Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -13, D:1) a +0 short sword (14, -20, D:1) a +0 club (24, -28, D:1) a +0 whip (38, 5, D:1) an orb of mayhem (43, -6, D:1) a +0 whip (44, -18, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) the +10 war axe of the Jumping Jester {antimagic, Str-3 Int+3 Dex+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-3). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). (8, 15, D:2) 6 boomerangs of dispersal (15, -2, D:2) a +0 flail (16, 14, D:2) 9 sling bullets (25, 27, D:2) a +0 halberd a gnoll corpse (26, 10, D:2) a hobgoblin skeleton (27, -4, D:2) a ball python skeleton (32, 4, D:2) a ball python skeleton (35, 8, D:2) a +0 dagger (36, 5, D:2) 9 sling bullets (40, 4, D:2) a +0 pair of gloves