D1HalberdGnoll Level 1 of the Dungeon (0, 0, D:1) 14 stones (5, -7, D:1) a stone (6, -11, D:1) a stone (6, -8, D:1) a stone (13, 7, D:1) a +0 scale mail (14, 8, D:1) a +0 short sword (20, 2, D:1) a +0 whip (24, 19, D:1) a +0 club (29, 9, D:1) a +0 club (31, 8, D:1) a +0 club (32, 0, D:1) a +0 short sword (33, -3, D:1) a +0 spear (37, 36, D:1) 24 stones (44, 36, D:1) 28 stones (45, 36, D:1) a +0 robe (47, 24, D:1) 6 javelins (49, 18, D:1) a +0 helmet (52, 33, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones (1, -6, D:2) 2 stones (1, -2, D:2) a +0 club (5, 17, D:2) 19 stones (14, -21, D:2) a +0 spear (16, -1, D:2) a +0 quarterstaff (24, -18, D:2) 27 stones (29, -12, D:2) 20 stones (35, -2, D:2) a +0 club (36, -12, D:2) a +0 short sword (39, -26, D:2) 8 boomerangs (42, 11, D:2) a +0 dagger (46, -17, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (17, -7, D:3) 9 stones (18, -20, D:3) a +0 club a stone (19, 17, D:3) 17 stones (27, 19, D:3) a +0 trident a cursed -1 dagger a +0 leather armour a +0 dagger a +1 robe of positive energy (28, 19, D:3) a +0 flail (31, 19, D:3) a cursed -2 club (36, 16, D:3) 20 stones (37, -10, D:3) a +0 club (37, -4, D:3) a +0 rapier (39, -21, D:3) a +1 war axe of flaming (44, -22, D:3) a +0 leather armour (44, 14, D:3) a +0 short sword of flaming 3 stones (46, -22, D:3) a +0 ring mail (49, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (9, -2, D:4) a +0 whip of flaming a +0 robe (22, 12, D:4) a +0 leather armour a +0 hand axe (22, 13, D:4) a +0 short sword (28, 5, D:4) a +1 ring of evasion an uncursed ring of fire an uncursed amulet of harm (30, 1, D:4) a +0 club (32, 12, D:4) a +0 robe (33, -4, D:4) a +1 mace of crushing a +0 leather armour a +0 morningstar (36, 17, D:4) a cursed -1 rapier Level 5 of the Dungeon (2, -36, D:5) 16 stones (11, -21, D:5) a +0 giant club (12, -12, D:5) a scroll of immolation (13, -20, D:5) 2 atropa-tipped darts (13, -14, D:5) 21 sling bullets (13, -10, D:5) a +0 giant spiked club (13, -9, D:5) a +0 hand axe (16, -20, D:5) an atropa-tipped dart (16, -8, D:5) a +0 shortbow (20, -20, D:5) a +4 trident 5 atropa-tipped darts (21, -27, D:5) 31 stones (22, -20, D:5) a +0 giant spiked club (23, -28, D:5) 21 bolts (29, -24, D:5) 13 stones (30, -2, D:5) a +0 dagger a +0 robe (31, -2, D:5) a +0 mace a +0 flail 2 boomerangs a +0 ring mail (32, 5, D:5) 16 sling bullets (33, -3, D:5) a +0 robe (35, -24, D:5) 21 bolts (35, -1, D:5) 16 stones (36, -20, D:5) a +0 giant club (45, -22, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (5, -42, D:6) a +0 robe (6, -44, D:6) a +0 giant spiked club (9, -57, D:6) a +0 spear (37, -52, D:6) a cursed ring of teleportation (40, -23, D:6) a +0 plate armour (42, -40, D:6) 20 sling bullets (42, -8, D:6) a cursed ring of teleportation (43, -7, D:6) a cursed +0 scythe (50, -40, D:6) a +0 leather armour (51, -43, D:6) a +0 dagger (54, -44, D:6) a +0 robe (54, -15, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (7, 26, D:7) 18 bolts (11, 6, D:7) a +0 robe a +0 dagger (12, 5, D:7) a +0 robe a +0 dagger (13, 5, D:7) a +0 leather armour a cursed +0 short sword (16, 4, D:7) a +0 ring mail a +0 flail (16, 21, D:7) a +0 dagger a +0 robe (16, 22, D:7) a +0 glaive a +0 chain mail (16, 52, D:7) a +0 leather armour (17, 48, D:7) a cursed +0 ring mail (22, 39, D:7) a +0 club a +0 leather armour a +0 trident a +0 plate armour (23, 39, D:7) a +0 dagger of holy wrath a +0 robe (26, 39, D:7) a cursed +0 flail a +0 club (28, 39, D:7) a +0 dagger (32, 14, D:7) a +0 robe a cursed +2 dire flail (33, 14, D:7) a +0 dagger a +0 robe (34, 14, D:7) a +0 giant club (39, 36, D:7) a +0 mace (40, 16, D:7) a +6 long sword a +0 robe (45, 26, D:7) a +0 mace (49, 23, D:7) a +0 flail (53, 6, D:7) a +2 great sword a +0 robe (53, 36, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, 0, D:8) a +0 club (1, 39, D:8) 9 stones (1, 40, D:8) a stone (2, 2, D:8) a +0 club a +0 leather armour (2, 35, D:8) a stone (2, 37, D:8) a stone (2, 38, D:8) a +0 whip a +0 leather armour a stone (2, 39, D:8) a cursed +5 falchion a +0 leather armour (2, 41, D:8) a stone (3, 0, D:8) a +0 leather armour (3, 35, D:8) a stone (4, 32, D:8) a +0 spear a +0 ring mail a +0 buckler 2 stones (4, 34, D:8) a stone (5, 31, D:8) a stone (6, 29, D:8) a stone (6, 30, D:8) 3 boomerangs (8, 9, D:8) a +3 great sword a +0 robe (8, 29, D:8) a stone (9, 44, D:8) a +0 club (10, 33, D:8) 2 boomerangs (10, 34, D:8) a +0 hand axe a +0 hunting sling (10, 35, D:8) 3 boomerangs (10, 37, D:8) a +3 spear (18, 7, D:8) a +0 hunting sling (20, 4, D:8) a +1 battleaxe of chopping a +0 robe (20, 40, D:8) a +0 ring mail (22, 40, D:8) a +0 plate armour (28, 12, D:8) a +0 whip (28, 13, D:8) a +0 spear (29, 13, D:8) a +0 spear a +0 scale mail (34, 8, D:8) a +3 long sword a +0 robe (35, 8, D:8) a cursed +0 mace a +0 robe (35, 11, D:8) a +0 robe (36, 43, D:8) a +0 trident (37, 41, D:8) a +0 club (37, 42, D:8) a +0 flail (37, 43, D:8) a +0 robe (38, 38, D:8) a +0 spear (40, 11, D:8) a +0 ring mail (43, 35, D:8) a +0 hand axe (44, 43, D:8) a +0 dagger (46, -3, D:8) a +3 dagger a +0 robe (47, 24, D:8) a +0 falchion (48, 0, D:8) a +0 ring mail (55, 24, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Iclop's Antique Weapon Emporium a +0 mace (69 gold) a +0 scythe (69 gold) a +3 longbow of freezing (577 gold) a +0 hand crossbow (80 gold) a +1 vampiric glaive (609 gold) a +5 rapier (713 gold) a +0 hunting sling (34 gold) a +0 dagger (46 gold) a +0 fustibalus (345 gold) a +0 long sword (80 gold) the +6 trident of the Shining Light {pierce, rPois MR- Int+2} (1067 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. a +0 dagger (46 gold) a +3 quarterstaff (483 gold) [Shop] Eshuf's Jewellery Shop a cursed -3 ring of dexterity (24 gold) an uncursed ring of protection from magic (300 gold) a +4 ring of strength (324 gold) the amulet "Gateussyuff" {Acrobat Dex+2} (494 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+2). an uncursed ring of protection from fire (300 gold) an uncursed ring of magical power (240 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of resist corrosion (240 gold) an uncursed ring of see invisible (180 gold) a +5 ring of protection (660 gold) a +3 amulet of reflection (188 gold) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (830 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. [Shop] Edghaaq's Assorted Antiques an uncursed staff of energy (675 gold) a potion of might (108 gold) a +0 scale mail (108 gold) a scroll of vulnerability (202 gold) a potion of magic (216 gold) a scroll of fear (94 gold) a +2 robe of magic resistance (477 gold) a potion of mutation (216 gold) a +0 shortbow (81 gold) a book of Spatial Translocations (1755 gold) [Shop] Liur's Jewellery Shop the ring of Rafas {rF+ rC- Int+2 Stlth-} (280 gold) [ring of attention] It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It makes you less stealthy. a cursed ring of attention (67 gold) the ring of the Wild Haggis {rF+ rN+ SInv Stlth+} (598 gold) [ring of stealth] It protects you from fire. It protects you from negative energy. It lets you see invisible. It makes you more stealthy. a +3 ring of intelligence (235 gold) an uncursed ring of poison resistance (300 gold) a cursed -3 ring of strength (30 gold) a cursed amulet of inaccuracy (30 gold) an uncursed amulet of magic regeneration (450 gold) an uncursed ring of positive energy (300 gold) [Shop] Xouwam's Antique Weapon Shoppe a +0 war axe (105 gold) a +2 quarterstaff of draining (576 gold) a +0 flail (105 gold) a +0 great sword (195 gold) the +4 trident "Beetleslayer" {venom, MP+9 Dex+2 Stlth+} (1713 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It affects your magic capacity (+9). It makes you more stealthy. a +0 long sword (105 gold) a +3 mace of protection (618 gold) a +0 club (30 gold) a +0 trident (105 gold) a +0 falchion (90 gold) a +0 whip (75 gold) a +1 mace of protection (318 gold) (0, 0, D:9) a +0 plate armour (2, -2, D:9) a +0 giant club a +0 giant club (9, -16, D:9) a +0 dagger (9, -7, D:9) a hound corpse (skeletalised by now) (45, -46, D:9) a +0 flail (48, -45, D:9) a +0 hand axe (49, -45, D:9) a +0 dagger a +0 robe (50, -44, D:9) a +0 dagger a cursed -2 robe (50, -43, D:9) a +0 dagger a +2 robe of magic resistance (57, -43, D:9) a cursed -1 dagger (59, -44, D:9) a +0 trident a +0 chain mail (59, -20, D:9) a +0 leather armour a +0 war axe (59, -19, D:9) a +1 whip of draining (60, -20, D:9) a +0 robe a +0 dagger (62, -50, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a wyvern skeleton (2, 7, D:10) a +0 long sword (3, 0, D:10) a jackal corpse (4, 1, D:10) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc corpse a jackal corpse (5, 0, D:10) a +0 short sword a +0 chain mail an orc corpse the Ecumenical Temple