks (14, -21, D:11) a +0 shortbow 14 arrows (14, -2, D:11) 26 bolts (15, -22, D:11) a +0 shortbow a +0 shortbow 47 arrows (15, -21, D:11) a +0 shortbow a +0 shortbow 44 arrows (27, -2, D:11) the +4 mace of Wondrous Power {vorpal, +Rage rPois MP+9} It inflicts extra damage upon your enemies. rPois: It protects you from poison. MP: It affects your magic capacity (+9). +Rage: It lets you go berserk. (29, -3, D:11) 6 large rocks (36, -23, D:11) a +0 pair of gloves (37, 19, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (1, 1, D:12) 25 bolts (2, -1, D:12) a +0 club a +0 robe a +0 hand axe (2, 0, D:12) a +1 short sword of venom a +2 dagger of freezing a +0 robe a +0 dagger (4, -2, D:12) a +0 dagger a +0 robe (5, -7, D:12) a +2 dagger of draining a +0 robe (5, 1, D:12) a +0 dagger a +0 robe (7, -3, D:12) a +0 dagger a +0 robe (9, -7, D:12) a +0 dagger a +0 robe (11, -31, D:12) a condenser vane (16, -24, D:12) a +0 long sword (19, -33, D:12) a +0 giant club a +0 giant spiked club (20, -50, D:12) a +0 war axe (20, -32, D:12) a +0 giant club a +0 giant club (22, -35, D:12) a +0 giant spiked club (26, -30, D:12) a +2 short sword of freezing (33, -12, D:12) a +0 shortbow 16 arrows (35, -57, D:12) a potion of invisibility (42, -4, D:12) a +0 giant club (43, -16, D:12) 21 arrows (49, -13, D:12) 5 large rocks (51, -50, D:12) a +0 robe a +1 dagger of protection (51, -49, D:12) a +0 dagger (51, -48, D:12) a +0 robe a +0 dagger (52, -49, D:12) a +0 giant club a +0 giant club (56, -13, D:12) a +0 shortbow 14 arrows (58, -12, D:12) a +0 short sword (61, -22, D:12) a +0 quarterstaff (64, -20, D:12) a +0 glaive Level 13 of the Dungeon (0, 0, D:13) a +0 mace (3, -20, D:13) a +0 spear (5, -51, D:13) a +0 leather armour (5, -21, D:13) a +0 giant spiked club a +0 giant club (11, -6, D:13) 3 large rocks (32, -22, D:13) 4 large rocks (32, -19, D:13) a +0 shortbow 31 arrows (34, -18, D:13) a +0 shortbow 15 arrows (34, -17, D:13) a +0 shortbow 42 arrows (37, 3, D:13) a +0 giant club a +0 giant spiked club (39, -6, D:13) 14 bolts (46, -6, D:13) a +0 spear a +0 ring mail a +0 buckler (47, -46, D:13) a +0 great sword a +0 ring mail (47, -30, D:13) a +0 scale mail (47, -7, D:13) a +0 flail (47, -6, D:13) a +0 flail (48, -7, D:13) a +0 whip (48, -6, D:13) a +0 spear (48, 4, D:13) 29 bolts (51, -11, D:13) a +0 whip (53, -32, D:13) a condenser vane (53, -29, D:13) a +0 robe (55, -33, D:13) a staff of air (58, -19, D:13) 12 arrows a +0 longbow Level 14 of the Dungeon (0, 0, D:14) a +2 rapier of electrocution a +0 vorpal scimitar (0, 1, D:14) a +0 shortbow 16 arrows (8, -19, D:14) 23 arrows (24, -1, D:14) 10 bolts (31, -32, D:14) a +0 leather armour (32, -39, D:14) a +0 chain mail (33, 3, D:14) a +0 shortbow 26 arrows (34, 3, D:14) a +0 shortbow 18 arrows (34, 4, D:14) a +0 shortbow 26 arrows (35, 3, D:14) a +0 shortbow 18 arrows (36, 3, D:14) a +0 shortbow 24 arrows (46, 4, D:14) a +0 shortbow 13 arrows (48, 16, D:14) a +0 robe (51, -41, D:14) a +1 vorpal great sword (52, -38, D:14) a +1 vorpal battleaxe a +0 chain mail (56, -7, D:14) a +0 ring mail (57, -31, D:14) a +0 falchion Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail (3, 37, D:15) a +0 buckler (4, -7, D:15) a +0 battleaxe (9, 34, D:15) 4 atropa-tipped darts (11, 40, D:15) 23 sling bullets (15, 22, D:15) a +0 scale mail (18, 19, D:15) 4 large rocks (20, 19, D:15) a +0 chain mail (20, 23, D:15) a +0 rapier (23, 10, D:15) 4 large rocks (25, -2, D:15) a +0 shortbow 25 arrows (26, 22, D:15) a +0 flail (27, 20, D:15) a +1 dagger of freezing a +0 robe (30, 30, D:15) a +0 hunting sling (32, 27, D:15) a +2 vorpal shortbow 18 arrows (33, -4, D:15) a staff of death (35, 25, D:15) a +0 vorpal shortbow 23 arrows (37, 26, D:15) a +2 scimitar of flaming (39, 5, D:15) a +0 trident (40, 6, D:15) a +0 shortbow a +0 shortbow 26 arrows a +0 giant club a +0 antimagic dagger a +0 battleaxe a +0 chain mail (41, 6, D:15) a +0 shortbow of freezing a +0 shortbow a +0 dagger a +0 shortbow 53 arrows a +1 trident of venom a +0 chain mail a +0 great sword a +0 leather armour (42, 6, D:15) a +0 longbow a +0 shortbow 50 arrows a +0 great sword a +0 ring mail the +0 leather armour "Teozeono" {Rampage Str+6} Str: It affects your strength (+6). Rampage: It bestows one free step when moving towards enemies. (42, 17, D:15) 18 arrows (50, 24, D:15) 5 large rocks (50, 39, D:15) the +7 battleaxe "Saydd" {flame, +Rage} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. +Rage: It lets you go berserk. (56, -8, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (0, 2, Orc:1) a +0 mace a +0 chain mail a +0 club (0, 3, Orc:1) a +2 glaive of venom a +0 chain mail (1, 0, Orc:1) a +0 short sword a +0 ring mail (1, 1, Orc:1) a +0 hand axe (1, 2, Orc:1) a +0 giant club a +0 short sword (8, -13, Orc:1) a +0 leather armour a +0 club (9, -15, Orc:1) a +0 whip a +0 scale mail a +0 mace a +0 hand axe (9, -13, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 flail (10, -16, Orc:1) a +0 short sword (11, -14, Orc:1) a +0 trident (11, 5, Orc:1) a +0 broad axe a +0 plate armour (12, 6, Orc:1) a +0 short sword a +0 leather armour a +1 dagger of speed a +0 robe (12, 7, Orc:1) a +0 dagger a +0 robe (13, 7, Orc:1) a +0 hand axe a +0 chain mail (14, 7, Orc:1) a +0 club a +0 club a +0 flail a +0 leather armour (15, 8, Orc:1) a +0 whip (23, -31, Orc:1) a +0 troll leather armour (26, -31, Orc:1) a +0 robe a +2 dagger of venom (27, -32, Orc:1) a +0 leather armour a +0 falchion (28, -36, Orc:1) a +0 robe a +0 dagger (28, -33, Orc:1) a +0 plate armour a +0 flail (37, -8, Orc:1) a +0 giant club a +0 giant club (39, 12, Orc:1) a +0 whip a +0 leather armour a +0 club a +0 leather armour a +0 troll leather armour a +0 dagger a +0 robe a +0 whip a +0 mace a +1 great sword a +0 plate armour a +0 dagger a +0 dire flail a +0 chain mail a +0 dagger a +0 flail a +0 plate armour a +0 dagger a +0 robe a +0 flail a +0 ring mail (39, 14, Orc:1) a +0 hand axe a +0 ring mail (40, 10, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 cloak (41, 10, Orc:1) a +0 hand axe a +0 chain mail (42, 9, Orc:1) a +0 club a +0 leather armour (44, 8, Orc:1) a +0 short sword (45, 6, Orc:1) a +0 chain mail a +2 cloak a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 robe (45, 7, Orc:1) a +0 club a +0 whip a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 battleaxe a +0 plate armour a +0 short sword a +0 chain mail a +0 giant spiked club a +1 flail of holy wrath a +0 plate armour (45, 8, Orc:1) a +0 mace a +0 chain mail a +0 short sword a +0 chain mail Level 2 of the Orcish Mines [Shop] Jaexzuq's Armour Shoppe a +0 leather armour (36 gold) a +4 chain mail of poison resistance (513 gold) a +0 scale mail (72 gold) a +2 chain mail of poison resistance (333 gold) a +0 leather armour (36 gold) a +0 buckler (81 gold) the +0 chain mail of Mosouh {rElec rF- Str+3} (320 gold) Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. a +2 chain mail of cold resistance (387 gold) [Shop] Moit's Assorted Antiques a +0 plate armour (483 gold) a +0 cloak (94 gold) a phantom mirror (840 gold) a scroll of brand weapon (420 gold) a +2 robe (266 gold) a +2 pair of gloves (346 gold) a box of beasts (840 gold) a ring of poison resistance (420 gold) a +0 fustibalus (315 gold) [Shop] Vepa's Assorted Antiques a +0 kite shield (99 gold) a scroll of identify (44 gold) a +0 plate armour (506 gold) a potion of flight (66 gold) a phial of floods (880 gold) a +0 rapier (88 gold) a piece from Xom's chessboard (15/15) (440 gold) a potion of flight (66 gold) a +0 mace (66 gold) a potion of brilliance (88 gold) a scroll of noise (22 gold) a scroll of enchant weapon (165 gold) the +2 arbalest "Pendulum" {penet, rF- rC+ Str+6 Int-5} (666 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Str: It affects your strength (+6). Int: It affects your intelligence (-5). rF: It makes you vulnerable to fire. rC: It protects you from cold. the +1 robe of the Good {rC+} (433 gold) rC: It protects you from cold. a +0 ring mail (88 gold) a +1 robe of the Archmagi (719 gold) [Shop] Uwoiddy's Book Emporium a book of Displacement (336 gold) a book of Dreams (392 gold) a book of Winter (476 gold) a book of Conjurations (280 gold) a book of the Senses (448 gold) a book of Touch (364 gold) a book of Sloth (504 gold) a There-And-Back Book (420 gold) a book of Hexes (504 gold) a book of the Dryads (532 gold) a book of the Earth (560 gold) [Shop] Kixawokki's General Store 29 stones (34 gold) a potion of attraction (36 gold) a +0 leather armour (24 gold) 10 stones (12 gold) a tin of tremorstones (2/2) (480 gold) a potion of brilliance (48 gold) 17 arrows (40 gold) a ring of poison resistance (240 gold) a scroll of identify (24 gold) [Shop] Cepit's Book Boutique a book of Storms (448 gold) a book of Death (616 gold) a book of Spectacle (448 gold) a book of Flames (280 gold) a Grand Grimoire (476 gold) a book of Necromancy (224 gold) a book of the Dryads (532 gold) a book of Fire (616 gold) [Shop] Lopolyu's Antique Weapon Emporium a +0 falchion (60 gold) a +0 hand axe (60 gold) a +0 dagger (40 gold) a +6 vorpal shortbow (730 gold) a +0 hunting sling (30 gold) a +0 war axe (70 gold) a +0 broad axe (80 gold) a +0 hunting sling of freezing (94 gold) a +0 trident (70 gold) (0, 0, Orc:2) a +0 mace a +0 hand axe a +0 leather armour (0, 1, Orc:2) a +0 dire flail a +0 chain mail a +0 giant club a +0 giant club a +1 flail of holy wrath a +0 chain mail a +0 giant spiked club a +0 scimitar a +0 chain mail (1, 0, Orc:2) a +0 mace (37, -8, Orc:2) a +0 war axe a +0 plate armour a +0 short sword of protection a +0 plate armour a +0 battleaxe of holy wrath a +0 ring mail a +0 dire flail a +0 plate armour a +2 dire flail of protection a +0 plate armour a +0 dagger a +0 robe a +3 glaive of flaming a +0 chain mail (37, -7, Orc:2) a +0 battleaxe a +0 chain mail a +1 short sword of flaming (37, -6, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, -7, Orc:2) a +0 long sword a +0 plate armour a +0 whip a +0 dagger a +0 robe (39, -7, Orc:2) a +0 dagger a +0 leather armour (41, 6, Orc:2) a +2 cloak of fire resistance a ring of wizardry a +4 ring of protection a ring of magical power a ring of see invisible a ring of fire 5 potions of lignification a +4 ring of protection a +4 ring of protection (43, -2, Orc:2) a +0 war axe a +0 plate armour (43, -1, Orc:2) a +0 dagger a +2 robe of willpower (44, -1, Orc:2) a +0 dagger a +0 robe (44, 0, Orc:2) a +0 trident (45, -1, Orc:2) a +0 dagger (46, -3, Orc:2) a +0 dire flail a +0 plate armour a +3 great mace of protection a +0 plate armour (46, -2, Orc:2) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (46, -1, Orc:2) a +0 dagger of flaming a +1 robe of positive energy (60, -5, Orc:2) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Spectacle (10, -3, Lair:1) a +0 leather armour (11, -43, Lair:1) a +1 helmet of intelligence (11, -36, Lair:1) a +0 scale mail (11, -11, Lair:1) a +0 long sword (23, -16, Lair:1) a +0 ring mail (36, -32, Lair:1) a +0 mace (38, -34, Lair:1) 21 arrows (42, -21, Lair:1) 19 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) the +8 mace of Checks and Balances {distort, rF- Dex+4} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. (0, 18, Lair:2) a +2 dagger of protection (0, 19, Lair:2) a +3 scythe (12, 18, Lair:2) a potion of degeneration (19, 22, Lair:2) a staff of fire (28, -10, Lair:2) 13 arrows (45, -22, Lair:2) a +0 war axe (52, 20, Lair:2) a +0 flail (66, -10, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (3, -14, Lair:3) a +0 dagger (4, 11, Lair:3) the +3 broad axe "Sisch" {holy, rElec Str-2 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (10, 22, Lair:3) the +1 dagger "Edeupig" {speed, rCorr Str-4 Dex-5 Stlth+} Attacks with this weapon are significantly faster. Str: It affects your strength (-4). Dex: It affects your dexterity (-5). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (33, 38, Lair:3) 27 bolts (53, -14, Lair:3) a +0 great mace (53, 28, Lair:3) a +0 leather armour (57, 7, Lair:3) a potion of invisibility (57, 19, Lair:3) 21 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (15, 6, Lair:4) a +0 great sword (25, 6, Lair:4) a +0 quarterstaff (29, -32, Lair:4) a +0 leather armour (33, 19, Lair:4) a book of Necromancy (37, -21, Lair:4) a +0 battleaxe (39, 20, Lair:4) a +0 hand axe (43, 11, Lair:4) a +0 dagger (47, 4, Lair:4) a book of Hexes (49, -20, Lair:4) a +0 chain mail (56, -22, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of earth (3, -25, Lair:5) a +0 shortbow (5, -40, Lair:5) a +0 fustibalus (16, -16, Lair:5) a +0 leather armour (27, -23, Lair:5) a +0 dagger a +0 robe (31, -22, Lair:5) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (35, 9, Lair:5) 24 sling bullets (36, 10, Lair:5) a +0 long sword (50, 1, Lair:5) a +0 quarterstaff (59, 11, Lair:5) a +0 dagger a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 mace of venom (2, 38, Lair:6) 24 sling bullets (5, 22, Lair:6) a +0 halberd (20, 30, Lair:6) a staff of conjuration (28, 8, Lair:6) a staff of death (31, 45, Lair:6) a +0 chain mail (38, -5, Lair:6) 14 arrows (39, -8, Lair:6) a +0 battleaxe (41, 46, Lair:6) 24 sling bullets (57, 5, Lair:6) the +2 rapier of Ravage {drain, MP-9 Int+4 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. The Shining One disapproves of the use of such an item. (66, -3, Lair:6) a +0 leather armour (67, 51, Lair:6) a +5 demon whip of venom Level 1 of the Spider Nest (3, -23, Spider:1) a +0 chain mail (3, -13, Spider:1) a +0 hand axe (10, -21, Spider:1) a +0 chain mail (19, 2, Spider:1) 28 sling bullets (22, 2, Spider:1) a +0 whip (25, -4, Spider:1) 21 arrows (33, 8, Spider:1) a +0 spear (34, -10, Spider:1) a +0 mace Level 2 of the Spider Nest (0, 0, Spider:2) an electric eel corpse (26, 0, Spider:2) 2 scrolls of noise (41, 1, Spider:2) 26 bolts (47, 18, Spider:2) a +0 scale mail of cold resistance Level 3 of the Spider Nest (0, 0, Spider:3) a redback corpse (0, 2, Spider:3) a redback corpse (24, 7, Spider:3) an orb spider corpse (41, 0, Spider:3) a +0 ring mail