Cykl0x Level 1 of the Dungeon [Shop] Vulaj's Weapon Emporium a +0 hand axe (36 gold) a +0 dagger (24 gold) the +8 arc blade {discharge, rElec} (720 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +2 hunting sling of freezing (176 gold) a +5 vorpal falchion (378 gold) 18 stones (21 gold) a +2 falchion of holy wrath (208 gold) 26 stones (31 gold) a +0 hand axe (36 gold) (1, -1, D:1) 29 arrows (1, 1, D:1) a +0 robe (2, 8, D:1) a +0 leather armour (18, -26, D:1) a +0 dagger (23, -4, D:1) a +0 whip (47, 8, D:1) a +0 short sword (53, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (9, -17, D:2) 11 bolts (19, -4, D:2) a +0 club (25, 9, D:2) 14 arrows (34, -12, D:2) a +0 dagger (35, -30, D:2) a +0 club (36, 6, D:2) a +0 robe Level 3 of the Dungeon (9, 3, D:3) a +0 kite shield (22, -7, D:3) a +0 flail a +0 ring mail (25, -5, D:3) a +0 falchion a +0 short sword (27, -7, D:3) a +0 mace (28, -4, D:3) a +0 short sword (29, -21, D:3) a +0 club a +2 robe of resistance (30, 9, D:3) a +0 giant spiked club (34, -5, D:3) a +0 club (38, -16, D:3) a +0 leather armour (39, -8, D:3) a +0 kite shield (43, 3, D:3) a +0 short sword (45, 4, D:3) a +0 short sword (47, 12, D:3) a +0 robe (47, 14, D:3) a +0 robe a +0 dagger (47, 15, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (56, -1, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 10 bolts (3, -31, D:4) a +0 leather armour a +0 short sword (6, -26, D:4) a +0 hand axe (6, -10, D:4) a +0 leather armour (still there?) a +0 flail (still there?) (12, -14, D:4) a +0 giant club (13, -4, D:4) a +0 giant club (14, -32, D:4) 20 arrows a +0 leather armour (27, -6, D:4) a +0 long sword (29, 1, D:4) 19 arrows (41, -6, D:4) a +0 flail a +0 chain mail (44, -23, D:4) 18 arrows (47, -19, D:4) a +0 leather armour (48, -33, D:4) a +0 club (49, -12, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 20 sling bullets (0, 11, D:5) a +2 hand axe of pain (1, 4, D:5) a +0 leather armour (1, 7, D:5) a +0 scale mail a +0 flail a +0 robe a +0 dagger (6, 27, D:5) 17 arrows (9, 7, D:5) a +0 dagger a +0 hand axe a +0 robe a +0 dagger (9, 41, D:5) a +0 giant spiked club a +0 giant club (13, 14, D:5) 22 bolts (15, 29, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (19, 28, D:5) a +0 war axe a +0 club a +0 ring mail (20, 27, D:5) the +9 hand axe "Hitiagh" {freeze, Fly rElec} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. Fly: It grants you flight. a +0 leather armour (23, 34, D:5) a +0 flail (24, 29, D:5) a +0 club (26, -4, D:5) a throwing net (29, 3, D:5) a +0 trident (40, 8, D:5) a +0 chain mail a +3 hand axe (41, 5, D:5) a +0 dagger (42, 7, D:5) a +0 leather armour a +1 whip of draining a +0 club a +0 morningstar (42, 8, D:5) a +0 leather armour a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (7, 8, D:6) a +0 dagger (15, -4, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe 3 scrolls of immolation a +0 dagger a +0 robe (18, -29, D:6) a potion of degeneration (21, -24, D:6) a +0 leather armour (28, -19, D:6) a +0 hand axe a +0 robe a +0 shortbow 19 arrows (28, -18, D:6) a +0 morningstar a +0 robe a +0 robe (30, 5, D:6) a +0 flail (unseen) (30, 7, D:6) a +0 dagger a +0 plate armour a +0 dire flail (31, 5, D:6) a +0 scale mail (still there?) a +0 hand axe (still there?) (31, 6, D:6) a +0 ring mail a +0 mace (44, -10, D:6) a +1 dagger of protection a +2 dagger of draining a +2 robe of willpower a +0 short sword a +0 leather armour Level 7 of the Dungeon [Shop] Zaliunn's Book Shop a book of Maledictions (252 gold) a book of Ice (644 gold) a book of Stone (504 gold) a book of Alchemy (392 gold) a book of Displacement (336 gold) a book of Blasting (448 gold) a book of Cantrips (224 gold) a book of Air (308 gold) a book of Power (588 gold) Ozocubu's Autobiography (336 gold) a book of Hexes (504 gold) a book of Stone (504 gold) an Everburning Encyclopedia (364 gold) a book of Storms (448 gold) [Shop] Zirih's General Store a potion of haste (120 gold) 11 stones (13 gold) 4 boomerangs (24 gold) a +0 short sword (36 gold) a wand of polymorph (5) (84 gold) a Necronomicon (672 gold) an amulet of reflection (360 gold) a +0 ring mail (48 gold) a +3 whip of draining (258 gold) a scroll of vulnerability (90 gold) a scroll of enchant weapon (90 gold) a +0 robe (8 gold) [Shop] Bitout's Assorted Antiques a +0 war axe (80 gold) a scroll of identify (46 gold) 2 potions of brilliance (184 gold) a potion of heal wounds (115 gold) a ring of willpower (575 gold) a +2 hand axe of electrocution (448 gold) a +0 robe (16 gold) a scroll of identify (46 gold) a potion of flight (69 gold) [Shop] Caxtenof's Jewellery Boutique a +4 ring of protection (504 gold) a ring of magical power (280 gold) a ring of magical power (280 gold) a ring of wizardry (420 gold) a ring of willpower (350 gold) an amulet of guardian spirit (420 gold) the ring of the Hare {EV+8} (1792 gold) [ring of evasion] EV: It affects your evasion (+8). an amulet of guardian spirit (420 gold) a ring of protection from fire (350 gold) a +4 ring of protection (504 gold) [Shop] Keoq's Jewellery Shoppe a +4 ring of protection (540 gold) the amulet of Noon {RegenMP *Corrode +Inv rN+ Will+++} (807 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rN: It protects you from negative energy. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. an amulet of faith (600 gold) a ring of magical power (300 gold) a ring of fire (375 gold) a ring of resist corrosion (300 gold) a ring of resist corrosion (300 gold) the brooch of Shielding {Spirit SH+8} (891 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). a +6 ring of strength (877 gold) a ring of resist corrosion (300 gold) a ring of fire (375 gold) a +4 ring of evasion (540 gold) a +6 ring of dexterity (877 gold) (0, 0, D:7) a +0 hand axe (2, -51, D:7) a +0 dagger (14, -17, D:7) a +0 spear (15, -16, D:7) a +0 giant club a +0 spear (21, -15, D:7) a +0 buckler a +0 ring mail a +3 vampiric spear (21, -14, D:7) a +0 whip (22, -15, D:7) a +0 club (23, -15, D:7) a +0 flail (26, -39, D:7) a potion of attraction (26, -11, D:7) 6 large rocks (50, -31, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (4, -9, D:8) a +0 ring mail (5, -6, D:8) a +0 chain mail (8, -24, D:8) a +0 giant club a +0 giant club (39, 25, D:8) a +3 dagger of distortion a +0 robe (46, 26, D:8) a +0 club (48, 0, D:8) a +0 ring mail a +0 spear (48, 1, D:8) a +0 whip a +0 flail a +0 whip a +0 flail (49, 0, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 3, D:9) a lightning rod (4/4) (1, 5, D:9) +0 acid dragon scales (1, 6, D:9) a +0 chain mail a +0 battleaxe (4, 2, D:9) a lightning rod (4/4) (13, -12, D:9) a +3 mace of protection a +0 leather armour (13, -10, D:9) a +0 mace (15, 4, D:9) 23 arrows a +0 longbow (18, -27, D:9) a +1 shortbow of flaming 25 arrows (20, -11, D:9) a +0 dagger (21, -11, D:9) a +0 hand axe (22, -11, D:9) a +0 plate armour a +0 war axe (22, -10, D:9) a +0 leather armour a +0 club (22, -9, D:9) a +0 short sword (23, -10, D:9) a +0 leather armour a +0 trident (29, -29, D:9) a +0 scale mail (29, -19, D:9) a +0 whip (33, -21, D:9) a +0 whip (34, -22, D:9) a +0 dagger (36, -25, D:9) a +0 club (36, -24, D:9) a +0 club a +0 dagger a +0 robe (37, -24, D:9) a +0 hand axe a +0 chain mail a +0 club (38, -16, D:9) a +0 short sword (38, 5, D:9) a +0 chain mail (39, -16, D:9) a +0 dagger (40, -32, D:9) a +0 mace (41, -17, D:9) a +0 dagger (43, -15, D:9) a +0 club (44, -15, D:9) a +0 short sword (45, -15, D:9) a +0 dagger (52, -22, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Juph's Antique Weapon Boutique a +0 spear (63 gold) a +0 falchion (63 gold) a +0 great sword (136 gold) a +0 club (21 gold) a +4 dagger of venom (512 gold) the +7 long sword "Vuima" {vorpal, rN+} (1079 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. a +2 hunting sling of freezing (308 gold) a +0 rapier (84 gold) a +0 longbow (94 gold) the +6 hand crossbow "Zionuilu" {elec, rC- Int+2 Dex+4} (1077 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. a +1 dagger of flaming (222 gold) a +0 scimitar (84 gold) a +0 hand axe (63 gold) a +0 scythe (63 gold) (8, -33, D:10) a +0 robe a +2 spear (10, -34, D:10) a +0 robe a +3 mace (11, -36, D:10) a +0 robe a +3 battleaxe (12, -35, D:10) a +0 robe a +0 mace (18, -30, D:10) a +0 quarterstaff (25, 4, D:10) 11 bolts (26, -26, D:10) a +0 club (26, -2, D:10) a +0 giant spiked club a +0 giant club (28, -34, D:10) a box of beasts (30, -17, D:10) a +0 flail a +0 leather armour a +0 club a +0 falchion a +0 vorpal mace a +0 hand axe (33, -37, D:10) a +0 robe a +0 dagger a +0 robe of willpower a +2 antimagic dagger (37, -32, D:10) a +0 robe a +4 great sword a +0 robe a +0 robe a +1 mace (44, -22, D:10) a potion of attraction (46, -15, D:10) a +1 cloak Level 11 of the Dungeon (0, 0, D:11) a +0 club (0, 7, D:11) a +0 robe a +0 giant spiked club (2, 2, D:11) a lightning rod (4/4) (4, 8, D:11) the +4 spear of Keune {vorpal, rF++ Will+ rCorr} It inflicts extra damage upon your enemies. rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (8, 8, D:11) a +0 giant club a +0 giant club (11, -15, D:11) a +0 ring mail (19, -3, D:11) 4 large rocks (22, -14, D:11) a +2 robe of cold resistance a +0 quarterstaff of freezing (24, -2, D:11) a +0 giant club a +0 giant spiked club (39, -3, D:11) a +0 battleaxe Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour a +0 long sword (3, -8, D:12) a +0 mace of protection (7, 37, D:12) a +0 whip (11, 28, D:12) a +0 giant spiked club a +0 giant club (13, 46, D:12) a +0 falchion (15, 43, D:12) a +3 trident (16, 42, D:12) a +0 hand axe (16, 43, D:12) a +0 dagger a +0 robe (17, 7, D:12) a +0 dire flail a +0 giant club a +0 shortbow 18 arrows (18, 29, D:12) a +0 mace (20, 9, D:12) 4 large rocks (21, 36, D:12) a +0 short sword (22, 9, D:12) a +0 robe (22, 25, D:12) a +0 arbalest 13 bolts (23, 38, D:12) a +0 war axe (26, 30, D:12) a +1 hand crossbow of flaming (27, 30, D:12) a staff of poison (28, 28, D:12) a staff of air (29, 27, D:12) a +0 robe of positive energy (30, 3, D:12) a scroll of noise (31, 6, D:12) a +0 leather armour (31, 9, D:12) 5 large rocks (31, 22, D:12) a +0 shortbow 19 arrows a +0 troll leather armour (33, 14, D:12) a +0 short sword (33, 23, D:12) a +0 shortbow 11 arrows (34, 15, D:12) a +0 long sword of holy wrath a +0 plate armour (35, 13, D:12) a +0 giant club a +0 dire flail (36, 17, D:12) a +0 long sword (36, 24, D:12) a +0 hand axe (37, 36, D:12) a +0 leather armour a +0 long sword (52, 33, D:12) a +0 ring mail (53, 33, D:12) a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 club (53, 34, D:12) a +0 whip Level 13 of the Dungeon (0, 0, D:13) a +0 pair of boots (1, -10, D:13) 22 arrows a +0 longbow (2, 5, D:13) a +0 shortbow 27 arrows (3, -22, D:13) a scroll of noise (7, -13, D:13) a +0 robe (19, -14, D:13) 6 sling bullets (28, -22, D:13) a +0 war axe (28, 14, D:13) a potion of attraction (42, -6, D:13) a +0 shortbow 45 arrows a +0 shortbow a +0 cloak a +0 dagger (43, -6, D:13) 19 arrows a +0 shortbow (48, -29, D:13) a +0 giant spiked club a +0 giant spiked club the Ecumenical Temple