DAR Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -7, D:1) a +0 club (5, -7, D:1) a +0 club (8, -3, D:1) a +0 dagger (14, -22, D:1) 17 stones (16, -25, D:1) a +0 club (20, -20, D:1) 13 bolts (22, -26, D:1) a +0 short sword (23, -32, D:1) a +0 robe (24, -28, D:1) a +0 leather armour (27, -27, D:1) a +0 ring mail (37, -35, D:1) 9 stones (37, -34, D:1) a +0 dagger (43, 3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger (7, -23, D:2) a potion of berserk rage a wand of random effects (23/48) a wand of confusion (40/48) a wand of flame (28/48) a wand of paralysis (12/24) a +0 dagger of venom a wand of polymorph (9/24) a +1 flail of protection 2 scrolls of random uselessness (8, -23, D:2) a +0 mace (8, -8, D:2) a +0 whip (9, -3, D:2) a +0 dagger (14, -10, D:2) a +0 club (14, 3, D:2) a cursed -2 flail (15, 3, D:2) a +0 halberd (18, -29, D:2) a +0 flail (18, 3, D:2) 23 sling bullets (19, -30, D:2) a +0 hand axe (21, -36, D:2) a +0 mace (23, -36, D:2) a +0 ring mail (24, -30, D:2) a cursed +0 buckler (36, -31, D:2) 25 arrows (43, -25, D:2) a +0 shield (43, -12, D:2) a +0 club (47, 1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (0, 26, D:3) 16 stones (7, -2, D:3) a +0 club (8, 35, D:3) 21 poisoned needles (11, 26, D:3) a +0 whip (12, 17, D:3) a +0 club (15, 6, D:3) a +0 chain mail (16, 11, D:3) a +0 club (16, 17, D:3) 14 stones (16, 26, D:3) a +0 leather armour 3 tomahawks of returning (18, -6, D:3) a +0 club a +0 club (18, 17, D:3) a cursed +0 club (19, -6, D:3) a +0 club a +0 dagger a +0 dagger (19, 5, D:3) a +0 dagger (20, -6, D:3) a +0 club (23, 6, D:3) a tomahawk (25, 13, D:3) 9 sling bullets (26, 9, D:3) 2 tomahawks (27, 7, D:3) a +0 mace (27, 13, D:3) 2 tomahawks a +0 falchion (28, -2, D:3) a +0 hand axe (28, 12, D:3) a +0 dagger (31, 5, D:3) a tomahawk (31, 6, D:3) a tomahawk (42, 6, D:3) 21 sling bullets (46, 19, D:3) 23 bolts Level 4 of the Dungeon (0, 0, D:4) 18 stones (0, 2, D:4) a +0 club (0, 25, D:4) a +0 giant club (9, 14, D:4) a +0 whip a +0 leather armour (16, -7, D:4) a +2 hand axe of freezing (19, -3, D:4) a +0 leather armour (22, -8, D:4) a +0 short sword (22, 17, D:4) a +0 battleaxe (24, 20, D:4) a +0 leather armour (25, 17, D:4) a +0 robe a +0 dagger (33, -6, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (1, 18, D:5) a +0 shortbow 22 arrows (8, 18, D:5) 17 arrows (13, 40, D:5) a +0 spear (22, 7, D:5) 11 arrows (35, -4, D:5) a +0 giant spiked club a +1 dagger of speed a +0 dagger a +0 flail (35, -3, D:5) a +0 war axe a +0 flail a +0 dagger a +0 robe (38, 28, D:5) a +0 trident Level 6 of the Dungeon (10, 9, D:6) 22 stones (15, -12, D:6) a cursed +0 robe a +0 dagger (17, -1, D:6) a +0 quarterstaff (22, -18, D:6) 31 stones (24, 3, D:6) a +0 robe a +0 dagger a +0 flail (29, -2, D:6) 22 sling bullets (30, 6, D:6) a +0 whip (33, 0, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 centaur barding (15, 22, D:7) a cursed +0 shield (18, 2, D:7) a +0 giant club (29, 25, D:7) 13 stones (37, -2, D:7) a +0 scale mail a +0 flail (38, 37, D:7) a +0 ring mail (39, -1, D:7) a +0 short sword (41, 4, D:7) a +0 dagger a +0 robe a +0 trident (41, 5, D:7) a +0 whip a +0 leather armour (41, 9, D:7) a +0 scale mail a cursed -3 dagger a +0 dagger a +0 robe (41, 33, D:7) a +0 flail (44, 16, D:7) a +0 falchion (45, 15, D:7) a +0 mace a +0 leather armour (47, -4, D:7) 19 arrows (51, 10, D:7) a +0 hand axe (54, 10, D:7) a +0 falchion (55, 11, D:7) a +0 ring mail (57, -6, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Geanijeatopn's Jewellery Emporium an uncursed ring of resist corrosion (240 gold) an uncursed ring of stealth (210 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of stealth (210 gold) the ring "Soqum" {*Tele rElec rN+ MR+ Slay-3} (224 gold) [ring of teleportation] It may teleport you next to monsters. It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed amulet of harm (360 gold) a cursed amulet of inaccuracy (24 gold) an uncursed ring of ice (300 gold) an uncursed ring of protection from magic (300 gold) a +3 ring of protection (252 gold) [Shop] Liomimul's Book Boutique a book of Minor Magic (240 gold) a book of Clouds (540 gold) a book of Frost (420 gold) a book of Geomancy (420 gold) Sif Muna's Almanac of Freezing Curses (584 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Ice Form Ice/Transmutation 4 c - Metabolic Englaciation Hexes/Ice 5 d - Discord Hexes 8 a book of Changes (300 gold) a book of the Earth (780 gold) a book of Conjurations (360 gold) a book of the Earth (780 gold) a book of Necromancy (360 gold) a book of Conjurations (360 gold) a book of Party Tricks (600 gold) a book of Party Tricks (600 gold) a book of Necromancy (360 gold) [Shop] Nuegh's Antique Weapon Boutique a +0 flail of protection (105 gold) a +0 dagger (34 gold) a +0 flail (59 gold) a +4 demon trident of flaming (833 gold) a cursed -3 trident (1 gold) a +0 hand axe (51 gold) a +0 halberd (68 gold) the cursed +0 hand axe of the Reaper {drain, rC+ Str+2 Dex+3} (457 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. the +7 mace of Res Nullius {antimagic, rPois} (938 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. a +4 great mace of holy wrath (572 gold) a +3 demon blade of electrocution (926 gold) a +0 flail (59 gold) (9, 0, D:8) a +0 dagger (9, 3, D:8) a +0 dagger a +0 robe a +0 mace a +0 leather armour (9, 4, D:8) a +0 flail a +0 ring mail a +0 war axe (10, -5, D:8) a +0 giant club (11, 1, D:8) a +0 mace (12, -16, D:8) a +0 dagger (12, 1, D:8) a +0 leather armour a +0 dagger (14, 1, D:8) a +0 ring mail (19, 1, D:8) a +0 leather armour a +0 morningstar a +0 hand axe a +0 chain mail a +0 scimitar (23, 0, D:8) 12 stones (27, -8, D:8) a manual of Slings Level 9 of the Dungeon (11, -4, D:9) 22 stones (11, 6, D:9) a -3 ring of evasion (19, 20, D:9) a +0 rapier (22, -15, D:9) a scroll of random uselessness (27, -25, D:9) 22 arrows a +0 shortbow (32, 1, D:9) 20 stones (35, -14, D:9) a +0 plate armour (44, 19, D:9) a +0 buckler (46, -2, D:9) a +0 short sword (47, -17, D:9) a +0 flail (47, -16, D:9) a +3 mace a +0 robe a +0 dagger (48, -15, D:9) a +0 short sword a +0 leather armour (49, 14, D:9) 23 stones (51, 2, D:9) a +0 rapier (52, 2, D:9) a +0 giant club a +0 giant club (56, 14, D:9) a +0 spear (58, 21, D:9) a +0 spear (58, 22, D:9) a +0 trident a +0 ring mail (60, 19, D:9) a cursed +0 flail Level 10 of the Dungeon (0, 0, D:10) 8 stones (1, 27, D:10) a +2 pair of boots (2, -4, D:10) a +0 shortbow 12 arrows (6, 28, D:10) 17 stones (7, 23, D:10) a scroll of random uselessness (13, 18, D:10) a cursed -1 giant spiked club (34, 11, D:10) a +0 giant club a cursed -1 giant club (35, 0, D:10) 5 tomahawks (36, 16, D:10) an arrow (38, 16, D:10) a +0 shortbow 17 arrows (41, 25, D:10) a +0 leather armour (41, 35, D:10) 4 arrows (48, 32, D:10) 19 gold pieces the Ecumenical Temple