Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -20, D:1) 14 bolts (6, -12, D:1) a +0 flail (7, -13, D:1) a +0 short sword (7, 0, D:1) a +0 mace (11, 6, D:1) a +0 dagger (13, 2, D:1) 18 arrows (19, -7, D:1) 19 arrows (20, -7, D:1) a +0 short sword (20, 13, D:1) 11 arrows (21, -16, D:1) a +0 club (33, -22, D:1) a +0 club (38, 4, D:1) a +0 ring mail (42, 3, D:1) a +0 dagger Level 2 of the Dungeon (1, -7, D:2) a +0 hunting sling (3, 20, D:2) a +0 leather armour (6, 8, D:2) a +0 flail (6, 9, D:2) a +0 whip (16, 13, D:2) a +0 dagger (22, 25, D:2) a +0 dagger (23, 5, D:2) a +0 rapier (26, 24, D:2) 25 sling bullets (29, -3, D:2) 15 arrows (30, 8, D:2) a +0 scythe a +0 robe (31, 7, D:2) a +0 club Level 3 of the Dungeon (9, 4, D:3) a +0 dagger a +0 robe (12, -4, D:3) a +0 short sword (15, -25, D:3) a +0 war axe (16, 5, D:3) a +0 club (17, 4, D:3) a +0 whip (17, 6, D:3) a +0 club a +0 leather armour (18, -37, D:3) a +0 dagger (23, -42, D:3) a staff of earth (25, -42, D:3) a +0 dagger (27, -33, D:3) 21 bolts (43, -16, D:3) a +0 hand axe a +0 whip a +0 leather armour (44, -16, D:3) a +0 quarterstaff a +0 leather armour (44, -15, D:3) a +0 mace a +0 ring mail a +0 club (44, -13, D:3) a +0 dagger (49, -8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Jyzyptin's Antique Armour Shoppe a +0 chain mail (108 gold) a +0 robe (16 gold) a +0 pair of boots of flying (276 gold) a +1 chain mail of fire resistance (396 gold) the +4 storm dragon scales "Adefrax" {Harm rElec rN+ Regen+ Str+3} (2690 gold) Str: It affects your strength (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +0 ring mail (96 gold) a +0 robe (16 gold) a +0 plate armour (552 gold) a +0 chain mail (108 gold) a +0 ring mail (96 gold) (0, 0, D:4) a +0 club (1, -5, D:4) a +0 dagger (12, -2, D:4) a +0 giant club a +0 flail a +0 ring mail (13, 30, D:4) 11 bolts (18, 10, D:4) 3 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, 5, D:5) a +0 leather armour (7, 6, D:5) a +0 trident a +0 robe (8, 32, D:5) a +0 plate armour (11, 31, D:5) a book of Maledictions 16 poisoned darts (11, 32, D:5) a +0 chain mail a +1 pair of gloves a +0 scale mail a +3 leather armour a +0 leather armour (19, 30, D:5) a +0 dagger a +0 robe a potion of mutation a +3 leather armour of positive energy (28, -8, D:5) a +0 short sword (28, 2, D:5) a +1 whip of venom a +0 leather armour (28, 3, D:5) a +0 club (32, 30, D:5) 29 arrows (33, 1, D:5) a +0 club (43, 26, D:5) a +1 dire flail of holy wrath a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (3, 7, D:6) a +0 giant club (9, 3, D:6) 24 arrows (24, -2, D:6) the +8 whip of the Final Chapter {freeze, rC+ rN+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. rN: It protects you from negative energy. (36, 23, D:6) 6 boomerangs of dispersal (43, -4, D:6) a +0 mace (44, -4, D:6) a +0 club (44, -2, D:6) a +0 mace a +0 ring mail (45, 0, D:6) a +0 hand axe a +1 chain mail of positive energy (47, 1, D:6) a +0 club a +0 ring mail (51, 36, D:6) an amulet of reflection (52, 25, D:6) a +0 pair of boots (55, 7, D:6) a black bear corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a throwing net (9, -12, D:7) a +0 short sword the Ecumenical Temple