D1HalberdGnoll Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (4, 36, D:1) a +0 leather armour (5, -1, D:1) a +0 club (7, 35, D:1) a +0 leather armour (7, 47, D:1) a +0 whip (12, 39, D:1) a +0 club (31, 41, D:1) a +0 short sword (34, 8, D:1) a +0 robe (35, 8, D:1) a +0 scale mail (40, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 16 arrows (3, 0, D:2) a +0 short sword of draining (8, 0, D:2) a +0 robe (9, 2, D:2) a +0 club (21, -28, D:2) a +0 club (24, -4, D:2) a +0 short sword (42, -4, D:2) a cursed -2 dagger (42, -3, D:2) a cursed -1 club (54, 0, D:2) a +0 ring mail a +0 short sword (55, 18, D:2) 33 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (5, -1, D:3) a +2 hand axe of chopping (7, 3, D:3) a +0 whip a +0 ring mail a +0 club (21, 17, D:3) a +0 pair of gloves (23, -2, D:3) a +0 whip (34, 5, D:3) a +0 club (36, -5, D:3) a +0 dagger (36, 12, D:3) a +0 club (38, 8, D:3) a +0 giant club (39, 17, D:3) a +0 halberd (40, 19, D:3) a +0 mace of crushing (45, -16, D:3) a +0 mace (46, -13, D:3) a +3 quarterstaff of chaos Level 4 of the Dungeon [Shop] Bamo Warr's Armour Shoppe a +0 ring mail (52 gold) a +3 ring mail of poison resistance (299 gold) a +2 ring mail of cold resistance (273 gold) a cursed -2 leather armour (1 gold) the +1 scale mail "Goishr Xucu" {Dex+2} (262 gold) It affects your dexterity (+2). a +3 plate armour of fire resistance (585 gold) a +0 scale mail (52 gold) (0, 0, D:4) a +0 pair of gloves (0, 2, D:4) 19 arrows (7, -3, D:4) a +0 leather armour a +0 club a +0 chain mail (8, -2, D:4) a +0 robe a +0 scythe (9, -1, D:4) a tomahawk (10, -2, D:4) 2 tomahawks (15, -7, D:4) a +0 flail (43, 2, D:4) an uncursed staff of fire Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 giant club (13, -7, D:5) a +0 quarterstaff (22, -25, D:5) a +0 club (28, -28, D:5) a +0 trident (40, -7, D:5) a +0 spear a +0 dagger (40, -6, D:5) a cursed +0 flail (41, -7, D:5) a +0 whip (42, -10, D:5) a cursed +0 robe a +0 dagger (42, 8, D:5) an arrow (43, 6, D:5) 3 arrows (44, 5, D:5) 15 arrows a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of attention an uncursed ring of teleportation a cursed ring of attention a cursed -5 ring of strength (1, 15, D:6) 23 arrows (6, 7, D:6) a tomahawk (7, 6, D:6) a +0 dagger (7, 7, D:6) 3 tomahawks (8, 6, D:6) a tomahawk a +0 club a +0 whip (8, 10, D:6) a +0 dagger (9, 6, D:6) a +0 leather armour of cold resistance a +0 whip (12, 5, D:6) a +0 leather armour (14, 31, D:6) 14 bolts (15, 35, D:6) a +0 chain mail a +0 hand axe (26, 16, D:6) a +0 hand axe a +0 ring mail (26, 38, D:6) a +0 short sword a +0 plate armour (26, 40, D:6) a +0 war axe a +0 robe (28, 37, D:6) a +0 short sword (33, 4, D:6) an uncursed staff of energy (37, 22, D:6) a +1 hunting sling Level 7 of the Dungeon [Shop] Ufath's Antique Armour Shop a +0 robe (18 gold) a +2 ring mail of magic resistance (546 gold) the +5 ring mail "Agraikh" {-Cast rPois Regen+ Int+3 Dex-4} (808 gold) It affects your intelligence (+3). It affects your dexterity (-4). It protects you from poison. It prevents spellcasting. It increases your rate of regeneration. a +0 chain mail of cold resistance (299 gold) a +0 scale mail (104 gold) a +0 naga barding (598 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +2 leather armour of fire resistance (494 gold) a cursed +0 cloak (39 gold) a +0 ring mail (104 gold) +2 fire dragon scales (1872 gold) a +0 leather armour (52 gold) (0, 0, D:7) a +0 rapier (4, -14, D:7) a +0 ring mail a +0 dagger (14, 10, D:7) a +0 mace (17, -8, D:7) a +0 hand axe a +0 morningstar (17, -4, D:7) a +0 plate armour a +0 trident (18, -4, D:7) a +0 robe a +0 dagger a +0 flail (20, -8, D:7) a +0 chain mail a +0 club (21, -8, D:7) a +0 leather armour (26, 14, D:7) a +0 giant spiked club (29, 21, D:7) a +0 ring mail a +0 whip (29, 26, D:7) 24 bolts (34, 32, D:7) a +0 war axe (38, -8, D:7) a +0 chain mail 5 tomahawks a +0 glaive (41, -12, D:7) a +1 dire flail of protection a +0 chain mail (45, 21, D:7) a +0 robe (50, 29, D:7) a +0 whip a +0 leather armour (52, 18, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) 21 arrows (1, 11, D:8) a +0 falchion a +0 leather armour (6, 9, D:8) a +0 robe a +0 club (6, 10, D:8) a +0 flail a +0 ring mail (7, 9, D:8) a +0 robe a +0 club (7, 10, D:8) a wand of random effects (29) (8, -1, D:8) a +0 ring mail a +0 flail (9, 6, D:8) a +0 dagger a +0 robe (27, 13, D:8) a +0 short sword (27, 14, D:8) a +0 flail (27, 15, D:8) a +0 robe (36, 12, D:8) a +0 giant spiked club (37, -2, D:8) a +0 dagger a +0 blowgun 2 poisoned needles (39, -2, D:8) a +0 short sword (40, -2, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 club (6, 33, D:9) a +0 rapier (22, 35, D:9) a -2 spear of piercing a +0 animal skin (30, 2, D:9) a +0 ring mail a +0 quarterstaff a +0 hunting sling (32, 9, D:9) a +0 trident (41, 1, D:9) a +0 broad axe (42, 7, D:9) a cursed -2 short sword (43, 6, D:9) a cursed +0 leather armour a +0 war axe a +0 short sword (44, 6, D:9) a +0 ring mail a +0 falchion a +0 dagger (44, 7, D:9) a +0 leather armour a +0 short sword a +0 whip (47, 31, D:9) a +0 scale mail (49, 11, D:9) a +0 short sword (51, 12, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +1 robe of cold resistance (3, -9, D:10) a +0 mace (3, -8, D:10) a +0 mace (3, -3, D:10) a +0 trident (4, -22, D:10) a +0 leather armour (4, 2, D:10) a +0 mace (7, 1, D:10) a +0 ring mail a +0 dagger (8, 6, D:10) 2 sling bullets (9, 8, D:10) a +0 leather armour a +0 mace (9, 10, D:10) a +0 robe a +0 dagger (10, -3, D:10) a curare-tipped needle (11, -2, D:10) a +0 short sword of venom a +0 blowgun (12, 5, D:10) a cursed +0 leather armour a +0 flail (13, -3, D:10) a +0 dagger (16, 11, D:10) a +0 hand axe (19, -15, D:10) a tomahawk (19, -13, D:10) a tomahawk (21, -20, D:10) a +0 leather armour a +0 flail (25, -22, D:10) a tomahawk a +0 plate armour a +0 trident (25, 5, D:10) a curare-tipped needle (26, -23, D:10) a tomahawk (26, 4, D:10) 2 curare-tipped needles a +0 dagger of holy wrath a +0 robe (26, 6, D:10) a curare-tipped needle (28, -22, D:10) a tomahawk (28, 8, D:10) a curare-tipped needle (40, -20, D:10) a +0 war axe (44, -18, D:10) a +0 leather armour a +0 club (45, -16, D:10) a +0 falchion (46, -15, D:10) a +0 dagger (51, -24, D:10) a +0 chain mail a cursed -2 halberd (52, -26, D:10) a +0 hunting sling (52, 21, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of resist corrosion (2, 32, D:11) a +0 long sword (5, 2, D:11) 22 sling bullets (22, 1, D:11) 26 arrows (30, -1, D:11) 14 poisoned needles (32, 20, D:11) 15 bolts (39, -14, D:11) a +0 leather armour (46, 20, D:11) 28 arrows (48, -17, D:11) a +0 chain mail a +0 war axe (49, -15, D:11) a +0 mace (49, 16, D:11) a +0 robe (51, -12, D:11) a +0 flail (53, 8, D:11) 2 stones (54, 7, D:11) a stone (56, 5, D:11) a stone (57, 4, D:11) a stone (58, 3, D:11) a stone (59, 2, D:11) 12 stones Level 12 of the Dungeon [Shop] Kamavaor's Antique Weapon Boutique a +0 great mace (143 gold) a +0 whip (55 gold) a +0 hand axe (66 gold) a +1 morningstar of protection (259 gold) a +4 hand axe of venom (563 gold) a +0 hunting sling (33 gold) a +0 whip (55 gold) a +0 great sword (143 gold) a +0 broad axe (88 gold) a +0 trident (77 gold) a +0 halberd (88 gold) (0, 0, D:12) a +0 flail (0, 1, D:12) a +0 whip (0, 32, D:12) a +0 robe (0, 34, D:12) a +0 hunting sling (1, 0, D:12) a +3 spear of venom a +0 ring mail (8, 20, D:12) a +0 rapier (9, -11, D:12) 3 large rocks (15, -13, D:12) 2 large rocks (16, -14, D:12) a large rock (19, 11, D:12) an arrow (21, 14, D:12) 4 arrows (21, 15, D:12) 5 arrows (21, 16, D:12) a +0 shortbow 18 arrows (21, 17, D:12) a +0 shortbow a +0 shortbow 36 arrows (21, 18, D:12) a +0 shortbow 18 arrows (22, 18, D:12) a +0 shortbow 13 arrows (39, 21, D:12) 15 bolts (48, -4, D:12) 4 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (unseen) (2, -4, D:13) a scroll of fog (5, 0, D:13) 13 gold pieces (5, 4, D:13) a scroll of identify (6, 4, D:13) a wand of polymorph (9) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour 4 tomahawks a +0 dagger of draining (1, -22, Orc:1) a +0 robe a +2 vampiric dagger (2, -24, Orc:1) a +0 plate armour a +0 hand axe (2, -22, Orc:1) a +0 leather armour (3, -43, Orc:1) a +0 chain mail a +0 club (3, -34, Orc:1) a +0 mace (4, -40, Orc:1) a +0 plate armour a +2 morningstar of protection (4, -21, Orc:1) a +0 ring mail a +0 short sword (5, -35, Orc:1) a +0 plate armour a +0 hand axe (5, -21, Orc:1) a +0 hand axe (5, -5, Orc:1) a +0 scale mail (5, -3, Orc:1) a +0 chain mail a +0 trident (6, -43, Orc:1) a +0 scale mail (6, -4, Orc:1) a +0 giant club (7, -43, Orc:1) a cursed +0 robe a +0 dagger a +0 trident 7 tomahawks a +0 plate armour (7, -42, Orc:1) a cursed +0 robe a +0 dagger (8, -43, Orc:1) a +0 leather armour (8, -18, Orc:1) a +0 whip (18, -25, Orc:1) a +0 giant club (28, -10, Orc:1) a +0 giant spiked club a +0 giant club (29, -4, Orc:1) a +0 chain mail a +0 dire flail (30, -10, Orc:1) a +0 giant club a cursed -3 dire flail a +0 giant spiked club a +0 giant spiked club (30, -5, Orc:1) a +0 robe a +0 dagger (35, -19, Orc:1) a +0 robe a +0 dagger (35, -10, Orc:1) a +0 hand axe (37, -19, Orc:1) a +0 robe a +0 dagger (45, -22, Orc:1) a +0 leather armour a +0 club (49, -25, Orc:1) a cursed -2 whip Level 2 of the Orcish Mines [Shop] Xacloow's Weapon Shoppe 23 stones (36 gold) 27 bolts (86 gold) a cursed +0 club (1 gold) 11 stones (17 gold) 17 sling bullets (136 gold) a +0 flail of crushing (115 gold) 18 stones (28 gold) a +0 arbalest (72 gold) a +2 mace of protection (249 gold) [Shop] Jozonk's Weapon Shop a +0 fustibalus (195 gold) a +5 spear of flaming (421 gold) 16 stones (20 gold) a +0 rapier (52 gold) a +1 quarterstaff of crushing (169 gold) the +5 flail "Iruim" {venom, rC+ Stlth+} (598 gold) It poisons the flesh of those it strikes. It protects you from cold. It makes you more stealthy. a +0 great sword (84 gold) 6 tomahawks (39 gold) a cursed -2 dagger (1 gold) a +7 blowgun (513 gold) 19 stones (24 gold) 12 arrows (31 gold) a +2 hand axe of flaming (226 gold) [Shop] Naymakh's General Store a +0 flail (59 gold) a +0 club (17 gold) the +4 hunting sling of Motan {velocity, SInv} (567 gold) Any stone fired from it inflicts extra damage. It lets you see invisible. 14 poisoned needles (95 gold) a +0 ring mail (68 gold) a scroll of teleportation (51 gold) 14 arrows (47 gold) a scroll of amnesia (59 gold) a potion of flight (51 gold) a potion of curing (51 gold) a +0 spear (51 gold) a scroll of identify (34 gold) [Shop] Nauppomokk's Jewellery Shoppe the ring of the Mage {Wiz MR++ Int+3} (672 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a cursed amulet of inaccuracy (26 gold) an uncursed ring of resist corrosion (260 gold) the ring of Yzais {rPois rF++ rC- Int+4} (596 gold) [ring of poison resistance] It affects your intelligence (+4). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. an uncursed ring of positive energy (260 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of the acrobat (390 gold) an uncursed ring of fire (325 gold) a +3 ring of intelligence (204 gold) a cursed ring of see invisible (156 gold) an uncursed ring of wizardry (390 gold) the cursed ring "Coplaf" {rF+ Int-2 Dex+3} (218 gold) [ring of intelligence] It affects your intelligence (-2). It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. a +3 ring of evasion (273 gold) (0, 0, Orc:2) a +0 club a +0 dagger a +0 robe a +0 halberd a +0 chain mail a +0 giant club a +0 giant club a +0 giant club a +0 giant club a cursed +0 robe a +0 giant club a +0 giant club a +0 robe a +0 dire flail a +0 giant club (1, -2, Orc:2) a cursed -3 trident a +0 chain mail (1, -1, Orc:2) a +0 dagger a +0 robe a +0 chain mail a +0 club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (1, 1, Orc:2) a +0 whip (2, -1, Orc:2) a +0 leather armour a cursed -3 dagger a +0 robe (2, 0, Orc:2) a +0 dagger a +0 robe a +0 giant club (3, -4, Orc:2) a cursed -1 dagger a +0 robe (3, 1, Orc:2) a +0 flail (4, -4, Orc:2) a cursed +0 dire flail a +0 plate armour (4, -2, Orc:2) a +0 giant spiked club (6, -5, Orc:2) a +0 robe (6, -3, Orc:2) a +0 giant club a +0 giant club (13, 22, Orc:2) a +0 giant club (15, 21, Orc:2) a +0 giant club a +0 giant spiked club (26, -16, Orc:2) a +0 whip (27, -7, Orc:2) a +2 chain mail of poison resistance (28, -10, Orc:2) a +0 flail a scroll of torment (28, -9, Orc:2) a cursed -2 dagger a +0 robe a +0 giant spiked club (31, 8, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (31, 9, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (33, -4, Orc:2) a +0 giant club a +0 great mace (35, 3, Orc:2) a +2 vampiric dagger a +0 robe a +0 robe a +0 flail (35, 11, Orc:2) a +0 giant club (36, 12, Orc:2) a +0 giant spiked club a +0 giant club (37, 2, Orc:2) a +0 dagger (40, -14, Orc:2) a +0 dagger a +2 robe of the Archmagi (41, -16, Orc:2) a +0 giant club (48, 9, Orc:2) a +0 giant club a +0 giant spiked club (48, 11, Orc:2) a +0 giant club (49, -1, Orc:2) a +0 giant club (50, 14, Orc:2) a +0 giant club (54, 17, Orc:2) a +0 giant club a +0 giant spiked club (58, 20, Orc:2) a +0 giant club (60, -3, Orc:2) a +0 dagger a +0 robe (63, -3, Orc:2) a cursed -2 giant club a +0 giant club (69, -13, Orc:2) a +0 long sword a +0 chain mail (73, -18, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 arrows (2, 2, Lair:1) a +0 arbalest (4, 0, Lair:1) a potion of mutation (5, -6, Lair:1) a sling bullet (8, -29, Lair:1) a +0 leather armour (9, 2, Lair:1) a wand of random effects (22) (18, -21, Lair:1) a +0 hand axe (24, -25, Lair:1) an uncursed staff of fire (41, -17, Lair:1) a +0 quarterstaff (49, 16, Lair:1) an uncursed staff of cold (50, 21, Lair:1) a +0 flail (51, -30, Lair:1) a +0 falchion (56, -21, Lair:1) a +0 broad axe Level 2 of the Lair of Beasts (12, -4, Lair:2) a +0 robe (13, -17, Lair:2) a +0 leather armour (14, -13, Lair:2) 27 arrows (15, 1, Lair:2) a +0 morningstar (27, 7, Lair:2) a +0 falchion (30, -5, Lair:2) a +0 arbalest (43, -1, Lair:2) a +0 scale mail (47, -22, Lair:2) a +0 rapier (48, -7, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) the +8 war axe "Ufiteum" {flame, rPois Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from poison. (3, -3, Lair:3) 24 bolts (3, -2, Lair:3) a +0 rapier (7, -22, Lair:3) 6 needles of frenzy (20, -9, Lair:3) a +2 naga barding (32, -19, Lair:3) a +0 leather armour (33, -1, Lair:3) 4 needles of sleeping (37, -5, Lair:3) a +0 dire flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (2, 4, Lair:4) 7 needles of sleeping (2, 9, Lair:4) a +0 rapier (8, 38, Lair:4) a +0 leather armour (19, 45, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a -3 fustibalus (3, 5, Lair:5) a +0 quarterstaff (13, 17, Lair:5) a scroll of immolation (26, -29, Lair:5) 18 poisoned needles (27, -8, Lair:5) a +2 helmet (30, 7, Lair:5) a +0 hunting sling (43, -12, Lair:5) 25 arrows (59, 12, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 16 gold pieces (1, -4, Lair:6) a sling bullet (1, -2, Lair:6) a stone (still there?) a sling bullet (still there?) (1, -1, Lair:6) a sling bullet (1, 1, Lair:6) a sling bullet (1, 2, Lair:6) a sling bullet (2, -6, Lair:6) a sling bullet (2, -5, Lair:6) a sling bullet (3, 1, Lair:6) 6 stones (14, 19, Lair:6) 11 bolts (43, 16, Lair:6) a +0 scale mail Level 1 of the Swamp (0, 0, Swamp:1) +0 swamp dragon scales (9, -2, Swamp:1) a +0 hand crossbow (30, -3, Swamp:1) a +0 trident (30, 12, Swamp:1) a +0 shortbow (33, 9, Swamp:1) 15 bolts (35, 13, Swamp:1) a +1 hat (40, -5, Swamp:1) a +0 hand axe (43, -1, Swamp:1) a +0 battleaxe (59, 16, Swamp:1) a +0 robe Level 2 of the Swamp (0, 0, Swamp:2) the +3 centaur barding of the Failed Coup {-Tele rElec rCorr Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (6, 23, Swamp:2) a cursed -2 ring mail (8, 22, Swamp:2) a +0 dagger (9, 27, Swamp:2) a scroll of amnesia (34, -3, Swamp:2) a +0 quarterstaff a +0 robe (50, -7, Swamp:2) a +0 leather armour Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear (16, 1, Swamp:3) a +0 war axe (28, 13, Swamp:3) a +0 scale mail (38, 15, Swamp:3) 5 needles of confusion (39, 0, Swamp:3) an uncursed amulet of harm (45, 22, Swamp:3) a +0 ring mail Level 4 of the Swamp (0, 0, Swamp:4) 2 stones (3, -2, Swamp:4) 2 stones (4, -2, Swamp:4) 4 stones (5, -3, Swamp:4) 3 stones (unseen) (6, -28, Swamp:4) 18 poisoned needles (7, -29, Swamp:4) a +0 ring mail (7, -2, Swamp:4) 2 stones (8, -2, Swamp:4) 6 stones (11, -20, Swamp:4) a +0 spear (34, -7, Swamp:4) a scroll of brand weapon (unseen) (36, -7, Swamp:4) a scroll of identify (40, -13, Swamp:4) a +0 short sword a +0 robe a +0 buckler a +0 quarterstaff a +0 robe (41, -35, Swamp:4) a cursed -3 hand crossbow (41, -31, Swamp:4) a +0 long sword