Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 whip (8, -21, D:1) a +0 short sword (12, -23, D:1) a +0 dagger (still there?) a scroll of enchant weapon (still there?) (12, -11, D:1) a +0 spear (17, -15, D:1) a +0 club (24, -8, D:1) a +0 short sword (24, -7, D:1) a +0 short sword (28, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -23, D:2) a +0 club (11, -24, D:2) a +0 club (12, -22, D:2) a +0 spear a +0 animal skin (20, -6, D:2) a +0 dagger (21, -8, D:2) a +0 dagger (22, -7, D:2) a +0 dagger (23, -17, D:2) a +0 dagger (25, -7, D:2) a +0 robe (39, 4, D:2) a +0 short sword Level 3 of the Dungeon (1, 27, D:3) a +0 club (18, 16, D:3) a +0 dagger (22, 21, D:3) a +0 club (25, 22, D:3) a +0 ring mail (29, -3, D:3) 22 arrows (29, -1, D:3) a +0 spear (29, 0, D:3) a +0 club a +0 leather armour (39, 31, D:3) a +0 club (43, 25, D:3) a +0 leather armour (45, 4, D:3) a +0 falchion a +0 hand axe (46, 4, D:3) a +0 club a +0 shortbow a +0 ring mail a +0 flail a +0 leather armour (47, 3, D:3) a +0 hand axe a +0 leather armour (56, -9, D:3) a +0 club (still there?) a +0 scale mail (still there?) a +0 hand axe (still there?) Level 4 of the Dungeon (2, -21, D:4) a +0 dagger (2, 23, D:4) 20 arrows (3, -21, D:4) a +1 dagger of distortion (11, -18, D:4) 16 arrows (12, -27, D:4) a +0 leather armour (13, -21, D:4) a +0 robe (13, -14, D:4) a +0 ring mail (14, -8, D:4) a +0 pair of gloves (17, -13, D:4) a +0 whip (18, -28, D:4) a +0 robe (26, 0, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 short sword a +0 leather armour a +0 hand axe a +0 short sword a +0 dagger a +0 leather armour a +0 mace (0, 39, D:5) a +0 spear (1, 15, D:5) a +0 pair of boots (7, 22, D:5) a +0 robe (12, 4, D:5) a +0 club (13, -1, D:5) a +0 ring mail (17, 0, D:5) a +0 dagger (18, 25, D:5) a +0 spear (22, 21, D:5) 22 arrows (32, 17, D:5) a +0 kite shield (38, 7, D:5) a +0 robe (47, -3, D:5) a +0 long sword a +0 chain mail (49, -1, D:5) a +0 mace (49, 5, D:5) a +0 leather armour a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (14, 3, D:6) a +0 war axe (14, 4, D:6) a +0 hand axe a +0 club (19, 1, D:6) a +0 giant club a +0 club a +0 short sword (23, 2, D:6) a +0 pair of boots (25, -4, D:6) a +0 war axe (26, 16, D:6) a +0 hand axe (28, 19, D:6) a +0 hand axe (29, 3, D:6) a +0 ring mail a +0 club (30, -1, D:6) a staff of conjuration (32, 30, D:6) 20 sling bullets (42, -4, D:6) a +0 club (42, 28, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 3, D:7) a +0 giant club a +0 giant club (6, 12, D:7) a +0 dagger (9, 22, D:7) a +0 hand axe the +6 arbalest of Hehid {penet, rF+++ rN++ Int-2} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Int: It affects your intelligence (-2). rF: It renders you almost immune to fire. rN: It greatly protects you from negative energy. 27 bolts an orc corpse (skeletalised by now) (15, -1, D:7) a +0 whip (17, 18, D:7) a +0 robe (17, 32, D:7) a +0 dagger (43, -1, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a potion of ambrosia (1, -10, D:8) 11 gold pieces the Ecumenical Temple