Dungeon Crawl Stone Soup version 0.23-a0-636-g0ff605794f (webtiles) character file. 7 D1HalberdGnoll the Skirmisher (level 2, 0/24 HPs) Began as a Formicid Abyssal Knight on Dec 28, 2018. Was a Follower of Lugonu. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (71 turns). D1HalberdGnoll the Skirmisher (FoAK) Turns: 71, Time: 00:00:15 Health: 0/24 AC: 3 Str: 16 XL: 2 Next: 5% Magic: 3/3 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.4 Fighting * Level 2.3 Maces & Flails - Level 2.1 Armour - Level 0.8 Dodging + Level 2.4 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The jackal is heavily wounded. The jackal closely misses you. x2 A goblin comes into view. The goblin shouts! You thump the jackal! You kill the jackal! Lugonu accepts your kill. You have reached level 2! The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal stops to sniff the ground. The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * A rat comes into view. You aren't carrying any potions. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #. #. #.# #.## #... # #..# #.####..####r# ##........@hhg# .........####.# ###########.#####. #.................. #.###############.# #.# #.# ###.# { ..#.# You could see 2 jackals, a goblin and a rat. Vanquished Creatures A bat (D:1) 2 hobgoblins (D:1) A jackal (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | D1HalberdGnoll the Formicid Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 7 | D:1 | Escaped the Abyss 68 | D:1 | Reached XP level 2. HP: 6/24 MP: 3/3 71 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_court, minmay_hedge_maze Action || total -------------------------++------- Melee: Mace || 28 Armor: Leather armour || 5 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------