Dungeon Crawl Stone Soup version 0.25-a0-86-ga6f17ae7d4 (webtiles) character file. Game seed: 1306849229624867066, levelgen mode: deterministic 17 D1HalberdGnoll the Poker (level 2, -1/23 HPs) Began as a Merfolk Skald on Nov 9, 2019. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (912 turns). D1HalberdGnoll the Poker (Merfolk Skald) Turns: 912, Time: 00:00:53 Health: -1/23 AC: 8 Str: 11 XL: 2 Next: 62% Magic: 5/5 EV: 5 Int: 12 God: Gold: 32 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . g - scarf {cloud immunity} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour g - a scarf of cloud immunity (worn) h - a +0 chain mail (worn) Scrolls c - a scroll of remove curse {unknown} Potions b - a potion of flight {unknown} e - a potion of lignification {unknown} Comestibles d - 2 rations Skills: + Level 2.5 Fighting * Level 3.9 Polearms - Level 0.6 Armour + Level 3.1 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 99% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shroud of Golubria Chrm/Tloc #..... 100% 2 ###.... Song of Slaying Chrm #....... 100% 2 ###.... Regeneration Chrm/Necr #......... 100% 3 ####... Spectral Weapon Hex/Chrm #....... 100% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Attack whom? Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded) You reach to attack! Your chain mail prevents you from hitting the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded) You reach to attack! You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead) You reach to attack! You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. You die... #.#.##.............# #.#.##.######.#.#..# #......# #....... ###.#### #.###.#. #.# ####.....#. #.# #.......##. ### #.######.......##. .....##.†............### .....g.@.##..........# .....##..##..........# ### #..#####.......# #..# #†......# #..#####..###### #...........# #### #.#.#..##.#.###... .....#.##.#.##.# # #. ##........# # You could see a gnoll. Vanquished Creatures 3 goblins (D:1) 4 hobgoblins (D:1) A jackal (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | D1HalberdGnoll the Merfolk Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 602 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 908 | D:1 | HP: 1/23 [gnoll/+0 spear (7)] 912 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_cross, minmay_small_reverse_x Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | | 2.5 Polearms | | 3.9 Armour | | 0.6 Spellcasting | | 2.0 Charms | | 3.2 Action || total -------------------------++------- Melee: Spear || 89 Cast: Infusion || 3 Armor: Leather armour || 4 Chain mail || 37 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 7 | 28.0 | 13 | 4 | 23.5 +---------+---------+-------+---------+---------+------- D:1 | 18 | 7 | 28.0 | 13 | 4 | 23.5 +---------+---------+-------+---------+---------+-------