DNA Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (8, -6, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 1, D:1) 4 stones (14, 0, D:1) a jackal corpse (skeletalised by now) (17, 8, D:1) a +0 club (17, 9, D:1) a +0 club a kobold skeleton (17, 10, D:1) a ball python skeleton (21, 17, D:1) a hobgoblin skeleton (35, 12, D:1) 7 stones (37, 45, D:1) an orb of wrath (37, 49, D:1) 9 stones (38, 22, D:1) a jackal skeleton a jackal skeleton a hobgoblin skeleton (38, 42, D:1) a rat skeleton (38, 44, D:1) a +0 club a rat corpse (skeletalised by now) (40, 1, D:1) a frilled lizard skeleton (48, 19, D:1) a hobgoblin skeleton (50, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (57, 5, D:1) a frilled lizard corpse (skeletalised by now) (57, 12, D:1) a +0 ring mail Level 2 of the Dungeon (12, -8, D:2) an adder corpse (17, 3, D:2) a +0 club a +0 sling a goblin corpse (18, 0, D:2) a +0 flail a gnoll corpse (20, 4, D:2) a +0 club (21, 5, D:2) a +0 spear (26, -4, D:2) a +0 ring mail (29, -9, D:2) a +0 whip a gnoll corpse (30, -8, D:2) a +0 flail