Cykl0x Level 1 of the Dungeon (0, 0, D:1) a staff of fire (17, 18, D:1) a +0 whip (22, 26, D:1) a +0 dagger (23, 14, D:1) a +0 club (29, -3, D:1) a +0 dagger (34, 15, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 4, D:2) a +0 scale mail (13, 11, D:2) a +0 dagger (16, -29, D:2) 18 sling bullets (19, -22, D:2) a +0 dagger (still there?) 5 stones (still there?) a potion of brilliance (still there?) a +0 dagger (still there?) a +0 hand axe (still there?) a +0 trident (still there?) (20, -21, D:2) a +0 dagger (20, -17, D:2) a +0 dagger (28, -4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Zudoinix's Weapon Emporium a +0 spear (30 gold) the +9 falchion of Ru {pain, Will+ Int+3} (714 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). Will: It increases your willpower. a +0 quarterstaff (40 gold) the +7 pair of quick blades "Gyre" and "Gimble" {protect} (600 gold) It grants its wielder temporary protection when it strikes (+7 to AC). a +0 short sword (30 gold) a +0 whip (25 gold) a +0 glaive (65 gold) a +0 mace (30 gold) a +0 whip (25 gold) a +10 giant club (537 gold) a +0 spear (30 gold) a +0 long sword (35 gold) (6, 29, D:3) a +0 ring mail (8, 22, D:3) a +0 glaive (14, 12, D:3) a +0 dagger a +0 dagger (15, 12, D:3) a +0 hand axe a +0 flail a +0 leather armour (20, 24, D:3) 14 gold pieces (21, 24, D:3) 12 stones (22, 24, D:3) a scroll of fear (22, 27, D:3) a +0 robe (25, 32, D:3) a +0 dagger (30, -2, D:3) a +0 club (35, 16, D:3) a +0 quarterstaff (40, 19, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 scale mail (3, 0, D:4) a +0 short sword (18, -14, D:4) a potion of mutation (25, -6, D:4) an adder corpse (skeletalised by now) a sewer (0, 0, Sewer) a +0 dagger (still there?) 2 poisoned darts (still there?)