Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (3, -15, D:1) a +0 dagger (4, 12, D:1) 4 stones (6, 12, D:1) a +0 dagger (10, -7, D:1) a +0 dagger (11, -15, D:1) 17 stones (19, 2, D:1) a +0 dagger (19, 8, D:1) 10 stones (20, 4, D:1) 14 poisoned darts (25, -17, D:1) a +0 ring mail (46, -23, D:1) a +0 robe Level 2 of the Dungeon [Shop] Yfofetsi's Antique Armour Boutique a +0 robe (12 gold) a +0 buckler (81 gold) a +0 ring mail (72 gold) the -2 tower shield of the Dropbear {+Inv rElec Str-3} (165 gold) Str: It affects your strength (-3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +3 leather armour of willpower (432 gold) (0, 0, D:2) 23 bolts (11, -12, D:2) a +0 dagger (13, 1, D:2) a +0 club (14, -10, D:2) a +0 mace (14, 21, D:2) a +0 robe (16, 5, D:2) a +0 short sword (16, 8, D:2) a +0 mace (20, 31, D:2) 14 bolts (20, 34, D:2) a +0 club (30, 8, D:2) a +0 pair of gloves (33, -8, D:2) a +0 short sword (34, 14, D:2) 18 arrows Level 3 of the Dungeon [Shop] Giasir's Antique Weapon Emporium a +0 war axe (66 gold) the +6 shortbow "Suragus" {flame, Dex+3 Stlth+} (978 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. a +0 trident of venom (117 gold) a +0 dagger (38 gold) a +3 whip of draining (408 gold) a +0 war axe (66 gold) a +0 battleaxe (123 gold) a +0 dagger (38 gold) a +1 trident of protection (212 gold) a +0 club (19 gold) a +0 long sword (66 gold) a +0 club (19 gold) (0, 0, D:3) a +0 club (2, 1, D:3) a +0 leather armour 2 boomerangs a +0 club (3, -2, D:3) a +0 leather armour a +0 trident (3, 14, D:3) a +0 dagger a +0 leather armour (5, -17, D:3) a +0 mace (6, -19, D:3) a +0 short sword a +0 robe a +0 dagger (6, -18, D:3) a +0 short sword (7, -22, D:3) 16 arrows a +0 dagger (7, -19, D:3) a +0 leather armour 5 boomerangs a +0 hand axe (12, -17, D:3) 20 arrows (21, -25, D:3) a +0 whip 3 stones (26, 0, D:3) a +0 morningstar a +0 leather armour (54, -6, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) 21 arrows (12, -26, D:4) a +0 club (13, -15, D:4) a stone a +0 club (17, 10, D:4) a +0 dagger 5 poisoned darts (27, 16, D:4) a +0 scale mail (30, -19, D:4) a +0 dagger (33, 3, D:4) a +0 short sword (39, -2, D:4) 8 silver boomerangs (51, -35, D:4) a +0 quarterstaff (51, -8, D:4) 20 bolts (53, -30, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (10, 12, D:5) a +0 dagger 2 boomerangs (10, 13, D:5) a +1 hand axe of electrocution a +0 trident a +0 leather armour (10, 14, D:5) a +0 hand axe a +0 ring mail (11, 34, D:5) a +0 trident (12, 15, D:5) a +0 club (13, 37, D:5) a +0 hunting sling (21, 24, D:5) a +0 giant club (22, 27, D:5) a book of Changes (42, -1, D:5) a +0 broad axe (47, 6, D:5) a +0 whip (52, 6, D:5) a +0 scale mail (54, 47, D:5) a +0 dagger (56, 43, D:5) a +0 dagger a +0 robe (56, 46, D:5) a +0 whip a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 trident a +0 robe (0, 1, D:6) a +2 falchion a +0 robe (0, 3, D:6) a +0 great sword a +0 robe a +0 trident a +0 robe (5, 14, D:6) a +0 falchion (13, 14, D:6) a +0 hand axe a +0 giant club a +0 dagger a +0 robe (13, 15, D:6) a +0 club a +0 scale mail (18, -13, D:6) 19 stones (21, -15, D:6) a scroll of vulnerability (23, -13, D:6) a +0 club (37, 18, D:6) a +0 giant club (38, -13, D:6) a +0 short sword a +0 robe (41, -13, D:6) a +0 robe a +1 whip of freezing (43, -15, D:6) 13 stones (57, 9, D:6) a +0 flail (66, 3, D:6) a +0 vampiric dagger Level 7 of the Dungeon [Shop] Plog's Assorted Antiques a +0 helmet of intelligence (322 gold) a +0 long sword (98 gold) the +9 dagger "Alaamo" {freeze, Will+} (1713 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. a lightning rod (4/4) (840 gold) a +0 war axe (98 gold) a +0 rapier (112 gold) a scroll of immolation (98 gold) a +0 ring mail (112 gold) a +0 scale mail of poison resistance (224 gold) (0, 0, D:7) a +0 club (1, 0, D:7) a +0 club a +0 trident a +1 scale mail of willpower (2, 0, D:7) a +0 spear (5, 3, D:7) a +0 leather armour (9, 37, D:7) a +0 ring mail (12, 16, D:7) a +0 glaive a +2 ring mail of positive energy (13, 40, D:7) a +0 leather armour (14, 39, D:7) a +0 ring mail a +0 dagger (15, 52, D:7) 18 poisoned darts (19, 3, D:7) a +0 fustibalus (29, 31, D:7) the +10 dagger "Blob" {elec, Dex+3} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+3). (38, 45, D:7) a +0 quarterstaff (45, 14, D:7) a +0 mace (45, 33, D:7) a +0 whip of venom a +0 club a +0 leather armour (45, 35, D:7) a +0 giant club a +0 whip (46, 32, D:7) a +0 spear a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 0, D:8) a +0 ring mail a +0 short sword a +0 robe a +0 dagger (10, -30, D:8) a +0 spear (11, -35, D:8) a +0 robe a +0 dagger a +0 mace (11, -33, D:8) a +0 leather armour a +0 mace (12, -36, D:8) a +0 leather armour a +0 flail (13, -7, D:8) a +0 leather armour (15, -1, D:8) 13 stones (32, 7, D:8) a +0 shortbow 25 arrows (60, -5, D:8) a +0 short sword a curare-tipped dart (60, -4, D:8) a +0 whip a +0 club (60, -3, D:8) a +0 short sword 3 stones a +0 club a +0 robe (61, -4, D:8) a +0 short sword 4 stones a +0 club (63, -14, D:8) a scroll of vulnerability (66, 5, D:8) a +0 pair of gloves (66, 7, D:8) a +0 club a +0 chain mail a +0 club a +0 leather armour (66, 9, D:8) a +0 mace (67, 8, D:8) a +0 flail a +1 trident of venom a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 10 arrows (11, 4, D:9) 2 large rocks (25, 6, D:9) a +0 leather armour (25, 33, D:9) a +0 giant spiked club a +0 giant club (44, 21, D:9) a +0 trident a +0 robe (46, 13, D:9) a +0 leather armour (48, -2, D:9) 20 stones (48, 26, D:9) a +0 shortbow 23 arrows (48, 33, D:9) a +0 morningstar a +0 scale mail a +0 flail a +0 leather armour a +0 dagger a +0 leather armour (51, 32, D:9) a +0 dagger a +0 robe (52, 19, D:9) a +0 broad axe a +0 ring mail a +0 kite shield a +0 battleaxe a +0 ring mail (52, 20, D:9) a +0 shortbow 10 arrows (55, 22, D:9) 20 stones (59, 4, D:9) 27 stones (59, 21, D:9) a +0 shortbow 16 arrows (60, 15, D:9) a +0 short sword a stone a +0 short sword (60, 16, D:9) a +0 short sword a curare-tipped dart (60, 17, D:9) a +0 dagger a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 10 stones (1, 48, D:10) a +0 short sword 5 boomerangs of dispersal a +0 whip a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 robe (1, 50, D:10) a +0 dagger (12, 13, D:10) a +0 scimitar (16, 10, D:10) 16 arrows (21, 49, D:10) a +0 chain mail (27, 5, D:10) 3 large rocks a +0 shortbow 15 arrows (28, 51, D:10) a scroll of noise (29, 26, D:10) 16 poisoned darts (34, 18, D:10) a +0 shortbow 17 arrows (38, 45, D:10) the +6 falchion of Beyond {venom, rElec rN+} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rN: It protects you from negative energy. (42, 15, D:10) a +0 dagger (43, 17, D:10) a +0 dagger (44, 17, D:10) a +4 mace (44, 20, D:10) a +0 robe a +0 dagger a +0 robe (44, 44, D:10) a +0 plate armour (45, 21, D:10) a +2 dagger of draining a +0 chain mail a +0 dagger a +0 whip a +1 leather armour of poison resistance (46, 20, D:10) a +0 dagger 5 boomerangs a +0 leather armour a +0 dagger a +0 robe (50, 1, D:10) a +0 flail a +0 flail a +0 leather armour (50, 2, D:10) a +0 hand axe a +0 ring mail a +0 scimitar a +0 plate armour (51, 1, D:10) a +0 hand axe (52, 52, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (7, -7, D:11) a +0 war axe (10, -35, D:11) a +0 leather armour (13, -23, D:11) a +0 short sword (15, -45, D:11) 14 sling bullets (21, -23, D:11) 4 large rocks (25, -28, D:11) a +0 short sword a +0 dagger of speed a +0 dagger 7 poisoned darts (25, -27, D:11) a +0 dagger a +0 whip a +2 dagger of electrocution 5 poisoned darts a +0 club a curare-tipped dart a +0 short sword 2 stones (25, -26, D:11) a +0 short sword a +0 short sword 7 poisoned darts a +0 short sword a stone (28, -24, D:11) a -2 spear of flaming a +0 animal skin (36, -8, D:11) 22 arrows (37, 1, D:11) a +0 mace (37, 8, D:11) a +0 hand axe a +0 hand axe (38, -44, D:11) a book of Necromancy (38, 7, D:11) a +0 halberd a +0 scale mail a +1 vampiric spear a +0 hand axe a +0 hand axe (39, 5, D:11) a +0 spear (39, 6, D:11) a +0 spear a +0 spear (40, -16, D:11) a +0 rapier (44, 1, D:11) 15 stones (48, -38, D:11) 21 stones (48, 0, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (5, -39, D:12) a +0 troll leather armour a troll corpse (5, -29, D:12) a +0 giant club a +0 dire flail (6, -28, D:12) a +1 vorpal dire flail a +0 giant spiked club a two-headed ogre corpse (8, -14, D:12) 18 arrows (20, -31, D:12) a +1 pair of boots (20, -10, D:12) a +0 mace a +0 troll leather armour a troll corpse (skeletalised by now) (23, -35, D:12) a +0 ring mail a +0 rapier (26, -36, D:12) a +0 robe a +0 dagger (26, -35, D:12) a +0 leather armour a +0 dagger of venom (27, -35, D:12) a +0 hand axe (28, -36, D:12) a +0 robe a +0 dagger (28, -35, D:12) a +0 flail (35, -15, D:12) 6 curare-tipped darts (43, 2, D:12) a +0 rapier (44, -35, D:12) a +0 pair of gloves the Ecumenical Temple