Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 6, D:1) a +0 dagger (14, -25, D:1) a +0 club (14, 3, D:1) 26 sling bullets (20, -27, D:1) a +0 whip (20, -24, D:1) 23 sling bullets (20, 7, D:1) 17 sling bullets (21, 5, D:1) a +0 club (30, -12, D:1) a +0 falchion (30, -8, D:1) 13 bolts (36, -26, D:1) 18 bolts (40, -16, D:1) a +0 club (40, -10, D:1) a +0 whip (43, -35, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -5, D:2) a +1 glaive of venom (3, -4, D:2) 11 sling bullets (4, 0, D:2) a +0 dagger a +0 dagger (7, 3, D:2) a +0 club (8, -23, D:2) 19 arrows (13, -2, D:2) a +0 dagger (18, 5, D:2) a +0 club (30, 15, D:2) a +0 short sword (31, -3, D:2) a +0 dagger (33, -15, D:2) a +0 dagger (33, 13, D:2) a +0 spear (38, 21, D:2) a +0 club (50, 13, D:2) a +0 robe (59, -16, D:2) a +0 leather armour Level 3 of the Dungeon (1, -38, D:3) a +0 club (10, -12, D:3) a +0 club a +0 hand axe (11, -12, D:3) a +0 falchion (12, -43, D:3) a +0 dagger 5 poisoned darts 29 arrows (12, -11, D:3) a +0 short sword a +0 leather armour (13, -40, D:3) 9 sling bullets (22, -5, D:3) a +0 club (23, 0, D:3) a +0 hand axe (31, -27, D:3) a +0 club (32, -46, D:3) a +0 short sword (44, -17, D:3) a +0 dagger (45, -35, D:3) a +0 quarterstaff (47, -1, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 club a +0 dagger a +0 dagger a +0 club (3, 3, D:4) 19 bolts (5, 3, D:4) a +0 ring mail (6, 6, D:4) a +0 dagger (7, 5, D:4) a +0 club (8, 8, D:4) a +0 dagger (10, 4, D:4) a +0 long sword (13, 4, D:4) a +0 robe (13, 11, D:4) 16 arrows (14, 5, D:4) a staff of air (16, 9, D:4) a +0 spear a +0 animal skin (21, 22, D:4) a +0 dagger (26, -7, D:4) 22 bolts (27, 14, D:4) a +0 ring mail (29, 7, D:4) a +0 dagger a boomerang (30, -18, D:4) a +0 short sword (30, 7, D:4) a +0 club a +0 hand axe a +0 leather armour (34, 10, D:4) a +0 club a +0 club (43, 1, D:4) the +6 dagger "Omiwycux" {antimagic, rC++ Str+6 Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+6). Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. (43, 3, D:4) a +0 flail a +0 ring mail (44, 17, D:4) 3 poisoned darts (57, -7, D:4) a +0 short sword (58, 23, D:4) a +0 robe (62, 6, D:4) 30 arrows Level 5 of the Dungeon [Shop] Anygirgh's General Store a +0 falchion (42 gold) 28 bolts (78 gold) a scroll of silence (105 gold) a scroll of identify (28 gold) a potion of magic (112 gold) 14 stones (19 gold) a +2 crystal plate armour (1288 gold) a potion of degeneration (14 gold) (0, 0, D:5) a +0 flail a +0 ring mail (13, -16, D:5) a +0 robe (18, -17, D:5) a +2 great sword of freezing a +0 robe (20, -19, D:5) a +0 robe a +2 long sword a +0 robe (23, -35, D:5) a +0 trident a +0 scale mail (25, -35, D:5) a +0 ring mail (25, -18, D:5) a +3 flail of protection a +0 ring mail (28, -41, D:5) a +0 leather armour (29, -12, D:5) a +0 giant club (34, -5, D:5) a +0 longbow (35, -5, D:5) a +0 battleaxe a +0 robe (42, -35, D:5) a +0 long sword of freezing a +0 dagger a +0 short sword a +0 dagger a +0 leather armour (43, -35, D:5) 29 bolts (43, -22, D:5) a +0 spear (46, -17, D:5) a +0 scythe a +0 robe (48, -20, D:5) a +0 morningstar a +0 morningstar (50, -19, D:5) a +0 trident a +0 ring mail (54, -24, D:5) a +0 vampiric hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a staff of poison (0, 2, D:6) a +0 chain mail (3, -28, D:6) a +0 short sword (4, 1, D:6) a +0 robe a +0 dagger (4, 9, D:6) a +0 ring mail (5, -16, D:6) a +0 dagger a +0 robe (5, -14, D:6) a +0 dagger a +0 robe (6, 1, D:6) a +0 leather armour a +0 hand axe (9, 1, D:6) 2 boomerangs a +0 flail (13, -39, D:6) a +0 trident (16, -23, D:6) a +0 dagger (27, -16, D:6) a +0 falchion (29, -10, D:6) 18 arrows (37, -4, D:6) a +0 ring mail a +0 club (38, -4, D:6) a +0 club a +0 robe a +0 dagger (39, -5, D:6) a +0 ring mail a +0 short sword Level 7 of the Dungeon [Shop] Laul's Antique Weapon Boutique the +1 great mace of the Lumpy Dances {protect, rN+} (792 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rN: It protects you from negative energy. a +0 trident (115 gold) a +0 shortbow (99 gold) a +4 war axe of freezing (933 gold) a +0 hand crossbow (115 gold) a +0 short sword (99 gold) a +1 vorpal spear (379 gold) a +0 trident (115 gold) a +5 quick blade (1386 gold) (0, 0, D:7) a +0 leather armour (0, 4, D:7) a +0 dagger a +0 robe (0, 5, D:7) a +0 dagger a +0 dagger a +0 robe (7, -17, D:7) a +0 flail (8, -5, D:7) a +0 vorpal broad axe (10, 3, D:7) a +0 falchion (16, 12, D:7) a +0 giant spiked club (22, 12, D:7) 3 large rocks (41, 20, D:7) a +2 quarterstaff of chaos (42, -5, D:7) a +4 halberd of freezing a +0 robe (44, 21, D:7) a +0 mace (49, 15, D:7) a +0 dagger (56, -1, D:7) a +0 hand axe (65, 15, D:7) a +0 dagger (67, 18, D:7) 2 datura-tipped darts Level 8 of the Dungeon (2, -4, D:8) 2 boomerangs (10, -10, D:8) 6 atropa-tipped darts (14, 12, D:8) a +0 robe (27, -6, D:8) a +0 dagger (28, -6, D:8) a +0 dagger (28, -5, D:8) a +0 hand crossbow a +0 whip 21 bolts (28, -4, D:8) a +0 dagger 2 poisoned darts (29, -6, D:8) a +0 short sword a +0 hand crossbow 18 bolts a +0 shortbow 18 arrows (29, -5, D:8) a +0 dagger a +0 short sword (36, 5, D:8) a +0 dagger a +0 robe (36, 6, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour (36, 7, D:8) a +0 halberd a +0 plate armour (37, 4, D:8) a +0 war axe (37, 5, D:8) a +0 club (38, 4, D:8) 14 sling bullets (41, 9, D:8) a +0 robe Level 9 of the Dungeon (8, -10, D:9) a +0 giant club a +0 dire flail (12, 6, D:9) a +0 mace a +0 robe a +0 dagger a curare-tipped dart a +0 whip a +0 dagger (12, 9, D:9) a +0 flail a +0 robe a +0 spear (13, -4, D:9) a +0 war axe a +0 robe (13, 4, D:9) a +0 hand axe a +0 leather armour a +0 shortbow 14 arrows (13, 6, D:9) a +0 whip (13, 7, D:9) a +0 club a +0 halberd a +0 spear a +0 scale mail (13, 8, D:9) a +0 short sword a +0 long sword a +0 robe a +0 whip a +0 club a +0 dagger (14, 4, D:9) a +0 scimitar (15, -6, D:9) +0 steam dragon scales (18, 4, D:9) a +0 dagger a +0 robe a +0 great mace a +0 leather armour a +0 great mace a +0 leather armour (24, -19, D:9) a +0 dagger (26, -23, D:9) 6 boomerangs (32, -3, D:9) a +0 leather armour (33, -18, D:9) a +0 trident a +0 leather armour (35, 17, D:9) a +0 scimitar a +0 plate armour (37, 19, D:9) a +0 mace 3 boomerangs (38, 14, D:9) a +0 flail (38, 18, D:9) a +2 flail of holy wrath (38, 19, D:9) a +0 dagger a +0 ring mail Level 10 of the Dungeon [Shop] Gerchyne's Antique Armour Shop a +1 plate armour of willpower (1050 gold) a +1 pair of gloves (345 gold) a +1 ring mail of cold resistance (480 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 hat (120 gold) a +2 robe of willpower (531 gold) [Shop] Apnaon's Antique Armour Shoppe a +0 pair of gloves (153 gold) a +0 scale mail (136 gold) a +0 robe (23 gold) a +0 pair of gloves of infusion (391 gold) a +0 robe (23 gold) a +2 plate armour of poison resistance (1258 gold) a +0 ring mail (136 gold) the +1 chain mail "Tour" {rPois Will+ Str+2} (1037 gold) Str: It affects your strength (+2). rPois: It protects you from poison. Will: It increases your willpower. a +0 chain mail (153 gold) a +10 plate armour of ponderousness (1700 gold) (0, 0, D:10) a +0 dire flail a +0 giant club (2, 3, D:10) a +0 robe (10, 31, D:10) a +0 scale mail (13, 38, D:10) 13 bolts (17, 7, D:10) 4 javelins (28, -1, D:10) a +0 rapier (36, 30, D:10) a +0 whip (37, -4, D:10) 4 poisoned darts (44, 10, D:10) a +0 robe (44, 42, D:10) a +0 dagger (49, 32, D:10) a +0 dagger (54, 0, D:10) a +0 dagger (60, -1, D:10) a +0 spectral giant spiked club a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +2 long sword a +2 helmet 3 scrolls of vulnerability 2 potions of lignification a +1 buckler a +0 ring mail a +0 leather armour +0 steam dragon scales a +0 robe a potion of degeneration (0, 17, D:11) a staff of air (11, -13, D:11) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (12, -37, D:11) a +0 battleaxe a +0 chain mail (15, -15, D:11) a +0 dagger a +0 robe (18, 0, D:11) 9 arrows a +0 shortbow (18, 1, D:11) a +0 giant spiked club a +0 great mace of protection (21, 7, D:11) a +0 short sword (21, 8, D:11) a +0 whip (21, 9, D:11) a +0 robe a +0 dagger (22, 7, D:11) a +0 whip a +0 dagger a +0 short sword (22, 8, D:11) a +0 short sword a curare-tipped dart a +0 short sword (22, 9, D:11) a +0 dagger a +0 short sword a +0 dagger (23, 7, D:11) 4 poisoned darts a +0 dagger a +0 long sword (28, -17, D:11) the +6 dagger "Jaseepsi" {flame, Dex+4} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). (33, 3, D:11) a +0 whip (38, -16, D:11) a +0 mace (38, 10, D:11) 23 sling bullets (45, 12, D:11) 32 sling bullets (45, 17, D:11) a +0 mace (58, -12, D:11) 20 arrows (58, -7, D:11) a +1 flail of protection (59, -2, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) 5 poisoned darts (11, 25, D:12) 23 gold pieces (11, 26, D:12) 20 gold pieces (11, 27, D:12) 21 gold pieces (11, 28, D:12) 17 gold pieces (11, 29, D:12) a potion of invisibility (12, 25, D:12) 6 gold pieces (12, 28, D:12) 15 gold pieces (13, 25, D:12) 20 gold pieces (13, 28, D:12) 17 gold pieces (14, 25, D:12) 7 gold pieces (14, 27, D:12) 11 gold pieces (15, 25, D:12) 5 gold pieces (18, 2, D:12) 12 bolts (30, -2, D:12) a +0 giant club (still there?) a +0 giant spiked club (still there?) 4 large rocks (still there?) (32, 25, D:12) a +0 chain mail (34, -7, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse (34, 2, D:12) 12 arrows (35, 26, D:12) a +0 robe (43, 23, D:12) a +0 troll leather armour (45, -9, D:12) a +0 shortbow 20 arrows (47, -5, D:12) a boulder beetle corpse (50, 24, D:12) a +0 troll leather armour (52, 38, D:12) a potion of cancellation (55, 36, D:12) 15 stones (55, 42, D:12) a +0 dagger (58, 11, D:12) a +0 troll leather armour a troll corpse (skeletalised by now)