Dabor Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 club (6, 10, D:1) a +0 leather armour (9, 15, D:1) a +0 leather armour (11, 1, D:1) a +0 whip (15, 25, D:1) a +0 spear (19, -14, D:1) a +0 leather armour (19, 14, D:1) a +0 leather armour (22, -9, D:1) a staff of earth (26, -17, D:1) a +0 dagger (33, 3, D:1) a +0 whip (35, -6, D:1) a +0 spear (36, 2, D:1) a +0 dagger (43, 15, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) the +8 dagger "Luemp" {pain, *Corrode rN+ Int+8 Dex-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+8). Dex: It affects your dexterity (-2). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (1, -5, D:2) a +0 dagger (13, -3, D:2) a +0 dagger (21, -21, D:2) a +0 short sword (24, -35, D:2) a +0 dagger (29, -27, D:2) 16 stones (30, 7, D:2) a +0 scale mail (31, -4, D:2) a +0 dagger 4 stones (36, 1, D:2) a +0 rapier (36, 13, D:2) 8 stones (37, -19, D:2) a +0 dagger (40, 9, D:2) a +0 dagger (40, 17, D:2) a +0 short sword (46, -27, D:2) 17 stones (52, -3, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip 4 stones (3, 8, D:3) 14 stones (4, -5, D:3) a +0 club 3 boomerangs a +0 leather armour (14, -20, D:3) a +0 rapier (14, -10, D:3) a +0 club (17, -1, D:3) a +0 dagger (24, -16, D:3) a +0 spear (25, -9, D:3) 18 stones (33, 0, D:3) a ring of poison resistance (38, -22, D:3) a +0 leather armour (40, -21, D:3) a +2 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 2 stones a giant cockroach corpse (5, 8, D:4) a +2 vorpal flail (still there?) a +0 ring mail (still there?) a +0 club (still there?) (7, 8, D:4) a quokka corpse (10, 11, D:4) a +0 dagger (still there?) a goblin corpse (still there?) (14, 11, D:4) a +0 hunting sling