DAP Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (11, 23, D:1) a +0 club (16, -6, D:1) a bat corpse (skeletalised by now) (17, 30, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (26, 17, D:1) a book of Geomancy (26, 23, D:1) a +0 dagger (29, 24, D:1) a frilled lizard skeleton (30, 35, D:1) a ball python skeleton (31, 36, D:1) a +0 spear a +0 ring mail a gnoll skeleton (33, 28, D:1) a ball python skeleton (34, 23, D:1) a bat skeleton (35, 43, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, 2, D:1) a +0 club (39, 3, D:1) a +0 flail (39, 6, D:1) a rat corpse (skeletalised by now) (41, 17, D:1) a +0 dagger (49, 10, D:1) a bat corpse (skeletalised by now) (56, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 0, D:2) a +0 whip (18, -22, D:2) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (22, 3, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (34, -32, D:2) a +0 dagger (37, -30, D:2) a +0 whip 2 stones a kobold skeleton (40, -30, D:2) a book of Geomancy (40, -16, D:2) the felid corpse of Natasha (skeletalised by now) (45, 1, D:2) a +0 robe (46, -1, D:2) a bat corpse (skeletalised by now) (47, 2, D:2) an adder corpse (skeletalised by now) (51, -1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 hat (8, -6, D:3) a +0 dagger a rat corpse a kobold corpse (23, 3, D:3) a +0 sling (24, 6, D:3) a +0 short sword (25, 5, D:3) a +0 short sword (25, 17, D:3) a +0 dagger an orc corpse (30, -12, D:3) a +0 dagger (32, 27, D:3) a +0 club a +0 dagger a goblin corpse (33, 27, D:3) a +0 club a +0 club a hobgoblin corpse a goblin corpse (34, 26, D:3) a +0 club a +0 animal skin a +0 helmet a +0 dagger the hobgoblin corpse of Robin (34, 27, D:3) a +0 dagger a +0 dagger a hobgoblin corpse (35, 27, D:3) a bombardier beetle corpse (35, 31, D:3) the +5 war axe of the Past {flame, *Noise rPois Str+2} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Str+2: It affects your strength (+2). (unseen) (40, 1, D:3) 5 stones (43, -1, D:3) 6 stones (46, -6, D:3) a +0 rapier (52, 5, D:3) a +0 spear (53, 18, D:3) a jackal corpse (skeletalised by now) (61, -7, D:3) a +0 club an orc corpse (skeletalised by now) (61, -6, D:3) a +0 whip a +0 leather armour a +0 club