DEFE the Dungeon (0, 0, D) a titan corpse (skeletalised by now) (-1, 1, D) a +1 plate armour of fire resistance a +0 dire flail (0, 1, D) a +3 glaive of protection the +4 dragonskin cloak the draconian corpse of Tiamat (skeletalised by now) (1, 1, D) a +0 glaive (2, 1, D) the titan corpse of Antaeus (skeletalised by now) (-8, 2, D) a +2 great sword of electrocution a +0 plate armour (0, 2, D) a +0 war axe (-6, 4, D) a +0 glaive a +0 cloak (-6, 5, D) a +0 whip (unseen) (-6, 6, D) a +7 executioner's axe of pain a potion of curing (-2, 9, D) an arrow (0, 10, D) a +0 longbow (still there?) 2 arrows (still there?) (-62, 12, D) a +1 sacred scourge of holy wrath (unseen) (-3, 13, D) a +0 long sword (-69, 14, D) an uncursed ring of wizardry (-68, 14, D) a +7 plate armour (-42, 14, D) a +0 great sword (unseen) (-41, 14, D) a +1 dagger of draining (still there?) a cursed -3 dagger (still there?) (-40, 14, D) a +0 morningstar (still there?) a +0 war axe (still there?) (7, 14, D) a +0 glaive (-69, 15, D) a +6 ring of strength (-68, 15, D) a +5 mottled dragon armour (-67, 15, D) a +2 pair of gloves (-53, 15, D) a +0 giant club (still there?) a +0 battleaxe of freezing (still there?) (-52, 15, D) a +0 short sword (unseen) (-49, 15, D) an arrow (-48, 15, D) a +0 dagger a +0 robe (-43, 15, D) a +3 trident (-42, 15, D) a +2 rapier of venom a +0 robe a +2 buckler a +0 hand axe a +0 plate armour a +0 battleaxe of freezing (-41, 15, D) a +4 great sword of draining (-40, 15, D) a tomahawk (6, 15, D) a +0 rapier a +0 cloak (-69, 16, D) a +6 ring of dexterity (-68, 16, D) the +27 Lear's hauberk (-67, 16, D) a +7 chain mail (-66, 16, D) a +3 giant spiked club (-51, 16, D) a +0 hand axe (unseen) (-49, 16, D) a +0 dire flail a +0 war axe of distortion a +0 flail (-48, 16, D) a +0 dagger a +0 shortbow of flaming 18 arrows (-43, 16, D) a +0 hand axe (unseen) (6, 16, D) a +0 large shield of positive energy a +1 war axe of venom a +2 plate armour of cold resistance a +0 large shield (-69, 17, D) an uncursed ring of wizardry (-67, 17, D) a +2 helmet (-66, 17, D) a +3 executioner's axe (-52, 17, D) a +4 scimitar of holy wrath (unseen) (-50, 17, D) a +0 rapier a +0 cloak a +0 glaive of protection a +0 chain mail (-49, 17, D) 2 arrows (-39, 17, D) a +0 spear (-38, 17, D) a +0 trident 2 throwing nets (-22, 17, D) a +1 hand axe of chopping (-68, 18, D) an uncursed ring of invisibility (-67, 18, D) a +3 executioner's axe (-66, 18, D) a +3 glaive of freezing (-63, 18, D) a cursed +0 robe (-60, 18, D) an arrow (-52, 18, D) the +1 falchion of Fyem {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (-51, 18, D) a +0 dagger a +0 robe a +0 dagger (-39, 18, D) a +4 vampiric spear (still there?) a poisoned javelin (still there?) (-38, 18, D) a +0 trident (-14, 18, D) a +0 rapier (unseen) (-67, 19, D) a +3 giant spiked club (-66, 19, D) a +6 demon whip (-64, 19, D) 3 arrows (-63, 19, D) a +0 shortbow (unseen) (-53, 19, D) a +1 great sword of flaming a +0 trident (-52, 19, D) a +0 hand axe of chopping a +0 robe (-51, 19, D) a +0 hand axe (-66, 20, D) a +6 great mace (-37, 20, D) 2 tomahawks (-22, 20, D) 4 large rocks (-17, 20, D) a +0 broad axe (unseen) (-35, 21, D) a +5 trident of freezing a cursed +0 robe a throwing net (-22, 21, D) a +0 rapier (unseen) (-15, 21, D) the +7 lajatang of Visoerhu {vamp, rF+ rN+ SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It protects you from negative energy. It enhances your eyesight. (unseen) (-7, 21, D) the +2 helmet of Weirdness {rElec MR- rCorr SInv} It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. It protects you from acid and corrosion. (-16, 22, D) the +4 long sword of Demonkind {freeze, rPois rC+ Str-2 Dex+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+8). It protects you from cold. It protects you from poison. (-13, 22, D) the +7 Sceptre of Asmodeus a +2 robe of fire resistance a +2 shield the ring "Bischik" {MR+ Dex+2 SInv} [ring of dexterity] It affects your dexterity (+2). It affects your resistance to hostile enchantments. It enhances your eyesight. (-65, 23, D) a +3 halberd of draining a +0 plate armour a crystal ball of energy (-63, 23, D) 24 arrows (-60, 23, D) a +0 dagger (-18, 23, D) the +1 robe "Jicetea" {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (-14, 23, D) a +0 rapier a +0 robe (-13, 23, D) 6 poisoned javelins (-12, 23, D) a +3 ring of protection a +0 trident the +7 triple crossbow "Worm's Wrath" {elec, rC+ Int+4 Dex-4 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It affects your dexterity (-4). It protects you from cold. It enhances your eyesight. the +6 chain mail of Chudeif {rPois MR+ Str-5 SInv} It affects your strength (-5). It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. (-68, 24, D) a +0 battleaxe a +0 plate armour a +0 ring mail a +0 hat of intelligence (-66, 24, D) a +1 glaive of flaming a +0 chain mail a +0 battleaxe a +0 chain mail a +0 war axe a +0 chain mail a +1 broad axe of flaming a +0 plate armour a +0 dagger a +0 robe an uncursed ring of protection from magic a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 great mace a cursed +0 plate armour 16 gold pieces a +1 battleaxe a +0 plate armour a +0 great mace 22 stones a +0 plate armour a +2 dagger of flaming a +0 robe a +2 battleaxe of flaming a +0 chain mail a +0 battleaxe a +0 chain mail a scroll of identify (-65, 24, D) a +0 dagger a +0 robe an uncursed staff of wizardry a +1 vampiric dagger a +0 robe a +2 great mace of flaming a +0 chain mail a +0 dagger a +0 robe a scroll of fear (-64, 24, D) 25 stones (-63, 24, D) a +3 scale mail of cold resistance (-62, 24, D) 4 fruits (-61, 24, D) the Collected Works on Curses Spells Type Level a - Confuse Hexes 3 b - Leda's Liquefaction Hexes/Earth 4 c - Summon Mana Viper Hexes/Summoning 5 (-60, 24, D) 13 stones (-12, 24, D) the +7 great mace of Indomitability {crush, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). a +7 longbow of velocity a +10 fire dragon armour the ring of Twilight {+cTele rF- Str+4 Int+7} [ring of teleport control] It can be evoked for teleport control. It affects your strength (+4). It affects your intelligence (+7). It makes you vulnerable to fire. (-68, 25, D) a +0 dire flail (unseen) (-67, 25, D) a +0 battleaxe of flaming a +0 chain mail a +0 halberd (-66, 25, D) a +2 scale mail of magic resistance a +0 battleaxe a +0 plate armour an uncursed staff of conjuration a +1 robe of positive energy a +1 long sword of draining a +0 chain mail a +0 battleaxe a +0 chain mail (-65, 25, D) a +1 halberd of draining a +0 chain mail a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 cloak (-64, 25, D) a +4 dagger of freezing a cursed +0 robe a +3 scale mail of cold resistance (-63, 25, D) a +0 leather armour (-60, 25, D) 14 gold pieces (-23, 25, D) the +7 bardiche of the Six Moons {flame, rF+ rC++ MR+ Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 leather armour (-17, 25, D) a +0 rapier (unseen) (-68, 26, D) a +0 dagger (unseen) (-66, 26, D) a +4 demon trident a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +5 great mace of flaming a cursed +0 chain mail a +0 scimitar a +0 plate armour a +0 dagger a +0 robe a +0 war axe a cursed +0 plate armour a +0 shield a +0 dagger a +0 robe a +0 battleaxe 33 stones a +0 chain mail (-65, 26, D) a +4 glaive (still there?) a +0 dagger (still there?) (-64, 26, D) 11 gold pieces (-62, 26, D) a +3 chain mail of fire resistance (-61, 26, D) 9 gold pieces (-60, 26, D) a +0 dagger (-47, 26, D) a +0 quarterstaff (still there?) a +1 long sword of flaming (still there?) (-43, 26, D) a +0 short sword (unseen) (-24, 26, D) a +0 great mace a +0 robe (-23, 26, D) a +0 dagger (-20, 26, D) a +2 demon trident of flaming a +0 chain mail a +5 large shield the ring of Cowardice {Ice +Fly rPois SInv Stlth-} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It enhances your eyesight. It lets you fly. It makes you less stealthy. (-14, 26, D) a +0 rapier (unseen) (-66, 27, D) a +1 spear of piercing (still there?) an uncursed staff of cold (still there?) (-65, 27, D) a +0 spear of piercing (-64, 27, D) a +2 arbalest of velocity (-63, 27, D) an uncursed amulet of the gourmand (-61, 27, D) 24 sling bullets (-48, 27, D) a +0 long sword a +0 ring mail a +0 glaive the +9 dagger of Prumisei {pierce, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (-25, 27, D) a +2 falchion of draining (-24, 27, D) the +5 executioner's axe of Greed {chop, +Fly} It inflicts extra damage upon your enemies. It lets you fly. a +0 cloak the ring "Rusiycai" {Fire Dex+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. (-65, 28, D) a +2 helmet of see invisible (-64, 28, D) a +0 dagger (-63, 28, D) the cursed +0 plate armour of Yrphion {rF- rN+ Str+4 Stlth+} It affects your strength (+4). It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (-62, 28, D) a +2 plate armour of positive energy (-61, 28, D) 16 poisoned needles (-60, 28, D) a scroll of magic mapping (-49, 28, D) a +0 glaive 19 poisoned arrows (-43, 28, D) a +0 broad axe a +1 plate armour of magic resistance (-41, 28, D) the +1 chain mail of the Prince of Darkness {rPois rC+} It protects you from cold. It protects you from poison. (-66, 29, D) 15 arrows (-65, 29, D) a beef jerky (-63, 29, D) 15 gold pieces (-62, 29, D) 16 gold pieces (-61, 29, D) a +0 ring mail (-46, 29, D) a +0 great mace (still there?) a +2 scale mail of magic resistance (still there?) (-44, 29, D) a +0 short sword (unseen) (-64, 30, D) a plain deck of wonders (-63, 30, D) a +0 chain mail (-60, 30, D) a +0 dagger (-49, 30, D) a +0 hand axe (still there?) a +0 giant club (still there?) (-47, 30, D) an uncursed amulet of stasis (-33, 31, D) a +0 dire flail (-18, 31, D) a +0 long sword a +0 plate armour a cursed +0 war axe a +0 plate armour (-13, 31, D) a +0 great mace of protection a +0 plate armour (-7, 31, D) a +0 long sword a +0 buckler (-33, 32, D) a +1 trident of venom (-26, 32, D) a +0 dire flail a +0 plate armour (5, 32, D) a +0 long sword a +0 chain mail (-33, 33, D) the cursed +0 plate armour of the Journeyman {Str+4 Slay+2} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (-32, 33, D) a +1 plate armour of cold resistance (-24, 33, D) a +3 great mace (-23, 33, D) a +3 longbow (-21, 33, D) a +5 broad axe (-20, 33, D) a +5 long sword of slicing (-18, 33, D) the +6 longbow "Qone" {freeze, rF+ rN+ Str-4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It protects you from fire. It protects you from negative energy. It makes you more stealthy. (-17, 33, D) a +2 dagger of holy wrath (-16, 33, D) a +6 rapier of speed (-15, 33, D) the +3 demon whip of Intimidation {flame, +Inv Str+3 Int+7 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+7). It affects your dexterity (-4). It lets you turn invisible. (-12, 33, D) a +0 war axe (unseen) (-11, 33, D) a +0 great mace a +0 plate armour (-10, 33, D) a +1 broad axe of flaming (unseen) (-6, 33, D) a +2 robe of the Archmagi (-5, 33, D) a +4 ring mail of fire resistance (-1, 33, D) a +4 fire dragon armour (0, 33, D) a +4 ice dragon armour (2, 33, D) a +4 fire dragon armour (3, 33, D) a +4 ring mail (5, 33, D) a +0 glaive of venom a +0 chain mail (6, 33, D) a +0 halberd (unseen) (-24, 34, D) a +5 dire flail (-23, 34, D) a +3 mace of draining (-21, 34, D) a +5 broad axe (-20, 34, D) a +3 double sword (-12, 34, D) a +0 dire flail (unseen) (-10, 34, D) a +0 war axe (unseen) (-1, 34, D) a +5 plate armour (0, 34, D) a +6 chain mail (2, 34, D) a +4 fire dragon armour (5, 34, D) a +0 spear (-33, 35, D) a +0 great sword of holy wrath (-11, 35, D) a cursed -2 war axe a +0 plate armour (-10, 35, D) a +0 antimagic war axe (unseen) (-9, 35, D) a bolt (-11, 36, D) a +0 trident (-10, 36, D) 3 silver bolts a cursed -2 arbalest a +0 great mace a +0 plate armour a +0 arbalest 38 bolts a +0 halberd a +0 chain mail (-61, 37, D) 2 scrolls of vulnerability (-60, 37, D) 10 stones (unseen) (-12, 37, D) a +0 great mace a +0 plate armour a +0 great mace a +0 chain mail a +0 long sword a +0 arbalest 12 bolts a +0 plate armour (-11, 37, D) a +0 rapier a +0 robe a +2 great sword of electrocution a +0 chain mail (-8, 38, D) a +0 arbalest (unseen) (-5, 38, D) a +0 spear (3, 38, D) a +0 cloak of invisibility a +4 plate armour of cold resistance a +0 pair of gloves a +4 chain mail a +3 chain mail (-24, 40, D) a +3 war axe of electrocution (-23, 40, D) a +5 dire flail (-21, 40, D) a +5 quick blade (-20, 40, D) a +3 longbow (-1, 40, D) a +1 cloak (0, 40, D) a +2 swamp dragon armour (2, 40, D) a +4 ring mail (3, 40, D) a +3 storm dragon armour (-24, 41, D) a +3 giant spiked club (-23, 41, D) a +5 quick blade (-21, 41, D) a +5 broad axe (-1, 41, D) a +1 helmet (2, 41, D) a +5 plate armour (-61, 42, D) a +1 trident of piercing (-60, 42, D) a +2 hand axe of freezing (-65, 43, D) a +0 club (-61, 43, D) a +1 quarterstaff of protection (-60, 43, D) a +2 mace of protection (-61, 44, D) a +0 dagger of draining (-12, 44, D) the amulet "Fequt" {rCorr Slay+2} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your accuracy and damage with ranged weapons and melee attacks (+2). (-10, 44, D) the amulet "Blokanyw" {Regen+ MP+9 Dex+2} [amulet of regeneration] It affects your dexterity (+2). It affects your magic capacity (+9). It increases your rate of regeneration. (-9, 44, D) the amulet "Pruv" {Regen+ MP+9 Str+4} [amulet of regeneration] It affects your strength (+4). It affects your magic capacity (+9). It increases your rate of regeneration. (2, 44, D) a +0 short sword (unseen) (4, 44, D) a +0 short sword a +0 long sword a +0 leather armour (5, 44, D) a +0 cloak (-60, 45, D) a +3 ring mail (-12, 45, D) the ring "Skue" {+Inv rElec} [ring of invisibility] It insulates you from electricity. It lets you turn invisible. (-11, 45, D) the amulet "Typhoot" {Stasis MR+ Str+2 Slay+3} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (-10, 45, D) the ring "Duntya" {rF+ MR+ Dex+2 Slay+3} [ring of protection from magic] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It affects your resistance to hostile enchantments. (-9, 45, D) the amulet of Xom's Favour {+Rage rF+ SInv} [amulet of rage] It protects you from fire. It enhances your eyesight. It lets you go berserk. (2, 45, D) a +1 antimagic dagger a +0 robe (5, 45, D) a +0 robe (unseen) (-12, 46, D) the amulet "Naun" {Spirit +Fly} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It lets you fly. (-11, 46, D) the amulet of the Suburbs {Spirit rPois Str+2 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It protects you from poison. It enhances your eyesight. (-10, 46, D) the amulet "Kolinom" {+Rage rElec MR++} [amulet of rage] It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. (6, 46, D) a book of Battle (-69, 47, D) 2 arrows of frost (-45, 47, D) a +0 scimitar (unseen) (-32, 47, D) a +5 morningstar of freezing 6 tomahawks of returning a +0 dire flail a +0 chain mail (-12, 47, D) the amulet of Graagem {Faith rN+ MR++ Int-4} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. (-11, 47, D) the amulet of Awe {+Rage Str+4 Int-5 Dex+2} [amulet of rage] It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+2). It lets you go berserk. (-8, 47, D) a +6 ring of evasion (0, 47, D) a +0 dire flail (unseen) (1, 47, D) a +0 short sword (-31, 48, D) a +1 eveningstar of flaming a +0 chain mail (-21, 48, D) a +0 war axe (unseen) (-8, 48, D) a +0 hand axe of distortion (0, 48, D) a +0 flail (unseen) (6, 48, D) Ituig Able's Catalogue of Spatial Protection Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Flight Charms/Air 3 d - Spectral Weapon Hexes/Charms 3 e - Warp Weapon Charms/Translocation 5 f - Haste Charms 6 (-69, 49, D) a +0 spear (-10, 49, D) an uncursed staff of energy (1, 49, D) a +0 club a +0 robe a +0 broad axe a +0 cloak a +2 shield a cursed -3 dagger a +0 robe (2, 49, D) a +0 robe (6, 49, D) a book of the Earth (-65, 50, D) a +0 halberd (-12, 50, D) an uncursed staff of power (-11, 50, D) a crystal ball of energy (-10, 50, D) a wand of draining (6) (-8, 50, D) a +0 dagger a +0 robe (6, 50, D) the Grimoire of the Twisted Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Recall Summoning/Translocation 3 c - Shadow Creatures Summoning 5 d - Summon Forest Summoning/Translocation 5 (-44, 51, D) a +1 demon trident of flaming (-10, 51, D) a wand of lightning (8) (4, 51, D) a +0 long sword a +0 leather armour (6, 51, D) a book of Burglary (-61, 52, D) a +0 short sword (6, 52, D) the Compendium of Talismans Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Regeneration Charms/Necromancy 3 c - Spectral Weapon Hexes/Charms 3 d - Warp Weapon Charms/Translocation 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 (-61, 53, D) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (-52, 53, D) a +0 pair of gloves (-51, 53, D) a +4 scale mail (-18, 53, D) an uncursed amulet of faith (-17, 53, D) a +1 spear of piercing (-12, 53, D) the ring of Bleinij {MP-9 Str+4 Int+6 Dex+3} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+6). It affects your dexterity (+3). It affects your magic capacity (-9). (-11, 53, D) the ring "Triun" {rF- rC+ Dex+4} [ring of protection from cold] It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. (-8, 53, D) 2 arrows (-52, 54, D) a +2 halberd of venom (-42, 54, D) a +0 scimitar (unseen) (-17, 54, D) a +0 flail (-16, 54, D) a book of Hinderance (-15, 54, D) a +0 robe (-12, 54, D) the ring "Gaqohew" {rC+ Str-5 Dex+7 SInv} [ring of see invisible] It affects your strength (-5). It affects your dexterity (+7). It protects you from cold. It enhances your eyesight. (-7, 54, D) a +0 long sword a +0 longbow 13 arrows (5, 54, D) a +0 cloak of magic resistance a +0 large shield of protection a +2 pair of gloves of archery a +1 pair of boots a +1 cloak a +0 shield a +0 scale mail (-61, 55, D) a +0 rapier of flaming a +0 robe (-52, 55, D) a +0 lajatang (-51, 55, D) a +2 rapier of distortion (-17, 55, D) 23 stones (-16, 55, D) a +0 war axe (-15, 55, D) a +0 ring mail (-12, 55, D) the ring of Pac Kakh {+Fly rF+ rC+} [ring of protection from cold] It protects you from fire. It protects you from cold. It lets you fly. (-11, 55, D) the ring of Sin {rPois MR+} [ring of poison resistance] It protects you from poison. It affects your resistance to hostile enchantments. (-9, 55, D) the ring of Zin's Vengeance {rF+ Int+2} [ring of protection from fire] It affects your intelligence (+2). It protects you from fire. (-62, 56, D) a +0 dagger (-52, 56, D) the +2 morningstar of Miastre {freeze, rPois rN+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. (-51, 56, D) a +2 war axe of chopping (-18, 56, D) a +0 quarterstaff (-17, 56, D) an uncursed ring of sustain abilities (-12, 56, D) the ring of Twilight {rPois rF+} [ring of poison resistance] It protects you from fire. It protects you from poison. (-11, 56, D) a +5 ring of slaying (-10, 56, D) the ring of Seceah {rPois Str+2 Dex+6 SInv} [ring of dexterity] It affects your strength (+2). It affects your dexterity (+6). It protects you from poison. It enhances your eyesight. (-9, 56, D) the ring of Neapluj {+Inv rPois} [ring of invisibility] It protects you from poison. It lets you turn invisible. (-6, 56, D) a +0 dagger a +0 leather armour (-5, 56, D) a book of Spatial Translocations (-4, 56, D) a manual of Earth Magic (-2, 56, D) Kikubaaqudgha's Compendium of Sinister Rites Spells Type Level a - Pain Necromancy 1 b - Vampiric Draining Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 (0, 56, D) a book of Debilitation (2, 56, D) a manual of Bows (3, 56, D) a book of the Warp (4, 56, D) a book of Beasts