Dungeon Crawl Stone Soup version 0.32-a0-2006-gc3173615b2 (webtiles) character file. Game seed: 320753137712692857 403 DEFE the Magician (level 7, 0/47 HPs) Began as a Djinni Wanderer on Aug 5, 2024. Was an Initiate of Dithmenos. Slain by a mummy (6 damage) ... in an ossuary. The game lasted 00:05:11 (2738 turns). DEFE the Magician(Djinni Wanderer) Turns: 2738, Time: 00:05:11 Health: 0/47 AC: 4 Str: 9 XL: 7 Next: 11% Gold: 161 EV: 10 Int: 20 God: Dithmenos [......] SH: 0 Dex: 10 rFire + + . o - +2 spear (pain) rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . d - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-1 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in an ossuary. You worshipped Dithmenos. Dithmenos was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 dagger o - a +2 spear of pain (weapon) Armour c - a +0 robe (worn) d - a +1 cloak (worn) Scrolls b - a scroll of silence e - a scroll of immolation m - 2 scrolls of teleportation Potions h - a potion of invisibility {unknown} j - a potion of magic {unknown} k - a potion of attraction {unknown} l - a potion of curing {unknown} q - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 1.1 Dodging + Level 6.3 Spellcasting + Level 6.3 Conjurations + Level 6.3 Hexes + Level 6.3 Summonings + Level 6.3 Necromancy + Level 6.3 Translocations + Level 6.3 Fire Magic + Level 6.3 Ice Magic + Level 6.3 Air Magic + Level 6.3 Earth Magic + Level 6.3 Alchemy - Level 2.1 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Freeze Ice 100% 1d10 1% 1 c - Summon Ice Beast Ice/Summ 47% N/A 2% 3 d - Ensorcelled Hibernat Hex/Ice 94% N/A 1% 2 e - Frozen Ramparts Ice 94% 1d15 2% 3 f - Slow Hex 100% N/A 1% 1 g - Momentum Strike Conj/Tloc 94% 3d10 1% 2 h - Maxwell's Portable P Tloc 47% (3-9)d5 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Ossuary (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Qazlal Ru Trog Uskayaw Wu Jian Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A chill wind blows around you. Your ice beast disappears in a puff of smoke! The wall freezes the mummy but does no damage. Unknown command. You hit the mummy. The mummy is moderately damaged. The kobold zombie resists. The wall freezes the kobold zombie. Your ice beast hits the mummy. Your ice beast freezes the mummy. The mummy resists. x2; The wall freezes the mummy. The mummy hits you. Unknown command. You barely miss the mummy. The mummy is heavily damaged. The kobold zombie resists. The wall freezes the kobold zombie. Your ice beast hits the mummy. Your ice beast freezes the mummy! The mummy resists. Unknown command. You hit the mummy but do no damage. The mummy is almost destroyed. The kobold zombie resists. The wall freezes the kobold zombie. The mummy resists. The wall freezes the mummy. The mummy hits you! The mummy hits you. Your ice beast hits the mummy. The mummy is destroyed! Unknown command. You are too injured to fight recklessly! Unknown command. You barely miss the mummy. The mummy is severely damaged. The kobold zombie resists. The wall freezes the kobold zombie. Your ice beast closely misses the mummy. The mummy resists. The wall freezes the mummy. The mummy hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Okay, then. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The frozen ramparts melt away. Your ice beast hits the mummy. Your ice beast freezes the mummy. The mummy resists. The mummy hits you. You die... #...§# #....# #....# #....# #....# #....# #...Z# #.YMM# #.∩∩@# ###### You could see 2 mummies, a kobold zombie and a friendly ice beast (summoned). Vanquished Creatures Crazy Yiuf (D:3) Jessica (D:3) An iguana (D:4) A gnoll (D:1) 6 adders 4 dart slugs 2 ribbon worms 2 orcs (D:3) 7 endoplasms A giant cockroach (D:2) 4 goblins 2 hobgoblins (D:1) 5 jackals A quokka (D:3) 5 ball pythons 2 bats (D:3) 3 frilled lizards 2 kobolds (D:3) A kobold zombie (Ossuary) 6 rats 57 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) 2 mummies (Ossuary) A goblin (D:3) A ball python (D:3) 2 gnoll zombies (Ossuary) A kobold zombie (Ossuary) 2 orc zombies (Ossuary) A rat (D:3) 11 creatures vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Djinni Wanderer began the quest for the Orb. 0 | D:1 | DEFE set off with the following items: a +0 dagger, a | scroll of silence, a +0 robe, a +0 cloakthe following | spells memorised: Summon Small Mammal, Freeze, Summon Ice | Beast, Ensorcelled Hibernation, Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 39 | D:1 | Found Dulaoff's Book Shop. 235 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 577 | D:1 | Reached XP level 3. HP: 9/27 MP: 0/0 577 | D:1 | Learned a level 1 spell: Slow 1158 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1529 | D:2 | You are sucked into a shaft and drop 1 floor! 1712 | D:3 | Noticed Sigmund 1724 | D:3 | Killed Sigmund 1725 | D:3 | Reached skill level 5 in Spellcasting 1725 | D:3 | Reached skill level 5 in Conjurations 1725 | D:3 | Reached skill level 5 in Hexes 1725 | D:3 | Reached skill level 5 in Summonings 1725 | D:3 | Reached skill level 5 in Necromancy 1725 | D:3 | Reached skill level 5 in Translocations 1725 | D:3 | Reached skill level 5 in Fire Magic 1725 | D:3 | Reached skill level 5 in Ice Magic 1725 | D:3 | Reached skill level 5 in Air Magic 1725 | D:3 | Reached skill level 5 in Earth Magic 1725 | D:3 | Reached skill level 5 in Alchemy 1725 | D:3 | Reached XP level 5. HP: 10/37 MP: 0/0 1725 | D:3 | Learned a level 2 spell: Momentum Strike 1725 | D:3 | Reached XP level 6. HP: 11/42 MP: 0/0 1979 | D:3 | Noticed Jessica 1984 | D:3 | Killed Jessica 2401 | D:3 | Found a runed translucent door. 2402 | D:3 | Noticed Crazy Yiuf 2408 | D:3 | Killed Crazy Yiuf 2476 | D:4 | Reached XP level 7. HP: 11/47 MP: 0/0 2476 | D:4 | Learned a level 3 spell: Maxwell's Portable Piledriver 2604 | D:4 | Found a staircase to the Ecumenical Temple. 2613 | Temple | Entered the Ecumenical Temple 2616 | D:4 | DEFE: ??dithmentos 2616 | D:4 | beem: dithmentos ~ dithmenos[1/3]: God of shadows. Grants | the player an {umbra} at 1* increasing with each rank of | piety, {shadow step} at 2*, {bleed smoke} at 3*, a passive | {shadow mimic}king your actions at 4* piety, and {shadow | form} at 5*. To see the Dithmenos entries for the 0.32 | experimental branch, see {newDith}. 2616 | D:4 | DEFE: ??newDith 2616 | D:4 | beem: newDith[1/10]: 0.32's rework of Dithmenos, now the | patron god of actors and thieves and all else who work in | shadow. Grants passive noise suppression at 1* (cutting it | in half!), a passive mimicking shadow at 2* (see newDith | entries [2] through [6]), Shadowslip at 3* ([7]), Aphotic | Marionette at 4* ([8] and [9]), and Primordial Nightfall at | 5* ([10]). 2616 | D:4 | DEFE: !readall newDith 2616 | D:4 | beem: 0.32's rework of Dithmenos, now the patron god of | actors and thieves and all else who work in shadow. Grants | passive noise suppression at 1* (cutting it in half!), a | passive mimicking shadow at 2* (see newDith entries [2] | through [6]), Shadowslip at 3* ([7]), Aphotic Marionette at | 4* ([8] and [9]), and Primordial Nightfall at 5* ([10]). / | The mimicking player shadow spawns as an actual monster 2616 | D:4 | beem: up to 3 tiles away with chances on your spells cast | (15% at 2* to 25% at 6*) + ranged / melee attacks (10% to | 20%, melee guaranteed after 15-30 aut). It lingers after | acting once, inactive (but can respawn to act while out), | blocking enemies, and setting up Shadowslip. / Melee and | ranged shadows try to hit what you hit with a +0 unbranded | base copy of your weapon, plus base damage scaling with 2616 | D:4 | beem: XL. Melee defaults to spawning on the opposite side | of the target, then elsewhere adjacent to the target, then | a random closest possible target in its 3-tiles spawn | radius. Ranged defaults to a distance from the target. / | Spell mimics cast irresistable shadow spells with no | friendly fire, echoing other spells, scaling to your XL + | your spell’s level, choosing a spell randomly from your | spell’s 2616 | D:4 | beem: schools. Conj = Shadow Ray (Bolt of Fire), Fire = | Shadowball (Fireball), Ice = Creeping Shadow (Creeping | Frost, centred on it). Further school spells are in entries | [5]+[6] / Damaging shadow spells continued: Air = Shadow | Tempest (Call Down Lightning on 30%-50% of hostile enemies | on screen + 1), Earth = Shadow Shard (Iron Shot), Alch = | Shadow Prism (Fulminant Prism, still on a two turn delay), 2616 | D:4 | beem: Necro = Shadow Draining (5x5 AC-ignoring burst around | the shadow). / Hexes, Translocations, and Summoning shadow | spells all don’t deal direct damage. Hexes = Shadow Torpor | (penetrating beam of Slow, irresistable but shortlived), | Tloc = Shadow Bind (binds random things in sight scaling to | spellpower), Summ = Shadow Puppet (a glass cannon summon | outliving the mimic that swoops, flanks, and 2616 | D:4 | beem: constricts). / Shadowslip requires your shadow to be | present, plus costs MP, HP, and a small amount of piety. | You instantly swap places with your shadow, and all enemies | that were targeting you are forced to target it until the | shadow dies or loses its buff a few turns later (scaling | slightly with Invocations). Guarantees distraction stabs. / | Aphotic Marionette can only be used once per monster, 2616 | D:4 | beem: on monsters with spells / abilities, with more than | one monster visible. It irresistably makes an enemy | randomly fire its spells & abilities at other random | targets it can see, cycling through each valid spell before | repeating, never hurting the player, and giving buffs & | summons to the player. / Aphotic Marionette’s skipped | spells are indicated by !s when examining monsters while | worshipping 2616 | D:4 | beem: Dithmenos, and a total count is listed when targeting | monsters. Most notably, it skips Silence, Mesmerize, | blinking, convocations, and purely-bad effects like Warning | Cry. Its spell cast count scales slowly with Invocations, | go... 2628 | Temple | Became a worshipper of Dithmenos the Shrouded 2681 | D:4 | Found a sand-covered staircase. 2685 | Ossuary | Entered an ossuary 2738 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, serial_shops, shop D:2: layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto D:3: layout_rooms, hangedman_decor_peaks_small, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_jessica D:4: layout_loops_ring, temple_statues, enter_ossuary_5 Temple: hellmonk_temple_forest_ring Ossuary: ossuary_tomb_3 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Evocations | 2 | 2.1 Fighting | | 1.0 Dodging | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 12 | 2 | || 14 Spear | | 37 | 12 || 49 Cast: Freeze | 45 | 25 | || 70 Frozen Ramparts | | 7 | 1 || 8 Summon Ice Beast | | 2 | 3 || 5 Ensorcelled Hiber | | 1 | || 1 Use: Scroll | | | 5 || 5 Potion | | | 1 || 1 Armour: Robe | 22 | 28 | 8 || 58 Dodge: Dodged | 25 | 25 | 3 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2742 | 2686 | 56 | 1046 | 1126 | 6 | 457.0 | Dungeon | 2663 | 2617 | 46 | 1046 | 1126 | 4 | 665.8 | Temple | 25 | 15 | 10 | 0 | 0 | 1 | 25.0 | Ossuary | 53 | 53 | 0 | 0 | 0 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 988 daAuts D:3: 922 daAuts D:2: 540 daAuts D:4: 213 daAuts Ossuary: 53 daAuts Temple: 25 daAuts