D1HalberdGnoll Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 29, D:1) a +0 club (16, -20, D:1) a +0 club (23, -12, D:1) 19 arrows (30, 22, D:1) a stone (32, 4, D:1) 22 arrows (35, -11, D:1) a +0 club (37, 12, D:1) a +0 club (38, 4, D:1) a +0 club (43, 31, D:1) a +0 dagger (46, 18, D:1) a +0 dagger (47, 19, D:1) a +0 leather armour a +0 dagger (54, 23, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) 23 arrows (9, -28, D:2) a +0 club 24 stones (10, 11, D:2) 21 bolts (12, -3, D:2) 11 bolts (18, -20, D:2) 22 stones (35, -22, D:2) 9 sling bullets (35, -18, D:2) a stone (35, -17, D:2) a stone (36, -21, D:2) a +0 hunting sling 17 stones (36, -19, D:2) 4 stones (36, -15, D:2) 14 stones (38, -15, D:2) a +0 short sword (43, 9, D:2) 6 tomahawks (52, -24, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) 19 sling bullets (9, 16, D:3) 23 stones (9, 20, D:3) a +0 falchion a +0 dagger (11, 5, D:3) a cursed -1 long sword (11, 24, D:3) a +0 club (17, -15, D:3) 19 bolts (21, 8, D:3) a +0 mace (22, 17, D:3) a +0 falchion (22, 20, D:3) a +0 short sword (24, 34, D:3) 14 stones (43, -19, D:3) a +0 ring mail (43, -16, D:3) 26 stones (51, 15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 1, D:4) a +0 whip (2, -11, D:4) 6 stones (3, 2, D:4) a cursed -3 spear (18, 30, D:4) 13 bolts (30, 9, D:4) a +0 hand axe (38, 13, D:4) 30 stones (49, 38, D:4) a +0 hand axe a +0 leather armour a +3 short sword a cursed +0 ring mail a +0 dagger a +0 robe a +0 giant club (52, 7, D:4) a +0 helmet a cursed ring of teleportation (56, 2, D:4) 19 stones (57, 1, D:4) a +0 scale mail (67, 28, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, -20, D:5) 26 sling bullets (7, -16, D:5) a +0 hat (7, -15, D:5) a +0 dagger a +0 robe (10, -18, D:5) a +0 dagger (10, -3, D:5) 12 stones (11, -20, D:5) 9 arrows (15, -21, D:5) a +0 glaive a +0 robe (23, -9, D:5) a +0 hand axe (26, 7, D:5) a +0 robe (43, -8, D:5) a +0 club a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 ring mail (0, 1, D:6) a +0 dire flail a cursed +0 chain mail a +0 club (1, 3, D:6) a +0 dagger a +0 robe (2, 0, D:6) a cursed -3 dagger a +0 robe (2, 15, D:6) a +0 trident (12, 29, D:6) a +0 club (14, 33, D:6) a +0 giant club (22, -13, D:6) 13 poisoned needles (25, 39, D:6) a +0 robe (29, -1, D:6) 25 arrows (29, 21, D:6) a +0 ring mail a +0 flail (30, 21, D:6) a +0 trident a +0 plate armour a +0 war axe a +0 mace (32, 21, D:6) a tomahawk (33, -3, D:6) a +0 dagger (33, 21, D:6) a tomahawk (34, -4, D:6) 27 stones (34, 21, D:6) 3 tomahawks (41, 1, D:6) 6 arrows (44, 8, D:6) a +0 dagger (44, 10, D:6) a cursed -2 short sword (45, 9, D:6) a +0 quarterstaff a +0 hand axe Level 7 of the Dungeon [Shop] Kohajaang's Magic Scroll Shop a scroll of teleportation (42 gold) a scroll of vulnerability (105 gold) 2 scrolls of teleportation (84 gold) a scroll of immolation (49 gold) a scroll of brand weapon (280 gold) 2 scrolls of teleportation (84 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) [Shop] Siwkub's Antique Armour Boutique a +0 robe (17 gold) a +0 ring mail (100 gold) the +7 scale mail "Wucep" {rElec Dex+7} (1692 gold) It affects your dexterity (+7). It insulates you from electricity. a +3 ring mail of cold resistance (650 gold) the +1 leather armour of the Morning Star {rF- MP+9 Str+8 Dex+8} (1487 gold) It affects your strength (+8). It affects your dexterity (+8). It makes you vulnerable to fire. It affects your magic capacity (+9). a +1 helmet (287 gold) a +0 scale mail (100 gold) a +0 plate armour (575 gold) (0, 0, D:7) an uncursed staff of power (1, -3, D:7) a +0 giant spiked club (1, 0, D:7) a +0 short sword (1, 12, D:7) a +0 giant club a +0 giant club (2, 0, D:7) 24 arrows (4, 0, D:7) a +0 chain mail (13, 30, D:7) a +0 giant club (17, 1, D:7) a +0 giant club (22, 21, D:7) a +0 robe a +0 dagger (22, 23, D:7) a +0 plate armour a +0 battleaxe a +0 mace a +0 ring mail (23, 12, D:7) a +0 leather armour (23, 23, D:7) a +0 leather armour (25, 10, D:7) a +0 shortbow 25 arrows (27, 13, D:7) an arrow (28, 14, D:7) an arrow (28, 31, D:7) a +0 robe (31, 30, D:7) a +0 leather armour (35, 23, D:7) a +0 robe (50, 13, D:7) a wand of clouds (5) a wand of random effects (7) a +2 quarterstaff of chaos (51, 16, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 2 javelins (8, -37, D:8) a +0 robe (12, -33, D:8) a +0 giant club (14, -32, D:8) a +0 flail (15, -33, D:8) a +0 spear a +0 ring mail a +0 buckler (15, -32, D:8) a +0 halberd (15, -31, D:8) a +0 flail (17, -1, D:8) a +0 hand axe (still there?) a +0 dagger (still there?) (18, -13, D:8) a cursed +0 ring mail (18, -1, D:8) a +0 dagger (unseen) (26, -27, D:8) a +0 ring mail (32, -17, D:8) a +0 club a +0 ring mail (38, -24, D:8) 28 sling bullets Level 9 of the Dungeon [Shop] Jodyast's Antique Weapon Shoppe a +0 halberd (112 gold) a +0 blowgun (70 gold) a +1 scimitar of holy wrath (397 gold) a +0 shortbow (84 gold) a +0 spear (84 gold) the +7 shortbow of Yhaefrox {flame, rC+ Dex+3} (1699 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from cold. a +1 war axe of freezing (372 gold) (0, 0, D:9) 19 stones (5, -14, D:9) a +0 flail (6, 13, D:9) 17 stones (7, 9, D:9) a +0 ring mail (8, 4, D:9) a wand of random effects (21) (10, 9, D:9) a +0 whip (12, -3, D:9) an uncursed ring of stealth the +10 whip of Destruction {vamp, *Corrode rF++ SInv Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. The Shining One disapproves of the use of such an item. (14, -2, D:9) 13 stones (20, -14, D:9) a +0 robe (20, -9, D:9) a +0 robe (24, -17, D:9) a +0 long sword a +0 shortbow 25 arrows (25, -19, D:9) a stone (25, -16, D:9) a +0 giant club a +2 dagger of protection a +0 robe an arrow (25, -15, D:9) an arrow (25, -14, D:9) a +0 dagger 2 stones (25, 10, D:9) 20 arrows (26, -16, D:9) a +0 club 2 stones (26, -13, D:9) a +0 dagger (28, -30, D:9) a scroll of random uselessness (33, -30, D:9) a +0 long sword (33, 16, D:9) a cursed +0 great sword a +0 robe (37, 3, D:9) a cursed +0 great sword a +0 robe (37, 4, D:9) a +3 battleaxe a cursed +0 robe (38, 4, D:9) a cursed +0 battleaxe a +0 robe (39, 15, D:9) a +0 shortbow 16 arrows a centaur corpse (skeletalised by now) (40, -9, D:9) a +0 dagger a +0 robe (40, -8, D:9) a +0 dagger a +0 robe (40, -7, D:9) a +0 dagger (41, 14, D:9) an arrow (42, 14, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) 20 bolts (3, 8, D:10) a hippogriff corpse (skeletalised by now) (3, 13, D:10) a howler monkey corpse (skeletalised by now) (5, 16, D:10) a troll corpse (17, 10, D:10) a +0 hand axe (21, 3, D:10) 19 arrows (34, -11, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (3, 4, D:11) a scroll of blinking the Ecumenical Temple