Cykl0x Level 1 of the Dungeon (0, 0, D:1) 26 bolts (2, 19, D:1) a +0 hunting sling (6, 3, D:1) 10 arrows (17, 41, D:1) a +0 war axe (46, 31, D:1) a +0 robe (47, 46, D:1) 26 sling bullets Level 2 of the Dungeon (18, 11, D:2) a +0 dagger (32, 9, D:2) a +0 robe (38, 28, D:2) a +0 robe a +0 dagger (43, 31, D:2) a +0 dagger (44, 30, D:2) a +0 dagger (50, 32, D:2) a +0 hand axe (51, 11, D:2) a +0 club a +0 robe (53, 22, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 20, D:3) a +0 mace (5, -3, D:3) a +0 hand axe (6, 18, D:3) a +0 spear (7, 12, D:3) a +0 flail a +0 halberd (18, 8, D:3) 15 arrows (24, 13, D:3) a +4 flail (25, 28, D:3) a +0 dagger (25, 47, D:3) a +0 scale mail (40, -2, D:3) a +0 club (41, 33, D:3) a +0 short sword (43, 32, D:3) 7 poisoned darts a +0 dagger (43, 39, D:3) a +0 club (45, 22, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Emaott's Antique Weapon Shop a +0 falchion (75 gold) the +5 glaive "Usot" {vorpal, *Corrode Int+6} (1217 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). *Corrode: It may corrode you when you take damage. a +1 dagger of speed (325 gold) the +6 flail "Essem" {vorpal, Will- rCorr Dex+3} (1247 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +0 short sword (75 gold) a +0 spear (75 gold) a +0 flail (87 gold) a +0 falchion (75 gold) the +7 scimitar "Sairch" {vorpal, rN+ Int-2 Dex+4} (1410 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. (0, 0, D:4) a +0 scale mail (1, -19, D:4) 19 arrows (6, -9, D:4) a +0 short sword a +0 scale mail (8, -11, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -9, D:4) a +0 ring mail (18, 3, D:4) a +0 mace (18, 5, D:4) a +0 mace (18, 15, D:4) a +0 mace (18, 16, D:4) a +0 mace (19, 4, D:4) a +0 mace (19, 5, D:4) a +0 mace (19, 13, D:4) a +2 quarterstaff of chaos (19, 14, D:4) a +0 mace (19, 15, D:4) a +0 mace (20, 3, D:4) a +2 mace of protection (20, 4, D:4) a +0 mace (20, 5, D:4) a +0 mace (20, 10, D:4) a +0 mace (21, 3, D:4) a +0 robe (21, 5, D:4) a +0 mace (22, -27, D:4) a +0 club (22, -13, D:4) a +0 mace a +0 robe a +0 giant club (24, -26, D:4) an amulet of guardian spirit (29, -12, D:4) a +0 club (29, 10, D:4) a potion of degeneration an amulet of guardian spirit (39, -8, D:4) a +0 giant spiked club (41, -13, D:4) 13 sling bullets (42, -21, D:4) 15 arrows Level 5 of the Dungeon (0, 0, D:5) 13 sling bullets (1, 9, D:5) a +0 plate armour (7, 10, D:5) a +0 leather armour (10, 3, D:5) a +0 leather armour (11, -13, D:5) a +0 ring mail 3 boomerangs a +0 flail (11, 15, D:5) a +0 short sword (14, 14, D:5) a +0 club a +0 club a +0 leather armour (14, 15, D:5) a +0 dagger a +0 robe (17, 6, D:5) 13 bolts (18, -16, D:5) a +0 ring mail (25, -29, D:5) a scroll of vulnerability (26, -12, D:5) a +0 scale mail (27, -29, D:5) 16 sling bullets (40, 20, D:5) a potion of degeneration (44, 4, D:5) the +10 short sword of Roty {distort, Fragile +Blink rElec} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rElec: It insulates you from electricity. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. (51, 5, D:5) a scroll of vulnerability (54, 2, D:5) a +0 shortbow 13 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (6, -3, D:6) a +0 giant spiked club (22, -9, D:6) a +0 robe (25, 3, D:6) a +0 spear (28, -5, D:6) a potion of attraction (29, -7, D:6) 13 bolts (31, 2, D:6) a +3 spear a +0 robe (32, 2, D:6) a +0 mace a +0 robe (32, 15, D:6) a potion of lignification (33, -5, D:6) 23 bolts (33, 1, D:6) a +0 robe a +0 dire flail (33, 2, D:6) a +0 robe (35, 2, D:6) 13 bolts (36, -9, D:6) a +0 ring mail a +0 whip (36, -7, D:6) a +0 short sword a +0 giant club a +0 spear (37, -9, D:6) a curare-tipped dart (37, 17, D:6) 14 sling bullets (38, 21, D:6) a +0 giant club (39, 0, D:6) 5 poisoned darts (39, 2, D:6) a +0 flail (40, 1, D:6) a +0 halberd (45, -2, D:6) a +0 dagger a +0 robe (45, 5, D:6) 19 sling bullets (45, 10, D:6) 13 bolts (45, 29, D:6) a +2 vorpal halberd (47, 1, D:6) a +0 club (47, 10, D:6) a +0 shortbow 7 arrows (48, -2, D:6) a +0 whip of venom (48, 1, D:6) a +0 hand axe (49, 1, D:6) a +0 club a +0 robe a +0 dagger a curare-tipped dart (49, 36, D:6) a +0 flail (50, 1, D:6) a +0 whip (50, 10, D:6) a +0 dagger a +0 robe (50, 35, D:6) a +0 whip (53, 2, D:6) a +0 club (54, 4, D:6) a +0 whip (54, 35, D:6) a +0 vorpal spear a +0 scale mail (56, -1, D:6) a +0 spear (67, 16, D:6) a +0 robe Level 7 of the Dungeon [Shop] Fefiaf's Wicked Wares the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (920 gold) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a book of Death (484 gold) a book of Pain (308 gold) a staff of death (275 gold) a book of Pain (308 gold) a book of Unlife (396 gold) (0, 0, D:7) a +1 dagger of protection a +0 falchion a +0 robe a +1 dagger (0, 21, D:7) 17 bolts (7, 20, D:7) a +0 leather armour (12, 21, D:7) 24 sling bullets (15, 32, D:7) 2 poisoned darts (21, 11, D:7) a staff of air (23, 32, D:7) 15 arrows (28, 39, D:7) a +1 vampiric dagger (31, 45, D:7) a +1 flail of draining (52, 31, D:7) a scroll of torment Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (27, 21, D:8) a scroll of vulnerability (29, 20, D:8) a +0 leather armour (35, 3, D:8) a +0 mace (36, -3, D:8) 26 sling bullets (37, 28, D:8) 6 poisoned darts (41, 25, D:8) a +1 flail of holy wrath (42, 22, D:8) a +0 hand axe Level 9 of the Dungeon (12, 29, D:9) a +0 robe (14, 0, D:9) a +0 halberd (15, -1, D:9) a +0 spear (15, 0, D:9) a +4 arbalest a +0 halberd a +2 ring mail of fire resistance a +0 crystal plate armour a +0 ring mail a +1 spear of freezing (16, 0, D:9) a +0 halberd (17, 36, D:9) a +0 ring mail (17, 54, D:9) 11 arrows a +0 shortbow (29, 37, D:9) a +0 chain mail a +0 trident (30, 37, D:9) a +0 ring mail a +0 scale mail a +0 hand axe a +0 short sword (32, 39, D:9) a +0 ring mail a +0 short sword (33, 39, D:9) a +0 hand axe a +0 leather armour a +0 short sword (33, 40, D:9) a +0 club a +0 dagger (36, 38, D:9) a +0 hand axe (40, 8, D:9) a +0 mace (49, 43, D:9) 3 curare-tipped darts (53, 37, D:9) 19 arrows (54, 44, D:9) a +0 robe a +2 whip of freezing (58, 0, D:9) 15 sling bullets (58, 8, D:9) 22 arrows a +0 shortbow (58, 47, D:9) a +0 war axe (61, 21, D:9) 2 poisoned darts (62, 25, D:9) a +0 shortbow Level 10 of the Dungeon (19, -24, D:10) a +0 pair of gloves (30, -25, D:10) a +0 short sword a +0 whip a +0 whip a +2 dagger of pain a +0 dagger (30, -24, D:10) a +0 short sword a +0 hand crossbow 22 bolts (31, -23, D:10) a +0 short sword a +0 short sword 8 poisoned darts (36, -19, D:10) 4 boomerangs (37, -36, D:10) a +0 dagger (44, 6, D:10) a +0 dagger 7 poisoned darts (45, -43, D:10) a +0 leather armour (45, 5, D:10) a +0 club 8 poisoned darts a +0 short sword (46, 5, D:10) a +0 whip (51, -47, D:10) 13 bolts (59, -27, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 hat (9, -26, D:11) a +0 battleaxe (still there?) a +0 chain mail (still there?) the ring of Daumm {Fire Drain rElec rPois} (still there?) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. an orc corpse (still there?) (10, -31, D:11) the ring "Bophawaq" {rElec rF+++ MP+9 Dex-5 Stlth+} [ring of magical power] Dex: It affects your dexterity (-5). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (12, -31, D:11) the ring "Depiatau" {rPois Int+5} [ring of poison resistance] Int: It affects your intelligence (+5). rPois: It protects you from poison. (14, -41, D:11) a +0 shortbow 22 arrows (14, -15, D:11) a +0 mace (15, -16, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (16, -16, D:11) a +0 hand axe an orc corpse (skeletalised by now) (19, -20, D:11) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (27, -42, D:11) a +0 shortbow of flaming 22 arrows a centaur corpse (skeletalised by now) the Ecumenical Temple