Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger (5, -7, D:1) 14 bolts (10, 1, D:1) 15 arrows (18, -26, D:1) a +0 club (21, -25, D:1) a +0 plate armour (30, -27, D:1) a +0 dagger (38, -25, D:1) a +0 spear Level 2 of the Dungeon (9, -13, D:2) a +0 quarterstaff (20, -15, D:2) a +0 ring mail (22, 13, D:2) a +0 ring mail (28, -22, D:2) a +0 club (29, -2, D:2) a +0 short sword (33, -19, D:2) 22 bolts (36, -19, D:2) a +0 spear (38, 8, D:2) 19 arrows (40, 18, D:2) a +0 whip (48, 16, D:2) a +0 trident (49, -20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (11, -24, D:3) a +0 hand axe (12, -23, D:3) a +0 dagger (29, -27, D:3) 9 gold pieces (30, -27, D:3) a scroll of fear (30, -12, D:3) a +0 flail (31, -27, D:3) 10 gold pieces (35, -10, D:3) 22 bolts (36, -13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (2, 6, D:4) a +0 dagger (10, -5, D:4) a +0 spear (21, 12, D:4) 16 arrows (27, 23, D:4) a +0 club (35, 15, D:4) a +0 dire flail a +0 robe (37, 15, D:4) 22 sling bullets (39, -3, D:4) the +9 dagger "Fofazuon" {freeze, *Noise rF+++ MP+9 Int+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. (39, 19, D:4) 17 sling bullets (40, -10, D:4) a +0 whip (44, -5, D:4) 24 stones (44, -4, D:4) 18 gold pieces (48, -22, D:4) a +0 hunting sling (54, -13, D:4) 21 arrows Level 5 of the Dungeon (0, 0, D:5) a poisoned dart (0, 2, D:5) a scroll of brand weapon (1, -2, D:5) a poisoned dart (1, 1, D:5) a poisoned dart (1, 2, D:5) a poisoned dart (1, 4, D:5) a poisoned dart (1, 5, D:5) a poisoned dart