Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 kite shield (2, -18, D:1) a +0 dagger (4, -13, D:1) a +0 short sword (15, -37, D:1) a +0 dagger (16, -4, D:1) a +0 short sword (16, -2, D:1) a +0 dagger (28, 2, D:1) a +0 dagger (31, 1, D:1) a +0 dagger (33, -44, D:1) a +0 whip (34, -7, D:1) a +0 club (42, -43, D:1) a +0 short sword (46, -6, D:1) 10 bolts Level 2 of the Dungeon [Shop] Toem's Distillery a potion of might (48 gold) a potion of flight (36 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) a potion of attraction (36 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of haste (120 gold) a potion of brilliance (48 gold) 2 potions of haste (240 gold) [Shop] Oqitz's Distillery a potion of attraction (39 gold) a potion of mutation (104 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of attraction (39 gold) 2 potions of ambrosia (208 gold) [Shop] Duebbe's Distillery a potion of heal wounds (60 gold) a potion of attraction (36 gold) a potion of resistance (120 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) [Shop] Josch's Jewellery Boutique a +6 ring of intelligence (819 gold) a ring of see invisible (210 gold) an amulet of the acrobat (420 gold) the ring of Dizun {rF+ Int+3 SInv} (595 gold) [ring of protection from fire] Int: It affects your intelligence (+3). rF: It protects you from fire. SInv: It lets you see invisible. the ring "Kecs" {+Blink rPois rC+ Str+6} (1171 gold) [ring of strength] Str: It affects your strength (+6). rC: It protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. a ring of see invisible (210 gold) a ring of positive energy (280 gold) a ring of protection from cold (350 gold) a ring of protection from cold (350 gold) a ring of willpower (350 gold) [Shop] Zaot Goe's Magic Scroll Shop a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of noise (11 gold) a scroll of silence (82 gold) a scroll of identify (22 gold) a scroll of summoning (104 gold) a scroll of teleportation (33 gold) a scroll of magic mapping (38 gold) a scroll of fog (22 gold) (10, 6, D:2) 18 sling bullets (13, -8, D:2) a +0 robe (14, 6, D:2) a +0 club (17, -10, D:2) a +0 whip (19, -11, D:2) 17 sling bullets (24, -6, D:2) a +0 club (25, -8, D:2) a +0 halberd (25, -7, D:2) a +0 spear (25, -6, D:2) a +0 spear (25, 13, D:2) a +0 club (25, 27, D:2) a +0 robe (31, 19, D:2) a +0 club (34, 16, D:2) a +0 club (41, -6, D:2) a +0 club a +0 hunting sling (46, 1, D:2) a +0 club (48, -8, D:2) a +0 robe (51, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 chain mail (20, -13, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (7, 5, D:4) 19 bolts (26, 23, D:4) a +0 hand axe a +0 ring mail a +0 hand axe a +0 ring mail a +0 dagger (28, -21, D:4) a +0 ring mail (34, -22, D:4) a +0 club a +0 shortbow 19 arrows (52, -14, D:4) a +0 short sword a +0 hand crossbow 23 bolts Level 5 of the Dungeon (0, 0, D:5) a +2 vorpal scythe a +2 robe of positive energy (21, 27, D:5) a +0 scale mail (31, 4, D:5) a +0 shortbow 22 arrows (35, 4, D:5) a +0 helmet (36, -8, D:5) a +0 leather armour (42, -1, D:5) a +0 ring mail (48, 20, D:5) a +0 ring mail (50, 24, D:5) 2 potions of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, -21, D:6) a +0 short sword (11, -22, D:6) a +0 trident (13, 23, D:6) a +0 dagger a +0 robe (13, 24, D:6) a +0 dagger a +0 hand axe (14, 23, D:6) a +0 club a +0 leather armour (14, 24, D:6) a +0 hand axe (21, 17, D:6) a +0 ring mail (27, -1, D:6) a +0 leather armour (30, -23, D:6) a +0 long sword (33, -20, D:6) a +2 dagger of venom a +0 robe (33, -19, D:6) a +0 hand axe (34, -20, D:6) a +0 trident (34, 12, D:6) a +0 troll leather armour (34, 20, D:6) 20 arrows (35, 11, D:6) a +0 halberd (36, 11, D:6) a +0 flail (37, 10, D:6) a +0 flail a +0 flail (37, 12, D:6) a +0 spear a +0 ring mail (43, 8, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 club (17, 6, D:7) a +0 robe (21, -3, D:7) a +0 quarterstaff a +0 hunting sling 27 sling bullets a +0 ring mail (25, 13, D:7) a potion of degeneration (29, 39, D:7) the +2 hand axe of the Hidden Xenophobes {venom, rF+ Int+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). rF: It protects you from fire. (33, 32, D:7) a book of the Hunter (38, 45, D:7) a +0 spear of venom (50, 25, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 13, D:8) a +0 dagger (0, 14, D:8) a +0 dagger a +0 whip (0, 15, D:8) a +0 robe a +3 falchion a +0 short sword (1, 14, D:8) a +0 dagger (1, 15, D:8) a +0 whip a +0 whip (1, 19, D:8) a +0 morningstar a +0 robe a +0 long sword a +0 robe (5, 10, D:8) a potion of attraction (7, -3, D:8) 15 arrows (22, -1, D:8) 14 bolts (25, 4, D:8) a +0 falchion (27, 50, D:8) 9 bolts (30, 41, D:8) a +0 hand axe a +0 scale mail a +0 mace (30, 42, D:8) a +0 mace a +0 robe (34, 3, D:8) a +3 trident a +0 robe (36, 3, D:8) a +3 short sword a +0 robe (38, 1, D:8) a +3 great sword a +0 robe (38, 17, D:8) a +0 flail (40, 27, D:8) a +0 dagger (44, 12, D:8) a +0 robe (48, 41, D:8) a book of the Hunter Level 9 of the Dungeon [Shop] Ezafyg's Jewellery Emporium a ring of resist corrosion (260 gold) an amulet of regeneration (390 gold) the ring of Feeggocs {rElec rPois rF- Int+2 Dex+2} (460 gold) [ring of poison resistance] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. an amulet of magic regeneration (390 gold) a ring of fire (325 gold) a ring of wizardry (390 gold) an amulet of the acrobat (390 gold) a +6 ring of intelligence (760 gold) the ring "Enkume" {rPois rN+ Stlth+} (442 gold) [ring of positive energy] rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +4 ring of protection (468 gold) a ring of poison resistance (260 gold) (0, 0, D:9) a +0 short sword a curare-tipped dart (0, 1, D:9) a +0 short sword a +0 whip (1, 1, D:9) a +0 dagger (5, -6, D:9) a +0 hunting sling (24, -3, D:9) a +0 long sword a +0 plate armour (25, -2, D:9) a +0 shortbow a +0 shortbow 23 arrows a +0 buckler (26, -5, D:9) a +0 club (26, -4, D:9) a box of beasts (26, -3, D:9) a +0 ring mail (40, -10, D:9) a scroll of vulnerability (41, -11, D:9) a +0 dagger a +0 robe (42, -12, D:9) a +0 hand axe a +0 dagger a +0 robe (42, -11, D:9) a +0 flail (43, -11, D:9) a +0 dagger a +0 leather armour (43, -9, D:9) a +0 falchion (57, -25, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant club (3, 2, D:10) a +0 battleaxe (5, -9, D:10) a +0 dagger a +0 short sword a +0 short sword a +0 dagger a +0 dagger a +0 short sword (5, -8, D:10) a +0 dagger (5, 13, D:10) 14 sling bullets (6, -8, D:10) a +0 short sword (8, -16, D:10) a +0 short sword (10, 22, D:10) a book of Alchemy (10, 30, D:10) a +0 robe (16, 29, D:10) a +0 trident (27, 21, D:10) 21 bolts (31, -11, D:10) a +0 trident (34, -1, D:10) a +0 flail (37, -9, D:10) a +2 helmet of see invisible (38, -9, D:10) a scroll of enchant weapon (61, 1, D:10) a +0 trident