DEFE the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (35, 1, D) a +4 scimitar of holy wrath (36, 1, D) an uncursed amulet of guardian spirit (37, 1, D) a +0 dagger of electrocution (39, 1, D) a wand of hasting (5) (40, 1, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (41, 1, D) a book of Envenomations (42, 1, D) an uncursed staff of power (49, 1, D) a +2 shortbow of velocity (50, 1, D) an uncursed staff of cold (51, 1, D) a book of Callings (52, 1, D) a +5 ring of dexterity (60, 1, D) a +0 falchion (61, 1, D) a +5 demon whip of venom (62, 1, D) a +4 mace of holy wrath (67, 1, D) an uncursed amulet of stasis (68, 1, D) a +0 short sword (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (36, 2, D) the +7 chain mail "Nusuomea" {rPois rF+ SInv} It protects you from fire. It protects you from poison. It enhances your eyesight. (37, 2, D) a book of Dreams (38, 2, D) an uncursed staff of earth (39, 2, D) a +2 vampiric morningstar (40, 2, D) a +6 blowgun (41, 2, D) a book of Battle (42, 2, D) the amulet of the Will of the Gods {Inacc rN+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from negative energy. (49, 2, D) 4 scrolls of enchant weapon (50, 2, D) a +1 cloak of invisibility (51, 2, D) an ornate deck of summoning (52, 2, D) a +0 trident of freezing (53, 2, D) the +8 rapier "Jucytuom" {flame, Contam +Rage rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It lets you go berserk. It causes magical contamination when unequipped. (54, 2, D) an uncursed ring of ice (55, 2, D) a +2 dagger of draining (73, 2, D) a +3 scale mail of cold resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (64, 3, D) a cursed -3 mace (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (62, 4, D) a +0 mace (63, 4, D) a +0 dagger (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (52, 5, D) a +0 trident (unseen) (53, 5, D) a +0 trident (68, 5, D) a cursed +0 robe (51, 6, D) a +4 ring of dexterity (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (52, 8, D) a +2 demon whip of freezing (53, 8, D) a +0 trident (61, 9, D) the +6 glaive "Naduamn" {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (62, 9, D) a +0 short sword a +0 robe (63, 9, D) the +8 plate armour of the Fisher {+Blink +Inv MR++ Str-4} It affects your strength (-4). It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you blink. (70, 9, D) a phial of floods (71, 9, D) the +7 scimitar of the Little People {freeze, rC- Str+6 Int-5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your intelligence (-5). It makes you vulnerable to cold. It enhances your eyesight. (61, 10, D) a +0 short sword a +0 robe (62, 10, D) a fan of gales (62, 12, D) a +0 short sword a +0 robe a +0 buckler (70, 12, D) a +1 vampiric rapier (54, 13, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. (55, 13, D) a +0 hand crossbow of flaming (49, 14, D) a +6 ring of dexterity a +6 ring of dexterity (50, 14, D) a box of beasts (51, 14, D) an ornate deck of summoning (54, 14, D) the ring of the Twelve Wonders {SustAb MP+9} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your magic capacity (+9). (55, 14, D) a +4 scythe of slicing (36, 15, D) an uncursed staff of death (37, 15, D) a box of beasts (38, 15, D) a +2 robe of magic resistance (39, 15, D) an ornate deck of summoning (40, 15, D) a +3 plate armour of fire resistance (41, 15, D) 2 potions of agility (42, 15, D) a potion of might (43, 15, D) a scroll of brand weapon (35, 16, D) an uncursed staff of summoning (36, 16, D) the cursed +0 ring mail "Kiobual" {rPois Regen+} It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. (37, 16, D) an uncursed staff of earth (38, 16, D) a +2 lajatang of distortion (39, 16, D) a phantom mirror (40, 16, D) an uncursed staff of wizardry (41, 16, D) 3 royal jellies (42, 16, D) an uncursed ring of positive energy (43, 16, D) a plain deck of wonders (62, 17, D) a +1 shortbow of flaming (63, 17, D) a +1 hand crossbow of flaming (64, 17, D) the +6 whip of Fate {venom, *Rage rElec Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It insulates you from electricity. It may make you go berserk in combat. (71, 17, D) a plain deck of war (72, 17, D) a +1 battleaxe of freezing (62, 18, D) a phial of floods (71, 18, D) a disc of storms (72, 18, D) a book of Summonings (38, 20, D) a wyvern corpse (37, 21, D) an ice dragon corpse (49, 25, D) a +0 vampiric hand axe (51, 25, D) the cursed +1 troll leather armour of Gafu Mea {Regen+ Int+2} It affects your intelligence (+2). It increases your rate of regeneration. It has a curse placed upon it. (53, 25, D) a scroll of brand weapon (54, 25, D) a Young Poisoner's Handbook (50, 26, D) a box of beasts (52, 26, D) a plain deck of defence (53, 26, D) a phial of floods (54, 26, D) the cursed +0 chain mail of Circular Logic {rPois rF+} It protects you from fire. It protects you from poison. It has a curse placed upon it. (51, 27, D) the Guide on the Escort and the Snowflakes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Call Canine Familiar Summoning 3 c - Summon Guardian Golem Hexes/Summoning 4 d - Summon Ice Beast Ice/Summoning 4 e - Summon Hydra Summoning 7 (62, 27, D) a +0 short sword a +2 greatsling of freezing 4 tomahawks a +0 chain mail (63, 27, D) a phantom mirror (64, 27, D) an uncursed amulet of resist mutation (66, 27, D) the Tome of Combat Magic and Flames Spells Type Level a - Shock Conjuration/Air 1 b - Fireball Conjuration/Fire 5 c - Ignite Poison Fire/Transmutation 5 a book of Dreams a Fen Folio a wand of draining (0) a +6 ring of strength a +6 ring of strength (71, 27, D) a +1 long sword of flaming (73, 27, D) an uncursed staff of death (62, 28, D) the +8 flail of the Red Skies {elec, rN+ MR+ Int-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 chain mail a +0 hand axe (63, 28, D) a +0 mace a +0 chain mail a disc of storms (64, 28, D) a +0 halberd (71, 28, D) an uncursed ring of see invisible (73, 28, D) a +2 battleaxe of draining (64, 29, D) a +3 vampiric war axe (unseen) (65, 29, D) a +0 short sword (unseen) (72, 29, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. (63, 34, D) 3 tomahawks (49, 37, D) a +1 battleaxe of electrocution (50, 37, D) a +1 demon blade of venom (51, 37, D) a +1 spear of freezing (52, 37, D) the cursed +3 quarterstaff of the Empty Page {elec, Int+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It has a curse placed upon it. (53, 37, D) an uncursed staff of summoning (54, 37, D) a +1 vampiric hand axe (59, 37, D) a +4 short sword of electrocution (60, 37, D) an uncursed ring of ice (61, 37, D) an uncursed amulet of stasis (62, 37, D) an uncursed staff of death (63, 37, D) the +3 ring mail of the Empire {MP+9 Str-4 Int+2} It affects your strength (-4). It affects your intelligence (+2). It affects your magic capacity (+9). (69, 37, D) a +2 whip of draining (72, 37, D) a +0 short sword of speed (49, 38, D) a +5 war axe of freezing (50, 38, D) an uncursed staff of energy (51, 38, D) a +3 vampiric broad axe (53, 38, D) the +1 flail of Rigratro {drain, rElec Int+3 Dex+2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (+2). It insulates you from electricity. It enhances your eyesight. (60, 38, D) a +7 hand crossbow of evasion (61, 38, D) an uncursed staff of cold (63, 38, D) a stone of tremors (72, 38, D) a +0 greatsling of velocity (52, 39, D) the Compendium of Creative Ice Spells Type Level a - Ice Form Ice/Transmutation 4 b - Summon Lightning Spire Summoning/Air 4 c - Metabolic Englaciation Hexes/Ice 5 d - Summon Hydra Summoning 7