Cykl0x Level 1 of the Dungeon (0, 0, D:1) 21 bolts (2, 4, D:1) a +0 club (2, 13, D:1) a +0 mace (18, 13, D:1) a +0 short sword (32, -17, D:1) a +0 dagger (36, -19, D:1) 21 sling bullets (36, -8, D:1) a +0 dagger (51, 5, D:1) a +0 club (64, -1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -6, D:2) a +0 hand axe (7, -9, D:2) a -1 hunting sling (16, 2, D:2) a +1 mace of holy wrath (18, 29, D:2) 15 arrows (21, 17, D:2) a +0 animal skin a +0 dagger (21, 19, D:2) a +0 dagger (22, 16, D:2) a +0 dagger of protection a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 dagger a +0 robe (0, 1, D:3) a +0 club (0, 2, D:3) a +0 dagger of venom a +0 leather armour (2, -12, D:3) a +0 club (3, -10, D:3) a +0 club (13, 11, D:3) a +0 dagger (14, -12, D:3) 21 arrows (19, -1, D:3) a +0 dagger (23, -1, D:3) a +0 dagger of draining (29, 10, D:3) a +0 club (31, -6, D:3) a +0 spear (32, -6, D:3) a +0 club a +0 club (37, -18, D:3) a +0 dagger (39, -7, D:3) a +0 club (40, -3, D:3) a +0 dagger (44, 10, D:3) a +0 giant club Level 4 of the Dungeon [Shop] Dedycisu's Armour Boutique a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 cloak (63 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) the +4 plate armour of the Gate {rElec Will+} (876 gold) rElec: It insulates you from electricity. Will: It increases your willpower. a +4 scale mail of cold resistance (434 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) (0, 0, D:4) a +0 rapier a +0 ring mail (0, 1, D:4) a +0 dagger a +0 robe (10, 11, D:4) a +0 robe (12, 0, D:4) a +0 kite shield (15, -5, D:4) a +0 hand axe (15, 9, D:4) a +4 hand axe (15, 10, D:4) a +0 robe a +0 hand axe (16, 9, D:4) a +0 ring mail a +0 morningstar a +0 flail (18, -6, D:4) a +0 dagger (22, 21, D:4) a +0 chain mail (26, 13, D:4) a +0 quarterstaff (27, 10, D:4) a +0 long sword (30, 12, D:4) a +3 dagger (30, 18, D:4) a +0 short sword (31, 10, D:4) a +0 club (33, 1, D:4) a +0 dagger (47, 8, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 2, D:5) a +0 whip of electrocution (7, -1, D:5) a +0 spear (8, -2, D:5) a +0 whip a +0 robe (9, -55, D:5) a +0 dagger (11, -3, D:5) a +0 spear (14, -22, D:5) a +0 hand axe (46, -57, D:5) the +0 ring mail of the Game of Kings {Drain rC+ Regen+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. (49, -23, D:5) a +0 club a +0 mace (49, -10, D:5) a +0 giant club (50, -23, D:5) a +0 falchion (52, -26, D:5) a +0 flail (53, -27, D:5) a +0 dagger (64, -44, D:5) a +0 quarterstaff (65, 3, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 40, D:6) a +0 whip (13, 48, D:6) a +0 morningstar (14, 5, D:6) a +0 dagger (22, 3, D:6) a +0 short sword (22, 4, D:6) a +0 whip a +0 club (26, 30, D:6) a +0 ring mail (32, 14, D:6) a +0 short sword (50, 33, D:6) a +0 mace a +0 ring mail a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, 3, D:7) a +0 ring mail (10, 9, D:7) a +0 giant club (21, -15, D:7) a +0 dire flail (23, 0, D:7) a +0 mace (27, -15, D:7) a +0 leather armour (31, -13, D:7) a +2 dagger of freezing a +0 robe (33, -15, D:7) a +0 dagger of speed a +0 long sword of venom a +0 robe a +0 great sword a +0 robe a +0 flail a +0 robe a +0 scimitar a +0 robe (37, 24, D:7) a +0 troll leather armour a +0 club (42, 3, D:7) a +0 cloak Level 8 of the Dungeon (10, 8, D:8) a +0 club (16, 27, D:8) 28 arrows (18, -10, D:8) a +0 trident a +0 ring mail (18, -9, D:8) a +0 club (20, -12, D:8) a +0 dagger a +0 robe (22, -7, D:8) a +0 hand axe (22, 5, D:8) a +0 club a +0 leather armour (22, 6, D:8) a +0 flail a +0 club a +0 club a +0 leather armour a +2 mace of holy wrath a +0 chain mail a +0 mace (26, -1, D:8) a box of beasts (26, 8, D:8) a +6 triple crossbow of freezing (33, -4, D:8) a +0 long sword a +0 leather armour (33, -1, D:8) a staff of conjuration (38, -21, D:8) a +0 dagger (38, 25, D:8) a +0 leather armour (39, -2, D:8) 17 bolts (40, -9, D:8) a +0 dagger a +0 robe (40, -8, D:8) a +0 dagger a +0 chain mail (40, 18, D:8) 10 arrows (40, 25, D:8) a +0 falchion (42, 24, D:8) a +0 shortbow 22 arrows (44, 20, D:8) a +2 vorpal scimitar a +0 scimitar of flaming a +0 robe (46, -24, D:8) a +0 club a +0 dagger a +0 dagger of protection (46, -23, D:8) a +0 dagger (48, -23, D:8) a +0 club (50, -8, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +2 long sword of freezing a +0 robe (7, -2, D:9) a +0 ring mail (18, -31, D:9) a +0 long sword a +0 robe (19, -32, D:9) a +4 dagger a +0 robe (25, -26, D:9) a +0 spear (25, -25, D:9) a +0 halberd (25, -24, D:9) a +0 great sword a +0 robe (26, -25, D:9) a +0 club a +0 robe (27, -21, D:9) a +0 short sword a +0 robe (28, -21, D:9) a +4 hand axe a +0 robe (28, -19, D:9) a +0 flail a +0 robe a +3 scimitar a +0 robe (29, -13, D:9) a +2 dagger of speed a +0 spear (29, -12, D:9) a +0 dagger a +0 robe a +0 battleaxe a +0 robe (31, -3, D:9) the +7 shortbow of Fragile Peace {vorpal, rElec} Any ammunition fired from it inflicts extra damage upon your enemies. rElec: It insulates you from electricity. (32, -33, D:9) a +0 club (40, -30, D:9) a +0 dagger (41, -10, D:9) a +0 flail (42, -11, D:9) a +0 ring mail (47, -40, D:9) a +0 trident a +0 plate armour (47, -34, D:9) a +0 club (48, -39, D:9) a +0 dagger (51, -9, D:9) a +0 shortbow 14 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail a +0 giant spiked club (6, -11, D:10) a +0 war axe (6, -5, D:10) a +0 scimitar a +0 plate armour (9, -18, D:10) a +0 falchion (13, 16, D:10) a +0 dagger a +0 robe (13, 17, D:10) a +2 hand axe of freezing a +0 chain mail (15, 17, D:10) a +0 club a +0 chain mail (22, 12, D:10) 16 bolts (26, -4, D:10) +0 acid dragon scales a +0 whip a +0 club a +0 leather armour a +1 falchion of protection a +0 robe a +0 dagger of distortion (27, -4, D:10) a +0 leather armour a +0 war axe (27, 9, D:10) 14 sling bullets (30, -1, D:10) a +0 plate armour (36, -12, D:10) a +0 dagger a +0 robe (36, -11, D:10) a +0 dagger (38, -14, D:10) a +0 hand axe (39, -23, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Wuehuts's Book Boutique a Trismegistus Codex (420 gold) a book of the Senses (480 gold) a book of Touch (390 gold) a Grand Grimoire (510 gold) a book of Maledictions (270 gold) a book of Alchemy (420 gold) the Catalogue of Bewitchment (480 gold) Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 yes b - Leda's Liquefaction Hexes/Earth 4 yes c - Invisibility Hexes 6 no a Grand Grimoire (510 gold) a Necronomicon (840 gold) [Shop] Nelel's Weapon Boutique a +0 glaive (71 gold) a +1 mace of protection (116 gold) a +0 club (11 gold) a +0 lajatang (165 gold) the +10 scimitar of Sloth {drain, Str+2} (752 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). The Shining One disapproves of the use of such an item. a +0 long sword (38 gold) 17 sling bullets (93 gold) the +10 mace "Uzaaxem" {holy, rElec rF+++ Str-4 Dex-3} (986 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (-4). Dex: It affects your dexterity (-3). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. a +0 glaive (71 gold) a +0 hand axe (33 gold) (1, 29, D:11) 4 large rocks (3, 23, D:11) a +1 short sword of venom (6, 25, D:11) 12 arrows (15, 41, D:11) a +0 chain mail (16, 8, D:11) a +0 war axe (17, 24, D:11) a +0 robe (still there?) a +0 dagger (still there?) (18, 26, D:11) a +0 short sword (19, 2, D:11) a +0 leather armour (19, 24, D:11) a +0 whip (19, 26, D:11) a +0 plate armour a +3 broad axe (36, 18, D:11) a +0 dagger (39, 23, D:11) a potion of attraction (40, 23, D:11) a scroll of fog (41, 23, D:11) a +0 scale mail (47, 28, D:11) a +4 vampiric great sword a +0 chain mail Level 12 of the Dungeon [Shop] Beacrod's Book Shoppe a book of Sloth (648 gold) a book of Spectacle (576 gold) Derphosma's Volume of Cold (828 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ensorcelled Hibernation Hexes/Ice 2 yes c - Ozocubu's Refrigeration Ice 7 no d - Polar Vortex Ice 9 no a book of the Spheres (972 gold) Sif Muna's Catalogue of the Captivating Snowflakes (540 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Ice Form Ice/Transmutation 4 no c - Metabolic Englaciation Hexes/Ice 5 no Fesugufu's Tome of the Snowflakes and Stolen Souls (792 gold) Spells Type Level Known a - Freeze Ice 1 no b - Hailstorm Conjuration/Ice 4 no c - Excruciating Wounds Necromancy 5 no d - Infestation Necromancy 8 no a Grand Grimoire (612 gold) a Necronomicon (1008 gold) a book of the Senses (576 gold) a manual of Evocations (1440 gold) a book of Blood (504 gold) a book of the Spheres (972 gold) a book of Beasts (684 gold) a book of Party Tricks (540 gold) (0, 0, D:12) the +4 flail of the Dungeon {drain, +Rage rC+ Str-2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-2). rC: It protects you from cold. +Rage: It lets you go berserk. The Shining One disapproves of the use of such an item. (7, 4, D:12) a +0 robe (19, -12, D:12) a +2 mace of protection (19, -10, D:12) a +0 falchion a +0 long sword (19, -8, D:12) a +0 robe a +0 dagger (21, 7, D:12) a +0 plate armour (25, -12, D:12) a +0 ring mail (25, 9, D:12) a +0 dagger a +0 robe (44, -8, D:12) a +0 trident of distortion (54, 4, D:12) a +0 giant club a +0 giant club (58, 7, D:12) a +0 flail (58, 8, D:12) a +0 whip a +0 club (59, 8, D:12) a +0 spear (60, 5, D:12) a +0 spear (60, 7, D:12) a +0 spear a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 spear (7, 1, D:13) a +0 pair of boots (11, -27, D:13) 13 sling bullets (16, -21, D:13) a +0 scale mail (19, -17, D:13) a +2 buckler a +0 giant spiked club a +0 giant club (20, -17, D:13) 2 large rocks (25, -16, D:13) a +0 falchion (26, -35, D:13) 27 arrows (38, -26, D:13) a +0 dire flail a +0 giant club (46, 0, D:13) a +0 dagger a +0 robe (47, 10, D:13) a +0 hand axe (48, 7, D:13) a +0 giant club a +0 giant club (49, -20, D:13) a +0 buckler a +0 troll leather armour a +0 buckler (50, -24, D:13) a +0 helmet (53, -35, D:13) 27 arrows Level 14 of the Dungeon (8, -32, D:14) a +0 dagger (11, -2, D:14) a +0 hand axe a +3 scale mail of fire resistance (21, -49, D:14) a +0 hand axe (22, -5, D:14) a +0 war axe (24, -29, D:14) a +0 hand axe (27, -9, D:14) 2 atropa-tipped darts Level 15 of the Dungeon (0, 0, D:15) a potion of heal wounds (3, 0, D:15) 20 gold pieces (4, 5, D:15) 23 stones (5, -6, D:15) a curare-tipped dart (8, -1, D:15) a book of Transfigurations the Ecumenical Temple