Dabor Level 1 of the Dungeon (3, 0, D:1) 19 stones (8, 11, D:1) a +0 dagger (11, -22, D:1) 27 stones (23, -17, D:1) a +0 whip (23, 0, D:1) a +0 scale mail (32, 9, D:1) 17 stones (35, -16, D:1) a +0 scale mail (35, -4, D:1) a +0 hunting sling (38, -12, D:1) a +0 chain mail (44, -16, D:1) 18 stones Level 2 of the Dungeon Level 3 of the Dungeon (0, 0, D:3) 26 stones (16, 5, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Omeu's Assorted Antiques a potion of flight (69 gold) a potion of berserk rage (115 gold) a +0 cloak (103 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a +0 scale mail (92 gold) the +6 scimitar "Beastslayer" {freeze, Contam +Blink rElec Dex+3} (1354 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. a +1 antimagic broad axe (437 gold) a scroll of teleportation (69 gold) a +0 long sword (80 gold) (8, -11, D:4) 21 stones (12, -10, D:4) a +0 short sword (17, -33, D:4) a +0 robe (18, 1, D:4) 20 stones (25, -47, D:4) a +0 scale mail (32, -36, D:4) 15 stones Level 5 of the Dungeon (39, 12, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 leather armour a +0 short sword a +0 plate armour (0, 1, D:6) a +0 mace a +0 ring mail (7, -13, D:6) a +0 giant club a +0 club (42, 9, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (6, 6, D:7) a +0 robe (10, 8, D:7) a +0 scale mail (13, 19, D:7) a +0 scale mail (14, 16, D:7) a +0 hand axe (20, 22, D:7) 16 stones (29, 18, D:7) a +0 shortbow (33, 20, D:7) a +0 robe (35, 16, D:7) a +0 ring mail Level 8 of the Dungeon (21, 4, D:8) a +0 leather armour (31, 16, D:8) a +0 falchion a +0 ring mail (31, 17, D:8) a +0 dagger a +0 robe (31, 18, D:8) a +0 mace (44, -13, D:8) a +0 giant club a +0 chain mail a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, 0, D:9) a +0 club a +0 short sword (2, 0, D:9) a +0 dagger a +0 ring mail a +0 short sword (3, -1, D:9) a +0 whip a +0 club a +0 trident a +0 ring mail (3, 0, D:9) a +0 whip a +2 hand axe of electrocution a +0 hand axe a +0 plate armour (21, 9, D:9) a +0 flail (33, 22, D:9) 20 stones (44, 16, D:9) a +0 club (44, 17, D:9) a +0 club a +0 leather armour a +0 dire flail a +0 plate armour (46, 17, D:9) a +0 scale mail a boomerang a +0 hand axe a +0 dagger a +0 hand axe (46, 18, D:9) a +0 leather armour a +0 flail (48, 16, D:9) a +0 falchion (49, 16, D:9) a +1 dagger of protection a +0 club (49, 17, D:9) a +0 club a +0 club (50, 15, D:9) a +0 ring mail a +0 hand axe (50, 17, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 mace (0, 9, D:10) a +0 rapier (0, 37, D:10) a +0 club a +0 leather armour a +0 whip a +0 scale mail a +2 long sword of electrocution a +0 chain mail (24, -3, D:10) a scroll of noise (25, 39, D:10) a +0 scimitar 24 stones a +0 plate armour a +0 hand axe (28, 40, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 short sword a +0 leather armour a +0 flail (0, 1, D:11) a +0 robe a +0 dagger (2, 15, D:11) a +0 dire flail a +0 giant spiked club (4, 20, D:11) a +0 hunting sling (37, 3, D:11) a +0 giant spiked club (38, 7, D:11) a +0 war axe (43, 23, D:11) a +0 spear (43, 24, D:11) a +0 spear (45, 23, D:11) a +0 club (45, 24, D:11) a +0 ring mail a +0 spear (46, 23, D:11) a +0 club Level 12 of the Dungeon (4, -4, D:12) the +8 dagger of Indomitability {elec, Str+5 Dex+7} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+5). Dex: It affects your dexterity (+7). (9, -17, D:12) a +0 dagger a +0 robe (10, 18, D:12) a +0 dagger (12, 16, D:12) a +0 cloak (still there?) a +0 dagger (still there?) 14 gold pieces (still there?) (13, 7, D:12) 2 boomerangs (13, 12, D:12) a +0 long sword (16, 15, D:12) a +0 whip (17, -14, D:12) 13 gold pieces (17, -10, D:12) 13 gold pieces (18, -23, D:12) 2 large rocks (18, -13, D:12) a +4 dire flail of protection (18, -12, D:12) a potion of brilliance (18, -11, D:12) a +1 scale mail of cold resistance (20, 6, D:12) a +0 rapier a +0 robe (39, 4, D:12) a +0 flail (49, -8, D:12) a +0 leather armour (55, 5, D:12) a +0 mace (55, 30, D:12) a +0 quarterstaff Level 13 of the Dungeon [Shop] Tuebia's Distillery a potion of magic (136 gold) a potion of brilliance (68 gold) a potion of mutation (136 gold) a potion of resistance (170 gold) a potion of might (68 gold) a potion of degeneration (17 gold) a potion of brilliance (68 gold) (12, 8, D:13) the +12 quick blade of Fate {flame, rN+ Dex+4} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. (32, 4, D:13) a +1 mace of holy wrath (45, -10, D:13) a +0 giant club (45, -9, D:13) a +0 giant club (48, -6, D:13) a ring of protection from fire a +6 ring of strength (49, -20, D:13) a book of Dreams (62, -6, D:13) a scarf of shadows (63, -16, D:13) a +0 club (63, -9, D:13) the +0 cloak of the Smoking Gods {rN++ MP-9 Str+3 Dex-4} Str: It affects your strength (+3). Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. MP: It affects your magic capacity (-9). a +0 cloak Level 14 of the Dungeon (3, -18, D:14) a +0 chain mail (38, 12, D:14) a +0 leather armour (38, 13, D:14) a +1 vorpal dire flail (54, 9, D:14) 5 large rocks Level 15 of the Dungeon (51, -44, D:15) 18 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Mudghi's Weapon Shop the +8 glaive "Killer Klown's Death" {distort, rN+ Dex+2} (1074 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. a +0 fustibalus (225 gold) the +7 shortbow of Olym {flame, rN+ Stlth+} (816 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 falchion (45 gold) a +0 short sword (45 gold) a +0 dagger (30 gold) a +0 mace (45 gold) a +0 hunting sling (22 gold) a +0 spear (45 gold) a +0 broad axe (60 gold) (15, -13, Orc:1) a +0 club (16, -14, Orc:1) a stone (16, -13, Orc:1) a stone (16, -12, Orc:1) a stone (17, -12, Orc:1) a +0 dagger (54, 1, Orc:1) a +0 giant spiked club a +0 mace (54, 2, Orc:1) a +0 chain mail (55, 1, Orc:1) a +0 scimitar (55, 2, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Ruxtiol's Distillery a potion of haste (170 gold) a potion of mutation (136 gold) a potion of degeneration (17 gold) a potion of haste (170 gold) a potion of curing (51 gold) a potion of cancellation (136 gold) a potion of curing (51 gold) [Shop] Peysm's Antique Weapon Emporium a +1 quarterstaff of speed (665 gold) a +0 broad axe (140 gold) a +3 dagger (665 gold) a +0 hunting sling (52 gold) a +0 scimitar of holy wrath (322 gold) a +2 short sword of freezing (609 gold) a +0 mace (105 gold) [Shop] Plog's Antique Weapon Shop a +2 falchion of holy wrath (469 gold) a +5 hand axe of electrocution (931 gold) a +3 whip of venom (540 gold) a +2 vorpal great sword (585 gold) a +0 fustibalus (405 gold) a +0 quarterstaff (108 gold) a +0 lajatang (405 gold) a +0 rapier (108 gold) a +2 scimitar of protection (453 gold) [Shop] Pioci's Distillery a potion of cancellation (128 gold) a potion of degeneration (16 gold) a potion of curing (48 gold) a potion of cancellation (128 gold) a potion of curing (48 gold) a potion of flight (48 gold) a potion of attraction (48 gold) [Shop] Bum Rauggesk's Distillery a potion of magic (112 gold) a potion of lignification (42 gold) a potion of mutation (112 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of flight (42 gold) [Shop] Zaudghats's Armour Emporium a +0 scale mail (56 gold) a +0 hat (56 gold) a +1 chain mail of cold resistance (231 gold) a +0 ring mail (56 gold) a +1 chain mail of cold resistance (231 gold) a +0 ring mail of fire resistance (154 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) [Shop] Akhlisih's Antique Weapon Shop a +0 quarterstaff (104 gold) a +0 hunting sling (39 gold) a +0 flail (91 gold) the +6 hunting sling "Puikez" {vorpal, Will+} (1164 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Will: It increases your willpower. a +0 whip (65 gold) a +0 spear (78 gold) a +0 broad axe (104 gold) [Shop] Taesten's Jewellery Boutique a ring of fire (400 gold) a ring of flight (280 gold) a ring of protection from cold (400 gold) the ring of Sikkimn {rPois MP+9 Int+2 SInv} (633 gold) [ring of magical power] Int: It affects your intelligence (+2). rPois: It protects you from poison. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. a +6 ring of strength (936 gold) a ring of resist corrosion (320 gold) the ring of Tender Moments {EV+4 Str+3} (788 gold) [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+3). a ring of protection from cold (400 gold) a +6 ring of dexterity (936 gold) (18, -25, Orc:2) a large rock (33, -6, Orc:2) a +0 long sword a +0 leather armour (34, 0, Orc:2) the +0 pair of boots of Zeodos {rC+} rC: It protects you from cold. a +6 ring of dexterity a +0 dagger a +2 robe of willpower (35, -9, Orc:2) a +0 dagger a +0 robe a +0 battleaxe (35, -8, Orc:2) a +0 dagger a +0 halberd (35, -7, Orc:2) a +0 halberd (35, 0, Orc:2) a +0 glaive (36, -9, Orc:2) a +0 flail a +0 robe (37, -9, Orc:2) a +1 war axe of venom a +0 chain mail (37, -8, Orc:2) a +0 trident a +0 chain mail (39, -6, Orc:2) a +0 plate armour (40, -6, Orc:2) a +0 short sword a +0 chain mail a +0 chain mail (40, -5, Orc:2) a +0 dagger a +0 great sword (41, -5, Orc:2) a +0 dire flail a +0 chain mail (41, -4, Orc:2) a +0 robe (43, -3, Orc:2) a +0 leather armour (43, -2, Orc:2) a +0 long sword Level 1 of the Elven Halls [Shop] Goededitz's Weapon Boutique a +2 hunting sling of freezing (176 gold) a +0 hunting sling (18 gold) a +0 great mace (78 gold) a +0 scythe (36 gold) a +0 great sword (78 gold) a +1 vampiric broad axe (228 gold) a +0 spear (36 gold) 13 stones (15 gold) a +0 shortbow (36 gold) a +0 whip (30 gold) (0, 0, Elf:1) a +0 short sword (9, -39, Elf:1) a staff of conjuration (17, 0, Elf:1) a +0 leather armour (18, -1, Elf:1) a +0 dagger (31, -2, Elf:1) a +0 long sword Level 2 of the Elven Halls [Shop] Qafagiso's Antique Weapon Shop a +0 mace (78 gold) a +0 battleaxe (169 gold) a +1 vampiric rapier (494 gold) a +0 great mace (169 gold) a +0 war axe of electrocution (278 gold) a +0 whip (65 gold) a +0 great sword of draining (356 gold) [Shop] Poem's Antique Armour Shop a +0 buckler (103 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +1 pair of boots (264 gold) a +0 kite shield (103 gold) +2 shadow dragon scales (2116 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) [Shop] Utoeseb's Antique Armour Emporium a +2 helmet (627 gold) a +0 pair of boots (171 gold) a +0 ring mail (152 gold) a +0 chain mail (171 gold) a +0 chain mail (171 gold) a +0 cloak (171 gold) a +0 leather armour (76 gold) (0, 0, Elf:2) a +1 flail of holy wrath (1, -51, Elf:2) a +0 shortbow (1, -50, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (2, -51, Elf:2) a +4 war axe of flaming a +2 dire flail of protection (2, 0, Elf:2) a +0 short sword (3, -51, Elf:2) a +1 vampiric triple sword a +2 flail of draining a +0 scimitar of protection (4, -24, Elf:2) a +0 scale mail a +0 long sword (6, -6, Elf:2) 14 stones (7, 0, Elf:2) a +2 dagger of speed a +3 leather armour (13, -12, Elf:2) a +0 leather armour (14, -12, Elf:2) a +0 short sword (17, -12, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (18, -14, Elf:2) a +0 chain mail a +0 long sword (18, -12, Elf:2) a +0 falchion (19, -51, Elf:2) a +0 long sword a +0 leather armour a +0 buckler (19, -50, Elf:2) a +0 long sword a +0 rapier (19, -43, Elf:2) a +2 hand axe of flaming (19, -42, Elf:2) a +2 flail of holy wrath (19, -41, Elf:2) a +0 scimitar (21, -6, Elf:2) a +4 ring mail a +2 morningstar of flaming 2 potions of mutation 3 potions of attraction a potion of brilliance 6 potions of lignification (23, -5, Elf:2) a +3 vorpal war axe (24, -1, Elf:2) a +0 leather armour (30, -7, Elf:2) a +0 short sword (33, -40, Elf:2) a +0 long sword a +0 ring mail (35, -42, Elf:2) a +0 scimitar (35, -41, Elf:2) a +0 short sword a +0 leather armour (35, -4, Elf:2) 15 stones (37, -41, Elf:2) a +2 rapier of venom (38, -45, Elf:2) a +0 dagger a +0 rapier (38, -44, Elf:2) a +0 rapier a +1 leather armour of poison resistance (39, -46, Elf:2) a +0 long sword a +0 leather armour (40, -40, Elf:2) a +2 long sword of electrocution a +0 scale mail a +0 buckler (42, -10, Elf:2) a +0 leather armour a +0 long sword a +0 rapier a +0 rapier a +0 leather armour a +0 shortbow a +0 ring mail a +0 long sword (42, -9, Elf:2) a +0 short sword (43, -10, Elf:2) a +4 mace of draining (51, 1, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (52, 1, Elf:2) a +0 scimitar a +0 shortbow (52, 2, Elf:2) a +0 long sword a +1 dagger of holy wrath (53, -39, Elf:2) a +1 halberd of protection (53, 4, Elf:2) a +1 hand crossbow of freezing (57, -47, Elf:2) a +0 dire flail of venom (57, -45, Elf:2) a +1 lajatang of venom (59, 3, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a +2 vorpal long sword a +0 ring mail (18, 14, Elf:3) an amulet of guardian spirit (22, -9, Elf:3) a +0 dagger of flaming a +0 shortbow a +0 leather armour (25, 28, Elf:3) 16 stones (26, 30, Elf:3) 14 stones (27, -7, Elf:3) a +0 rapier a +0 ring mail (39, -1, Elf:3) 19 stones (41, 17, Elf:3) a +0 short sword a +0 leather armour (42, 51, Elf:3) a +0 morningstar of draining (44, -7, Elf:3) a +0 long sword (44, 49, Elf:3) the +8 hand crossbow "Malir" {penet, Str+5} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Str: It affects your strength (+5). (44, 51, Elf:3) a piece from Xom's chessboard (15/15) (45, -7, Elf:3) a +0 shortbow a +0 leather armour (45, 50, Elf:3) a +1 chain mail of cold resistance (55, 19, Elf:3) the +3 leather armour of Idealism {rN+ Will+ Int-3 Slay+2} Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. Will: It increases your willpower. (56, 23, Elf:3) the +7 great sword of Defoh {freeze, Drain Will+ Dex+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (60, 30, Elf:3) a +0 dagger (60, 32, Elf:3) a piece from Xom's chessboard (15/15) (61, 28, Elf:3) a +0 mace (61, 29, Elf:3) a +0 robe (61, 30, Elf:3) a +0 leather armour (61, 31, Elf:3) a +0 long sword (61, 32, Elf:3) a staff of fire (61, 34, Elf:3) a +0 tower shield a +0 morningstar of draining Level 1 of the Lair of Beasts (5, 14, Lair:1) a ring of ice a ring of magical power a ring of wizardry a ring of ice a ring of fire a +0 pair of gloves (35, 50, Lair:1) a +0 long sword (47, 32, Lair:1) a +0 scimitar of flaming a +0 robe (54, 7, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (7, 23, Lair:5) a +0 robe (8, 16, Lair:5) 19 stones (14, 22, Lair:5) a +0 hunting sling (34, 29, Lair:5) a +0 leather armour (38, 41, Lair:5) 15 stones Level 6 of the Lair of Beasts (55, -34, Lair:6) a +0 ring mail (59, -9, Lair:6) a staff of poison Level 1 of the Swamp (8, 10, Swamp:1) a +0 shortbow (13, 1, Swamp:1) +0 swamp dragon scales (15, -12, Swamp:1) a +0 scale mail (21, 4, Swamp:1) a +4 ring of protection an amulet of regeneration (24, -18, Swamp:1) a +0 shortbow (30, -9, Swamp:1) a +0 scale mail (40, 7, Swamp:1) 21 stones (41, -1, Swamp:1) +0 ice dragon scales Level 2 of the Swamp (0, 0, Swamp:2) a +0 scale mail (1, 0, Swamp:2) a ring of resist corrosion (3, -10, Swamp:2) a +0 dagger a +0 robe (3, -9, Swamp:2) a +0 quarterstaff a +0 robe (4, -9, Swamp:2) a +0 rapier a +0 robe (10, 4, Swamp:2) a scroll of noise (48, -23, Swamp:2) a ring of fire (51, -23, Swamp:2) 18 stones Level 3 of the Swamp (0, 0, Swamp:3) a +0 halberd (3, -6, Swamp:3) a +0 robe (8, -15, Swamp:3) a +0 leather armour (16, -20, Swamp:3) a +0 leather armour (19, -11, Swamp:3) a +0 robe (20, -11, Swamp:3) a +0 robe (20, -9, Swamp:3) a +0 quarterstaff of holy wrath a +0 robe (21, -15, Swamp:3) a +0 robe (22, -14, Swamp:3) a +0 quarterstaff a +0 quarterstaff (23, -14, Swamp:3) a +0 robe (28, -7, Swamp:3) a +0 hand axe (41, -10, Swamp:3) a +0 leather armour (55, -48, Swamp:3) a +1 hat a +0 buckler (56, -23, Swamp:3) a +0 hand crossbow (62, -32, Swamp:3) a +0 long sword Level 4 of the Swamp (17, -7, Swamp:4) the +6 quarterstaff of the King {venom, rCorr SInv Stlth+} It poisons the flesh of those it strikes. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (35, -7, Swamp:4) a +0 scale mail (36, -6, Swamp:4) a tin of tremorstones (inert) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (2, -4, Spider:1) a +0 leather armour (3, 0, Spider:1) 18 stones Level 2 of the Spider Nest (0, 0, Spider:2) a +0 robe (4, 34, Spider:2) a +0 pair of gloves (9, -10, Spider:2) a +0 robe (50, 4, Spider:2) a potion of flight (58, 28, Spider:2) a +0 pair of boots (60, 21, Spider:2) the +5 dagger "Zujoeges" {flame, rPois Int+4 Dex-5} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rPois: It protects you from poison. (60, 22, Spider:2) a +0 robe a +0 hand axe a +0 leather armour (61, 23, Spider:2) a +0 robe a +0 hand axe (61, 28, Spider:2) a +0 leather armour Level 3 of the Spider Nest (14, 32, Spider:3) the +1 scale mail of Parts Unknown {rF++ Int-5 Dex+4 SInv} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). rF: It greatly protects you from fire. SInv: It lets you see invisible. a +3 buckler Level 4 of the Spider Nest (0, 0, Spider:4) an orb of energy (1, 5, Spider:4) an orb of mayhem Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (5, -3, Slime:5) the +5 halberd of the Oily God {drain, Fragile rCorr MP+9 Str-4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-4). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (11, 5, Slime:5) the +9 trident of the Lumpy Lives {flame, rPois rF+ Str+3 Int-2} (still there?) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Int: It affects your intelligence (-2). rF: It protects you from fire. rPois: It protects you from poison. the +7 quarterstaff of Zexubluso {vorpal, rF+ rC+ Int+3 Dex-4} (still there?) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-4). rF: It protects you from fire. rC: It protects you from cold. Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest (32, -15, Vaults:1) a +0 long sword a +0 plate armour a +0 kite shield a +0 troll leather armour (33, -15, Vaults:1) a +0 plate armour (33, 34, Vaults:1) a +0 troll leather armour a +0 chain mail a +1 great sword (33, 35, Vaults:1) a +0 leather armour a +2 great mace of protection a +0 troll leather armour (36, -12, Vaults:1) a +0 arbalest (36, -11, Vaults:1) a +0 arbalest a +3 long sword a +0 plate armour (37, -13, Vaults:1) a +0 arbalest (38, -11, Vaults:1) a +0 arbalest (59, 5, Vaults:1) a +0 arbalest a +0 long sword a +0 ring mail (71, -29, Vaults:1) a +0 arbalest (72, -29, Vaults:1) a +0 arbalest a +0 plate armour (72, -28, Vaults:1) a +0 arbalest a +0 arbalest (73, -29, Vaults:1) a +0 bardiche a +0 ring mail (74, -30, Vaults:1) a +0 long sword Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest a +0 arbalest (0, 10, Vaults:2) a +0 arbalest (1, 0, Vaults:2) a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest (9, -29, Vaults:2) a +0 arbalest (9, 9, Vaults:2) a +0 arbalest (10, -29, Vaults:2) a +0 dire flail a +0 ring mail (44, -16, Vaults:2) a +2 dire flail of draining a +0 chain mail a +3 scale mail of fire resistance a +2 buckler of positive energy a +0 war axe (45, -27, Vaults:2) a +0 plate armour (45, -18, Vaults:2) a +0 great mace a +0 ring mail (45, -17, Vaults:2) a +0 great mace 20 stones a +0 ring mail (45, -16, Vaults:2) a +0 war axe a +0 ring mail (46, -21, Vaults:2) 24 stones (46, -16, Vaults:2) a +0 morningstar a +0 ring mail (47, -17, Vaults:2) a +0 morningstar a +0 scale mail a +0 arbalest (47, -16, Vaults:2) a +3 arbalest a +0 dire flail a +0 animal skin Level 3 of the Vaults (0, 0, Vaults:3) a +1 scale mail of cold resistance (2, 8, Vaults:3) a +0 robe (5, 3, Vaults:3) a +0 longbow (5, 4, Vaults:3) a +1 trident of distortion a +0 leather armour (5, 5, Vaults:3) a +0 war axe a +1 arbalest of flaming a +0 scale mail (5, 7, Vaults:3) a +0 dire flail (5, 23, Vaults:3) a +0 quarterstaff (6, 3, Vaults:3) a +0 spear 3 silver javelins a +0 leather armour (6, 4, Vaults:3) a +0 scale mail a +0 arbalest a +0 plate armour a +3 battleaxe a +0 chain mail (6, 5, Vaults:3) a +0 flail a +0 leather armour a +0 ring mail a +0 plate armour a +0 ring mail (6, 6, Vaults:3) a +0 war axe a +0 ring mail a +0 shortbow a +0 ring mail a +0 long sword a +0 scale mail a +0 morningstar a +0 battleaxe of freezing a +0 chain mail (6, 7, Vaults:3) a +3 trident of venom a +0 great mace a +0 scale mail (7, 4, Vaults:3) a +0 leather armour (7, 5, Vaults:3) a +0 dire flail a +0 dire flail a +0 war axe a +0 great sword a +0 great mace a +0 great sword (7, 8, Vaults:3) a +0 robe (22, -27, Vaults:3) a +1 long sword of distortion a +0 plate armour (25, -26, Vaults:3) a +0 morningstar a +0 scale mail (26, -26, Vaults:3) a +0 mace (26, -25, Vaults:3) a +0 ring mail (34, -19, Vaults:3) a +0 longbow a +0 leather armour (35, -18, Vaults:3) 4 large rocks a +0 plate armour a +0 kite shield a +1 war axe of electrocution (40, 17, Vaults:3) a +1 flail of holy wrath (41, 17, Vaults:3) a staff of air (41, 18, Vaults:3) a +0 pair of gloves of strength (41, 23, Vaults:3) a +0 arbalest (unseen) (42, 17, Vaults:3) a +5 arbalest of flaming (43, 17, Vaults:3) the -4 pair of boots of the Dripping Gods {Dex+7} Dex: It affects your dexterity (+7). (47, -22, Vaults:3) a +0 shortbow (63, 9, Vaults:3) a +0 shortbow (66, 4, Vaults:3) a +0 troll leather armour Level 4 of the Vaults (0, 0, Vaults:4) Ozocubu's Autobiography (17, -13, Vaults:4) a +0 dire flail a +0 leather armour a +0 troll leather armour (20, -38, Vaults:4) a +0 plate armour (41, -31, Vaults:4) the +5 whip of Courage {vorpal, Dex+7} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). (63, -30, Vaults:4) a +0 hand axe (63, -26, Vaults:4) a +0 plate armour (65, 0, Vaults:4) a +0 cloak (66, 0, Vaults:4) a +0 scimitar Level 5 of the Vaults [Shop] Etofam's Antique Weapon Shoppe a +1 long sword of holy wrath (359 gold) a +0 dagger (54 gold) the +4 fustibalus of Ignis {venom, +Blink rN++ Int+3} (1857 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+3). rN: It greatly protects you from negative energy. +Blink: It lets you blink. a +0 great sword (175 gold) a +6 great sword of holy wrath (1179 gold) a +0 arbalest (121 gold) a +1 dagger of venom (253 gold) (0, 0, Vaults:5) a book of Air (3, 17, Vaults:5) a +0 arbalest (6, 5, Vaults:5) a piece from Xom's chessboard (15/15) (6, 6, Vaults:5) a +0 war axe (11, -14, Vaults:5) +0 shadow dragon scales (12, -1, Vaults:5) the +8 rapier "Duyr" {flame, Contam rPois Will++} It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (13, -2, Vaults:5) a +1 antimagic trident (13, -1, Vaults:5) a +0 falchion of holy wrath (14, -2, Vaults:5) the +0 hand crossbow of Devotion {penet, Int+2} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Int: It affects your intelligence (+2). (14, -1, Vaults:5) the ring of Voris {Will+ Int+2} [ring of willpower] Int: It affects your intelligence (+2). Will: It increases your willpower. a ring of positive energy (14, 4, Vaults:5) 2 atropa-tipped darts (20, 19, Vaults:5) a +0 war axe (31, -16, Vaults:5) a +0 scale mail (31, 13, Vaults:5) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. (32, -14, Vaults:5) 3 atropa-tipped darts Level 1 of the Crypt (0, 0, Crypt:1) a +0 dagger (0, 1, Crypt:1) a +0 robe (9, 3, Crypt:1) a +0 robe (9, 12, Crypt:1) the +0 robe "Cusm" {rC+ rN+ Int+2 Dex+4} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rC: It protects you from cold. rN: It protects you from negative energy. (34, -9, Crypt:1) a +2 rapier of venom (39, -30, Crypt:1) a +2 dagger of venom a +0 robe (41, -40, Crypt:1) a +0 robe (41, -18, Crypt:1) 24 stones (42, -40, Crypt:1) a +0 dagger (45, -13, Crypt:1) a +3 great mace a +0 plate armour (46, -40, Crypt:1) a +0 robe (48, -1, Crypt:1) a +1 battleaxe of freezing a +0 plate armour (49, -31, Crypt:1) 28 stones Level 2 of the Crypt (6, -4, Crypt:2) the +1 plate armour "Etydu" {rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. (12, -12, Crypt:2) a +1 battleaxe of freezing (21, 16, Crypt:2) a +0 chain mail (22, 15, Crypt:2) a +0 broad axe (37, 5, Crypt:2) a +0 dagger (38, 4, Crypt:2) a +0 robe (47, -9, Crypt:2) a +0 chain mail Level 3 of the Crypt (7, 28, Crypt:3) a +0 broad axe (8, 28, Crypt:3) a +0 war axe (9, 28, Crypt:3) a ring of poison resistance (10, 26, Crypt:3) 19 stones (15, -22, Crypt:3) a +1 great sword of electrocution a +0 trident (17, 32, Crypt:3) the +6 hunting sling of Wu Jian, Singing {freeze, Contam rElec Stlth+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (17, 33, Crypt:3) a +3 dagger of freezing (17, 34, Crypt:3) a +1 chain mail of fire resistance (18, 32, Crypt:3) a +0 glaive (18, 33, Crypt:3) 17 stones (19, 32, Crypt:3) a piece from Xom's chessboard (15/15) (19, 34, Crypt:3) a +0 chain mail (27, 32, Crypt:3) a ring of willpower the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). a ring of protection from cold 3 scrolls of immolation 2 scrolls of amnesia (28, 32, Crypt:3) the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. (28, 34, Crypt:3) 2 atropa-tipped darts (29, 32, Crypt:3) a +2 flail of draining (29, 33, Crypt:3) the +7 dire flail "Aczainna" {vorpal, Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). (29, 34, Crypt:3) a +0 broad axe of flaming (31, 34, Crypt:3) a +0 long sword (43, 26, Crypt:3) the +1 leather armour of Trial and Error {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (54, 10, Crypt:3) a +0 dagger a +0 robe Level 1 of the Tomb of the Ancients (3, -34, Tomb:1) a +0 falchion of protection (7, -2, Tomb:1) a +0 long sword (26, -28, Tomb:1) 29 stones Level 2 of the Tomb of the Ancients (3, -7, Tomb:2) a death scarab corpse (4, 11, Tomb:2) 2 potions of curing (5, -8, Tomb:2) a death scarab corpse (7, 16, Tomb:2) a death scarab corpse (still there?) a death scarab corpse (still there?) (8, -6, Tomb:2) a +0 ring mail (8, 17, Tomb:2) a death scarab corpse (8, 18, Tomb:2) a +0 quarterstaff (9, 17, Tomb:2) a +2 robe of cold resistance (still there?) a death scarab corpse (still there?) (11, 18, Tomb:2) a death scarab corpse (12, 16, Tomb:2) 29 gold pieces (20, 1, Tomb:2) a death scarab corpse (20, 2, Tomb:2) a death scarab corpse (21, 1, Tomb:2) a death scarab corpse (21, 2, Tomb:2) a death scarab corpse (21, 3, Tomb:2) a death scarab corpse (21, 4, Tomb:2) a death scarab corpse (22, 0, Tomb:2) a death scarab corpse (22, 2, Tomb:2) 12 gold pieces (still there?) a death scarab corpse (still there?) (23, 3, Tomb:2) a death scarab corpse (still there?) a death scarab corpse (still there?) (24, 2, Tomb:2) a death scarab corpse