Dungeon Sprint DCSS version 0.34-a0-449-gb3cc5aa0c1 (webtiles) character file. Game seed: 12647488346258330217 25 DEBAT the Magician (level 3, -8/31 HPs) Began as an Oni Hedge Wizard on July 26, 2025. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:26 (93 turns). DEBAT the Magician (Oni Hedge Wizard) Turns: 93, Time: 00:02:27 Health: -8/31 AC: 3 Str: 14 XL: 3 Next: 4% Magic: 10/10 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 12/13 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.25/turn MPRegen 0.12/turn %: no teleportation @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) e - a +0 club Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +1 leather armour of willpower Wands p - a wand of polymorph (7) Scrolls b - a scroll of blinking Potions g - 3 potions of magic h - a potion of haste Skills: + Level 2.8 Dodging + Level 1.8 Stealth + Level 1.3 Unarmed Combat + Level 5.8 Spellcasting + Level 2.2 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 0.8 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 14% 2 Grave Claw Necr 14% 2d8 14% 2 Blink Tloc 12% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; You feel stronger. p - a wand of polymorph (9) Things that are here: a +0 club; a +1 leather armour of willpower d - a +1 leather armour of willpower You feel a strong urge to attack something. You can't equip that in your current form. Sorry, you're not good enough to have a special ability. You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door here. There is an open door here. You see here a +0 club. You can't equip that in your current form. e - a +0 club Your transformation is almost over. You condense into your normal self. Your +0 dagger, +0 robe and +0 hat unmeld from your body. You float gracefully downwards. You feel yourself speed up. You recover from your berserk rage. Magic restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre hits you with a +0 giant club! There is an open door here. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (will become a brain worm, a wolf, or a wyvern, chance to affect: 49%) The ogre resists with some effort. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (will become a brain worm, a wolf, or a wyvern, chance to affect: 49%) The ogre resists with some effort. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DEBAT the Oni Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 5/5 2 | D | Noticed Ijyb 60 | D | Killed Ijyb 61 | D | Reached skill level 1 in Unarmed Combat 61 | D | Reached skill level 5 in Spellcasting 61 | D | Reached skill level 1 in Summonings 61 | D | Reached skill level 1 in Necromancy 61 | D | Reached XP level 2. HP: 24/24 MP: 5/8 61 | D | Reached XP level 3. HP: 31/31 MP: 6/10 90 | D | Noticed an ogre 93 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.8 Unarmed Combat | 1 | 1.3 Spellcasting | 5 | 5.8 Conjurations | 2 | 2.2 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Stealth | | 1.8 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 51 Dagger || 3 Evoke: Wand || 2 Use: Potion || 3 Armour: Skin || 18 Robe || 2 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 23 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 23 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 95 daAuts