Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 3, D:1) 14 sling bullets (35, -5, D:1) a +0 short sword (42, -36, D:1) a +0 dagger (49, -24, D:1) a +0 club (50, -30, D:1) a +0 buckler (50, -28, D:1) a +0 dagger (51, -23, D:1) a +0 robe (52, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 22 arrows (14, -14, D:2) 17 arrows (17, 40, D:2) a +0 club (17, 42, D:2) a +0 spear (unseen) (19, 41, D:2) a +0 flail (20, 5, D:2) a +0 mace (20, 44, D:2) a +0 whip a +0 flail (23, 15, D:2) a +0 short sword (24, 16, D:2) a +0 whip (29, 26, D:2) 24 sling bullets (29, 33, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (10, -29, D:3) a staff of fire (16, -23, D:3) a +0 flail (35, -17, D:3) a +0 mace a +0 dagger a +0 hand axe Level 4 of the Dungeon (2, -17, D:4) 4 large rocks (8, -2, D:4) a +0 hand axe (18, -32, D:4) a +0 dagger (20, -2, D:4) a +0 giant club (21, 1, D:4) a +0 club (24, -39, D:4) a +0 robe (25, -2, D:4) a +0 hunting sling (27, -15, D:4) a +0 dagger a +0 ring mail (29, -14, D:4) a +0 dagger (36, -15, D:4) a +0 ring mail (36, -1, D:4) a +0 short sword (37, -36, D:4) 9 arrows Level 5 of the Dungeon (0, 0, D:5) 18 arrows (2, 9, D:5) a +3 quarterstaff of chaos (5, 8, D:5) a +0 mace (14, -15, D:5) a +0 leather armour a +0 antimagic scythe (16, -16, D:5) a +0 halberd (16, -15, D:5) a +0 giant club (17, -3, D:5) a +2 chain mail of poison resistance (17, -1, D:5) a +0 chain mail (26, -2, D:5) a +0 war axe (29, 22, D:5) a +0 short sword a +0 leather armour (36, 24, D:5) a +0 robe (38, -3, D:5) a staff of death (41, 16, D:5) a +0 robe a +0 whip (47, -9, D:5) a +0 scythe (47, 21, D:5) a +0 robe a +1 whip of electrocution (47, 22, D:5) a +0 spear Level 6 of the Dungeon [Shop] Bufrank's Book Boutique a book of Minor Magic (216 gold) a Fen Folio (504 gold) a book of the Earth (480 gold) a book of Callings (240 gold) a book of the Tundra (408 gold) a book of Spectacle (384 gold) Ozocubu's Autobiography (288 gold) a Young Poisoner's Handbook (240 gold) a Fen Folio (504 gold) a book of Alchemy (336 gold) a book of Displacement (288 gold) a book of Storms (384 gold) (0, 0, D:6) a +0 ring mail (4, -11, D:6) a +0 falchion (4, -9, D:6) a +0 robe a +0 dagger (5, 0, D:6) a +0 leather armour a +0 falchion (6, -16, D:6) a +0 chain mail a +0 halberd (7, -17, D:6) a +2 dagger of speed a +0 dagger of draining a +0 leather armour (7, -13, D:6) a +0 flail a +0 robe (9, -13, D:6) a +0 dagger (16, 0, D:6) 17 arrows (22, 20, D:6) a +0 robe (32, 16, D:6) a +0 club (38, 4, D:6) a +0 spear a potion of attraction (51, 21, D:6) a +0 scale mail 2 potions of attraction Level 7 of the Dungeon (2, -5, D:7) a +0 leather armour (8, 11, D:7) 19 arrows (9, 16, D:7) a +0 short sword (13, 20, D:7) a +0 giant club (29, 19, D:7) the +9 mace of Evvin {spect, rElec Str-3 Int+5 Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-3). Int: It affects your intelligence (+5). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (31, 1, D:7) a +0 mace (41, 8, D:7) a +0 plate armour a +0 short sword +0 swamp dragon scales a +1 broad axe of draining (42, 8, D:7) a +2 short sword of venom (43, 9, D:7) a +0 club (44, 8, D:7) a +0 mace a +0 dagger a +0 club (46, 8, D:7) a +0 giant club a +0 giant club a +0 short sword (46, 13, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 long sword (1, -4, D:8) a +0 short sword a +0 short sword a +0 dagger (1, -2, D:8) a +0 club a +0 robe a +0 whip a +0 club (2, -10, D:8) a +0 robe a +0 mace (2, -4, D:8) a +0 dagger (2, -2, D:8) a +0 robe a +0 dire flail (2, 0, D:8) a +0 short sword (3, -8, D:8) a +0 robe a +0 morningstar a +0 morningstar (9, -3, D:8) a +0 falchion (11, 6, D:8) a +0 robe a +0 dagger (14, -34, D:8) a +0 quarterstaff (14, 11, D:8) a +0 dagger (19, -5, D:8) a +0 leather armour (19, 10, D:8) 20 sling bullets (21, 6, D:8) a +0 scale mail (21, 13, D:8) a +0 robe a +0 dagger (22, 11, D:8) a +0 leather armour a +0 short sword (23, 6, D:8) a +0 whip (23, 7, D:8) a +0 spear (26, 15, D:8) a +0 halberd (28, 16, D:8) a +0 halberd (29, 15, D:8) a +0 club a +0 ring mail (31, -16, D:8) 28 bolts (45, -8, D:8) a +2 dagger of speed Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 ring mail (9, 3, D:9) a +1 dagger of venom a +0 robe (10, 0, D:9) a +0 club a +0 leather armour (11, 1, D:9) a +0 shortbow 13 arrows a centaur corpse (skeletalised by now) (13, -1, D:9) a +0 dagger a kobold corpse (skeletalised by now) (16, 16, D:9) a poisoned dart (18, 17, D:9) a poisoned dart (19, 17, D:9) a poisoned dart (20, 2, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 5, D:9) a +4 ring of evasion (21, 5, D:9) a staff of poison (21, 11, D:9) a +0 club an orc corpse (21, 13, D:9) a +0 shortbow (still there?) a +0 short sword (still there?) 11 arrows (still there?) a +2 leather armour of fire resistance (still there?) an elf corpse (still there?) (22, 5, D:9) a staff of earth (22, 6, D:9) a staff of earth (23, 9, D:9) a +3 morningstar (still there?) a +0 robe (still there?) a howler monkey corpse (still there?) (25, 7, D:9) a +0 short sword (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) (25, 17, D:9) a +0 shortbow (still there?) 29 arrows (still there?) a centaur corpse (still there?) (30, -5, D:9) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (31, 6, D:9) a potion of curing (38, -11, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 19 arrows (0, 1, D:10) 18 bolts (1, 1, D:10) 6 gold pieces (1, 2, D:10) 11 gold pieces (2, -3, D:10) a +0 shortbow (still there?) 26 arrows (still there?) the Ecumenical Temple